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Das Wort kommt vom lateinischen „instructio”, d.h. ordnen. Demnach kann man in der Anleitung Alesis K2661 die Beschreibung der Etappen der Vorgehensweisen finden. Das Ziel der Anleitung ist die Belehrung, Vereinfachung des Starts, der Nutzung des Geräts oder auch der Ausführung bestimmter Tätigkeiten. Die Anleitung ist eine Sammlung von Informationen über ein Gegenstand/eine Dienstleistung, ein Hinweis.
Leider widmen nicht viele Nutzer ihre Zeit der Gebrauchsanleitung Alesis K2661. Eine gute Gebrauchsanleitung erlaubt nicht nur eine Reihe zusätzlicher Funktionen des gekauften Geräts kennenzulernen, sondern hilft dabei viele Fehler zu vermeiden.
Was sollte also eine ideale Gebrauchsanleitung beinhalten?
Die Gebrauchsanleitung Alesis K2661 sollte vor allem folgendes enthalten:
- Informationen über technische Daten des Geräts Alesis K2661
- Den Namen des Produzenten und das Produktionsjahr des Geräts Alesis K2661
- Grundsätze der Bedienung, Regulierung und Wartung des Geräts Alesis K2661
- Sicherheitszeichen und Zertifikate, die die Übereinstimmung mit entsprechenden Normen bestätigen
Warum lesen wir keine Gebrauchsanleitungen?
Der Grund dafür ist die fehlende Zeit und die Sicherheit, was die bestimmten Funktionen der gekauften Geräte angeht. Leider ist das Anschließen und Starten von Alesis K2661 zu wenig. Eine Anleitung beinhaltet eine Reihe von Hinweisen bezüglich bestimmter Funktionen, Sicherheitsgrundsätze, Wartungsarten (sogar das, welche Mittel man benutzen sollte), eventueller Fehler von Alesis K2661 und Lösungsarten für Probleme, die während der Nutzung auftreten könnten. Immerhin kann man in der Gebrauchsanleitung die Kontaktnummer zum Service Alesis finden, wenn die vorgeschlagenen Lösungen nicht wirksam sind. Aktuell erfreuen sich Anleitungen in Form von interessanten Animationen oder Videoanleitungen an Popularität, die den Nutzer besser ansprechen als eine Broschüre. Diese Art von Anleitung gibt garantiert, dass der Nutzer sich das ganze Video anschaut, ohne die spezifizierten und komplizierten technischen Beschreibungen von Alesis K2661 zu überspringen, wie es bei der Papierform passiert.
Warum sollte man Gebrauchsanleitungen lesen?
In der Gebrauchsanleitung finden wir vor allem die Antwort über den Bau sowie die Möglichkeiten des Geräts Alesis K2661, über die Nutzung bestimmter Accessoires und eine Reihe von Informationen, die erlauben, jegliche Funktionen und Bequemlichkeiten zu nutzen.
Nach dem gelungenen Kauf des Geräts, sollte man einige Zeit für das Kennenlernen jedes Teils der Anleitung von Alesis K2661 widmen. Aktuell sind sie genau vorbereitet oder übersetzt, damit sie nicht nur verständlich für die Nutzer sind, aber auch ihre grundliegende Hilfs-Informations-Funktion erfüllen.
Inhaltsverzeichnis der Gebrauchsanleitungen
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Seite 1
K 2661 Getting Star ted Guide ©2003 All rights reserved. Kurzweil ® is a pr oduct line of Y oung Chang Co., Ltd. Y oung Chang®, Kurzweil ® , V . A. S. T . ®, KDFX®, Pitcher®, and LaserV erb®, KSP8 ™, K2661™, K2600™, K2500™, and K2000™ are trademarks of Y oung Chang Co., Ltd. SmartMedia™ is a trademark of T oshiba Corporation. AD[...]
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Seite 2
ii IMPOR T ANT SAFETY & INST ALLA TION INSTR UCTIONS INSTR UCTIONS PERT AINING TO THE RISK OF FIRE, ELECTRIC SHOCK, OR INJUR Y T O PERSONS W ARNING: When using electric products, basic precautions should alwa ys be followed, including the f ollowing: 1. Read all of the Safety and Installation Instructions and Explanation of Graphic Symbols bef [...]
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iii Impor tant Safety Instructions 1) Read these instructions 2) Keep these instructions. 3) Heed all warnings. 4) Follow all instructions. 5) Do not use this apparatus near water . 6) Clean only with dry cloth. 7) Do not block any of the ventilation openings. Install in accordance with the manufactur er ’s instructions. 8) Do not install near an[...]
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Seite 4
iv K urzweil International Contacts Contact the nearest Kurzweil of fi ce listed below to locate your local Kurzweil representative. Kurzweil Co., Ltd. Daerung T echnotown 6th, 306 493-6 Gasan, Gumcheon, Seoul, Korea T el: (+82) 2-2108-5700 Fax: (+82) 2-2108-5729 A N D Music Corp. P .O. Box 99995 Lakewood, W A 98499-0995, USA T el: (253) 589-3200 [...]
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Seite 5
Contents Kurzweil International Contacts ..................................................................................................................................... iv W orld W ide W eb Home Page: ......................................................................................................................................... iv Ch[...]
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Seite 6
K2661 Getting Started Guide vi Chapter 7 Setup Mode Chapter 8 Quick Access Mode Chapter 9 Basic Effects Mode Introduction ..................................................................................................................................................................... 9-1 T erminology .............................................[...]
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Seite 7
K2661 Getting Started Guide vii The Directory Selection Dialog.................................................................................................................................. 13-13 Disk Mode Functions ...................................................................................................................................[...]
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Seite 8
K2661 Getting Started Guide viii[...]
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Seite 9
Introduction Overview of the K2661 1-1 Chapter 1 Intr oduction Thank you for purchasing a Kurzweil/Y oung Chang K2661 instrument. The K2661 is packed with great acoustic, electric, and synth sounds—combined with some of the most advanced synthesis features available, which you can use to cr eate almost any sound imaginable. The K2661 incorporates[...]
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Seite 10
1-2 Introduction V AST Synthesis For sample memory , your K2661 has one SIMM (single, in-line memory module) installed in a socket that you can reach thr ough the access panel on the bottom of the instrument. If your K2661 does not already have the maximum of 128 megabytes of Sample RAM installed, you can install a larger SIMM using the instr uctio[...]
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Seite 11
Introduction How the K2661 Works 1-3 How the K2661 W orks The K2661 integrates three MIDI-driven components: a MIDI contr oller (the keyboard, or an external MIDI controller , a sound engine, and a global effects pr ocessor (KDFX). The sound engine responds to the MIDI events generated by the MIDI contr oller , and turns them into sounds that are p[...]
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Seite 12
1-4 Introduction Do I Hav e Everything? When you install a new version of the operating system, you’ll need to load all the object fi les for the options you have. This includes the object fi les for the SD Piano and V intage Electric Piano ROM blocks, if you have them. Load the system fi les fi rst, then all of the object fi les, then exit [...]
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Seite 13
Startup Quick Startup Checklist 2-1 Chapter 2 Star tup If hooking up new gear is familiar to you, and you just want to get going, here’s a quick description of all the basic things you need to cover to get started with your K2661. If you need more information, thor ough descriptions of each step follow . In either case, check out Playing the Pres[...]
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Seite 14
2-2 Startup Star tup—the Details Star tup—the Details This section walks you through the hookup of your K2661. W e’ll take a look at the r ear panel, then describe the power , audio, and other cable connections. Bef ore Y ou Start... Don’t connect anything until you make sure your K2661 is pr operly and safely situated. Also, if your K2661 [...]
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Seite 15
Startup Star tup—the Details 2-3 Connecting SCSI Y ou may not have a hard disk or other SCSI device to connect to your K2661 right away , but if you do, you can connect it to the SCSI port. Please read the following information car efully; it’s very important. Also, there’s a collection of SCSI tips in Chapter 6 of the Musician’ s Reference[...]
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Seite 16
2-4 Startup Pla ying the Presets Pla ying the Presets There ar e three things you’ll want to check out right away: programs, setups and Quick Access banks. In performance situations, you’ll be selecting your sounds using one of these three methods. There’s a mode (and a mode button) corr esponding to each method. Getting Ar ound In all three [...]
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Seite 17
Startup Pla ying the Presets 2-5 V AST pr ograms with more than thr ee layers are known as drum programs, as shown in the following diagram. Drum pr ograms can use any sound you like, but the most common use for programs with mor e than three layers is to create a number of dif ferent sounds acr oss the keyboard—which is perfect for combinations [...]
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Seite 18
2-6 Startup Pla ying the Presets In the following diagram, Channel 2 is the current channel, but Channel 1 is the KB3 channel. The info box tactfully lets you know what the KB3 channel is, and parentheses appear ar ound the names of all KB3 programs, to further r emind you that KB3 programs aren’t available on the current channel. T o get Pr ogra[...]
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Seite 19
Startup Pla ying the Presets 2-7 SetupMode||||||Xpose:0ST|||||||||||||||| !!!!!!!!!!!!!!!!!!@ |201*Friday|Gig|||||| Chan/Program|Info| # | 202*Bop|Rock|Reggae| 1||||9| Co ol|Traps| # | ||1|Jazz|Trio||||||| 2|||18|Sl y| Acoust| # |||2|All|Percussion|| 3|||22*Izit |Jimmy | # |||3|Heavy|Metal||||| %%%%%%^%%%%%%^%%%%$ | | |4|To| Sequencer|||| Octav- | [...]
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Seite 20
2-8 Startup The Other Modes The Other Modes There ar e six other modes, fi ve of which have mode buttons on the front panel (Sample mode doesn’t have a front-panel button). See page 3-1 and Chapter 4 for more detailed descriptions of each mode. Effects mode Create and modify ef fects presets, and de fi ne how they’re applied to the K2661’s [...]
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Seite 21
User Interface Basics Mode Selection 3-1 Chapter 3 User Interface Basics This chapter will show you how to get around the fr ont panel of your K2661. Y our interactions can be divided into three primary operations: mode selection, navigation, and data entry . There is also an assignable control section. Mode Selection The K2661 is always in one of [...]
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Seite 22
3-2 User Interface Basics Navigation Song mode Use the K2661’s sequencer to recor d and play back your keyboard performance, play T ype 0 and T ype 1 MIDI sequences, and record multi- timbral sequences received via MIDI. Disk mode Interface with the K2661’s SmartMedia drive, or an external SCSI device to load and save programs, setups, samples,[...]
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Seite 23
User Interface Basics Navigation 3-3 The T op Line On the top line of most pages, there’s a r eminder of which mode you’re in and which page you’re on. Many pages display additional information in the top line, as well. The Program-mode page above, for example, shows you the curr ent amount of MIDI transposition and the currently selected MID[...]
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Seite 24
3-4 User Interface Basics Data Entr y The Edit Button The Edit button activates each of the K2661’s editors, and acts as a shortcut to many pages within the Program Editor . Pressing the Edit button tells the K2661 that you want to change some aspect of the object marked by the cursor . For example, when a program is selected and you press Edit ,[...]
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Seite 25
User Interface Basics Data Entr y 3-5 The Alphanumeric P ad As its name implies, this set of 14 buttons lets you enter numeric values, and to enter names one character at a time. Depending on where you ar e, the K2661 automatically enters letters or numerals as appropriate (you don’t have to select between alphabetic or numeric entry). When you?[...]
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Seite 26
3-6 User Interface Basics Intuitive Data Entry Intuitive Data Entry Many parameters have values that correspond to standar d physical controllers. In many cases, you can select these values “intuitively ,” rather than having to scr oll through the Control Sour ce list. This is done by selecting the desired parameter , then holding the ENTER but[...]
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Seite 27
User Interface Basics Search 3-7 Changing the Current La yer in Multi-La yer Programs When editing a multi-layer program (including dr um programs), you can quickly switch between layers by holding the Enter button, then striking a key . The K2661 will change the current layer to that key’s layer . If the key is part of more than one layer , subs[...]
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Seite 28
3-8 User Interface Basics Renaming Multiple Objects 3. Use the Alpha Wheel or Plus/Minus buttons to highlight objects. When an object whose name you want to change is highlighted, press the Select soft button to select the object. Note the asterisk that appears between the object’s ID and its name. 4. When you’ve selected all the objects you wa[...]
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Seite 29
User Interface Basics Mixdown and MIDI F aders P ages 3-9 Mixdo wn and MIDI F aders P ages There ar e two buttons below the Solo button, labeled Mixdown and MIDI Faders . These call up pages that let you use the sliders to control MIDI Pan and V olume, or any MIDI Controller that you choose. This is useful for real-time contr ol over setups. Mixdow[...]
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Seite 30
3-10 User Interface Basics Quick Song Recording and Pla yback The available values for the Channel parameter on this page are 1 – 16 (local and MIDI), 1L – 16L (local only , no MIDI), and 1M – 16M (MIDI only , no local). Quic k Song Recording and Pla yback There ar e three buttons—labeled Record , Play/Pause , and Stop —below the mode sel[...]
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Seite 31
The Operating Modes What the Modes Are 4-1 Chapter 4 The Operating Modes In this chapter we’ll discuss the theory behind the mode concept, and we’ll describe the basic operating features of each mode. Complete details on the editing featur es of each mode are provided in the K2661 Musician’ s Guide (on the CD-ROM). What the Modes Are The mode[...]
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Seite 32
4-2 The Operating Modes Selecting Modes The following table lists the procedur es for moving between modes and editors. Note that the Exit button won’t always take you where the table says it will; it often depends on how you got where you ar e. The table assumes that you’ve entered a given editor via its corresponding mode. Y ou’ll always re[...]
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Seite 33
The Operating Modes Using the Modes 4-3 Nested Editors Starting at the Program-mode level, ther e are three “nested” editors, each r elated to the parameters that make up differ ent components of a program. The fi rst is the Program Editor , which you enter when you press Edit while in Pr ogram mode. Programs consist, among other things, of ke[...]
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Seite 34
4-4 The Operating Modes Using the Modes or controlling additional synths connected to the K2661’s MIDI Out port. Chapter 7 describes Setup mode . If you’re using a dif ferent MIDI controller , you can make use of Setup mode even if your MIDI controller can transmit on only one MIDI channel at a time. T o do this, go to the RECEIVE page in MIDI [...]
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Seite 35
Editing Con ventions Introduction to Editing 5-1 Chapter 5 Editing Con ventions Intr oduction to Editing Programming (editing) the K2661 always involves thr ee basic operations: mode selection, navigation, and data entry . First, select the mode that relates to the object you want to edit—a pr ogram, a setup, etc. Then select the object you want [...]
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Seite 36
5-2 Editing Con ventions Object T ype and ID V elocity maps Factory-preset or user -programmed curves that affect the K2661’s response to, and MIDI transmission of, attack velocity values. Pressure maps Factory preset or user -programmed curves that affect the K2661’s response to, and MIDI transmission of, pr essure (aftertouch) values. Intonat[...]
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Seite 37
Editing Con ventions Saving and Naming 5-3 change numbers (when you’re using the Extended or Kurzweil Pr ogram Change format—see Program Change Formats on page 10-9). The object type and ID enable you to store hundr eds of objects without losing track of them, and also to load fi les from disk without having to r eplace fi les you’ve alread[...]
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Seite 38
5-4 Editing Con ventions Saving and Naming press the button again. Pr ess the +/- button on the alphanumeric pad to switch between upper and lower case characters. Press 0 one or mor e times to enter the numerals 0 through 9. Press Clear (on the alphanumeric pad) to erase the selected character without moving any other characters. Press the Delete [...]
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Seite 39
Editing Con ventions Saving and Naming 5-5 way , since you can’t truly write to ROM. The ROM object will r eappear if you delete the newly edited object (there ar e soft buttons in each editor for deleting objects). RAM Objects If the original object was a RAM object, the K2661 will assume you want to replace it, and will suggest the same ID as t[...]
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Seite 40
5-6 Editing Con ventions Deleting Objects Deleting Objects W ithin most editors, there ar e soft buttons for deleting objects. When you want to delete an object, press the Delete soft button, and the K2661 will ask you if you want to delete the object. (At this point in the dialog, you can select another object with any of the data entry methods.) [...]
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Seite 41
Editing Con ventions Memor y Banks 5-7 Memory Banks T o help organize the storage of your edited objects, the K2661’s memory is divided into ten banks, each of which stores objects having IDs within a certain range. Objects within the same range of IDs are stor ed in the same memory bank, regardless of their types. The banks ar e in increments of[...]
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Seite 42
5-8 Editing Con ventions Special Button Functions Special Button Functions The Mode buttons and the Chan/Bank Down button have additional functions, depending on the mode or editor you’re in. When you’r e in the Program or Setup Editor , they function according to the orange labeling under each button. They also work as track mutes on the MIX p[...]
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Seite 43
Program Mode 6-1 Chapter 6 Pr ogram Mode Programs ar e the K2661’s performance-level sound objects. They’re preset sounds equivalent to the patches, presets, voices, or multis that you fi nd on other synths. Program mode is the heart of the K2661, wher e you select programs for performance and editing. The K2661 is packed with great sounds, bu[...]
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Seite 44
6-2 Program Mode V AST Progr am Structure V AST Pr ogram Structure Y ou might want to take a look at Figure 6-1 on page 6-3, which depicts the hierar chy of a V AST program, fr om individual samples all the way up to setups, which can contain up to eight programs. Every V AST pr ogram contains at least one layer . A layer consists of a keymap and a[...]
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Seite 45
Program Mode V AST Progr am Structure 6-3 Figure 6-1 V AST Pr ogram Structure Zone 1 Zone 2 Zone 3 Zone 4 Zone 5 Zone 6 Zone 7 Zone 8 Eight ke yboard zones — each with independent program, MIDI channel, and control assignments Selected for perf or mance and editing in Program mode; up to 32 layers per program A ke ymap processed through an algori[...]
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Seite 46
6-4 Program Mode KB3 Program Structure KB3 Pr ogram Structure There’s nothing quite like the sound of the classic Hammond™ B-3 tone wheel or gan, especially when played through a Leslie™ r otating speaker system. W e’ve done extensive testing and analysis with several tone wheel organs, and cr eated our own models to emulate the unique tone[...]
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Seite 47
Program Mode KB3 Program Structure 6-5 Real-time Contr ols in KB3 Mode Y ou have real-time contr ol over many components of KB3 programs dir ectly from the fr ont panel. The sliders emulate the drawbars that are so essential to the tone wheel sound, while the buttons above them (they’re called the Mute buttons, because they normally mute and solo[...]
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Seite 48
6-6 Program Mode KB3 Program Structure can change the effects in r eal time by pressing the buttons (or by sending the appropriate MIDI Controller values fr om your MIDI controller). In normal operational modes, using the Mute buttons to change a program’s KB3 ef fects doesn’t affect the pr ogram; the effects return to their pr ogrammed setting[...]
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Seite 49
Program Mode KB3 Program Structure 6-7 Local Ke yboard Channel The local keyboard channel enables the K2661 to r eceive MIDI information on a single channel, then rechannelize that information so you can play and contr ol all eight zones of a setup, even if your MIDI source transmits on only one channel. When you’r e in Program mode, the local ke[...]
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Seite 50
6-8 Program Mode KB3 Program Structure Things are a bit dif ferent for playing setups. In this case, you must use the local keyboard channel to be able to play and control all of the setup’s zones. Set LocalKbdCh to match the channel your external MIDI source is using (so if, for example, your MIDI sour ce transmits on Channel 1, set LocalKbdCh t[...]
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Seite 51
Program Mode The Program Mode P age 6-9 The Pr ogram Mode P age ProgramMode||||Xpose:0ST|||<>Channel:1|| !!!!!!!!!!!!!!!!!!@ |199|Default||||||||| KeyMap|Info||||||| # | 209*Dig|it|al||||||| | Grand|Piano||||| | # | ||1|Righteous|Piano| |||||||||||||||||| # |||2|Mondo|Bass|||||| |||||||||||||||||| # |||3|Killer|Drums|||| %%%%%%^%%%%%%^%%%%$ |[...]
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Seite 52
6-10 Program Mode The Program Mode P age Control Setup The control setup de fi nes what the K2661’s physical contr ollers (wheels, sliders, pedals, etc.) do while you’re in Pr ogram mode. It’s a convenient way to apply the controller assignments in your setups globally . Just choose an existing setup to be the contr ol setup, using the CtlSe[...]
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Seite 53
Setup Mode 7-1 Chapter 7 Setup Mode Note: For complete information on the K2661’ s Setup Editor , r efer to Chapter 7 of the K2661 Musician’ s Guide (on the CD-ROM). In Setup mode, the K2661 can take on the identity of eight distinct instruments and eight distinct MIDI transmitters, each of which can use the setup’s physical controller assign[...]
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Seite 54
7-2 Setup Mode SetupMode||||||Xpose:0ST|||||||||||||||| !!!!!!!!!!!!!!!!!!@ |222|Bop|Rock|Reggae| Chan/Program|Info| # | 301|MIDI|Setup|One|| 1|||36| Coo l|Traps| # | 302|Jazz|Trio||||||| 2||676|Sly |Ac oust| # |303|Heavy|Metal||||| 3L|122|Izit|J immy | # |304|To|Sequencer|||| %%%%%%^%%%%%%^%%%%$ | 30 5|MID I|Setup|Two|| Octav- | Octav+ | Panic| | [...]
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Seite 55
Setup Mode 7-3 T o edit the control setup, pr ess the Edit button while the CtlSetup parameter is highlighted on the MIDI-mode TRANSMIT page. This brings you to the Setup Editor , which is described in the following sections. The following table shows which control-setup parameters af fect controller assignments in Program mode. Physical controller[...]
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Seite 56
7-4 Setup Mode their color), the setup contains just four zones. Whenever you’re in Setup mode, the number of lines in the info box matches the number of zone-status LEDs that are lit. Red Soloed zone. As you might have guessed, only one zone can be soloed at a time. When a zone is soloed, only that zone plays notes and generates controller infor[...]
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Seite 57
Quick Access Mode 8-1 Chapter 8 Quic k Access Mode In Quick Access mode, you can select programs or setups with a single press of an alphanumeric button (or with the other data entry methods). For example, in the illustration below , you would simply press 5 on the alphanumeric pad to choose FM Harmonica . Notice that your selection becomes highlig[...]
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Seite 58
8-2 Quick Access Mode line of the Quick Access-mode page. Press the Edit button, and you enter the editor , where you can examine each entry in the bank you selected. The Quick Access Editor page looks like this: EditQuickAccess||||||||||||||<>Entry:9|| ||||||||||||||||||||998|Blues|in|CMOS||| Entry:||Type:|||||||9 99|Default|Program| 9||||||[...]
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Seite 59
Basic Effects Mode Introduction 9-1 Chapter 9 Basic Effects Mode Note: For complete information on K2661 Effects, refer to the K2661 Musician’ s Guide and K2661 Musician’ s Reference (on the CD-ROM). Intr oduction Effects mode puts the power of an entir e studio—equalizers, signal processors, and mixers— inside your K2661. It allows you to [...]
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Seite 60
9-2 Basic Effects Mode T erminology Figure 9-1 A typical KDFX Studio Alternatively , in a live performance setting, you can use the KDFX in Setup mode as an entir e orchestra, with dif ferent instruments layered on top of each other and mapped to dif ferent parts of the keyboard, all with their own signal pr ocessing—and that signal processing ca[...]
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Seite 61
Basic Effects Mode T erminology 9-3 FXBus (also called Inser t FXBus) A signal path with some kind of processing —a delay , reverb, fl anger , etc.—on it. It has stereo inputs and outputs, and contains an FX preset that determines the kind of pr ocessing to be applied. A studio has four insert FXBuses, each with its own FX preset, as well as a[...]
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Seite 62
9-4 Basic Effects Mode T erminology FXMods FXMods give you real-time contr ol over many of the parameters within a studio. Parameters on any of the pages of the Studio Editor can be controlled by MIDI commands—such as physical controller input or sequencer data—or by internal K2661 functions like LFOs, envelopes, clocks, or key states. FXMods a[...]
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Seite 63
Basic Effects Mode MAIN P age 9-5 The FX Preset Editor , which is nested within the Studio Editor , and which contains thr ee pages. The FX Preset Editor is wher e you select algorithms and set parameters for the FX presets, as well as doing administrative things like naming and saving. Y ou can get to the FX Pr eset Editor from the either the FXBU[...]
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Seite 64
9-6 Basic Effects Mode MAIN P age The next fi ve lines show the IDs and names of the FX Presets assigned to the fi ve ef fects buses (insert FXBuses 1–4 and the AuxFX bus). Y ou can’t change these assignments on the KDFXMode:MAIN page; to do that you would highlight the Studio name (line two of this page) then press Edit . This takes you to t[...]
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Seite 65
Basic Effects Mode Eff ects Bus Editor 9-7 Effects Bus Editor The FXBus Editor lets you create ef fects Preset chains on any of the four stereo ef fects buses. See page 9-13 for more information about chaining ef fects. EditStudio:FXBUS|Size:3|Free:0|<>FXBus:1 ||||| qWWWWT ||||||||||||||||||||||||||||| FX1| !k Rvrb ©!!!!!!!!!!!!!!!!!!!!!!!!![...]
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Seite 66
9-8 Basic Effects Mode Eff ects Send P age Effects Send P age The FXSEND page lets you send the output of each stereo ef fects bus to the stereo mixdown and auxiliary buses. EditStudio:FXSEND|||||||||||||<>FXBus:1| |||||!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!h |||||| 0wwwwt |||||||||| 0wwwwt ||||||||| |||||| K Aux| 1 |||||||||| K Mix| 1 ||||||||| [...]
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Seite 67
Basic Effects Mode The CTRL P age 9-9 The CTRL P age The CTRL page is where you set a variety of important parameters for KDFX, including the Effects Contr ol Mode (FXCtrl) for the current studio. The CTRL page is also where you set the FX Channel for the current studio. KDFXMode:CTRL||||FXCtrl:Auto||||<>Enable Studio: 49|Sndboard|Room|Hall |[...]
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Seite 68
9-10 Basic Effects Mode The CTRL P age Effects Channel (FX Chan) This parameter is closely linked to the FXCtrl parameter—the values available for FX Chan depend on the setting for FXCtrl. FX Chan affects both studio selection and r eal-time control of KDFX—again, depending on the value of FXCtrl. When FXCtrl is Master The effects channel is ir[...]
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Seite 69
Basic Effects Mode Bypass and Mute pages 9-11 are under pr ogram or setup control, but the Studio parameter is still available; its value re fl ects the studio assignment for the program or setup that was curr ent before you entered Ef fects mode. Y ou can change the value of the Studio parameter while in Ef fects mode, so you can hear how differ [...]
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9-12 Basic Effects Mode Bypass and Mute pages The MAIN soft button takes you to the KDFXMode:MAIN page. The soft buttons EQ A, EQ B, EQ C, and EQ D toggle the bypass/active status for the EQ on the corresponding input buses. The EQBYP page looks a little dif ferent when there ar e mono inputs to the studio. In this case, press the L/R soft button t[...]
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Basic Effects Mode Chaining Eff ects 9-13 Chaining Effects One of the most powerful features in KDFX is ef fects chaining, which allows you to send a signal through four consecutive KDFX ef fects. The screen below shows an example of this: EditStudio:FXBUS|Size:1|Free:0|<>FXBus:1 ||||| qWWWWT ||| qwwwwt ||| qwwwwt ||| qwwwwt || FX1| !k Rvrb ?[...]
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9-14 Basic Effects Mode The Structure of Kurzweil Digital Eff ects (KDFX) Use the left and right cursor buttons to select each block. When a block is selected, move the alpha wheel or press the + or - buttons to select a dif ferent FX Preset (you can also change the Preset by cursoring to the full name of the Pr eset after the FX: label). Notice th[...]
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Basic Effects Mode The Structure of Kurzweil Digital Eff ects (KDFX) 9-15 Each of the FXBuses contains its own signal-processing pr ogram, called an FX preset. Each FX preset has a set of parameters: for example the R T 60 value on a reverb, or the Feedback level on a delay line. These parameters can be fi xed as part of the FX preset, or they can[...]
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9-16 Basic Effects Mode The Structure of Kurzweil Digital Eff ects (KDFX) Figure 9-2 KDFX structure output A output B output C output D EQs FX Presets program outputs physical outputs output A output B output C output D Aux effect Mixer Pre FXBus1 FXBus1 Pre FXBus2 FXBus2 Pre FXBus3 FXBus3 Pre FXBus4 FXBus4 Mix Aux Level Balance/Pan/ Width If input[...]
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Basic Effects Mode Software Organization 9-17 Normal Studio Structure Many of the studios provided in ROM follow an overall or ganizational plan, which uses Effects mode’s resour ces ef fi ciently and clearly . While you’r e by no means requir ed to follow this structur e when creating your own studios, it’s a good idea to get familiar with [...]
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9-18 Basic Effects Mode Controlling Eff ects Figure 9-3 KDFX Software organization Contr olling Effects with a Sequencer A useful technique for sequencer users is to set up the program contr olling the studio parameters to be a dummy program with no keymaps but with all of the FX Mods you need in place—this program pr oduces no sound by itself, a[...]
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MIDI Mode The TRANSMIT P age 10-1 Chapter 10 MIDI Mode Press the MIDI-mode button to enter MIDI mode. Ther e are three pages in MIDI mode: • TRANSMIT (XMIT soft button) • RECEIVE (RECV soft button) • CHANNELS (CHANLS soft button) Y ou’ll use these pages to determine what MIDI messages the K2661 transmits, and how it responds to the MIDI mes[...]
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10-2 MIDI Mode The TRANSMIT P age Contr ol Setup This is where you select the curr ent control setup, Zone 1 of which sets the physical controller assignments for all programs while you’r e in Program mode. Refer to Chapters 6 and 7 for more information on the control setup. Note : The control setup is r esponsible for many of the settings that e[...]
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MIDI Mode The TRANSMIT P age 10-3 A value of Local disables the MIDI Out port. Use this setting when you want to play the K2661, but not to send any MIDI information to other MIDI instruments (local contr ol only). A value of Both (the default) enables you to play the K2661 and send MIDI information from its MIDI Out port. V elocity Map — T ransm[...]
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10-4 MIDI Mode The RECEIVE P age Buttons (Bttns) If you set the value of the Buttons parameter to On , the System Exclusive (SysEx) messages generated by your button presses ar e sent to the MIDI Out port. This enables you to do two things: control a r emote K2661 (or earlier model), and record sequences of pr ogramming button presses to a sequence[...]
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MIDI Mode The RECEIVE P age 10-5 Basic Channel The basic channel determines which channel will always be available to receive MIDI information. Depending on the MIDI receive mode (below), the Basic channel may be the only receiving channel, or one of several. MIDI Receive Mode (MIDI Mode) The MIDI Mode parameter determines the MIDI receiving capabi[...]
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10-6 MIDI Mode The RECEIVE P age V elocity Map — Receive The velocity map applies a preset curve to incoming velocity messages. It maps incoming velocity levels to new levels that correspond to the eight dynamic levels used by the VTRIGs and keymaps for velocity level selection. See Chapter 18 of the Musician’ s Guide . Normally you’ll leave [...]
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MIDI Mode The Channels P age 10-7 Bank Select BankSelect allows you to choose between having the K2661 respond to Contr oller 0 or Controller 32 or both. The r eason for this is that various manufacturers have chosen one method or the other . The four possible values for this parameter are: 0 only Responds to controller 0 only . 32 only Responds to[...]
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10-8 MIDI Mode The Channels P age Enable Use this parameter to turn the currently selected channel on or of f. When on, the channel will receive MIDI information, and the settings of the parameters on the MIDI CHANNELS page will be in effect. When of f, the channel will ignore all MIDI information. Pr ogram Use this parameter to assign a program to[...]
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MIDI Mode Program Change F or mats 10-9 Pr ogram Lock, Pan Loc k, V olume Lock When the parameter locks are set to On , the thr ee parameters they control do not respond to their respective MIDI contr oller messages. In that case, you could change the Program, Pan, and V olume settings fr om the front panel, but not via MIDI. Pr ogram Chang e Forma[...]
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10-10 MIDI Mode Program Change F or mats the Bank Change controller or the double-pr ogram-change method. In a nutshell, the difference between the Extended setting and the Kurzweil setting is this: In Extended , the K2661 will receive and r espond to the Bank Change controller . When set to Kurzweil , the K2661 will receive only the double-pr ogra[...]
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MIDI Mode Program Change F or mats 10-11 0-127 Pr ogram Change T ype Y ou may be controlling your K2661 fr om an “old” MIDI device—one that was built before the MIDI Controller 0 pr ogram change format was developed. If your MIDI controller is one of these (if its manual doesn’t mention MIDI Controller 0 pr ogram changes, it’s an “old s[...]
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10-12 MIDI Mode Program Change F or mats Depending on the QA bank entry you want to select, you’ll send the K2661 either a PCH (value 0 to 99), or a MIDI Controller 0 or 32 message (value 0 to 7) followed by a PCH. Sending a single command will let you select from a range of 10 QA banks and select an entry within that bank (see the table below). [...]
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MIDI Mode Program Change F or mats 10-13 value 0–99 to select a bank and entry , or a pair of PCHs, the fi rst having a value of 100–107 to select a differ ent 10-bank range. QA 0 – 127 Finally , ther e’s the QA Bank format for use with older MIDI devices (program change commands 0–127 only). It works similarly to the other QA formats, b[...]
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10-14 MIDI Mode The Soft Buttons in MIDI Mode The Soft Buttons in MIDI Mode The fi rst three soft buttons select the thr ee MIDI-mode pages. The PrgChg soft button lets you send a program change command on any MIDI channel. The RsetCh soft button lets you return all channel parameters to their default values. The Panic soft button sends an All Not[...]
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Master Mode The Master Mode P age 11-1 Chapter 11 Master Mode Press the Master mode button to enter Master mode, which contains parameters af fecting the K2661’s overall performance. The Master Mode P age On the Master-mode page you’ll fi nd parameters for setting the overall tuning and transposition of the K2661, the MIDI channel to be used f[...]
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11-2 Master Mode The Master Mode P age T ranspose Like the T une parameter above, T ranspose affects every K2661 program, but not those notes sent to the MIDI Out port. Y ou can adjust the MIDI transposition on the TRANSMIT page in MIDI mode. KB3 Channel The architectur e of KB3 programs is completely differ ent from the ar chitecture of r egular V[...]
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Master Mode The Master Mode P age 11-3 Determining the V ersion Number of Y our ROM Objects (Intonation T ables 18 – 22) As you’re scr olling through the list of intonation tables, you may notice a listing for an eighteenth intonation table with a name such as 18 Obj v n . nn . This isn’t really another intonation table. Rather , this is wher[...]
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11-4 Master Mode The MAST2 P age Con fi rm Con fi rmations are special displays that the K2661 shows you when you ar e about to alter memory permanently . The con fi rmations ask if you r eally want to do what you’re about to do, and give you another chance to cancel the operation you’re about to execute. W ith the Con fi rm parameter set t[...]
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Master Mode The MAST2 P age 11-5 The V ocoder V ocoding is a special featur e that allows you to use an input signal to control another audio (slave) signal. T ypically you would use a synthesizer for the input signal, although in fact you can use any sound source. Y ou must have the sampling option to be able to use the vocoder . Cables and Connec[...]
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11-6 Master Mode The MAST2 P age 2. Set the Input parameter to a value of Analog . 3. Set the value of the Source (Sr c) parameter to External ( Ext ). 4. Set the value of the Mode parameter to LiveIn . 5. V erify that mic signal is on the left side only . Adjust the Gain parameter as needed, to get a good signal level. 6. V erify that your sound s[...]
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Master Mode The MAST2 P age 11-7 Editor , Output B is set to FXBus2 , thereby sending the signal from the slave pr ogram to the B outputs and from B Right into the right side of the sample input. The slave program has its output panned har d right within the program, so if you decide to try using a differ ent slave program, you will probably want t[...]
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11-8 Master Mode The MAST2 P age Layers are gr ouped in pairs, with the master signal going to the fi rst layer , and the slave to the second. All odd numbered layers are master and all even number ed layers are slave. If you look at the algorithms in the vocoding programs, you will see that the fi rst two DSP blocks (after PITCH) of each layer a[...]
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Master Mode The MAST2 P age 11-9 just as a timbral control can be just as inter esting. Y ou can get very expressive results by using your voice to control a lead line, doing the articulation and fi lter contr ol by talking, singing, or just making various vocal sounds. Y ou can get some of the same types of r esults you would by using a breath co[...]
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11-10 Master Mode The MAST2 P age • If you are using the K2661 for the slave signal and need mor e polyphony , you can delete some of the layers in the vocoding programs. Make sur e to delete matching sets of master and slave layers. Y ou will pr obably want to readjust the fr equencies and widths of the remaining layers accor dingly . More appli[...]
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Master Mode The Soft Buttons in Master Mode 11-11 Digital Output Format Change this parameter to set the K2661's digital output stream to your pr eferred format. The default is ADA T 8-channel digital. Other values are AES Pro, also known as AES/EBU, and AES Cons, also known as S/PDIF . This global parameter is remember ed across power cycles,[...]
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11-12 Master Mode The Soft Buttons in Master Mode Util W ith this button you call up the Utility page, which gives you access to four analytic and diagnostic tools. Double pressing the two center soft buttons fr om any editor is another way to get to the Utility page. The Utility page looks like this: |||||||||||||||||||||||||||||||||||||||| ||||||[...]
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Master Mode The Soft Buttons in Master Mode 11-13 Sample Press the Sample soft button to enter the K2661’s sampler . Refer to Chapter 14 for complete information on the sampler . GM Press the GM soft button to call up the GM page: Master:GM||||||||||||||||||||||||||||||| |||||||||||||||||||||||||||||||||||||||| GM||||||||: On||| |||||||||||||||||[...]
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11-14 Master Mode Guitar/Wind Controller Mode • Program changes sent to the K2661 when it is in GM Mode will only select pr ograms from the GM program set. Setups, Songs, and QA Banks created outside of GM Mode will not point to the correct pr ograms within GM Mode (although you may fi nd the results “inter esting”). Similarly , Setups, Song[...]
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Master Mode Object Utilities 11-15 Object Utilities Object Utility functions are useful for moving or copying objects into various banks, naming or renaming objects, deleting objects, and dumping objects over MIDI. T o access these functions, press the Object soft button while in Master mode. Y ou will see the following dialog: ||||||||||||||||||||[...]
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11-16 Master Mode Object Utilities All of the features of the Save Object dialog ar e accessible here: Y ou can use the Multiple Object Selector (described on page 13-34) to select ranges of objects according to object types, IDs, strings in the object names, or dependent relationships. Y ou can quickly select or deselect all objects using the Left[...]
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Master Mode Object Utilities 11-17 This is similar to the Load function, where you ar e asked to choose a bank and mode for loading. If you have selected more than one object, and all of the selected objects have the same type, then there will be an additional button available, ID : |||||||||||||| |ID||| | Append | Fill| | Cancel Here is a descript[...]
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11-18 Master Mode Object Utilities programs, Pr ograms 200, 210, and 303. If you copy all of these objects at once into the 700s bank, using Fill mode, you will see the copies at Song 700 and at Pr ograms 700, 701, and 702. Song 700 will refer ence the copies of the programs (at 700, 701, and 702). In contrast, if you had only made a copy of Song 4[...]
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Master Mode Object Utilities 11-19 If any of the selected objects have dependents that were not selected, you will see the question: |||||||||||||||||||||||||||||||||||||||| |||||||||||||||||||||||||||||||||||||||| |||||||||||||||||||||||||||||||||||||||| Delete|dependent|objects?||||||||||||||| |||||||||||||||||||||||||||||||||||||||| ||||||||||||[...]
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11-20 Master Mode Object Utilities Using the Object Utilities fr om the Editor Y ou can get to the object utilities while editing any object. This is provided as a convenience, for example to be able to do certain housekeeping work such as deleting samples to free up r oom in your sample RAM, or making copies of objects. Access to the utilities can[...]
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Song Mode Getting Star ted with the Sequencer 12-1 Chapter 12 Song Mode Getting Star ted with the Sequencer The K2661’s sequencer is a powerful and versatile tool for songwriters, composers, and anyone else who wants to recor d and play back songs. As with any tool, however , it’s best to start with the basics. This section begins with a tutori[...]
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12-2 Song Mode Getting Star ted with the Sequencer P atch Thr ough There’s one mor e use for Local Keyboard Channel. W ith any model of the K2661, the Local Keyboard Channel parameter lets you patch thr ough (also known as soft through) to external sound modules. When Local Keyboard Channel is enabled, the K2661 takes the r echannelized informati[...]
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Song Mode Getting Star ted with the Sequencer 12-3 Follow these steps to assign the programs to separate channels: 1. Press the Song mode button to enter Song mode. The display will look something like this: Notice that the sequencer is ready for you to r ecord a new song, and the recor ding track (RecT rk) is set to track 1. If 1 NewSong doesn’t[...]
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12-4 Song Mode Getting Star ted with the Sequencer SongMode:MAIN||Events:186K|||STOPPED|||| CurSong:1|NewSong||||||||||||Tempo:120|| RecTrk|: 2||||Vol:127|Pan:64| |Mode|:Erase Program: 30|Warm|Bass|1^2|||| |Locat:||1:1 |||||||||||||||||||||||||||||||||||||||| Track||:-|R|-|-|-|-|-|-|-|-|-|-|-|-|-|-| Channe l :1|2|3 | 4|5|6| 7 |8|9| 1 011121 3 14151[...]
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Song Mode Getting Star ted with the Sequencer 12-5 Y ou can change the length of the countoff by changing the value of the Countof f parameter on the MISC page. Since we are r ecording four measures of silence, pr ess the Stop soft button as soon as Locat reads 5:1 . NOTE : The sequencer will truncate to the nearest downbeat, so as long as you pr e[...]
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12-6 Song Mode Getting Star ted with the Sequencer The last event listed is the endpoint, which should correspond to the fi rst beat of the Bar following the last Bar in the song. For our four measures of silence, then, the endpoint should be 5:1 . The display below , however , shows that fi ve measur es have been recor ded: EditSong:EVENT||(Ch|1[...]
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Song Mode Getting Star ted with the Sequencer 12-7 While you’re on the MISC page, take a look at the quantize parameters (Quant, Grid, and Swing) in the middle column of the page. Quantization is a very useful feature, especially if you’re having a bad r hythm day . When you quantize a track, the sequencer moves the elements of that track close[...]
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12-8 Song Mode Getting Star ted with the Sequencer Record a Bass Line When you are satis fi ed with your dr um loop, you can begin using it as the foundation for a song. What we’ll do here is set RecMode to Unloop while leaving PlayMode set to Loop . This means that the drum loop will keep playing while we r ecord new unlooped material of any le[...]
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Song Mode Getting Star ted with the Sequencer 12-9 Remember that by default there is a four -beat count off, during which time the Locat value is preceded by a minus sign (-). No material is r ecorded during the count off, though anything you play during the countoff gets quantized to the fi rst Beat of the song. As you are r ecording the bass tra[...]
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12-10 Song Mode Getting Star ted with the Sequencer Mix Y our Song The MIX page lets you change the panning and volume levels for the tracks in your song. Needless to say , this is one of the most important steps in the completion of your song production, and potentially one of the most cr eative. This example will keep things simple by showing you[...]
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Song Mode Getting Star ted with the Sequencer 12-11 (Program, Setup, etc.) double as track-mute buttons while you’r e on the MIX page; press one or more of them and the corr esponding tracks are muted Press them again to bring the track back into the mix. Use the T r 1-8 / T r 9-16 soft button to toggle between banks of eight tracks, either 1–8[...]
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12-12 Song Mode T utorial: Arrangements T utorial: Arrang ements The Arrangement Editor gives you a variety of ways to record and play songs. The following tutorial is designed to walk you through the steps of cr eating songs using the Arrangement Editor . Here are some typical tasks: • Record two or mor e songs, then string them together in any [...]
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Song Mode T utorial: Arrangements 12-13 5. Press Add to add another step to the arrangement. Select the song you want for the second step. Continue adding steps and selecting songs as needed. If you need to get rid of a step, select the step and press the Delete soft button. If you press the Play soft button while on this page, you’ll hear the cu[...]
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12-14 Song Mode T utorial: Arrangements Arrangement Parameter s: the COMMON page Start Step This determines the step number where the song will start. Normally this is 1 , but it can be any step in the arrangement. T empo Control Y ou can choose whether the tempo is controlled by the arrangement song itself or by each song in the arrangement. When [...]
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Song Mode T utorial: Arrangements 12-15 T iming problems can also occur between steps due to impr operly-located endpoints. If you have a timing problem, you should check in the Event Editor to make sur e the end point of each step falls on the fi rst beat of the bar after the last bar of the step. For example, if your step is 8 bars long, the end[...]
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12-16 Song Mode T utorial: Arrangements other characters—above the numbers repr esent the tracks. The dashes and characters are the values for the T rack parameter .) Y ou can assign any track to any MIDI channel. The second way you can use more than 16 tracks is if you have an external sound module in addition to the K2661. Each track can be ass[...]
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Song Mode RAM T rac ks 12-17 T riggerCtl : This determine if the keys will trigger the steps. Set this parameter to ON , so when you hit the appropriate note on the trigger channel, the step will start playing. If you set it to a MIDI Controller number that has a physical contr oller assigned to it, then the keys will trigger the step only when the[...]
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12-18 Song Mode RAM T rac ks A Matter of Timing The song must already be playing when you start sampling. Ther e are several ways you can do this: • Start the song, then at the appropriate location in the song, pr ess Record on the SampleMode page, and start the sample input. • Set the Thresh parameter on the SampleMode page to a dB value—one[...]
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Song Mode Using Song Mode 12-19 K2661 will eventually create a new pr ogram for the sample, and that program must be on its own MIDI channel. Press OK when you’ve selected a track. 9. The K2661 creates a pr ogram, and shows you the new program’s ID. It then prompts you to strike a key to specify a note for triggering the sample during the playb[...]
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12-20 Song Mode Using Song Mode K2661 sends program changes, on all r elevant channels, to its sound engine and to the MIDI Out port if the PChng parameter on the MIDI-mode TRANSMIT page is turned on. If you want to use a differ ent program for playback than the one originally recor ded, you have two alternatives. First, you can edit the song, chan[...]
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Song Mode Using Song Mode 12-21 If you set the Clock parameter to external ( Ext ), the K2661 expects to receive MIDI clock at its MIDI In port. Make sure that the Sync parameter on the MISC page in Song mode is set to Recv or Both , to enable the K2661 to receive sync messages as well as MIDI clock. T o play back a song, press Play , and the K2661[...]
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12-22 Song Mode Using Song Mode 10. Save the program (we r ecommend renaming it as well), then press Exit to r eturn to the MAIN page in Song mode. So far , so good. Y our song uses Channel 15 for effects control, and the ef fects for the song are determined by the studio used in the program on Channel 15. That is, every pr ogram in the song direct[...]
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Song Mode Recording Multi-timbral Sequences via MIDI 12-23 Memory Limits While there’s no actual time limit to the length of the songs you r ecord, their size is limited to 64K (or to the maximum amount of available free RAM space you have, if it’s less than 64K). However , you can create longer songs by recor ding each section as a separate so[...]
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12-24 Song Mode Song Mode: The MAIN P age Song Mode: The MAIN P age The Song-mode MAIN Page allows real time r ecording and playback, song and track selection. From this page you can view and edit the tracks’ channel, pr ogram, volume and pan settings, as well as other useful items. SongMode:MAIN||Events:375K|||STOPPED|||| CurSong: 1|NewSong|||||[...]
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Song Mode Song Mode: The MAIN P age 12-25 Song Status , also on the top line of the display , is always one of the following: STOPPED The default sequencer status; also appears when you press the Stop or Pause button. PLA YING Appears when the Play button is pr essed, but only if the following conditions are tr ue: the Record was not pressed prior [...]
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12-26 Song Mode Song Mode: The MAIN P age Fractional T empos Y ou can use fractional tempos (120.5, etc.) in your sequence. However , the initial tempo can not be fractional, and you cannot enter a fractional number in the tempo parameter on the MAIN or COMMON pages. Y ou must fi rst r ecord a r eal time tempo event, then go to the Event Editor an[...]
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Song Mode Song Mode: The MAIN P age 12-27 T o change a track’s program quickly , press Record , select the pr ogram, then press Stop . Or you could press MIXER to go to the MIX page, change the pr ogram as desired, then press Keep . This preserves all changes you have made to any other tracks: volume, pan, tempo, etc. SongMode:MAIN||Events:186K||[...]
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12-28 Song Mode Song Mode: The MAIN P age V olume (V ol) Y ou can set an initial volume level for the playback and recor ding of each track as a value between 0 and 127 . If the channel of the RecT rk (or the control channel, if RecT rk is set to Multi or None ) contains any recor ded volume change (controller code 7), the change will be re fl ect[...]
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Song Mode Song Mode: The MAIN P age 12-29 Activity Indicators ( [ ) A small square ( [ ) above the T rack Status Indicator of a track set to Play (P) or Mute (M) means the track contains data. During playback and recor ding, the indicators above tracks containing any MIDI data will fl ash a small, fi lled-in square when any MIDI activity is detec[...]
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12-30 Song Mode Song Mode: The MAIN P age When the Song Status is REC READY , pr essing the Play soft button will begin recor ding. Pause and Play share the same soft button. Pause appears only when the Song Status is PLA YING or RECORDING. Pr essing Pause while the song is playing will stop the playback (soft button switches to Play ), and the loc[...]
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Song Mode Song Mode: The MAIN P age 12-31 Save this song? Dialog The following dialog appears after you have recor ded a track and pressed Stop , or if you have entered the Song Editor and made changes, then pr essed Exit, or if you press Save in the Song Editor . |||||||||||||||||||||||||||||||||||||||| |||||||||||||||||||||||||||||||||||||||| |||[...]
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12-32 Song Mode Song Mode: The MISC P age There ar e only 20 IDs available for song objects per bank in banks 100 - 900. In the zeros bank, there ar e 75, IDs 1–75. In the 200s bank there are IDs 200–219, in the 300s bank, IDs 300–319, and so on. Object accesses some useful database functions while still in Song mode, before you actually save[...]
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Song Mode Song Mode: The MISC P age 12-33 The top line displays the amount of free event space and the curr ent sequencer state, which is one of the following: STOPPED, PLA YING, REC READY , RECORDING, KEY W AIT , or EXT . CLOCK. RecMode When recor ding the fi rst track of a new song, you will be able to record as if you had an endless length of ?[...]
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12-34 Song Mode Song Mode: The MISC P age 4. A new End point is entered on the EVENTS page. 5. Using the T rack-edit functions Copy , Insert, and Delete to alter the song’s length. The End point of a song is used as a loop point in Loop and UnLoop modes, and it de fi nes the Fixed Length of a song when you recor d in FixLen mode. Linear : Record[...]
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Song Mode Song Mode: The MISC P age 12-35 memory has played through to its End point, the sequencer will stop and that song will be the new CurSong . Chain: For every song, there is a parameter called ChainT o found on the COMMON page that determines what other song, if any , will immediately follow this song’s playback when PlayMode is set to Ch[...]
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12-36 Song Mode Song Mode: The MISC P age Quantize is used to quantize your performance as you recor d it in. However , you may wish to recor d without quantization and go back and quantize at a later point. T o do this, use the Quantize function in the T rack Editor . Grid This setting determines the size of the Input Quantize grid expressed as a [...]
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Seite 147
Song Mode Song Mode: The MISC P age 12-37 there when you pr ess Play . The K2661 also responds to Song Position Pointer messages r eceived from an external sour ce. When you have the K2661 synced to another sequencer , the Song Position Pointer message shifts the auxiliary sequencer ’s start point correspondingly . This is normally an extremely c[...]
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12-38 Song Mode Song Mode: The MISC P age Clic kV el ClickV el determines the attack velocity to be used by the metr onome click. The fi rst beat of each measure gets played at exactly this velocity level while the other beats scaled to about 90% of this value as a way to provide an accent. If there’s not enough of a distinction between Beat 1 a[...]
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Song Mode Song Mode: The MIX P age 12-39 Song Mode: The MIX P age The MIX page allows you to set and keep new initial settings for all sixteen tracks’ program changes, volumes, and pan positions. Y ou can set these thr ee parameters for each track, then press the Keep button, pr ompting a dialog that asks if you really want to update these settin[...]
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12-40 Song Mode Song Mode: The MIX P age T rac k Status Indicators Using the Up , Down , Left , and Right cursor buttons to position the cursor onto a T rack Status Indicator , you can toggle an empty track (-) into Record (R) with the Alpha Wheel or Plus or Minus buttons. Once a track contains data, it will have a (P) as a T rack Status Indicator [...]
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Basic Disk Mode 13-1 Chapter 13 Basic Disk Mode Disk mode lets you load, save, back up, and copy fi les of objects between the K2661 and the outside world, through SmartMedia or the K2661’s SCSI port. The K2661 works with 3.3v SmartMedia cards (the most common type) having a minimum size of 4 MB. Most SCSI (Small Computer System Interface) devic[...]
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13-2 Basic Disk Mode Disk Mode P age Disk Mode P age T o enter Disk mode, press the Disk button, and the Disk-mode page will appear: DiskMode||||Samples:131072K|Memory:1480K |||||||||||||||||||||||||||||||||||||||| |||||||||||| |||||||| |||||||||||||||||||| CurrentDisk: SMedia|| ||||||Startup:Off||| ||||||||||||||||||||||||||Library:Off||| ||||||||[...]
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Basic Disk Mode SCSI T ermination 13-3 Press the Disk button to enter Disk mode. Make sur e the Current disk parameter says SMedia , so you don’t accidentally format any SCSI devices you might have connected! Press the soft button labeled Format . The K2661 will ask you if you want to format, and a pair of Y es/No soft buttons will appear . Press[...]
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13-4 Basic Disk Mode Directories If you’re planning to buy an external SCSI har d disk to use with your K2661, it’s a good idea to buy one with two SCSI ports. Most new hard disks have two ports, and can be terminated or unterminated relatively easily . This gives you added fl exibility , since you can install it at the end of a chain, leaving[...]
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Basic Disk Mode Directories 13-5 The root dir ectory is displayed as a backslash: Path|=| If you press the Load button and load a fi le fr om a subdirectory called SOUNDS, the Path fi eld will appear as Path|=|SOUNDS The backslash character is a directory separator , as in the following Path: Path|=|NEWTUNESAMPLESDOGS This repr esents the [...]
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13-6 Basic Disk Mode Directories Macro On Indicator When (Macro on) is visible, the K2661 r ecords all fi le-loading operations in its macro table. See the Musician’ s Guide . Disk Mode Soft Buttons Here is a brief description of each of Disk mode’s soft button: Load Load selected fi le(s) or object(s) from the curr ent disk into K2661 memory[...]
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Basic Disk Mode File List Dialog 13-7 File List Dialog The fi le list dialog appears when you select a disk function (such as Load or Rename) to operate on one or more fi les on a disk. Her e is a typical fi le list dialog, for the Load function: Dir:||||||||||||Sel:0/3|||||Index:|||1| |||||||||||||||||||||||||||||||||||||||| ||||||||||||||||| [...]
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13-8 Basic Disk Mode File List Dialog The top line of the fi le list contains several items of information pertaining to the currently displayed directory contents. A typical information line looks like this: Dir:..HATS|||||Sel:0/54||||Index:||24| | In the center of this line is an indicator of the number of fi les in the currently displayed di[...]
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Basic Disk Mode File List Dialog 13-9 In addition to remembering the curr ent directory on the most recently used disk, the K2661 also remembers the index within the fi le list for the curr ent directory . For example, if you were to hit Cancel on the above page, go to Setup mode to check the current setup, then r eturn to Disk mode to load a fi [...]
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13-10 Basic Disk Mode File List Dialog • Left/Right cursor double-press: Select All Files • Up/Down cursor double-press: Clear All Selections Pressing either the Left or Right cursor individually performs a separate function for fi nding directories, described below . Y ou can select multiple fi les only within a single directory . Changing d[...]
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Basic Disk Mode Creating Directories 13-11 Quic k Scrolling to Subdirectories It is sometimes dif fi cult to locate a subdir ectory entry in the fi le list for the current directory , if there ar e many fi les in the current directory . T o make this easier , individually pressing either the Left or Right cursor buttons will set the fi le index[...]
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13-12 Basic Disk Mode Creating Directories Creating a Directory From the Disk Mode P age When you press NewDir , the K2661 prompts you for the dir ectory name: |||||||||||||||||||||||||<>KbdNaming:Off |||||||||||||||||||||||||||||||||||||||| |||||||||||||||||||||||||||||||||||||||| Directory|name:|THINGS|||||||||||||||||| ||||||||||||||||||||[...]
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Basic Disk Mode The Director y Selection Dialog 13-13 The Directory Selection Dialog When making a new directory , as well as in many of the disk functions, you will be presented with the opportunity to change the current dir ectory , or the default directory for a disk operation. A good example is the “Use current dir ectory? ”prompt that you [...]
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13-14 Basic Disk Mode Disk Mode Functions Disk Mode Functions Now that you are familiar with the basics of cr eating directories and moving around in the K2661 fi le system, it is time to discuss some of the features pr ovided in the disk functions themselves. Loading Files The Load button instructs the K2661 to copy a fi le fr om the current dis[...]
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Basic Disk Mode Disk Mode Functions 13-15 moments, depending on how many objects are in the fi le. During this time, you will see the following display: |||||||||||||||||||||||||||||||||||||||| |||||||||||||||||||||||||||||||||||||||| |||||||||||||||||||||||||||||||||||||||| Reading|file|SAXES.K26||[...]||||||||||| ||||||||||||||||||||||||||||||||[...]
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13-16 Basic Disk Mode Disk Mode Functions For samples, the letter S after the root key indicates a ster eo sample. Due to display space constraints, if the sample’s root key happens to be in the lowest MIDI octave range (that is, C -1 through B -1), it will be displayed in a tr uncated form. For example, if a sample’s root key was set to G # -1[...]
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Basic Disk Mode Disk Mode Functions 13-17 This page shows three samples selected for loading (IDs 201, 203, and 304): Func:LOAD|||||Sel:3/20||||||Index:|||||4 Sample||201*Machine|Snare||||C|4S|||100K Sample||203*Big|Bass|Loop||||C|4S|||218K Sample||304*Distorted|Riff|||C|4S|||401K Sample||305|EPiano1||||||||||D|2|||||24K Sample||306|EPiano2||||||||[...]
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13-18 Basic Disk Mode Disk Mode Functions Loading Dependent Objects When you press OK after selecting one or mor e objects, the K2661 will ask the following question: |||||||||||||||||||||||||||||||||||||||| |||||||||||||||||||||||||||||||||||||||| |||||||||||||||||||||||||||||||||||||||| Load|dependent|objects?||||||||||||||||| |||||||||||||||||||[...]
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Basic Disk Mode Load Function Dialog 13-19 There must be suf fi cient sample RAM in the K2661 to load one second of the sound for auditioning. This amount varies according to the sample rate of the sample, but for most samples this will be less than 100K bytes. If the auditioned sample does not play , check that there is enough fr ee sample memory[...]
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13-20 Basic Disk Mode Load Function Dialog Y ou will see the following dialog if the bank contains any objects (in RAM or ROM): |||||||||||||||||||||||||||||||||||||||| ||||||||||||||||||||200...299*|||||||||| |||||||||||||||||||| 300...399| |||||||||| ||Load|this|file|as: 400...499* |||||||||| ||||||||||||||||||||500...599||||||||||| |||||||||||||[...]
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Basic Disk Mode Load Function Dialog 13-21 For loading as “Everything,” the ID number for an object stored in a fi le is taken literally , and not rebanked (except if Fill or OvFill mode is chosen, in which case the K2661 will use ID numbers starting from 200). The following example shows how each differ ent loading methods affect how four pro[...]
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13-22 Basic Disk Mode Load Function Dialog Selecting Multiple Files to Load As stated previously , you can select multiple fi les for loading into the K2661 from within a single directory , in one operation. This is done from the fi le list dialog with the Select button. After you have selected one or more fi les in this way , you will still cho[...]
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Basic Disk Mode Load Function Dialog 13-23 Aborting a multiple fi le load is done by pressing and holding down either of the Plus ( + ) or the Minus ( - ) buttons that are located just below the Alpha wheel. This should be done at least one- half second before you anticipate the curr ent fi le to fi nish loading, or else the K2661 will not sense[...]
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13-24 Basic Disk Mode Saving Files Sa ving Files The Save button starts the process of saving fr om the K2661 to the currently selected device. When you press the Save soft button on the Disk-mode page you will see the bank dialog: |||||||||||||||||||||||||||||||||||||||| |||||||||||||||||||||||||||||||||||||||| |||||||||||||||||||| |||||||||| ||||[...]
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Basic Disk Mode Saving Files 13-25 Everything fi les consist of the Master fi le parameters and every other RAM object. Saving an Everything fi le will literally save everything in RAM, including samples, into a single fi le. Soft Buttons in the Save Selection Dialog The meaning of the soft buttons in the “Save selection” dialog is as follo[...]
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13-26 Basic Disk Mode Saving Files If you want to save most but not all of the items from a fi le (for example, if ther e are some songs in RAM that you don’t want to be saved in the fi le), it may be fastest to fi rst select all objects using the Left / Right double-press, and then manually deselect any unwanted items. Viewing Selected Object[...]
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Basic Disk Mode Saving Files 13-27 The Open soft button is visible in the “Choose fi le name” dialog only when a subdirectory is highlighted. T raversing directories fr om the Choose function does not change the current default dir ectory . Selecting the Directory to use for Sa ving a File After you specify the fi lename when saving any fi l[...]
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13-28 Basic Disk Mode Saving Files Keymaps are r eproduced accurately , and are played accor ding to the parameters in Program 199 Default Program . This default program in ROM is set up to have a 0% ef fects level (dry). Therefor e, auditioning keymaps can be a very convenient way to hear them isolated from the ef fects. Programs play exactly as t[...]
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Basic Disk Mode Saving Files 13-29 and samples that are in RAM. Dependent objects that ar e in ROM (for example, ROM samples or keymaps) do not get saved to disk. Y ou will see the following dialog displayed if there ar e any dependent objects in RAM of any objects that were selected for saving: |||||||||||||||||||||||||||||||||||||||| ||||||||||||[...]
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13-30 Basic Disk Mode Saving Files later). Y ou can construct a macr o fi le to automatically load the dependents fi les and the parent fi les in the corr ect order , making sure that any fi les containing dependents ar e loaded fi rst. An alternative to loading the fi les with a macro would be to save the dependent and parent fi les in the [...]
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Basic Disk Mode Saving Files 13-31 After saving, the fi le STW A VE2.K26 will contain two objects in it, Program 317 and a name table. Y ou can easily verify this by going to the Load function (or any other disk function) and pressing Open on the fi le just saved (which should come up already highlighted). The display of objects for the fi le wi[...]
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13-32 Basic Disk Mode Saving Files you would fi nd that it was automatically relinked to the corr ect keymap, since the keymaps and samples are curr ently in memory . Furthermore, you could edit the pr ogram and create more variations of it that r eference the Steinwave Piano keymap, add ROM layers, and/or effects if desir ed, and resave all of th[...]
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Basic Disk Mode Saving Files 13-33 In this case you might want to save all of the songs in one fi le, and be able to automatically relink the dependent pr ograms used by the song tracks. All of the pr ograms are pr esumably already saved in separate fi les. The only fi le that needs to be cr eated is one that contains all of the song objects, pl[...]
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13-34 Basic Disk Mode Storing Objects in the Memor y Banks Relink-b y-Name Processing Time Normally , the time taken to r elink several dependent objects using the name search will be insigni fi cant, relative to the time it takes to load the data fr om the fi le. However , if you are attempting to relink a very lar ge amount of dependents by loa[...]
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Basic Disk Mode The Multiple Object Selector P age 13-35 Using the Multiple Object Selector: An Overview 1. In Disk mode, press Load or Save , or in Master mode, pr ess Object , then press Move , Copy , Name , Delete , or Dump . Y ou’ll see a list of objects that you can scroll through with the Alpha Wheel. (If you’re in Disk mode and loading o[...]
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13-36 Basic Disk Mode The Multiple Object Selector P age Use this mode for operations on a particular type of object (like loading all setups, or just Setups 250–299). The T ype, Bank, StartId and EndId parameters let you specify which objects to work with. See T ype/Range Mode on page 13-39 for more information. Change the value of the Select pa[...]
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Basic Disk Mode The Multiple Object Selector P age 13-37 All and T ype The fi rst two are short-cut buttons—one for selecting all objects (just like Everything mode), and one for selecting or deselecting all objects of a particular type. All Returns the Select parameter to T ype/Range , if it was not already set that way . Sets T ype to All T yp[...]
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13-38 Basic Disk Mode The Multiple Object Selector P age 6. Press T oggle . This selects everything that wasn’t selected, and deselects everything that was. The result is that everything not used by your song is selected. 7. Press OK . If the K2661 asks whether you’r e sure, press Ye s . Example: Clear Suppose you’re in Disk mode, and you wan[...]
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Basic Disk Mode The Multiple Object Selector P age 13-39 Entering Selection Criteria in the Multiple Object Selector This section describes the operation of the selection modes provided on the Multiple Object Selector page. These are accessed by scr olling the Select: parameter to different values, as pictured above. T ype/Range Mode This mode lets[...]
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13-40 Basic Disk Mode The Multiple Object Selector P age Dependents Mode This mode is used to select a group of objects that ar e dependents of other objects. This is not available when loading objects in Disk mode. Everything Mode Everything includes all objects in the list. Y ou may pr efer to use the All button for this purpose. Searc h String ([...]
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Basic Disk Mode The Multiple Object Selector P age 13-41 example, if you end up doing a lot of selecting of samples, or of dependents at various levels, the parameters will stay set up the way you left them as you move from function to function (for example, from Copy to Delete to Save, etc.). “Select Dependents” mode is very useful not just fo[...]
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13-42 Basic Disk Mode The Multiple Object Selector P age[...]
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Sampling and Live Mode Setting Up F or Sampling 14-1 Chapter 14 Sampling and Live Mode Setting Up For Sampling Before you begin sampling, you’ll need to connect the pr oper cables from your sample source to your K2661. The cables and input jacks you use depend on the sample format you choose, and the output con fi guration of your sample source.[...]
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14-2 Sampling and Live Mode Sampling Analog Signals Fr om Program, Setup, Master , or Quick Access Mode The simplest way to get to the SampleMode page is from Pr ogram, Setup, Master , or Quick Access Mode. Press the soft button labelled Sample on any of these pages. This is a good method to use if you are making only a couple of samples, or if you[...]
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Sampling and Live Mode Sampling Analog Signals 14-3 Input On the SampleMode page, you’ll set the conditions for your sample recor ding. Depending on the input type you select, a differ ent set of parameters will appear on this page. When you’ve selected analog input, the page appears as in the diagram below . The differ ences between analog and[...]
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14-4 Sampling and Live Mode Sampling Analog Signals Another consideration in selecting sample rate is the K2661’s transposition range during sample playback. The K2661 transposes samples by changing the sample playback rate; the higher the playback rate, the higher the pitch of the sample. The K2661 can achieve a maximum sample playback rate of 9[...]
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Sampling and Live Mode Sampling Analog Signals 14-5 outputs). Set Mode to LiveIn to use Live mode. See page 14-10 for more information about Live mode. Threshold (Thresh) The Thresh parameter contr ols when the K2661 actually begins sampling incoming signals. If you set it to a value of Off , sampling begins immediately when you pr ess the Record s[...]
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14-6 Sampling and Live Mode Sampling Analog Signals seconds indicated by the T ime parameter . The display will indicate that r ecording is in pr ocess. Any other value for the Thresh parameter will cause the K2661 to wait until the speci fi ed threshold is exceeded, then r ecording will proceed normally . The display will indicate that you’re m[...]
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Sampling and Live Mode Sampling Analog Signals 14-7 the incoming signal exceeds the Thresh level. If Thr esh is set to Key , sampling begins when you strike a key . The Previe w Soft Button When you’ve fi nished taking a sample, you can press the Preview soft button to automatically create a keymap and pr ogram using the new sample. It uses the [...]
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14-8 Sampling and Live Mode Sampling the K2661 ’ s Output Pressing No at the “T uned Keymap Layout” pr ompt is useful for previewing lar ge numbers of samples, or percussion samples. When you pr ess No , you’ll see the Bank dialog. Press OK , and the K2661 takes the list of sample objects you selected in Step 2, and in order of their IDs, s[...]
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Sampling and Live Mode Sampling Digital Signals 14-9 Format Use the Format parameter to tell the K2661 the format of the incoming sample. Most consumer products use SPDIF (Sony/Philips Digital Interface Format), while most pr ofessional machines use the AES/EBU (Audio Engineering Society/European Broadcast Union) format. Refer to the owner ’s man[...]
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14-10 Sampling and Live Mode Live Mode Live Mode If you have the sampling option, you can use what we call Live mode. In Live mode, the K2661 takes any input signal and routes it thr ough the V AST DSP algorithms and KDFX. Y ou can connect any audio source—synths, mics, CD players, anything—to any of the K2661’s sampling inputs, and treat tha[...]
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Sampling and Live Mode Live Mode 14-11 Live Mode Pr ograms Live mode also includes two Live mode keymaps at 197 and 198 (Left and Right respectively). Usage Notes T o use the programs, you must hold down a key (C 4, unless you’re going for a special effect) for the inputs to run thr ough V AST . An alternative way to trigger the sound is to edit [...]
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14-12 Sampling and Live Mode Live Mode the pitch, the playback lags behind, and when you return the pitch to normal, the playback snaps back to the present—which means some of your audio literally disappears into the ether . If you bend the pitch down and hold it there for a while, eventually the buf fer fi lls up and updates itself, and you wil[...]
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Sampling and Live Mode Live Mode 14-13 Arpeggiator Y ou can also do controlled pitch shifting on incoming audio using the arpeggiator . By constantly sending new note starts, it is possible to bend the pitch without losing the tempo of the incoming signal. It can work in both directions, although when you ar e shifting signals up in pitch, you’re[...]
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14-14 Sampling and Live Mode Live Mode Chord Pr ogressions Record a few bars of block chor ds—all notes under C 4—into the sequencer , using a simple quarter-note or half-note pattern. What sound you use doesn’t matter . Now replace the pr ogram on the recor ded track with the Live mode default program. Play back the sequence (you will probab[...]
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A udio Outputs A udio Con fi gurations 15-1 Chapter 15 A udio Outputs A udio Con fi gurations There ar e several ways to get audio output from the K2661. The most common con fi guration is a pair of mono or stereo 1/4-inch cables connecting the Mix outputs of the K2661 to inputs on a mixer or keyboard amp. The Mix outputs carry the sum of all th[...]
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15-2 A udio Outputs A udio Routing: Programs to KDFX A udio Routing: Pr ograms to KDFX 1. In any mode (typically Program mode), highlight a pr ogram name with the cursor , then press Edit to enter the Pr ogram Editor . Note how many layers there ar e in the program. 2. Press one of the more soft buttons until you see OUTPUT at the bottom of the dis[...]
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A udio Outputs Using the Digital Outputs 15-3 Using the Digital Outputs Digital audio output is available at the ADA T/AES Out optical jack on the rear panel of the K2661. The format of the digital output stream can be chosen to match your other digital audio equipment. Formats supported by the K2661 include ADA T 8-channel, AES/EBU Professional 2-[...]
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15-4 A udio Outputs Using the Digital Outputs[...]
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K2661 Boot Block Star ting the Boot Block A-1 Appendix A K2661 Boot Bloc k The Boot Block is a part of the K2661 software that lets you update the K2661 operating system and objects from either a SCSI device or the SmartMedia drive. The Boot Block also pr ovides diagnostics options for service personnel and a reset option. Note: Y our K2661 comes f[...]
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A-2 K2661 Boot Block Updating K2661 Software Use the Boot Block, as described in this section, to install any software update. Updates can include: • K2661 Operating System • K2661 Objects (pr ograms, setups, songs, FX studios, etc.) • K2661 Boot Block T o load from a SmartMedia car d you’ll fi rst need a way to copy fi les (e.g., updates[...]
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K2661 Boot Block Running Diagnostic T ests A-3 5. Highlight a fi lename, then press the Select button. Press Select a second time to deselect an item. Y ou can select multiple fi les from the selection list. The status line at the top of the scr een will show the current dir ectory , how many fi les are in this directory , and how many fi les y[...]
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A-4 K2661 Boot Block Resetting the K2661[...]
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Standard K2661 R OM Objects Groov e Setups B-1 Appendix B Standar d K2661 R OM Objects The preset pr ograms in the K2661 are organized by instrument category . Y ou’ll fi nd a few repr esentatives of each instrument sampled, as well as synthesized instrument emulations, commonly used synthesizer timbres, and templates for new pr ogramming. W e h[...]
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B-2 Standard K2661 R OM Objects Setups Setups See Groove Setups (above) for information about setups 1–30. id setup long ribbon function 1 Tripped Up F onk Fill 2 Like Groov ay Clear Setup 3 1984 Funkhouse Fill 4 On The Bell Fill 5 FilteredFreak Fill 6 MakinSweetLov e Fill 7 T omsemble Fill 8 Salsa-esque Fill 9 Pickin&Grinnin Fill 10 Funk Str[...]
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Standard K2661 R OM Objects Programs B-3 Pr ograms id name ctrl function 1 Concert Piano MIDI25 (aux) Hall Lvl+T ime MIDI29 Soundboard W/D Soft Pedal is active 2 Stereo Solo Pno Data InEQ: T reb MIDI25 (aux) Hall Lvl+T ime MIDI29 Soundboard W/D Soft Pedal is active 3 Piano & Strings MWheel String Balance - softer Data String Balance - louder MI[...]
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B-4 Standard K2661 R OM Objects Programs 14 Chorus Organ MWheel Leslie depth Data T imbre MIDI22 V ibrato/Chorus MIDI25 Reverb T ime MIDI26 T rem Rate MIDI27 HF Damping MIDI29 Percussion 15 Chapel Organ MWheel Layer Detune Data Switch Organ Stops MIDI22 All Pass Freq MIDI23 InEQ: Bass MIDI24 InEQ: T reble MIDI25 (Aux) Hall Level MIDI26 "FX1, ([...]
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B-5 Standard K2661 R OM Objects Programs 28 T otal Cntrl Orch3 MWheel defeats vel. Crash Data Swaps Fr Horns for T rum- pets MIDI25 (Aux) Hall Level MIDI26 Reverb T ime (all verbs) Mpress Swell 29 Jazz Band MW T remolo (guitars) Data toggle: Guitars + Horns MIDI22 toggle: Band and Drums MIDI23 T remolo Rate MIDI25 "(aux) rvb Lvls, W/D" MI[...]
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B-6 Standard K2661 R OM Objects Programs 41 String Bass MWheel V ibrato Data Ride Layer Enabled MIDI25 (FX1) Room W et/Dry MIDI26 (Aux) Hall Level Mpress V ibrato 42 Piano T rio MWheel V ibrato Data Ride Cymbal Fade MIDI24 T reble EQ (KDFX) MIDI25 "(Aux) Hall Level, (FX1) wet/dry (dryer)" Mpress V ibrato 43 W arm Bass 1^2 MWheel V ibrato [...]
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B-7 Standard K2661 R OM Objects Programs 52 Jazz Kit II MWheel Pitch: AuxPerc Data "Pitch: Kicks, T oms" MIDI22 Pitch: Snares MIDI23 "Gain: HiHats, Crash Cym" MIDI24 "EnvClt: Kicks, T oms" MIDI25 (FX1+2) Rooms W/D+T ime MIDI26 "(FX1+2)- (aux) Hall Lvl, (FX2)- Mix Lvl" MIDI27 (FX2) In EQ: T reb cut MIDI28 (aux[...]
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B-8 Standard K2661 R OM Objects Programs 60 Dynamic Perc MWheel Switch Conga Layers Data Conga Pitch when MW up MIDI25 "FX1,3 W et/Dry" MIDI26 FX2 W et/Dry MIDI27 "FX1,2 Rev T imes" MIDI28 "(Aux) W et/Dry , Rev T ime" MIDI29 toggle; Reverbs FX1 & 2 61 Dynasax MWheel "V ibrato, LoPass Freq" Data L yr enabl[...]
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B-9 Standard K2661 R OM Objects Programs 72 Crimson Flute MWheel T remolo Data HF Stimulator Drive MIDI22 FX1 Mix Delay MIDI25 FX1 W et/Dry MIDI26 "(Aux) W et/Dry , Decay T ime" MIDI27 (Aux) Pre-Delay MIDI28 (Aux) HF Damping 73 Horn & Flute w/ Str MWheel "V ibrato, LoPass sep (expression / dynamic ctl)" Data toggle: Horn ^ S[...]
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B-10 Standard K2661 R OM Objects Programs 81 AlaZawi T ake 2 MWheel V ibrato Data LoPass Freq+Res MIDI22 LoPass Freq cut MIDI23 InEQ: Bass MIDI24 InEQ: T reb MIDI25 (aux) Hall Lvl+Decay T ime MIDI26 Hall PreDly+HFDamp MIDI27 Chorus W/D+Pan MIDI28 MDelay W/D MIDI29 toggle: Clean +MDelayCho- rus Breath LoPass Freq+Res adj MPress V ibrato 82 Round Lea[...]
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B-11 Standard K2661 R OM Objects Programs 89 Digicomp MWheel V ibrato Data "Env Ctl: Atk Rate, Dec Rate" MIDI22 (FX2) Env Follower Thresh- old MIDI23 (FX2) Freq Sweep MIDI24 (FX2) Resonance MIDI25 (FX2) Filter T ype MIDI26 (FX2) Minimum Freq MIDI27 (FX2) Release Rate MIDI28 "(FX3) Feedback Level, LF Damping" MIDI29 Switch FX2 (e[...]
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B-12 Standard K2661 R OM Objects Programs 100 Monolith MWheel V ibrato Data Low Pass Freq MIDI25 (Aux) W et/Dry MIDI26 (Aux) HF Damping Mpress Pitch Layer 2 101 Soft Piano MIDI25 (aux) Hall Lvl+T ime Soft Pedal is active 102 Piano for L yrs MIDI25 (aux) Hall Lvl MIDI26 Hall T ime MIDI29 Soundboard W/D 103 Grand & Electric MWheel E Pno V ibrato [...]
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B-13 Standard K2661 R OM Objects Programs 1 16 Ballad Organ MWheel Leslie Depth Data Drawbar 1 MIDI22 Drawbar 2 MIDI23 "Drawbar 3, (aux) Plate Lvl" MIDI24 "Drawbar 4, Plate T ime" MIDI25 KeyClick MIDI26 Perc Harmonic (Hi/Low) MIDI27 "HFDamp, Perc Decay" MIDI28 Cabinet Dist Drive+Lopass MIDI29 toggle: V ibeChorus I/O 11[...]
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B-14 Standard K2661 R OM Objects Programs 130 Syn Orch Power MWheel V ibrato+Rate Data LP2Res Freq MIDI22 Env Ctl: Release (faster) MIDI25 (Aux) Reverb T ime MIDI26 FX2 Chorus W et/Dry MIDI27 FX2 Chorus Feedback Level MIDI28 FX2 Chorus LFO Rate MIDI29 Switch to FX2 Chorus MPress V ibrato+Rate 131 Strummer Guitar MWheel V ibrato Data Enhancer Drive [...]
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B-15 Standard K2661 R OM Objects Programs 138 Liquid T Lead MWheel V ibrato Data EnvCtl: Att, LoPass Freq+Res MIDI22 "Lopass Freq+Res, Steep Bass Freq" MIDI23 EnvCtl: Imp MIDI24 EnvCtl: Rel MIDI25 (aux) Hall Lvl MIDI26 "Hall T ime+HFDamp, Cho- rus FB" MIDI27 "Delay Mix, SRS EQ" MIDI28 "Delay FB, SRS Center- space&[...]
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B-16 Standard K2661 R OM Objects Programs 146 SquashStudio Kit MWheel AltControl: T oms Data "Pitch: Kicks, Snares, T oms, HiHats" MIDI22 Snare Filters MIDI23 Kick Filters MIDI24 "EnvCtl: Kicks, Snares, T oms" MIDI25 "(FX1+2)- (aux) Room Lvl+T ime, (FX2)- Mix Lvl " MIDI26 (FX2) Compressor Ratio+Gain MIDI27 Room HFDamp [...]
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B-17 Standard K2661 R OM Objects Programs 154 Steel Drumz MWheel V ibrato Data Low Pass Freq MIDI 22 Resonance MIDI25 FX1 W et/Dry MIDI26 FX2 W et/Dry MIDI27 FX2 Flanger Feedback Leve MIDI28 FX2 LFO T empo MIDI29 toggle: to Flanger 155 T rumpet Flourish Wheel Shaper Data Low Pass Freq MIDI25 "FX1, Aux Reverb T ime" MIDI26 Aux HF Damping 1[...]
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B-18 Standard K2661 R OM Objects Programs 166 OB Brass MWheel V ibrato Data LoPass Freq MIDI22 LoPass Freq MIDI23 "EnvCtl: Attack, Release" MIDI24 EnvCtl: Impact MIDI25 (aux) Plate Lvl+T ime MIDI26 Enhc Lo Drive+Mix, Cho- rus W/D MIDI27 "Enhc Mid Drive, Mid Mix" MIDI28 "Enhc Hi Drive, Hi Mix, InEQ: T reb" MIDI29 toggle[...]
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B-19 Standard K2661 R OM Objects Programs 176 TM Lead MWheel Octave Harmonic Feedback Data Low Pass Freq MIDI22 Resonance MIDI24 ! Gain MIDI25 (Aux) Hall Level MIDI26 (Aux) W et/Dry MIDI27 FX3 Delay T ime MPress V ibrato 177 Modular Lead MWheel V ibrato Data Octave Pitch Shift Layer 1 MIDI22 Low Pass Freq, fade Layer 1 MIDI23 EnvCtl: Att MIDI24 Env[...]
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B-20 Standard K2661 R OM Objects Programs 186 Meditator MWheel V ibrato Data Low Pass Freq + Res MIDI22 "HFstim adj, L yr Pitch adj" MIDI23 Bandpass Freq MIDI25 (aux) Hall Lvl + Decay T ime ^ Miniverb Lvl MIDI26 Flang W/D ^ Minivrb T ime + PreDly MIDI27 Flange FB MIDI28 Delay FB MIDI29 toggle: Flange + CDR MPress V ibrato 187 Chariots MWh[...]
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B-21 Standard K2661 R OM Objects Programs 195 One Shot MWheel V ibrato Data LPGate Freq MIDI22 Saw+ Pitch Layer 1 MIDI23 Saw+ Pitch Layer 2 MIDI24 Env Ctl: Release MIDI25 "FX3, Aux W et/Dry (dryer)" MIDI26 (Aux) Hall Level (less) MIDI27 FX3 T ap Delays, Loop Length MIDI28 FX3 HF Damping 196 Integrated Cir- cuit MWheel Saw+ Pitch Data Hi P[...]
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B-22 Standard K2661 R OM Objects Programs 733 Geo-Kit MW+22 MWheel Multiple Layer toggle Data "Pitch: Kicks, Snares, T oms, ""Shaker""" MIDI22 Crossfade to tertiary Kicks; Pitch: Elec. Snare only MIDI23 Filter: Kicks, Snares, HiHats, Crashes, Ride, Shaker Amp LFO: SFX (A6- B6) MIDI24 EnvCtl: most Kicks, Snares, T oms, [...]
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B-23 Standard K2661 R OM Objects Programs 770 Mellostr^Shin- eOn MWheel V ibrato Data toggle: Mellostr ^ ShineOn MIDI22 LoPass+BandPass Freq+W idth MIDI23 "EnvCtl: Att, LoPass Res" MIDI24 EnvCtl: Rel MIDI25 (aux) Room Lvl, Hall absorption MIDI26 "Filt Res, Chorus FB" MIDI27 "Filt Freq, Chorus Rate" MIDI28 "Filt V [...]
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B-24 Standard K2661 R OM Objects Programs 778 Detooner^BigPM W MWheel V ibrato Data toggle: Detooner ^ BigPMW MIDI22 "P5th jump ^ LoPass Freq, EnvCtl: Att+Rel" MIDI23 "Notch Freq ^ Dist drv , EnvCtl: Imp" MIDI24 "PWM W idth, Dist drv" MIDI25 (aux) Laser Lvl MIDI26 (aux) Laser contour+FB MIDI27 "Flange FB+L/R phase[...]
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B-25 Standard K2661 R OM Objects Programs 785 RaveStrg^Solina MWheel "V ibrato, L yr detune(Sol)" Data toggle: RaveStrg ^ Solina MIDI22 EnvCtl: Att+Rel MIDI23 "EnvCtl: Dec ^ Ptch mod, Notch LFO Rate" MIDI24 "Flange Mix, Spin W/D" MIDI25 (aux) Room Lvl MIDI26 Spin Pitcher Mix ^ MovDe- lay W/D MIDI27 Spin Pitcher W eight[...]
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B-26 Standard K2661 R OM Objects Programs 796 Noise T oys MWheel "Pitch LFO, Shaper amt" Data "Pitch (Sine+) adj, BandPass Freq, Dist amt" MIDI22 "Pitch adj, Shaper LFO, HiPass Freq" MIDI23 LoPass + HiPass Freq, EnvCtl: Att MIDI24 EnvCtl: Rel MIDI25 (aux) Hall Lvl MIDI26 LrsDelay W/D, Pitch W/D MIDI27 "LsrDelay co[...]
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Contemporary ROM Bloc k Objects C-1 Appendix C Contemporary ROM Bloc k Objects This Appendix describes the Contemporary ROM objects provided with your K2661.[...]
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C-2 Contemporary ROM Bloc k Objects Programs Pr ograms Ethnic / World Instruments 800 Jungle J am 801 Mbira Stack 802 Ritual Metals 803 Prepared Mbira 804 Balinesque 805 Ambient Bells 806 World Jam 1 807 World Jam 2 808 India Jam 809 Slo Wood Flute 810 Hybrid Pan Flute 811 Chiff Brass Lead 812 Bell Play ers 813 Prs K oto 814 Medicine Man 815 Mbira [...]
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Contemporary ROM Bloc k Objects K eymaps C-3 K eymaps 800 Hybrid Pan 801 Glass Rim T one 802 Synth V ox 803 Orch P ad 804 K oreana 805 Heav en Bells 806 MIDI Stack 807 Synth Brass 808 DigiBass 809 AnaBass 810 Mini Saw 811 EBass Pick 812 EBass Slap 813 Clean Elec Gtr 814 Distor ted Guitar 815 Dist Harmonics 816 Clav 817 T one Wheel Organ 818 Muted T[...]
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C-4 Contemporary ROM Bloc k Objects Program Control Assignments Pr ogram Control Assignments This list describes how each of the preset pr ograms can be modulated or altered by various controllers. Only those contr ol assignments that may not be immediately evident are listed. Control assignments like attack velocity and keynumber apply to most pr [...]
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Contemporary ROM Bloc k Objects Program Control Assignments C-5 838 J azz Muted T r p 839 J azz Lab Band Vibrato , Swell 840 Harmon Section Vibrato Vibrato, Swell 841 Sfz Cres Br ass Vibrato Wet/Dry mix Vibrato, Sw ell 842 Neo Stabs Vibrato Vibrato, Filter ctl 843 Gtr J azz Band LH bass is lay ered with ride for walking rh ythm section. LH hard str[...]
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C-6 Contemporary ROM Bloc k Objects Program Control Assignments 878 Skinn yLead Vibrato Overdrive enable Vibrato, Filter 879 Q Sw eep SynClav Vibrato Sweep rate ctl Vibrato 880 Anna Mini Vibrato Vibrato 881 Ballad Stac k Swell Swell 882 Big Stac k Vibrato En v ctl Vibrato 883 BrazKnuc kles Swell EQ 884 Hybrid Breath Envelope ctl, EQ Envelope ctl, W[...]
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Contemporary ROM Bloc k Objects Controller Assignments: Contemporar y ROM Bloc k C-7 Contr oller Assignments: Contemporar y R OM Block This supplement lists the controller assignments for all pr ograms and setups in the Contemporary ROM sound block. Secondary Effects Some of the programs in the Contemporary block use a pr ogramming technique called[...]
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C-8 Contemporary ROM Bloc k Objects Controller Assignments: Contemporar y ROM Bloc k Pr ogram Control Assignments Program Studio Controller Assignments ID Name ID Name 800 Jungle J am 62 BthQFlg4T ap Hall B hall rev erb lev el (FX1+FX2) C hall reverb le vel (FX4) E quantization dynamic range F flange feedbac k G flange tempo H quantization wet/dr[...]
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Contemporary ROM Bloc k Objects Controller Assignments: Contemporar y ROM Bloc k C-9 812 Bell Pla yers 11 RoomFlngCDR Hall B hall rev erb lev el C room reverb & fl ange w et/dry PSw2 toggle: room + fl ange/ flange + CDR 813 Prs K oto 9 RmFlgChDly Room B room1 rev erb wet/dry C aux room rev erb level D flange lev el, flange Xcouple PSw2 tog[...]
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C-10 Contemporary ROM Bloc k Objects Controller Assignments: Contemporar y ROM Bloc k 825 Super Clav 92 auxFlgDist+ Hall B hall rev erb lev el C fl ange feedbac k lev el D delay w et/dr y PSw2 toggle: fl ange/ distortion+delay+chorus 826 StrataCla v 92 auxFlgDist+ Hall B hall rev erb lev el C fl ange feedbac k lev el PSw2 toggle: fl ange/ disto[...]
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Contemporary ROM Bloc k Objects Controller Assignments: Contemporar y ROM Bloc k C-11 839 Jazz Lab Band 3 RoomChorCDR Hall B room rev erb wet/dry , hall rev erb lev el C room reverb time D room reverb high-frequency damp E hall rev erb level F chorus wet/dry G chorus feedback le vel PSw2 toggle: room re verb/ chorus 840 Harmon Section 73 auxChorFlR[...]
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C-12 Contemporary ROM Bloc k Objects Controller Assignments: Contemporar y ROM Bloc k 851 Crowd Stomper 154 RoomRoomSRS CmRv B FX1 rev erb wet/dry , aux rev erb wet/dry & time C FX1 aux level & predela y , FX2 rev erb time PSw2 toggle: room1/ room2 re verbs 852 Econo Kit 38 RoomCmpCh4T Hall B hall rev erb lev el & time C room reverb w e[...]
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Contemporary ROM Bloc k Objects Controller Assignments: Contemporar y ROM Bloc k C-13 863 T ouch MiniBass 23 RmSweepEcho Hall B hall rev erb lev el C sweep fi lt wet/dry D sweep fi lt LFO period E sweep fi lter phase F sw eep fi lter LFO amplitude min frequency G sweep fi lter LFO amplitude max frequency PSw2 toggle: s weep fi lt/ echo 864 Os[...]
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C-14 Contemporary ROM Bloc k Objects Controller Assignments: Contemporar y ROM Bloc k 876 Rock Axe mono 93 auxChrDst+ Hall B delay le vel, re verb lev el C distor tion+chorus wet/dry D distor tion+chorus feedbac k lev el E distor tion+chorus rate F distor tion+chorus depth PSw2 toggle: chorus/ distortion+chor us+dela y 877 Attack Stack 84 HallFlgCh[...]
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Contemporary ROM Bloc k Objects Controller Assignments: Contemporar y ROM Bloc k C-15 887 Mello Hyb Brass 3 RoomChorCDR Hall B room & hall rev erb lev el, room wet/dr y C chor us f eedback le vel D chor us Xcouple GAttV el EQ bass boost PSw2 toggle: room & chorus 888 Sizzl E Pno 97 auxPhasStIm Hall B hall rev erb lev el, time, & high-fr[...]
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C-16 Contemporary ROM Bloc k Objects Controller Assignments: Contemporar y ROM Bloc k Setup Contr ol Assignments 898 T angerine 140 EnhcChorChDl PCD B PCD chorus feedback, enhancer mid & lo driv e C PCD delay mix & f eedback D PCD level 899 Planet 9 137 AuxChorFlng CDR B CDR lev el & rev erb mix & time C fl ange wet/dry & feedb[...]
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Contemporary ROM Bloc k Objects Controller Assignments: Contemporar y ROM Bloc k C-17 814 Huge Rock Band 25 RmRotoFl4T CmpRv E lead rev erb wet/dry , band delay le vel F aux rev erb wet/dr y G rotor tr igger PSw1 zone mutes PSw2 vib in/out 815 Rock Ballad 39 RmDsRotFl4t RvCm F distor ted gtr fl ange le vel G kit reverb time H aux reverb w et/dry S[...]
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C-18 Contemporary ROM Bloc k Objects Controller Assignments: Contemporar y ROM Bloc k 837 The Pump C2 21 RmEQmph4Tp Space D kit EQ frequency and mor ph E kit delay wet/dry F kit aux rev erb level G kick, snare, bass aux re verb le vel 838 Ana Basses 62 BthQFlg4T ap Hall F lead quantize- fl ange wet/dry G lead hall reverb le vel 839 Multi Followers[...]
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Orc hestral ROM Bloc k Objects D-1 Appendix D Or chestral R OM Bloc k Objects This Appendix describes the Orchestral ROM objects provided with your K2661.[...]
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D-2 Orc hestral ROM Bloc k Objects Programs Pr ograms Orchestras 793 Grand,Harp&Lead 900 T otalCntrl Orch1 901 T otalCntrl Orch2 902 BaroqueOrchestra 903 Oboe&Flute w/Str 904 Horn&Flute w/Str 905 T r p&Horns w/Str Winds 906 Piccolo 907 Orchestral Flute 908 Solo Flute 909 Orchestral Oboe 910 Solo Oboe 911 2nd Oboe 912 Orch EnglishHor[...]
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Orc hestral ROM Bloc k Objects K eymaps D-3 K eymaps 900 Oboe 901 English Horn 902 Bassoon 903 Clarinet 904 Bassoon/Oboe 905 Bsn/EHrn/Oboe 906 Flute 2 907 Eng Horn/Oboe 910 Soft T rumpet 911 F rench Horn 912 F rench Hrn Sec 913 T uba 914 T uba/Hor n 915 T uba/Hr n Sec 916 T uba/Sft T rmp 917 T rombet 918 T rumpbone 919 T rombne/SftT rmpt 920 Timpan[...]
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D-4 Orc hestral ROM Bloc k Objects Program Control Assignments Pr ogram Control Assignments The preset pr ograms in the K2661 Orchestral ROM are or ganized by category . Y ou can either use them as they are or as a good starting point for your own work. Ther e are many ways to put expressivity and variety in a single pr ogram by assigning controlle[...]
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Orc hestral ROM Bloc k Objects Program Control Assignments D-5 Brass 920 Dynamic T r umpet Swell Wet/Dry mix Vibrato depth 921 Copland Sft T r p Vibrato off Wet/Dry mix Swell 922 Orch T r umpet Timbre (darker) Envelope Control Swell, vibrato rate & depth 923 Soft T r umpet None Wet/Dry mix Vibrato depth 924 Strght Mute T r p Vibrato off W et/Dr[...]
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D-6 Orc hestral ROM Bloc k Objects Program Control Assignments Plucked Strings 960 Classical Guitar Fade/disab les ke y-up lay er Wet/Dry mix None 961 Virtuoso Guitar Vibrato rate & depth Wet/Dry mix None Sost ped enables stacato env elope 962 Acoustic Bass Vibrato r ate & depth Wet/Dry mix None 963 Snapp y Jazz Bass Vibrato rate & dept[...]
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Orc hestral ROM Bloc k Objects Controller Assignments: Orchestral ROM Bloc k D-7 Contr oller Assignments: Orc hestral ROM Bloc k This section lists the controller assignments for all pr ograms and setups in the Orchestral ROM sound block. Secondary Effects Some of the programs in the Or chestral block use a programming technique called secondary ef[...]
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D-8 Orc hestral ROM Bloc k Objects Controller Assignments: Orchestral ROM Bloc k Pr ogram Control Assignments Program Studio Controller Assignments ID Name ID Name 900 T otalCntrl Orch1 110 Chapel Room Hall B room, hall, & chapel rev erb time C chapel level PSw2 toggle room reverb 901 T otalCntrl Orch2 110 Chapel Room Hall B room, hall, & c[...]
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Orc hestral ROM Bloc k Objects Controller Assignments: Orchestral ROM Bloc k D-9 939 2nd Violin 35 RoomComp Hall B hall reverb le vel C room level 940 Orch Viola 35 RoomComp Hall B room & hall reverb le vel 941 Solo Viola 35 RoomComp Hall B room & hall re verb lev el 942 Slow Viola 35 RoomComp Hall B hall re verb le vel 943 MarcatoCello MW [...]
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D-10 Orc hestral ROM Bloc k Objects Controller Assignments: Orchestral ROM Bloc k 986 Magic Guitar 3 RoomChorCDR Hall B hall rev erb lev el C chorus+delay+re verb wet/dry D rev erb wet/dr y 987 Glass Bow 2 26 RoomSrsCDR Hall B hall rev erb lev el 988 Synth Orch 52 auxChrMDly Room B room rev erb lev el C room reverb time D LFO depth SostPd in fi ni[...]
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Orc hestral ROM Bloc k Objects Controller Assignments: Orchestral ROM Bloc k D-11 Setup Contr ol Assignments Setup Studio Controller Assignments ID Name ID Name 900 Deep Piano Rbn 16 RoomPhsrCDR Hall G CDR wet/dr y , pad & piano hall reverb le vel 901 Choir & Har p 42 RoomRmHall Hall E room wet/dry & time F choir hall rev erb time G all[...]
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D-12 Orc hestral ROM Bloc k Objects Controller Assignments: Orchestral ROM Bloc k 933 Hybr id Reeds 1 RoomChorDly Hall E lead delay mix F lead chorus mix G reverb & eff ects wet/dr y 934 T wo Hand Pizz 1 RoomChorDly Hall G reverb w et/dr y GAttV el bass cut 935 Slo Str & Hor n 47 Room Room Hall2 G rev erb wet/dr y 936 Pianist Band 159 Room [...]
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Appendix E General MIDI General MIDI (GM) is an addition to the original MIDI speci fi cation that assigns sounds to speci fi c channel numbers, program numbers, and note values. The K2661’s GM Mode featur e (described in Chapter 1 1 of the Musician’ s Guide ) sets up your instrument for GM in a single step. Using General MIDI, you can share [...]
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E-2 General MIDI General MIDI Progr ams General MIDI Pr ograms The table below shows the 128 General MIDI programs. The ID numbers shown ar e the locations that these programs will occupy in GM Mode. In Standar d Mode the program numbers will be 400-527. Y ou can create your own GM sets as well, pr ovided that you store the pr ograms at 400-527 and[...]
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General MIDI Standard Mode Controller Assignments 3 Standar d Mode Controller Assignments ID Name Ctrl Function 400 Grand Piano MWheel Vibrato MIDI 22 Re verb Wet/Dry lev el MIDI 23 Re verb Time MIDI 24 A ux Lo P ass MIDI 25 L/R PreDela y Time 401 Bright Piano MWheel Vibrato MIDI 22 Re verb Wet/Dry lev el MIDI 23 Re verb Time MIDI 24 A ux Lo P ass [...]
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E-4 General MIDI Standard Mode Controller Assignments 417 P erc Organ MIDI 22 Re verb Wet/Dry lev el MIDI 23 Re verb Time MIDI 24 HF Dampening MIDI 25 Vib/Chor In/Out MIDI 26 A ux Lev el MIDI 29 (Sw2) Leslie F ast/Slow 418 Rock Organ MIDI 22 Re verb Wet/Dry lev el MIDI 23 Re verb Time MIDI 24 HF Dampening MIDI 25 Vib/Chor In/Out MIDI 26 A ux Lev el[...]
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General MIDI Standard Mode Controller Assignments E-5 434 Pick Bass MWheel Vibrato MIDI 22 Re verb Wet/Dry lev el MIDI 23 Re verb Time MIDI 24 HF Dampening MIDI 25 L/R PreDela y Time 435 F retless Bass MWheel Vibrato MIDI 22 Re verb Wet/Dry lev el MIDI 23 Re verb Time MIDI 24 HF Dampening MIDI 25 L/R PreDela y Time 436 Slap Bass 1 MWheel Vibrato MI[...]
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E-6 General MIDI Standard Mode Controller Assignments 452 Choir Aahs MWheel Vibrato MIDI 22 Re verb Wet/Dry lev el MIDI 23 Re verb Time MIDI 24 HF Dampening MIDI 25 L/R PreDela y Time 453 V oice Doos MWheel Vibrato MIDI 22 Re verb Wet/Dry lev el MIDI 23 Re verb Time MIDI 24 HF Dampening MIDI 25 L/R PreDela y Time MIDI 26 FX1 A ux Lev el 454 Syn V o[...]
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General MIDI Standard Mode Controller Assignments E-7 470 Bassoon MWheel Vibrato MIDI 22 Re verb Wet/Dry lev el MIDI 23 Re verb Time MIDI 24 HF Dampening MIDI 25 L/R PreDela y Time 471 Clarinet MWheel Vibrato MIDI 22 Re verb Wet/Dry lev el MIDI 23 Re verb Time MIDI 24 HF Dampening MIDI 25 L/R PreDela y Time 472 Piccolo MWheel Vibrato MIDI 22 Re ver[...]
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E-8 General MIDI Standard Mode Controller Assignments 488 F antasia MWheel Vibrato MIDI 22 Re verb Wet/Dry lev el MIDI 23 Re verb Time MIDI 24 HF Dampening MIDI 25 L/R PreDela y Time 489 Warm P ad MWheel Vibr ato MIDI 22 Re verb Wet/Dry lev el MIDI 23 Re verb Time MIDI 24 HF Dampening MIDI 25 L/R PreDela y Time 490 P oly Synth MWheel Vibrato MIDI 2[...]
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General MIDI Standard Mode Controller Assignments E-9 506 Shamisen MWheel Vibrato MIDI 22 Re verb Wet/Dry lev el MIDI 23 Re verb Time MIDI 24 HF Damping MIDI 25 L/R PreDela y Time 507 K oto MWheel Vibrato MIDI 22 Re verb Wet/Dry lev el MIDI 23 Re verb Time MIDI 24 HF Damping MIDI 25 L/R PreDela y Time 508 Kalimba MWheel Vibrato MIDI 22 Re verb Wet/[...]
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E-10 General MIDI Standard Mode Controller Assignments 524 T elephone MWheel Vibrato MIDI 22 Re verb Wet/Dry lev el MIDI 23 Re verb Time MIDI 24 HF Damping MIDI 25 L/R PreDela y Time 525 Helicopter MWheel Vibrato MIDI 22 W et/Dry level 526 Applause MWheel Vibrato MIDI 22 Re verb Wet/Dry lev el MIDI 23 Re verb Time MIDI 24 HF Damping 527 Gunshot MWh[...]
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i K2661 Getting Started Guide Inde x Inde x A Aborting a Multiple File Load 13-22 Aborting a sample recor ding 14-6 Accessory disks 1-3 ADA T digital I/O 11-11 ADA T In 11-11 AES Output Length 11-11 Aftertouch 11-2 Algorithm 9-3 All Controllers Of f 10-5 All Notes Off 10-5 Alpha Wheel 2-6, 3-4 Alphabetic entry 3-5, 5-4 Alphanumeric pad 3-5 Append s[...]
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ii K2661 Getting Started Guide Inde x E EDIT button 3-4 Edit button 5-8 Edit compare 5-8 Editing 5-1 editing conventions 5-1 Editors, nested 4-3 Effect Selection During Recor ding and Playback 12-20 Effects button 5-8 Effects bypass 5-8 Effects mode 4-4 Electrical grounding 2-2 Embedded Editors with KDFX 9-9 Enable MIDI channels 10-8 Erase soft but[...]
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iii K2661 Getting Started Guide Inde x M Macro On Indicator 13-6 Marking pages 5-8 Master button 5-8 Master fi les 13-24 Master mode 4-4 Master mode page 11-1 Master mode—Soft buttons 11-11 Master T ranspose 11-2 Memory bank ID allottments 13-34 Memory banks 5-7 Memory display 11-12 Memory Limits 12-23 Merge soft button 13-20 Microtonal tunings [...]
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iv K2661 Getting Started Guide Inde x Pan MIDI 10-8 Pan lock 10-9 Pan Position MIX page 12-39 Panic button 6-10, 10-14 Parameter locks 10-9 Parameters 9-3 Parent soft button 13-10 Parentheses, enclosing pr ogram name 6-9 Patch Through with Song mode 12-2 Path 13-4 P AUs 9-3 PCH 10-10 Pitch changing with Live Mode 14-11 Playing songs 12-19 Plus/Minu[...]
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v K2661 Getting Started Guide Inde x SCSI IDs 13-4 SCSI Musical Data Interchange 1-2 Search function 3-7 Select soft button 13-9 Selecting a Song for Playback 12-19 Selecting Modes 3-1 Selecting modes 4-1 Selecting parameters 3-2 Selecting programs 2-6 Selection by Dependents 13-40 Selection by T ype/Range 13-39 Sequencer controlling KDFX with 9-18[...]
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vi K2661 Getting Started Guide Inde x X XMIT page 10-1 Y Y oung Chang contacts iv Z Zone status LEDs 7-3[...]