Panasonic AG-HMX100P manuel d'utilisation

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- instructions d'utilisation, de réglage et d’entretien de l'équipement Panasonic AG-HMX100P
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Table des matières du manuel d’utilisation

  • Page 1

    ENGLISH VQT2U23A-1 M0810RI1100 -PS Operating Instructions Vol.2 Digital AV Mixer Model No. AG-HMX100P Model No. AG-HMX100E Volume 2 Note that Operating Instructions Vol. 2 describes advanced operations of the digital AV mixer. For instructions on basic operations of the digital AV mixer, refer to Operating Instructions Vol. 1 (printed docume nt) su[...]

  • Page 2

    Contents 2 Chapter 1 Applying Eff ects to Video and Sound Setting of Video Switching and Combining Effects ....... 3 Setting the T ransition (Wipe) Pattern [TRANSITION] ....... 3 Setting the Basic Pattern Key [BASIC P A TTERN KEY]/ Pattern Key [P A TTERN KEY] ......................................... 5 Setting the Chroma Key [CHROMA KEY] ..........[...]

  • Page 3

    3 Chapter 1 Applying Eff ects to Video and Sound This chapter describes how to apply effects to video, give changes to transition, and perform various types of keying and title insertion as well as explaining audio mixing. Setting of Video Switching and Combining Effects This section describes the method of selecting and processing a pattern used f[...]

  • Page 4

    4 Chapter 1 Applying Eff ects to Video and Sound [P A TTERN EDGE] An edge can be added to a pattern. Rotary 1 Rotary 2 Rotary 3 Rotary 4 Rotary 5 HARD SOFT BORDER SOFT BORDER 1-255 WHITE YELLOW CYAN GREEN MAGENTA RED BLUE BLACK CUSTOM1 CUSTOM2 PATTERN HARD EDGE COLOR WIDTH 32 WHITE Select the edge of transition patterns from [HARD], [SOFT], [BORDER[...]

  • Page 5

    5 Chapter 1 Applying Eff ects to Video and Sound Setting the Basic Pattern Key [BASIC P A TTERN KEY]/ P a t te r n Ke y [P A TTERN KEY] The [BASIC P A TTERN KEY] menu or [P A TTERN KEY] menu is used to create a key with key patterns. The [BASIC P A TTERN KEY] menu appears when the selected pattern has a number in the range of 3001 to 3046, and the [...]

  • Page 6

    6 Chapter 1 Applying Eff ects to Video and Sound Setting the Chroma Key [CHROMA KEY] Chroma keying is a function for r emoving a specified color range from one image and keying another image to the range. The following diagram shows an example of the chroma key . K ey is specified by color on which the cursor is placed, and remov ed. The [CHROMA [...]

  • Page 7

    7 Chapter 1 Applying Eff ects to Video and Sound Set [C-AREA] (cancel area) in the range of [0] to [3] using the rotary 4 control. Set [MONO L] (mono level) in the range of [0] to [15] using the rotary 5 control. [CROP] Settings can be made in the same way as in the [CROP] submenu of the [P A TTERN KEY] menu (  page 5). [EFFECTS] Settings can be[...]

  • Page 8

    8 Chapter 1 Applying Eff ects to Video and Sound [KEY] Set [KEY] (key signal) to one of the following using the rotary 2 control (for [EXT KEY] menu only). When the system format is set to HD (  pa ge V ol.1-19): SDI1, SDI2, SDI3, SDI4, HDMI1, HDMI2, DVI-I When the system format is set to SD (  pa ge V ol.1-19): SDI1, SDI2, SDI3, SDI4, VIDEO1[...]

  • Page 9

    9 Chapter 1 Applying Eff ects to Video and Sound [KEY] Settings can be made in the same way as in the [KEY] submenu of the [LUMINANCE KEY] menu (  page 8). [CROP] Settings can be made in the same way as in the [CROP] submenu of the [P A TTERN KEY] menu (  page 5). [EFFECTS] Settings can be made in the same way as in the [EFFECTS] submenu of t[...]

  • Page 10

    10 Chapter 1 Applying Eff ects to Video and Sound The menu returns to the original [(BASIC) P A TTERN KEY] menu.  NO TE The key position, time , and other items set for the ke y frames cannot be changed. T o change those items, delete the applicable key frame and set a ne w key frame. When inserting a key frame, be sure to complete the time sett[...]

  • Page 11

    11 Chapter 1 Applying Eff ects to Video and Sound Setting the Downstream Key (DSK) A downstream key r efers to a key which is mixed at the end of the effects including transition and keying. A key that you want to display in the foregr ound of an image is set as a downstream key . The set downstream key can be saved as a title key in memory . The [[...]

  • Page 12

    12 Chapter 1 Applying Eff ects to Video and Sound The slope is set to specify the luminance level range of the area to be r emoved. The setting value can be increased to remove only the ar ea of the luminance level closest to the specified level. Set [REVERSE] (reversing the key signal) to [ON] or [OFF] using the rotary 4 control. The factory defa[...]

  • Page 13

    13 Chapter 1 Applying Eff ects to Video and Sound A dj u s t in g C ol o r s o f Vi d e o [COLOR EFFECTS] The [COLOR EFFECTS] menu is used to make settings for applying effects to the colors of video for each bus. The color effects to video can be set including color balance and brightness adjustment.  NO TE The color effect and MONO (monochr om[...]

  • Page 14

    14 Chapter 1 Applying Eff ects to Video and Sound POS. MOSAIC Y H SIZE OFF EFFECTS OFF DEFOCUS LEVEL OFF MONO TIME OFF 8 16 4 DECAY TIME LEVEL C PAINT NEGA OFF OFF OFF OFF OFF OFF MIRROR V XY 2 EVENT VIDEO EFFECTS CH A ME TIME PATTERN INT 00 E 01:00 F 3001 WHT X 128 Z 196 Y 128 Scroll the screen to displa y . [MOSAIC] The mosaic effect can be appli[...]

  • Page 15

    15 Chapter 1 Applying Eff ects to Video and Sound [TIME EFFECTS] The still, strobe, or multi-str obe effect can be set. Still: Keeps the video still. Strobe: Plays video frame by frame. Multi-strobe: Divides the scr een into 4, 9, or 16 screens and displays the strobe image on each divided scr een. The following diagram shows an example of the mult[...]

  • Page 16

    16 Chapter 1 Applying Eff ects to Video and Sound [DECA Y] The afterimage effect can be added to video. The following diagram shows an example of the decay effect. Deca y effect Rotary 1 Rotary 2 Rotary 3 Rotary 4 Rotary 5 OFF ON 0-32 DECAY OFF TIME 16 Select [ON] or [OFF] to specify whether or not to apply the effect using the r otary 2 control. T[...]

  • Page 17

    17 Chapter 1 Applying Eff ects to Video and Sound Setting Audio Effects The [AUDIO EFFECTS] menu is used to process sound. Audio effects can be set for each input sour ce. T o execute the audio eff ects Press the AUDIO EFFECTS execution button. The AUDIO FOLLOW VIDEO button can be pressed to turn on to link the video effects and the audio ef fects [...]

  • Page 18

    18 Chapter 1 Applying Eff ects to Video and Sound Set [Q] (Quality factor value: resonance level) to [0.5], [1], [2] or [5] using the rotary 5 control. As the value is larger , resonance lasts longer . The factory default setting is [0.5]. [V OICE] Settings can be made for the voice changer . Rotary 2 Rotary 3 Rotary 4 Rotary 5 OFF ON DOWN UP 0-10 [...]

  • Page 19

    19 Chapter 2 Registering Settings and Effects If the menu settings and created ef fects are stor ed in internal memor y , the same settings and effects can be quickly repr oduced. The settings made on the setting screen (  page V ol.1-20) are r eferred to as “events” on this unit, wher e up to 100 events with numbers allocated can be registe[...]

  • Page 20

    20 Chapter 2 Registering Settings and Effects The EVENT SET and EVENT RECALL buttons are used to register and call events, r espectively . The currently selected event number is shown in the event number display area of the setting scr een. [E] is shown for a null event. EVENT 00 E Registering the Current Settings and Created Effects as Events 1 Pr[...]

  • Page 21

    21 Chapter 2 Registering Settings and Effects Clearing All the Event Memor y 1 Press the EVENT RECALL button. The button is lighted. 2 Press the . (period) key twice . “**” is displayed instead of an event number . 3 Press the key while holding do wn the SHIFT key .[...]

  • Page 22

    22 Chapter 3 Switching 3D Video When two differ ent types of video for the left eye (L channel) and right eye (R channel) are monitor ed in the overlay state, adjustment is made for allowing the left eye and right eye to view the L-channel video and R-channel video, respectively , for example, wearing 3D glasses. This adjustment enables the brain t[...]

  • Page 23

    23 Chapter 3 Switching 3D Video S ys t e m f o r Di s p la y i n g P r o gr a m O u t p ut a n d M u lt i - v ie w O ut p u t o n Di f f e re n t Monitors (Use of SIDE BY SIDE Signal) SDI input 1 and SDI input 2 are pair ed to be used as L-channel and R-channel input sources, r espectively . SDI input 3 and SDI input 4 are pair ed to be used as L-c[...]

  • Page 24

    24 Chapter 3 Switching 3D Video System Configured with 2 Units of AG-HMX100P/HMX100E and 4 Cameras T wo units of AG-HMX100P/HMX100E are used and the video from up to four cameras is switched to be used as the input source. SDI inputs 1 to 4 of the first mixer are used as the L-channel input sources, while those of the second mixer are used as the[...]

  • Page 25

    25 Chapter 3 Switching 3D Video This function allows selection of 3D mode and 3D signal format. Select [3D] in the [SETUP] menu using the rotary 1 control, and set the 3D mode and 3D signal format as described below using the rotary 2 and 3 controls. Rotary 1 Rotary 2 Rotary 3 Rotary 4 Rotary 5 720/50p 720/59p 1080/23 1080/50i 1080/59i OFF MODE1 MO[...]

  • Page 26

    26 Chapter 4 Operating En vironment Setting The following describes the settings for the whole system. The [SYSTEM1] and [SYSTEM2] submenus of the [SETUP] menu are used. Setting [SYSTEM1] Rotary 1 Rotary 2 Rotary 3 Rotary 4 Rotary 5 ME DSK FADE SEC FRAME TIME SEC ME GPI SYSTEM1 T o set the time displa y Set [TIME] to [SEC] (seconds + frames) or [FR[...]

  • Page 27

    27 Chapter 4 Operating En vironment Setting Setting [MEMOR Y] This section describes the method of allocating memory for internal video and titles separately . The memor y is used to save the internal video created from input video (  page V ol.1-30) and title keys (  page 8). The [MEMOR Y] submenu of the [SETUP] menu is used.  NO TE If th[...]

  • Page 28

    28 Chapter 4 Operating En vironment Setting When the SD refer ence signal is input to this unit to perfor m external synchronization, it is necessary to connect a signal generator to the G/L (external synch reference input) connectors. These two G/L connectors are in the loop- through state, and automatically terminated when loop- through is disabl[...]

  • Page 29

    29 Chapter 4 Operating En vironment Setting T ALL Y connector Open collector output connector for the tally lamp. When video of input source 1, 2, 3, 4, 5, 6, 7 or 8 is being used, the tally signal is output. 54321 9876 Pin No . Signal 1 Input source 1 2 Input source 2 3 Input source 3 4 Input source 4 5 Input source 5 6 Input source 6 7 Input sour[...]

  • Page 30

    30 Chapter 4 Operating En vironment Setting T o turn on or off the projector po wer 1 Select [ON] or [OFF] using the rotar y 2 control, and press the key . 2 Press again the key when the message [OK?] appears. T o control the shutter function of the projector 1 Select [ON] or [OFF] using the rotar y 3 control, and press the key . 2 Press again the [...]

  • Page 31

    Bold and italicized page numbers ( 00 ) indicate pages in V olume 2, while the other page numbers (00) indicate pages in V olume 1. 31 Inde x Symbols key ........................................................................... 14 + key ................................................................. 13, 35, 20 − key ..........................[...]

  • Page 32

    32 Bold and italicized page numbers ( 00 ) indicate pages in V olume 2, while the other page numbers (00) indicate pages in V olume 1. Inde x EFFECTS buttons for A/PROG and B/PRESET buses ........................................................... 14, 13 , 15 COLOR EFFECTS buttons ....................................... 14 STILL buttons ...........[...]

  • Page 33

    Bold and italicized page numbers ( 00 ) indicate pages in V olume 2, while the other page numbers (00) indicate pages in V olume 1. 33 Inde x O ONE W A Y button ..................................................... 14, 34 P [P AINT] .......................................................................... 16 Paint effect ..........................[...]

  • Page 34

    List of T ransition Patterns Legends There is a case in which two or mor e numbers are set for one pattern (duplicate numbers). • Example: The same Mtrix pattern is called regardless of whether 24 or 701 is specified. When transition is executed by specifying the number in the columns for which “+Diss” is shown, transition mix (Dissolve) [...]

  • Page 35

    Basic2 193 811 194 812 195 813 196 814 197 1082 LUM 198 1083 CUT MIX 199 1084 SAT MIX 183 801 184 802 185 803 186 804 187 805 188 806 189 807 191 809 190 808 192 810 O,R O,R O,R O,R O,R O,R O,R O,R O,R O,R O,R O,R O,R O,R Mtrix 24 701 25 702 26 703 27 704 705 706 707 O,R O,R O,R O,R O,R O,R O,R MIX 60* 3 1081 NAM M I X M I X 55 1010 56 1080 57 58 O[...]

  • Page 36

    List of Key Patterns Legends There is a case in which two or mor e numbers are set for one pattern (duplicate numbers). • Example: The same Basic Key pattern is called regardless of whether 62 or 3101 is specified. When the number in the columns for which “+Diss” is shown is specified, a pattern with the dissolve effect added is called. [...]

  • Page 37

    Information on Disposal f or Users of Waste Electrical & Electr onic Equipment (private households) This symbol on the products and/or accompanying documents means that used electrical and electr onic products should not be mixed with general household waste. For proper tr eatment, recovery and recycling, please take these products to designate[...]