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Hasbro 71985 manuale d’uso - BKManuals

Hasbro 71985 manuale d’uso

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Un buon manuale d’uso

Le regole impongono al rivenditore l'obbligo di fornire all'acquirente, insieme alle merci, il manuale d’uso Hasbro 71985. La mancanza del manuale d’uso o le informazioni errate fornite al consumatore sono la base di una denuncia in caso di inosservanza del dispositivo con il contratto. Secondo la legge, l’inclusione del manuale d’uso in una forma diversa da quella cartacea è permessa, che viene spesso utilizzato recentemente, includendo una forma grafica o elettronica Hasbro 71985 o video didattici per gli utenti. La condizione è il suo carattere leggibile e comprensibile.

Che cosa è il manuale d’uso?

La parola deriva dal latino "instructio", cioè organizzare. Così, il manuale d’uso Hasbro 71985 descrive le fasi del procedimento. Lo scopo del manuale d’uso è istruire, facilitare lo avviamento, l'uso di attrezzature o l’esecuzione di determinate azioni. Il manuale è una raccolta di informazioni sull'oggetto/servizio, un suggerimento.

Purtroppo, pochi utenti prendono il tempo di leggere il manuale d’uso, e un buono manuale non solo permette di conoscere una serie di funzionalità aggiuntive del dispositivo acquistato, ma anche evitare la maggioranza dei guasti.

Quindi cosa dovrebbe contenere il manuale perfetto?

Innanzitutto, il manuale d’uso Hasbro 71985 dovrebbe contenere:
- informazioni sui dati tecnici del dispositivo Hasbro 71985
- nome del fabbricante e anno di fabbricazione Hasbro 71985
- istruzioni per l'uso, la regolazione e la manutenzione delle attrezzature Hasbro 71985
- segnaletica di sicurezza e certificati che confermano la conformità con le norme pertinenti

Perché non leggiamo i manuali d’uso?

Generalmente questo è dovuto alla mancanza di tempo e certezza per quanto riguarda la funzionalità specifica delle attrezzature acquistate. Purtroppo, la connessione e l’avvio Hasbro 71985 non sono sufficienti. Questo manuale contiene una serie di linee guida per funzionalità specifiche, la sicurezza, metodi di manutenzione (anche i mezzi che dovrebbero essere usati), eventuali difetti Hasbro 71985 e modi per risolvere i problemi più comuni durante l'uso. Infine, il manuale contiene le coordinate del servizio Hasbro in assenza dell'efficacia delle soluzioni proposte. Attualmente, i manuali d’uso sotto forma di animazioni interessanti e video didattici che sono migliori che la brochure suscitano un interesse considerevole. Questo tipo di manuale permette all'utente di visualizzare tutto il video didattico senza saltare le specifiche e complicate descrizioni tecniche Hasbro 71985, come nel caso della versione cartacea.

Perché leggere il manuale d’uso?

Prima di tutto, contiene la risposta sulla struttura, le possibilità del dispositivo Hasbro 71985, l'uso di vari accessori ed una serie di informazioni per sfruttare totalmente tutte le caratteristiche e servizi.

Dopo l'acquisto di successo di attrezzature/dispositivo, prendere un momento per familiarizzare con tutte le parti del manuale d'uso Hasbro 71985. Attualmente, sono preparati con cura e tradotti per essere comprensibili non solo per gli utenti, ma per svolgere la loro funzione di base di informazioni e di aiuto.

Sommario del manuale d’uso

  • Pagina 1

    ® ™ * INDOOR OUTDOOR IR T-2X TAGGER is compatible with all L AZER T AG TEAM OPS T AGGER units. AGES 8+ 71985 IR T -2X T AGGER ™ * TIGER recommends ENERGIZER® batteries for ideal per f ormance. Thank you f or purchasing t he L AZER TAG IR T-2X TAGGER. Please be sur e t o r ead and follow all ins tructions carefully befor e using this product. [...]

  • Pagina 2

    Quick S t ar t Guide .......................................................................... 1 Helpful Hints and Introduction ................................................... 2 Batter y Ins t allation Inf ormation ................................................ 3 T AGGER Unit Illus tration ....................................................[...]

  • Pagina 3

    1 " " F or a qui ck, “G rab & Go ” gam e of LAZE R T AG , si mpl y fol lo w the se steps : 1 . Pr ess t he TRIGGER to wake your TAGGER up. 2. Verify t hat t he power-up SFX ar e played, and “LT AG” appears on t he L CD scr een. 3. Press t he T rigger to s t ar t the Classic L AZER TAG “L T AG” game. All players should pres[...]

  • Pagina 4

    2 Thank you f or purchasing t he L AZER T AG IR T-2X TA GGER™*! S tep into L AZER T AG – wher e video g ame action comes to life!™* L AZER T AG combines extr eme t eam competition with hi-tech accuracy . Assemble your team and lead t hem into The Ultimate Game of Electr onic T ag™* t o become the T ag Mas ter™*! Please be sur e t o r ead [...]

  • Pagina 5

    Using a Phillips/cr oss head screwdriver , loosen t he scr ew in the batter y compar tment cover of each TAGGER (scr ew s t ays attac hed t o cover). Remove cover and batt er y tray . Inser t 6 x 1 .5V “ A A” or R6 size batt eries (not included) int o tr ay . Alkaline batteries recommended. Inser t tray , r eplace cover and tighten screw . TO I[...]

  • Pagina 6

    4 INDOOR OUTDOOR T AGGER RIGHT SIDE T AGGER LEFT SIDE T AGGER REAR VIEW Shield Button Receiving Tube T AGGER WITH THUNDER P ACK POR T Screw Mount Speaker Launching Tube LCD Screen OK Button Decrease/ -10 Button Cancel Button 2ndF Button Reset Button Battery Door Indoor/Outdoor Switch Trigger Accessory Track IFF Beacon and Receiver Dome Sights Incre[...]

  • Pagina 7

    The f ollowing butt ons are used to enter infor mation int o your T AGGER bef or e, during, and af ter t he game. Eac h button has two functions: its Main Function and its Second Function. In addition, some butt ons such as t he INC and DEC do dif f erent things during t he actual game t han they do during t he set-up, Hosting/Joining, and Pos t-Ga[...]

  • Pagina 8

    Alpha-Numeric Display (wit h dual 7-segment numeric display) LCD SCREEN VISUAL CONFIRMATION SYMBOL S T AGGED by another player . LOCKED-ON t o anot her player . SCORED a hit on anot her player . DANGER from a nearby hos tile player . 6 L AZER TAG Player s f ollow a strict code of conduct when playing L AZER TAG. The following is the OFFICIAL L AZER[...]

  • Pagina 9

    7 Common t o all L AZER T AG games are: •Lock-On – Y our on your L CD screen will blink t o indicat e that ther e is anot her player in your sight. T ag your opponent when you ar e locked-on. •IFF – (Identif ication, Friend or Foe) Y ou will hear t he sounds “bee-bee-beep, bee-bee-beep” if t he player you are loc ked-on to is someone yo[...]

  • Pagina 10

    8 T agging member s of y our own t eam counts ag ains t your ranking at t he end of the g ame and in some games can hur t your team’s r anking as well. •Alter nat e Display s – Y ou can select whic h game data you want to have displayed during the game by using the INC and DEC butt ons. - Game T imer with T ags-Until-Reload: (F = Full = 1 0 t[...]

  • Pagina 11

    power s and abilities as all of t he other Joiner Players in t he game, except f or in the T AGM game (see pag e 20) in which the T AG MAS TER has t he same number of t ags and reloads as all of the other players combined. All prog r ammed games run f or a given time (pr og rammed by the T AG MASTER). Once t he g ame ends, all players bring t heir [...]

  • Pagina 12

    3. Use t he INC. and DEC. butt ons t o scr oll t o HOS T and press OK. Y ou ar e now in t he Hos t Menu where you will have t he following 1 1 game options to choose fr om: • CUST – cus t omized g ame for individual player s • 2TMS – cus tomized g ame f or 2 t eams • 3TMS – cus tomized g ame f or 3 t eams • T AGM – Hunt t he T AG MA[...]

  • Pagina 13

    11 • MM: Y or N – Medic Mode, Yes or No. Decide whet her player s on a team can (Y) or cannot (N) assist t heir t eammates by transf erring some of t heir r emaining tags to t heir teammat es. • TIME: <##> - T ime limit f or t he game, in minut es. This can be anywhere from 1 t o 99 minut es. • RELD: <##> - Number of r eloads av[...]

  • Pagina 14

    12 countdown by pr essing OK at any time to r es t ar t the 60- second timer . Alter natively, t he T AG MAS TER can s t ar t the game immediat el y at an y time af ter at leas t 2 players ar e in the game by pressing 2nd F and OK. 6. The T-Minus countdown r uns f or 30 seconds befor e t he st ar t of t he g ame and is used to allow all TAGGER unit[...]

  • Pagina 15

    13 care whic h t eam you join, select “-“ t hen pr ess t he OK button and t he TA G MAS TER will assign you t o t he team wit h the fewes t players, in order t o keep t he teams even. NOTE: The team you are assigned t o may be dif f er ent fr om the team you reques t ed. The T AG MASTER T AGGER will attempt to honor all t eam r eques ts, but it[...]

  • Pagina 16

    secondar y TAGGER ent er s t he g ame in a special way , so t hat it does not take up a Player ID f or itself but ins t ead uses t he same ID as the primar y TA GGER: 1 . Press t he TRIGGER to wake-up t he secondar y T AGGER, and verify t hat it g enerat es a sound ef f ect and display s “L T AG” on t he LCD scr een. 2. Use the INC and DEC butt[...]

  • Pagina 17

    15 T -Minus countdown time. This indicat es t hat it is time f or t he DUAL TAGGER t o be prog rammed wit h the primar y T AGGER unit’s Player ID. T o do this: 1 . T ur n your back to t he Hos t and walk approximat ely 10 f eet away from all ot her player s. 2. P oint bot h IRT-2X TA GGER units down at a light-colored spot jus t in front of your [...]

  • Pagina 18

    requir e you to t ake st eps t o ensur e it can happen wit hout inter fer ence fr om ot her nearby T AGGER units. The primar y T AGGER will display “UNDL ” and the Dual T AGGER will display “W AIT .” S t ep away from all ot her TA GGER units, tur n your back t o them, and hold bot h IR T-2X TAGGER units side-by - side in fr ont of you. Af t[...]

  • Pagina 19

    The game ends and t he debrief ing process begins when t he game timer runs out. If you ar e t agg ed out befor e t he g ame ends, your TAGGER will continuousl y display “W AIT FOR GAME OVER” alter nating wit h the time lef t until t he game ends. When t he g ame ends, your T AGGER will display “GAME OVER” and t hen cons t antl y pr ompt yo[...]

  • Pagina 20

    18 those same ot her player s will not get credit f or any t ags t hey landed on t he missing player . In addition, the loss of t hat player may count ag ains t t he player’s t eam. When t he debrief ing is complete, the T AG MAS TER will upload the rankings f or each player and t eam t o all the T AGGER units automaticall y. All player LCD scr e[...]

  • Pagina 21

    19 In t he Cus t om L AZER T AG game, all other player s are your opponents. [T AG1 5] This variation of Classic L AZER TA G allows all game options t o be prog r ammable. Game f eatures are: • F ully hos ted, (requires hosting/joining) and supports post-g ame debriefing • 2-24 player s may be in t he game, players have individual ID’s • No[...]

  • Pagina 22

    – t his rewar ds the t eam with t he more agg ressive player s that land mor e tags. Jus t hiding or tr ying to not g et tagg ed may cos t y our team valuable points that could af f ect your team’s r anking. 5. HUNT THE T AG MAS TER (T AGM) The object of this g ame is for the T AG MAS TER to battle agains t up t o 8 of his mos t f ear ed oppone[...]

  • Pagina 23

    RESP A WN GAMES In Respawn games, the Host T AGGER becomes the Respawn T AGGER. This is used t o cr eat e a Respawn Zone which puts players back int o t he g ame af ter they have been tem poraril y removed from it by t aking t oo many tags. Once a player is tagg ed 1 0 times he becomes “Neutralized” and cannot launch 21 tags, take tags, or rais[...]

  • Pagina 24

    7 . 2-TEAM RESP A WN (2TRS) AND 8. 3-TEAM RESPA WN (3TRS) The object of these g ames is to com pete agains t each other to deter mine who is the best L AZER TA G T eam! Jus t like t he individual RESP A WN g ame, ever y tent h time a player is t agg ed, he/she becomes neutralized and must retr eat back t o t he RESPA WN ZONE as fas t as possible t [...]

  • Pagina 25

    s table sur f ace wit h t he Receiver Dome pointing s traight up and level wit h t he g r ound. The Zone T AGGER should be locat ed in a place so t hat t he Zone can f ill a larg e ar ea, wit hout obs tructions that may creat e dead spots within the Zone. All T AGGER units in the g ame sense the Zone using t heir Receiver Domes. TAGGER units accumu[...]

  • Pagina 26

    1 0. 2-TEAMS OWN THE ZONE (2TOZ) AND 1 1 . 3-TEAMS OWN THE ZONE (3TOZ) The object of the g ame is to accumulat e as much collective Zone T ime as possible for the whole team. These two g ames ar e played in the same way as t he Individual game of Own t he Zone except t hat t he players ar e divided into teams. A good t eam s tr ategy, once a zone i[...]

  • Pagina 27

    25 2 PACK ACCESSORY KIT Build the Ultimate LAZER T AG System! Accessorize any LAZER TAG T AGGER with the V ir tual Scope TM * and Thunder Pac k TM *! IRT-2X T AGGER DELUXE 1 PLAYER SYSTEM The Deluxe 1 Player Syst em is also available in green camouf lage! IRT-2X TAGGER is also available in green! 2 Pack Accessory Kit shown on Deluxe 1 Player System[...]

  • Pagina 28

    FCC ST A TEMENT This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses and can radiate radio frequency energy , and, if [...]