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Pinnacle Speakers WH6-120-6 manuale d’uso - BKManuals

Pinnacle Speakers WH6-120-6 manuale d’uso

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Un buon manuale d’uso

Le regole impongono al rivenditore l'obbligo di fornire all'acquirente, insieme alle merci, il manuale d’uso Pinnacle Speakers WH6-120-6. La mancanza del manuale d’uso o le informazioni errate fornite al consumatore sono la base di una denuncia in caso di inosservanza del dispositivo con il contratto. Secondo la legge, l’inclusione del manuale d’uso in una forma diversa da quella cartacea è permessa, che viene spesso utilizzato recentemente, includendo una forma grafica o elettronica Pinnacle Speakers WH6-120-6 o video didattici per gli utenti. La condizione è il suo carattere leggibile e comprensibile.

Che cosa è il manuale d’uso?

La parola deriva dal latino "instructio", cioè organizzare. Così, il manuale d’uso Pinnacle Speakers WH6-120-6 descrive le fasi del procedimento. Lo scopo del manuale d’uso è istruire, facilitare lo avviamento, l'uso di attrezzature o l’esecuzione di determinate azioni. Il manuale è una raccolta di informazioni sull'oggetto/servizio, un suggerimento.

Purtroppo, pochi utenti prendono il tempo di leggere il manuale d’uso, e un buono manuale non solo permette di conoscere una serie di funzionalità aggiuntive del dispositivo acquistato, ma anche evitare la maggioranza dei guasti.

Quindi cosa dovrebbe contenere il manuale perfetto?

Innanzitutto, il manuale d’uso Pinnacle Speakers WH6-120-6 dovrebbe contenere:
- informazioni sui dati tecnici del dispositivo Pinnacle Speakers WH6-120-6
- nome del fabbricante e anno di fabbricazione Pinnacle Speakers WH6-120-6
- istruzioni per l'uso, la regolazione e la manutenzione delle attrezzature Pinnacle Speakers WH6-120-6
- segnaletica di sicurezza e certificati che confermano la conformità con le norme pertinenti

Perché non leggiamo i manuali d’uso?

Generalmente questo è dovuto alla mancanza di tempo e certezza per quanto riguarda la funzionalità specifica delle attrezzature acquistate. Purtroppo, la connessione e l’avvio Pinnacle Speakers WH6-120-6 non sono sufficienti. Questo manuale contiene una serie di linee guida per funzionalità specifiche, la sicurezza, metodi di manutenzione (anche i mezzi che dovrebbero essere usati), eventuali difetti Pinnacle Speakers WH6-120-6 e modi per risolvere i problemi più comuni durante l'uso. Infine, il manuale contiene le coordinate del servizio Pinnacle Speakers in assenza dell'efficacia delle soluzioni proposte. Attualmente, i manuali d’uso sotto forma di animazioni interessanti e video didattici che sono migliori che la brochure suscitano un interesse considerevole. Questo tipo di manuale permette all'utente di visualizzare tutto il video didattico senza saltare le specifiche e complicate descrizioni tecniche Pinnacle Speakers WH6-120-6, come nel caso della versione cartacea.

Perché leggere il manuale d’uso?

Prima di tutto, contiene la risposta sulla struttura, le possibilità del dispositivo Pinnacle Speakers WH6-120-6, l'uso di vari accessori ed una serie di informazioni per sfruttare totalmente tutte le caratteristiche e servizi.

Dopo l'acquisto di successo di attrezzature/dispositivo, prendere un momento per familiarizzare con tutte le parti del manuale d'uso Pinnacle Speakers WH6-120-6. Attualmente, sono preparati con cura e tradotti per essere comprensibili non solo per gli utenti, ma per svolgere la loro funzione di base di informazioni e di aiuto.

Sommario del manuale d’uso

  • Pagina 1

    1 OWNERS AND SER VICE MANUAL INNOV A TIVE CONCEPTS IN ENTERT AINMENT INC. 10123 MAIN STREET , CLARENCE, NY 14031 SER VICE: 1-716-759-0360 F A X: 1-716-759-0884 E-M A IL: service@icegame.com WEBSITE: w ww . icegame.com NGL[...]

  • Pagina 2

    2 ICEDOC BC9001NGL REVISION 5-20-03 T ABLE OF CONTENTS INTRODUCTION………………………………………...P AGE 3 • GAME FEA TURES • GAME PLA Y SET -UP / TESTING / MAINTENANCE………………..P AGE 4 • SAFETY PRECAUTI ONS • GAME SET -UP • ASSEMBL Y • TES TING • CLEANING PROGRAMMING……………………………………[...]

  • Pagina 3

    3 INTRODUCTION GAME FEA TURES Thank y ou f or y our purchase o f the new PI NNACL E CRANE ™ g ame from I.C .E. The brand new PINNA CLE CRA NE ™ all meta l crane game by I .C.E. was designe d wit h the operato r in mind. Reliability , low maintenance, themed cabinetry and all metal co nstru ction ar e the key design feat ures, exactly what is ne[...]

  • Pagina 4

    4 SETUP / TESTING / MAINTENANCE BEFORE YOU BEGIN IMP ORTAN T: FAILU RE TO FOL LO W THES E DIRECTIONS CLOSELY COULD CAUSE SERIOUS DA MAGE T O YOU A ND/ OR YO UR GAME. WARNIN G: W HEN IN STALLING T HIS GAME , A 3 PRONG GROUNDED A.C. RECEPTACLE MUST BE USED. FAIL URE TO DO SO COULD RESU LT IN IN JURY TO Y OURSE LF OR OTHER S. FAIL URE TO USE A GROUNDE[...]

  • Pagina 5

    PROGRAMMING MODE DESCRIPTION MIN / MAX / DEF MEANING (Credit Display) ( Timer Di splay ) BASIC PROGRAMMING 0 Game Type 0, 1, 0 0—Left, Right, Forward, Backward, Nudge 1— Left, Right, Forward, Backward, Drop 1 Game Mode 0, 1, 0 0—Normal Play 1— Play till you win 2 Time 20, 60, 20 20—60 Seco nds (Inc. every 5 seconds) 3 Coin 0, 9, 2 0—Fre[...]

  • Pagina 6

    6 PROGRAMMING Mode Explanations 0. GAM E TY PE —There are 5 gam e type s: − 0 Left, Rig ht, Forwar d, Back ward, Nudg e —T his m ode i s fo r a con trol panel th at co mmo nly has a joystick and allows the play er to lower the claw each time the drop button is pressed. This allows th e player to hone in on the p rize they are attempti ng to w[...]

  • Pagina 7

    7 12. RIG HT TIM E —This op tion allows the ope rator t o adjust t he ti me th e ri ght d rive moto r will stay on, for centerin g pu rpo ses a t game start up . Av ailable ti me setti ngs are 0—40 int ervals of 1/ 4 s ec. EXAMPLE: If this option is se t at 5, then at coi n up th e right driv e mot or will stay on for (5 * 1/4 sec. = 1 1/4 s ec[...]

  • Pagina 8

    8 PROGRAMMING Entering the Programming Mode To enter the program ming mode, open th e front door and pres s the button marked PROG, l ocated near the main board, and t he crane will move to the front ce nter of the game. NOTE: The game WILL NOT go into the p rogrammi ng mode if t he door i s “closed”, or the doo r switch has been pull ed to its[...]

  • Pagina 9

    9 PROGRAMMING T est Mode Explanation Every time that the ga me is powered up, the door is closed or exitin g programming mode, the ga me will run through a test m ode to check t he following items: - HO ME BACK S W ITC H - FRO NT / BA CK MO TOR - E² (M EMO RY) - HOM E LEFT S W I TC H - LEF T / RIGHT M OTOR - UP S W ITC H - CR EDIT / CO IN D ISCO N[...]

  • Pagina 10

    10 QUICK TROUBLESHOOTING THE DECIMALS ON THE 4 DISPLAYS ARE LIT UP NO GAME PO W ER GAME W ILL NOT TAK E MONEY OR GIV E CREDI TS CO RREC TLY DISPLAYS DO NOT W ORK CRANE OR WAGON DOES NOT MOVE CRANE KEEPS TRYING TO MOVE IN TO THE HOME POSITION CLAW W IL L NOT CLOS E CLAW STAYS CLOSED CLAW GO ES DOW N AND THE N UP BUT DOES NOT CLOSE CLAW COME S UP AND[...]

  • Pagina 11

    11 QUICK TROUBLESHOOTING - NOTE: A self test will be per formed each time the front door is “closed” , the ga me is powered up, or when you exit programming mode. - NOTE: The game will not count credits or plush out on ei ther the mechanical or software co unters while the front door is open. - NOTE: If the W agon does not move smoothly through[...]

  • Pagina 12

    12 GAME REP AIR W ARNI NG : ALW A YS R EMO VE POW ER FR OM THE GAM E BEFO RE AT TEM PTING A NY SE R- VICE, UNLESS NEEDED FOR SPECI FIC TEST- ING. FAILURE TO OBS ERVE THIS PRECAU- TION COULD RESUL T IN SERIOUS I NJURY TO YOURSELF A ND / O R OTHERS. TROUBLESHOOTING PHILOSOPHY To find problems with t he game, alw ays check the obvious first. See that [...]

  • Pagina 13

    13 GAME REP AIR 8. Remove bolts holding play field in place near b ottom o f the gla ss. 9. Install new glass from the inside o f the game and drop into c hannel in the playfield. 10. Reinstall retainers, ligh ts, brackets, marquee, playfield bolts and rails in reverse order . PLUSH RET AINER W ALL REPLACEMENT 1. Remove all A.C. power from the game[...]

  • Pagina 14

    14 GAME REP AIR STRING REPLACEMENT 1. Remove all A.C. power fro m the game . 2. Unl ock and ope n front d oor. 3. Remov e crane ass embly as previously stated. 4. Di sconne ct the claw assembly from the crane as- sembly by removing the two bolts se curing the a lu- minum coil cap to the coil housing. 5. Tie a knot at t he end of t he replaceme nt s[...]

  • Pagina 15

    15 GAME REP AIR FUSE REPLACEMENT CAUTI ON FO R CONTI NUE D PROT ECTI ON AGAINST RISK OF FIRE. REPLACE ONL Y WITH THE SAME TYPE OF FUSE HAVING THE SA ME ELECTRICAL RATING. AR EA LOCAT ION AM P V OLT MAIN BOARD F2 6 M DQ 250 F3 3 M DQ 250 F4 4 M DQ 250 PO W E R M OD — 3 M DQ 250 ROPE LIGHT — 3 M DQ 2 50 CONTROLLE R CORD REPLACEMENT IF TH E SUP PL[...]

  • Pagina 16

    16 P AR TS LISTINGS MECHANICAL P AR TS 5011 SPRING BC10 02 LEFT R EAR CO RNER BC10 03 RIGHT R EAR CORN ER BC1 004 CAB INET FR AM E BC10 05 DOOR P ANEL BC10 06 DOOR FRAM E BC10 07 PRIZE D OOR BC1008 SI DE PANEL BC10 11 SIDE W I ND O W RETAI NER BC10 13 LOCK CAM BC1014 UPPER LOCK RO D BC10 15 LO W ER LO CK R OD BC1016 DOOR W HEEL BRACKET BC101 7 DOOR[...]

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  • Pagina 23

    23 SPEAKER COIN LAMPS CG2002X 110V XFMR DOOR INTERL OCK ACCOUNTING PROGRA M FORWARD RIGHT BACK LEFT DROP VOLUM E CG1061X CRANE CG1055X WAGON CG1078DX CLAW P1 CLEAR LAMP CLEAR LAMP RED RED COIN COUNTER PRIZE COUNTER P7 P4 P10 P3 P8 P2 P6 P9 BRIGHT STICK LAMPS 2027X FAN CG2039X PRIZE SENSOR PCB CG2032X DISPLAY PCB MARS AE2400 DBV CG2006X WORKBOX COIN[...]

  • Pagina 24

    24 1 2 3 4 5 6 987 10 11 12 15 14 13 1 2 3 4 5 6 987 10 11 12 1 2 3 4 5 6 987 1 2 3 4 5 6 1 2 3 1 2 3 1 2 3 4 1. MOTOR UP 2. MOTOR DOWN 3. HOME LEFT / RIGHT SENSOR 4. CLAW UP SENSOR 5. CLAW DOWN SENSOR 6. CLAW CLOSE ( CLAW - ) 7. GROUND 8. GROUND 9. MOTOR RIGHT 10. MOTOR BACK 11. HOME FRONT / BACK SENSOR 12. MOTOR LEFT 13. MOTOR FORWARD 14. CLAW PO[...]

  • Pagina 25

    25 D C B A 4321 D C B A 4321 DATE 3/22/99 DESCRIPTION REMOTE ASSEMBLY DRAWN BY CMZ CMZ FILENAME BASIC.VSD PAGE 1 O F 6 REVISED 7/3/01 TITLE BASIC CRANE #BC3003X Ground Program Acct. Ground Audio Audio Pot 1 2 3 4 5 6 6 PIN PLUG #2173 SOLID PIN #2100S black black/blue white/gray black red/white red/black " 21 " 20 " 19 " 22 "[...]

  • Pagina 26

    26 D C B A 4321 D C B A 4321 QTY 1 PER GAME DATE 3/22/99 DESCRIPTIO N #BC2050X DOOR DRAWN BY CMZ FILENAME BASIC.VSD PAGE 2 OF 6 REVISED 7/3/01 TITLE BASIC CRANE 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 15 PIN PLUG #2144 SPLIT PIN #2100 9 8 7 6 5 4 3 2 1 1 2 2 PIN PLUG #2103 14awg PIN #2422 white/black white/brown white/orange white/r ed white/yellow bla[...]

  • Pagina 27

    27 D C B A 4321 D C B A 4321 DATE 3/22/99 DESCRIPTIO N #BC2054X Display DRAWN BY CMZ RMO FILENAME BASIC.VSD PAGE 3 OF 6 REVISED 7/3/01 TITLE BASIC CRANE 1 2 3 4 5 6 7 8 9 10 11 12 12 PIN PLUG #2106 SPLIT PIN #2100 1 2 3 4 5 6 7 8 9 10 11 12 12 PIN PLUG #2106 SPLIT PIN #2100 brown red/black orange/black yellow green blue ORANGE gray white black/whit[...]

  • Pagina 28

    28 D C B A 4321 D C B A 4321 DATE 3/22/99 DESCRIPTION #BC2058X DOOR INTERLOCK DRAWN BY CMZ RMO FILENAME BASIC.VSD PAGE 5 O F 6 REVISED 7/3/01 TITLE BASIC CRANE PER GAME 1 QTY 1 2 3 4 5 6 7 8 9 9 PIN PLUG #2292 SOLID PIN #2100S yellow/black black " 40 " 40 #651 #651 P7[...]

  • Pagina 29

    29 D C B A 4321 D C B A 4321 QTY 1 PER GAME DATE 3/22/99 DESCRIPTIO N #BC2060X Opto DRAWN BY CMZ RMO FILENAME BASIC.VSD PAGE 6 OF 6 REVISED 7/3/01 TITLE BASIC CRANE 1 2 3 3 PIN PLUG #2206 SOLID PIN #2100S 1 2 3 3 PIN HOUSING #2945 CONTACT PIN #2201 12" orange green/black black +12 Prize Ground TO MAIN PCB TO OPTO PCB P4[...]

  • Pagina 30

    30 D C B A 4321 D C B A 4321 DATE 2/19/98 DESCRIPTION Main/Wagon UPPER & LOWER DRAWN BY CHERYLZ1 RMO FILENAM E PLUSH3.VSD PAGE 3 OF 17 REVISED 11/15/00 TITLE QTY 1 PER GAME 1 2 6 9 10 12 13 14 3 4 5 7 8 11 15 15 PIN PLUG #2144 SPLIT PIN #2100 BROWN RED BROWN ORANGE YELLOW GREEN BLUE BLUE red brown green black blue white Motor Up Motor Down Claw[...]

  • Pagina 31

    31 D C B A 4321 D C B A 4321 QTY 1 PER GAME DATE 2/19/98 DESCRIPTION Wagon /Crane DRAWN BY CHERYLZ1 RMO FILENAM E PLUSH3.VSD PAGE 4 OF 17 REVISED 11/15/00 TITLE #CG2053X 1 2 3 4 5 6 7 8 9 10 11 12 12 PIN PLUG #2106 Male Pin #2100 34.5" (CUT 36") CG2053X BC 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 R/L Motor Home sensor F/B Sensor L/R BLACK BLAC[...]

  • Pagina 32

    32 D C B A 4321 D C B A 4321 DATE 2/19/98 DESCRIPTION Crane DRAWN BY CHERYLZ1 RMO FILENAM E PLUSH3.VSD PAGE 5 OF 17 REVISED 11/15/00 TITLE #CG2056X QTY 1 PER GAME 12 PIN CAP #2105 FEMALE PIN #2102 1 2 3 4 5 6 7 8 9 10 11 12 F/B Motor Sense Up Sense Down " 8 U/D Motor 1 2 3 4 Retractable Cord Claw Solenoid BLACK WHITE WHITE BLACK 4-PIN CIRCULAR[...]

  • Pagina 33

    33 D C B A 4321 D C B A 4321 DATE 2/19/98 DESCRIPTION Counter DRAWN BY CHERYLZ1 RMO FILENAM E PLUSH3.VSD PAGE 12 OF 17 REVISED 11/15/00 TITLE #CG2063X QTY 1 PER GAME 1 2 3 3 PIN PLUG #2206 SOLID PIN #2100S Prize Counter 5v Coin Counter 5v Red Black Black Red brown/white orange brown PCNTR +5v CCNTR P8 Counter " 18 TO MAIN PCB #2558 #2558 #2558[...]

  • Pagina 34

    34 D C B A 4321 D C B A 4321 DATE 2/19/98 DESCRIPTION 110v Transformer DRAWN BY CHERY LZ1 RMO FILENAM E PLUSH3.VSD PAGE 14 OF 17 REVISED 11/15/00 TITLE #CG2002X/CG2004X 120V TO DBV Lamps 12v unregulated Motors 22v unregulated Claw 36v regulated Logic 12v regulated TRANSFORMER #CG2002 120v PRIMARY MCI# 2-51-9813 1 3 5 2 8 4 7 6 9 9 PIN PLUG #2292 20[...]

  • Pagina 35

    35 D C B A 4321 D C B A 4321 DATE 9/15/99 DESCRIPTION #CP8284X-ASY BALLAST #CP2081X-HARNESS AC BALLAST DRAWN BY RMO FILENAM E CRANPUSH2.VSD PAGE 16 OF 16 REVISED 12/4/00 TITLE Cranpush D C B A 4321 D C B A 4321 .250 YELLOW MALE #8282 .250 YELLOW MALE #8282 WITH SPRING WITH SPRING .250 YELLOW MALE #8282 #8284-BALLAST (MODEL#WH6-120-6) 1 2 3 YELLOW R[...]

  • Pagina 36

    36 1 2 3 4 4 PIN PLUG #2099 SOLID PIN #2100S 4 PIN MLX CAP #2158 FEMALE PIN #2176 1 2 3 4 4 PIN CAP #2101 FEMALE PIN #2102 1 2 3 4 1 2 3 4 4 PIN PLUG #2099 SOLID PIN #2100S 4 PIN MLX CAP #2158 FEMALE PIN #2176 1 2 3 4 To Fan To Ticket Dispenser blue black *2 white orange *2 black orange black orange blue black white orange D C B A 4321 D C B A 4321[...]

  • Pagina 37

    37 D C B A 4321 D C B A 4321 DATE 7/2/98 DESCRIPTI ON LITTLE CRANE DRAWN BY RMO RMO FILENAM E LC.VSD PAGE 2 O F 4 REVISED 8/31/00 TITLE 1 2 3 4 5 6 7 8 9 10 11 12 12 PIN PLUG #2106 SPLIT PIN #2100 1 2 3 4 5 6 7 8 9 10 11 12 12 PIN PLUG #2106 SPLIT PIN #2100 brown red/black orange/black yellow green blue ORANGE gray white black/white tan BLACK Seg a[...]

  • Pagina 38

    38 D C B A 4321 D C B A 4321 DATE 6/23/00 DESCRIPTION DRAWN BY CHERYLZ1 FILENAM E LIGHT ROPE CONTROLLER.VS D PAGE 1 O F 1 REVISED 12/6/00 TITLE LIGHT ROPE CONTROLLER P1 P2 #2033X PCBA-ROPE LIGHT CONTROLLER 1 2 3 4 5 5 PIN HOUSING #2419 AMP CONTACT PIN #2201 TO LIGHT ROPE " BROWN BLACK BLUE #2090X-ROPE LIGHT HARNESS FOR- WK,DC 1 2 3 4 5 5 PIN H[...]

  • Pagina 39

    39 I.C.E warra nts all c omponen ts in th e PINNA CL E CRA NE ™ ga me to be free of defects in mate rials and work mans hip fo r a p eriod of ni nety day s from th e dat e of purchase. This w arranty does not cover it ems damaged due to normal w ear and t ear, subjecte d to abu se, im properly assembled by the end user, mo dified, rep aired, or o[...]

  • Pagina 40

    40 ICE Inc warrants that all of its products will be free fr om defects in material and workmanship. When placing a warranty request, please be prepared to pro vide the following information: • Serial Number of Game or Bill of Sale • Machine Type • A Detailed Description of the Equipment Fault Sy mptoms ICE product, including Cromptons, Sam?[...]