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Yamaha EX5R manuale d’uso - BKManuals

Yamaha EX5R manuale d’uso

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Un buon manuale d’uso

Le regole impongono al rivenditore l'obbligo di fornire all'acquirente, insieme alle merci, il manuale d’uso Yamaha EX5R. La mancanza del manuale d’uso o le informazioni errate fornite al consumatore sono la base di una denuncia in caso di inosservanza del dispositivo con il contratto. Secondo la legge, l’inclusione del manuale d’uso in una forma diversa da quella cartacea è permessa, che viene spesso utilizzato recentemente, includendo una forma grafica o elettronica Yamaha EX5R o video didattici per gli utenti. La condizione è il suo carattere leggibile e comprensibile.

Che cosa è il manuale d’uso?

La parola deriva dal latino "instructio", cioè organizzare. Così, il manuale d’uso Yamaha EX5R descrive le fasi del procedimento. Lo scopo del manuale d’uso è istruire, facilitare lo avviamento, l'uso di attrezzature o l’esecuzione di determinate azioni. Il manuale è una raccolta di informazioni sull'oggetto/servizio, un suggerimento.

Purtroppo, pochi utenti prendono il tempo di leggere il manuale d’uso, e un buono manuale non solo permette di conoscere una serie di funzionalità aggiuntive del dispositivo acquistato, ma anche evitare la maggioranza dei guasti.

Quindi cosa dovrebbe contenere il manuale perfetto?

Innanzitutto, il manuale d’uso Yamaha EX5R dovrebbe contenere:
- informazioni sui dati tecnici del dispositivo Yamaha EX5R
- nome del fabbricante e anno di fabbricazione Yamaha EX5R
- istruzioni per l'uso, la regolazione e la manutenzione delle attrezzature Yamaha EX5R
- segnaletica di sicurezza e certificati che confermano la conformità con le norme pertinenti

Perché non leggiamo i manuali d’uso?

Generalmente questo è dovuto alla mancanza di tempo e certezza per quanto riguarda la funzionalità specifica delle attrezzature acquistate. Purtroppo, la connessione e l’avvio Yamaha EX5R non sono sufficienti. Questo manuale contiene una serie di linee guida per funzionalità specifiche, la sicurezza, metodi di manutenzione (anche i mezzi che dovrebbero essere usati), eventuali difetti Yamaha EX5R e modi per risolvere i problemi più comuni durante l'uso. Infine, il manuale contiene le coordinate del servizio Yamaha in assenza dell'efficacia delle soluzioni proposte. Attualmente, i manuali d’uso sotto forma di animazioni interessanti e video didattici che sono migliori che la brochure suscitano un interesse considerevole. Questo tipo di manuale permette all'utente di visualizzare tutto il video didattico senza saltare le specifiche e complicate descrizioni tecniche Yamaha EX5R, come nel caso della versione cartacea.

Perché leggere il manuale d’uso?

Prima di tutto, contiene la risposta sulla struttura, le possibilità del dispositivo Yamaha EX5R, l'uso di vari accessori ed una serie di informazioni per sfruttare totalmente tutte le caratteristiche e servizi.

Dopo l'acquisto di successo di attrezzature/dispositivo, prendere un momento per familiarizzare con tutte le parti del manuale d'uso Yamaha EX5R. Attualmente, sono preparati con cura e tradotti per essere comprensibili non solo per gli utenti, ma per svolgere la loro funzione di base di informazioni e di aiuto.

Sommario del manuale d’uso

  • Pagina 1

    Menü TONE GENERA TOR/REAL TIME CONTROL/EXTENDED SYNTHESIS TONE GENERA TOR/REAL TIME CONTROL/EXTENDED SYNTHESIS OW NER ’ S M A N U A L OW NER ’ S M A N U A L MUSIC SYNTHESIZER/REAL TIME CONTROL/EXTENDED SYNTHESIS MUSIC SYNTHESIZER/REAL TIME CONTROL/EXTENDED SYNTHESIS OW NER ’ S M A NU A L[...]

  • Pagina 2

    PRODUCT SAFETY MARKINGS: Y amaha electronic products may have either labels similar to the graphics shown below or molded/stamped facsimiles of these graphics on the enclosure. The explanation of these graphics appears on this page. Please observe all cautions indicated on this page and those indicated in the safety instruction section. ENVIRONMENT[...]

  • Pagina 3

    92-469- 3 IMPOR T ANT SAFETY INSTR UCTIONS INFORMA TION RELA TING TO PERSONAL INJUR Y , ELECTRICAL SHOCK, AND FIRE HAZARD POSSIBILITIES HAS BEEN INCLUDED IN THIS LIST . W ARNING- When using any electrical or electronic product, basic precautions should always be followed. These precautions include, but are not limited to, the following: 1. Read all[...]

  • Pagina 4

    1. IMPORT ANT NOTICE: DO NO T MODIFY THIS UNIT! This product, when installed as indicated in the instructions contained in this manual, meets FCC requirements. Modifications not expressly approved by Y amaha may void your authority , granted by the FCC, to use the product. 2. IMPORT ANT: When connecting this product to accessories and/or another pr[...]

  • Pagina 5

    PRECAUTIONS PLEASE READ CAREFULL Y BEFORE PROCEEDING * Please keep these precautions in a safe place for future reference. W ARNING Always follow the basic precautions listed below to avoid the possibility of serious injury or even death from electrical shock , short-circuiting, damages, fire or other hazards. These precautions include, but are not[...]

  • Pagina 6

    6 The Y amaha EX5 and EX7 Music Synthesizers, and the EX5R T one Generator , offer more music performance and production po wer than ev er before a vailable in a single k eyboard or tone generator unit. All thr ee models feature a unique Extended Synthesis system which incorporates a number of the most adv anced tone generator technologies curr ent[...]

  • Pagina 7

    7 Introductor y Section The Controls & Connectors ................................8 Setting Up ........................................................16 The Supplied Disks, Demos, & F actory Set Data ....25 EX System Ov ervie w ........................................28 Extended Synthesis ..........................................29 A WM S[...]

  • Pagina 8

    SCENE 2 1 OCTAV E DOWN UP PITCH MODULA TION 1 MODULA TION 2 A D GAIN VOLUME MODE EX5/7 1 OCTAVE [DOWN] and [UP] Keys (EX5 and EX7 only) Shift the pitch of the keyboard up or down up to five octaves in one-octave steps. The pitch is shifted one octave in the corresponding direction, up to the maximum, each time one of these keys is pressed. When the[...]

  • Pagina 9

    9 Introductor y Section 123456 POWER EXIT SHIFT TONE GENERATOR REAL TIME CONTROL EXTENDED S YNTHESIS 123456 VOICE PE RF OR M SONG P ATT ER N SAMPLE JOB LM O N O R BRE ATH PHONES VOLUME AD INPUT A D GAIN STORE UTILITY DISK SC2 SC 1 EDIT COMPARE KEYMAP BYPASS ARPEG KNOB CANCEL CURSOR DA TA TOP REC STOP PLAY POWER RE W FWD ON OFF DEC NO INC YES SPA CE[...]

  • Pagina 10

    10 Introductor y Section MODE VOICE PERFORMANCE SONG PA T TERN SAMPLE EDIT JOB STORE UTILITY DISK FWD REW TOP KNOB MODE ARPEGGIO COMPARE KEYMAP EF BY PASS REC STOP PLAY F1 F2 F3 F4 F5 F6 F7 F8 1 2 3 4 5 6 CANCEL CURSOR DATA DEC NO INC YES EXIT SHIFT EX5/7 % MODE K e ys The MODE ke ys select the corresponding EX modes, or appropriate sub-modes. The [...]

  • Pagina 11

    11 Introductor y Section TONE GENERATOR REAL TIME CONTROL EXTENDED S YNTHESIS 123456 VOICE PE RF OR M SONG P ATT ER N SAMPLE JOB LM O N O R BRE ATH PHONES VOLUME AD INPUT A D GAIN STORE UTILITY DISK SC2 SC 1 EDIT COMPARE KEYMAP BYPASS ARPEG KNOB CANCEL CURSOR DA TA TOP REC STOP PLAY POWER RE W FWD ON OFF DEC NO INC YES SPA CE ABC 0 123 456 789 ENTE[...]

  • Pagina 12

    12 Introductor y Section CURSOR DATA DEC NO INC YES BANK PROGRAM PA RT TRACK ELEMEN T SELECT ELEME NT ON OFF COMMON OSC PITCH FILTER AMPLIT UDE LFO CONTROL EFFE CT ABCDEFGH 12345678 12341234 91 0 1 1 1 2 1 3 1 4 1 5 1 6 SPA CE ABC 0 123 456 7 89 ENTER DEF GHI JK L MNO PQR STU VWX YZ CANCEL 6 ELEMEN T SELECT ELEME NT ON OFF COMMON OSC PITCH FILTER A[...]

  • Pagina 13

    13 Introductor y Section TONE GENERATOR REAL TIME CONTROL EXTENDED S YNTHESIS 123456 VOICE PE RF OR M SONG P ATT ER N SAMPLE JOB LM O N O R BRE ATH PHONES VOLUME AD INPUT A D GAIN STORE UTILITY DISK SC2 SC 1 EDIT COMPARE KEYMAP BYPASS ARPEG KNOB CANCEL CURSOR DA TA TOP REC STOP PLAY POWER RE W FWD ON OFF DEC NO INC YES SPA CE ABC 0 123 456 789 ENTE[...]

  • Pagina 14

    14 Introductor y Section CAU TION A TTENTION WARNING :RISQUE D E CHOC ELE CTRIQ UE NE P AS OUV RIR. TO REDUCE THE RISK OF FIR E OR ELECTRIC SHOC K,DO NOT EX POSE TH IS PRO DUCT TO RAIN OR MOISTU RE. POWER ON OFF AC INLET INDIVIDUAL OUTPUT A/D INPUT 6543 OUTPUT R L MONO FOOT SWITCH FOOT CONTROLLER FOOT VOLUME SUSTAIN DIGITAL OUTPUT WORD CLOCK IN AES[...]

  • Pagina 15

    15 Introductor y Section AC INLET CA UTION A TTENTI ON WARNING RISQU E DE CHOC ELE CTRIQ UE NE PA S OUVRIR. TO RE DUC E THE RIS K OF FIR E OR ELE CTRIC SH OCK, DO NOT EXPO SE THIS PRO DUCT TO RAIN OR MOISTUR E. MIDI OUT THRU IN INDIVIDU AL OUTPUT 65 43 DIGITAL OUTPUT WORD CLOCK IN AES EBU INDIVIDUAL OUTPUT 21 OUTPUT R L MONO VOICE PER FO RM SONG PA[...]

  • Pagina 16

    16 Introductor y Section Setting Up The EX5 or EX7 can be used virtually on its o wn — with a pair of headphones or a simple instrument amplifier — or it can be the core of comple x and po werful music pr oduction system. Naturally , the EX5R T one Generator will r equire an e xternal MIDI ke yboard or other controller . Power Supply Before mak[...]

  • Pagina 17

    External Controllers In addition to the many r ealtime controllers pr ovided on the EX5 and EX7 panel (the PITCH wheel, MODULA TION 1 wheel, MODULA TION 2 wheel and Ribbon Controller), plus the six Contr oller Knobs pro vided on the EX5, EX5R and EX7, a number of additional controllers can be plugged into the appropriate r ear-panel jacks as requir[...]

  • Pagina 18

    18 Introductor y Section Audio Connections ■ Headphones F or private listening and pr actice headphones are ideal. Y ou don't have to hook up and complete sound system, and you w on't disturb the neighbors no matter how loud or late y ou play . R ecommended Y amaha headphones for EX monitoring are the HPE-17 0, HPE-160, or HPE-150 Stere[...]

  • Pagina 19

    ■ Mixing Console In addition to the stereo OUTPUT L/MONO and R jacks, the EX5 and EX5R initially ha ve tw o individual outputs: the INDIVIDU AL OUTPUT 1 and 2 jacks. An additional four individual outputs (3 through 6) can be added b y installing the optional EXIDO1 Individual Output Board. The stereo and individual outputs can be fed to separ ate[...]

  • Pagina 20

    20 Introductor y Section ■ Digital Audio (Option) The optional EXDGO1 Digital Output Board pr ovides an AES/EBU-format digital output which can be directly connected to an e xternal digital recor der , mixing console , or other digital processing equipment. This allows the EX sound to be r ecorded or pr ocessed with maximum quality . The EXDGO1 D[...]

  • Pagina 21

    ■ External Sampling Sources The Sampling mode can be used to sample external audio sour ces as well as internal v oice data. The external sour ce can be either a line-lev el source such as a CD pla yer or other audio playback device , or a microphone for direct sampling of liv e sound. Line and microphone sour ces should be connected to the AD IN[...]

  • Pagina 22

    22 When connected to a personal computer (MacOS® or Windows®), either dir ectly or “ chained” via an external har d disk (see “NOTES” regar ding SCSI ID numbers, below), w ave data can be tr ansferred from the EX5, EX5R, or EX7 to the computer , edited using the Y amaha W av e Editor TWE application (saparately a vailable), and then tr an[...]

  • Pagina 23

    23 The EX5R T one Generator will additionally r equire an e xternal MIDI master ke yboard or other MIDI controller . T o ensure r eliable error-fr ee transmission of MIDI data alw ays use high-quality MIDI cables obtained from y our Y amaha dealer or music equipment stor e . Also avoid MIDI cables that ar e longer than about 15 meters, since cables[...]

  • Pagina 24

    24 Power -on Procedure Alwa ys follow pr oper procedur e when powering-up a sound system to minimize the possibility of damage to the equipment (and your ears!). 1 Make sur e y our sound system's main le vel/v olume control(s) and the EX v olume control are turned all the w a y down prior to turning po wer on. 2 Turn on the EX5, EX5R, or EX7. [...]

  • Pagina 25

    25 Introductor y Section The Supplied Disks, Demos & Factor y Set Data The EX5, EX5R, and EX7 are supplied with f our Demonstration Disks containing v arious types of pre-pr ogrammed demo data which will giv e y ou an idea of some of their adv anced capabilities, as w ell as pro vide a number of progr amming ex amples that ma y help y ou to cre[...]

  • Pagina 26

    26 3 Select File Load Press the [F2] function k ey to go to the File Load menu. 4 Select All Data Press the [F1] function k ey to select All Data. Please note that all-data files ha ve the suffix “ .S1A ” appended to the file name . 5 Select a file and load Use the Data Dial, [DEC]/[INC] ke ys, or numeric ke ypad to select a file number (all of[...]

  • Pagina 27

    27 Introductor y Section Restoring the Factor y Set Data In addition to the preset v oices (which cannot be erased or o verwritten), the EX5, EX5R, and EX7 come with a range of pr e-progr ammed voices, performance setups, and other data in memory . If you perform any oper ations that ov erwrite the data in memory (including system initialization, b[...]

  • Pagina 28

    28 EX System Over view The EX system can be broadly categorized into f our main blocks, as sho wn in the diagram belo w: 1 The ke yboard, contr ollers, and MIDI control. The EX5 and EX7 feature k eyboar ds (76 and 6 1 keys, r espectively) and a r ange of realtime controllers not a vailable on the EX5R T one Generator . Full control is a vailable on[...]

  • Pagina 29

    29 Introductor y Section Extended Synthesis Ov er the y ears Y amaha has dev eloped a range of industry-leading music synthesis technologies, each with its individual strengths and adv antages. The EX5, EX5R, and EX7 take an inno v ative step f orw ard b y combining multiple state-of-the-art Y amaha tone generation technologies in one extr aordinar[...]

  • Pagina 30

    30 Introductor y Section ■ Layered A WM V oices In A WM voices up to four A WM elements can be layer ed to create extr aordinarily rich v oice textur es. Vir tual Acoustic Synthesis (EX5 and EX5R only) Y amaha’s Virtual A coustic (“VL”) Synthesis tone generation system does not use oscillators, function generators, pr eset wa veforms or sam[...]

  • Pagina 31

    ■ Controllers & Modifiers The input to an acoustic wind instrument comes from the pla yer's lungs, tr achea, oral ca vity , and lips. In a string instrument it comes from the pla yer's arm mo vement, tr ansmitted to the string via a bow . These factors actually form an important part of the sound generating system and, in the VL mod[...]

  • Pagina 32

    32 Introductor y Section ■ VL System Over view ■ VL + A WM V oices A single VL element can be combined with up to three A WM elements. Effects Elements 1 2 3 4 VL AWM AWM AWM Element Driver Pipe/String ● Pipe (Single-ended) ● Pipe (Double-ended) ● String ● Mouthpiece ● Embouchure ● Bow (for strings) Modifier Effect Basic/E/qx 5/21/9[...]

  • Pagina 33

    33 Introductor y Section AN Synthesis (Analog Physical Modeling) Although synthesizers hav e come a long wa y since the days of VCOs (V oltage Controlled Oscillators), VCFs (V oltage Controlled Filters), and VC As (V oltage Controlled Amplifiers), modern digital tone generators can’t quite r eproduce the punch, po wer , and interactive contr ol c[...]

  • Pagina 34

    34 Introductor y Section ■ AN (Poly)+A WM V oices ■ AN (Layer)+A WM V oices As shown in the diagr ams below , a single AN element can be combined with up to three A WM elements in AN(P oly)+A WM voices. In the EX5 and EX5R, two AN elements can be combined with up to two A WM elements in AN(Lay er)+A WM V oices. AN + FDSP voices ar e described i[...]

  • Pagina 35

    35 Introductor y Section ■ FDSP V oice Element Str ucture In an FDSP voice up to four A WM elements can be fed to the FDSP stage or routed dir ectly to the normal effect stage as requir ed. ■ AN+FDSP V oices AN+FDSP voices allo w a single AN element to be lay ered with up to thr ee A WM elements feeding the FDSP stage . 1 2 3 4 AWM AWM AWM AN E[...]

  • Pagina 36

    36 Introductor y Section V oice & Per formance Selection One of the first things y ou'll w ant to do with your EX5, EX5R, or EX7 is select and pla y some of its v oices or performance combinations … this section will sho w y ou ho w to do just that. The EX has 256 preset v oices organized into tw o separate memories — Preset 1 (“P1?[...]

  • Pagina 37

    37 Introductor y Section 2 Select a V oice or P erformance In the V oice mode the P1, P2, I1, and I2 memory areas can be dir ectly selected by pr essing the corresponding function k ey , [F1] through [F4], and successiv ely pressing [ENTER] k ey . Each memory area contains 8 banks of 16 v oices each (8 x 16 = 128). The P erformance mode has just on[...]

  • Pagina 38

    38 Introductor y Section ■ Alternate Selection Methods The [INC] and [DEC] K eys The [INC] and [DEC] K eys ar e best used for small, step-wise changes — e .g. selecting adjacent voice or performance numbers, or numbers that ar e only a few steps a wa y . Press the [DEC] or [INC] ke y briefly to decrement or incr ement the number by one , or hol[...]

  • Pagina 39

    39 Introductor y Section Normal V oices & Drum V oices A WM voices can be divided into two gr oups : normal voices and drum v oices. • A normal voice is simply a pitched voice which can be pla yed on a musical scale fr om low to high, such as a piano or trumpet. • A drum voice is a complete set of drum and other percussion sounds, each ha v[...]

  • Pagina 40

    40 Introductor y Section V oice Str ucture & Editing Hints Although the EX Extended Synthesis tone generator system is quite complicated, the o ver all system and interface hav e been designed to make v oice editing as easy and efficient as possible . A thorough understanding of the system will depend on familiarity with the individual paramete[...]

  • Pagina 41

    41 Introductor y Section PITCH The PITCH stage determines the pitch of the sound. In addition to allowing the pitch of the v oice to be controlled fr om the ke yboard or via MIDI note data, it allo ws pitch control from the pitch bend wheel, ke yboard aftertouch, or an y other assignable controller . The PITCH stage also includes progr ammable pitc[...]

  • Pagina 42

    42 Introductor y Section ■ Overall System Structure If we no w put all four elements together , and add in the all-important control and effect blocks, the system looks something like this: In this diagram note that the KEYBO ARD, CONTR OLLERS & LFO block affects the PITCH, FIL TER, and AMPLITUDE stages of each element, as well as the EFFECT [...]

  • Pagina 43

    43 Introductor y Section ■ Element Configuration ■ Element Combinations Although the various element combinations possible with each v oice type wer e introduced in the “Extended Synthesis” section (page 29), we’ll co ver them again her e because they are so pertinent to the current topic . R emember that you can cr eate a voice with only[...]

  • Pagina 44

    44 AN(P oly) V oices (EX5, EX5R, and EX7) A standard (P oly) AN voice can hav e 1 AN element and from 1 to 3 A WM elements. If you’r e striving to create a classic analog synth or FM synthesizer type sound, it is pr obably better to start with the single AN element alone . A dd A WM elements as necessary to “modernize” the sound. More on AN v[...]

  • Pagina 45

    45 AN+FDSP V oices (EX5 and EX5R only) AN+FDSP voices can ha ve 1 AN element and fr om 1 to 3 FDSP elements. The FDSP stage can be applied to any or all of the A WM elements used, as requir ed. Polyphony The maximum polyphony of the EX5 and EX5R is 126 notes, and the maximum polyphon y of the EX7 is 64 notes. Full polyphony , h oweve r , i s not av[...]

  • Pagina 46

    46 ■ Element Muting Another necessity when editing a multi-element voice is the ability to turn individual elements off or on. Y ou might need to concentr ate on the sound of a single element, for ex ample , and need to “mute” any other elements so y ou can hear only the target element while making subtle changes. On the EX5 and EX7 individua[...]

  • Pagina 47

    47 Introductor y Section ■ Relative & Absolute Controller Knob Data Entr y Normally when you r otate a Controller Knob being used for data entry , the corresponding v alue changes in relativ e fashion — i.e . the knob increases or decr eases the value of the par ameter in relation to the v alue that was initially on the displa y . T o put i[...]

  • Pagina 48

    48 V oice Store Procedure T o store an edited v oice: 1 Pr ess the [STORE] k e y After editing the voice as r equired, press the [STORE] k ey either while still in the V oice Edit mode , or immediately after returning to the V oice Pla y mode (do not select a different v oice or mode before storing the edited data, or the edited data will be lost!)[...]

  • Pagina 49

    49 The Power of the Per formance Mode The EX P erformance mode allows up to 16 differ ent voices to be assigned to differ ent “parts” and combined in a number of wa ys. The results can be ideal for r eal-time performance — as the name of the mode suggests — or for sequencing via the EX Song or P attern mode , or via external MIDI control. E[...]

  • Pagina 50

    50 Introductor y Section ■ Split Keyboard Instead of lay ering voice parts o ver the same k eyboard r ange , different parts can be assigned to different ar eas of the ke yboard for split k eyboard setups. A simple e xample w ould be to assign a bass voice to the left-hand section of the k eyboar d and a piano voice to the right-hand section. The[...]

  • Pagina 51

    51 Introductor y Section ■ Arpeggiator Accompaniment The EX Arpeggiator (page 6 1) is capable of producing an essentially unlimited r ange of patterns which can be tailored to mak e ideal accompaniment for a wide spectrum of musical styles. The Arpeggiator can be assigned to any of the P erformance mode parts, so in a split-keyboar d setup you co[...]

  • Pagina 52

    52 ■ V oice Editing From the Per formance Mode There ma y be times when you’ll w ant to actually edit a voice being used in the P erformance mode rather than just the P erformance parameters. Y ou can jump directly to the V oice Edit mode fr om the P erformance or P erformance Edit mode by pressing the [V OICE] key while holding the [PERFORMANC[...]

  • Pagina 53

    53 Introductor y Section Per formance Store Procedure T o store an edited performance setup: 1 Press the [STORE] k e y After editing the performance setup as requir ed, press the [STORE] k ey either while still in the P erformance Edit mode , or immediately after returning to the P erformance Play mode (do not select a different performance setup o[...]

  • Pagina 54

    54 Per formance Mode DSP Limitations The DSP (Digital Signal Processing) system used to cr eate the EX effects is also used by the AN, FDSP , and VL (EX5/5R only) tone generators to cr eate voices. This means that less DSP capacity is av ailable to produce effects when the afor ementioned voice types ar e used. This imposes limitations which are di[...]

  • Pagina 55

    55 The Controllers In addition to the standard pitch bend and modulation wheels, the EX5 and EX7 offer a r ange of assignable controllers that can be used f or unprecedented sound contr ol. The EX5R T one Generator also offers e xtended controller v ersatility for enhanced pr ogramming and performance contr ol. The ke yboard models featur e a secon[...]

  • Pagina 56

    56 Ribbon Controller (EX5/EX7) The Ribbon Controller is a touch sensor that y ou control b y running a finger lightly across its surface to the left or right. The Ribbon Controller can be assigned to the full r ange of EX parameters. Controller Knobs (EX5/EX5R/EX7) In addition to their function as data entry controls in the editing, utility , and s[...]

  • Pagina 57

    57 Scene Switching & Morphing The SCENE [1] and [2] ke ys can be used to memorize and recall differ ent settings of the Controller Knobs for the voices, so a complete set of knob settings can be r ecalled instantaneously . Y ou can also “morph” smoothly between memorized scenes for ne w expr essive effects. Scenes can be independently store[...]

  • Pagina 58

    Introductor y Section 58 ■ Scene Control (Scene Morphing) The term “morph” comes from the w ord “metamorphosis,” meaning to change fr om one form or shape to another . In the case of the EX scenes it means to change gradually and smoothly fr om one scene to another , instead of switching abruptly as described in the preceding section. T o[...]

  • Pagina 59

    59 The source contr ollers are: The destination parameters ar e organized into 8 r elated groups, listed belo w . The actual parameters av ailable in each group for a giv en voice will depend to some e xtent on the type of voice and how it is set up, the type of effects selected, etc . The destination parameter gr oups are: A controller set can, fo[...]

  • Pagina 60

    60 Sequencer Functions The EX5, EX5R, and EX7 hav e three separ ate sequencing functions suited to different purposes: ● The Song Mode The EX Song Sequencer is a full-featured 16-tr ack sequencer complete with real-time pla y effects — including “groo ve” quantization — and a compr ehensive r ange of editing functions. A 30,000 note memor[...]

  • Pagina 61

    61 ● The Arpeggiator 4-track arpeggio patterns — fr om simple to sophisticated — can be stored as performance parameters for automatic r ecall and use with individual performance setups, or used with voices in the V oice mode . The EX Arpeggiator makes it easy to create automatic arpeggios, techno-style patterns, or a virtually unlimited rang[...]

  • Pagina 62

    62 Introductor y Section Sequence Record Modes & Editing The number and type of recor ding modes av ailable is different for each EX sequencer function: ● Replace In the “R eplace” real-time r ecord mode the EX5, EX5R, or EX7 r ecords e xactly what y ou play as you pla y it, erasing an y pre vious material in the record tr ack as you do s[...]

  • Pagina 63

    63 Introductor y Section ● Step The Step recor d mode lets you enter each tr ack note-by-note , with precise control o ver the timing, length, and loudness of each note . Y ou can recor d entire tracks using the Step mode , or use it to brush-up and add data to an existing tr ack. The Step recor d mode lets you r ecord extr emely fast or complex [...]

  • Pagina 64

    64 Play Ef fects & Groove Quantization An important feature of all EX sequencer functions is “Pla y Effects,” … including “Groo ve Quantization.” Play Effects affect song, pattern, or arpeggio pla yback in real time , and are not actually recor ded with the sequence data. The Play Effects include Gr oov e Quantization and a range of o[...]

  • Pagina 65

    65 The EX Ef fect System The EX effect system is not an “ extr a.” It is a top-quality digital signal processing system which is capable of producing effects riv alling and e v en ex ceeding those of man y separate component effect units in quality . In the EX5, EX5R, and EX7, effect programming is an integral and important part of v oice progr[...]

  • Pagina 66

    66 Inser tion Ef fects Two insertion effect units ar e pro vided in addition to the R ev erb and Chorus system effect units described abov e . The Effect 1 unit includes 24 effects including chorus, distortion and ov erdriv e , amp simulation, auto wah, equalization and mor e . The Effect 2 unit adds a range dela y , r ev erb , and other effects, p[...]

  • Pagina 67

    67 Ef fects In the Per formance Mode In the P erformance mode the insertion effects apply to the voices e xactly as the y wer e set up in the V oice mode . The V oice mode R ev erb and Chorus unit settings, how ev er , are not used in the P erformance mode . In the P erformance mode each part has R ev erb Send and Chorus Send parameters which deter[...]

  • Pagina 68

    68 DSP Limitations The DSP (Digital Signal Processing) system used to cr eate the EX effects is also used by the AN, FDSP , and VL (EX5/5R only) tone generators to create v oices. This means that less DSP capacity is av ailable to produce effects when the afor ementioned voice types ar e used. This imposes limitations which are differ ent for the E[...]

  • Pagina 69

    69 Sampling The EX Sample mode lets y ou “sample” sounds via a microphone or line sour ce which can be used in A WM voice elements (samples ar e assigned to v oice elements via the V oice Edit OSC displa y — page 80), or mapped to individual ke ys of the ke yboard in the K ey Map mode (page 72). It is also possible to sample directly fr om th[...]

  • Pagina 70

    70 Introductor y Section ■ Record Mode & Input Settings Once your sour ces are connected as r equired (if y ou will be sampling from an external sour ce), press the [S AMPLE] ke y to engage the Sample mode , and then the [F8] function ke y (“[REC]”) to go to the SAMPLE REC displa y . If you ar e sampling with an EX5 or EX5R, you will need[...]

  • Pagina 71

    71 ■ Recording the Sample After making sure that y our source is pr operly connected and the input parameters and le vels are set, set the Trigger Lev el if necessary (page 177), set the desired maximum length of the sameple via the Length parameter (page 177), and pr ess the [F8] function ke y (“[ST ANDB Y]”). “W aiting ...” will appear [...]

  • Pagina 72

    72 The Key Map Mode The EX K e y Map mode allows y ou to assign individual samples, patterns, or pattern tracks to different k e ys of the ke yboard (or MIDI note numbers in the case of the EX5R). The assigned samples and/or patterns can then be pla y ed via the EX5/EX7, or via an external sequencer or other MIDI controller on all models. K e y Map[...]

  • Pagina 73

    73 4 Specify a pattern or sample If you chose to map a pattern to the selected note , use the cursor keys in conjunction with the Data Dial, [DEC]/[INC] ke ys, or appropriate Contr oller Knobs to specify a track — “Tr1 … Tr8” for an individual track, or “ all” to map the entire pattern — and the pattern number (the pattern name will a[...]

  • Pagina 74

    74 About The Tune Screen Pressing the [F2] k ey selects the Tune scr een, which is only av ailable for samples and includes two tune-related par ameters: Coarse and Fine . Coarse: R aises or low ers the pitch of each sample in semitone steps. Settings: -64~+63 Fine: Allows fine adjustment of the pitch of each element. Settings: -64~+63 Using these [...]

  • Pagina 75

    75 V oice Mode Reference Section V oice Number V oice Number Bank Bank Program Number Program Number 001 A 1 065 E 1 002 A 2 066 E 2 003 A 3 067 E 3 004 A 4 068 E 4 005 A 5 069 E 5 006 A 6 070 E 6 007 A 7 071 E 7 008 A 8 072 E 8 009 A 9 073 E 9 010 A 10 074 E 10 01 1 A 1 1 075 E 1 1 012 A 12 076 E 12 013 A 13 077 E 13 014 A 14 078 E 14 015 A 15 079[...]

  • Pagina 76

    76 V oice Mode 4 V oice Category/Name V oice Category The respectiv e voices ar e organized into the two-letter-code V oice Categories. Each Category code implies the voice’s property . V oice Name Shows the curr ent voice name in up to 12 letters. 5 V oice Type Indicates the voice type of the curr ent voice . F or more information on the voice t[...]

  • Pagina 77

    Press [EDIT] k ey on the panel while in V oice mode to enter V oice Edit mode . When you enter V oice Edit mode , the following menu appears. Belo w are the eight menus in V oice Edit mode . Before entering V oice Edit mode , select the voice to be edited. All parameters within a v oice can be edited and stored as a ne w voice . [F1]: COM (Common s[...]

  • Pagina 78

    DSP Limitations The DSP (Digital Signal Processing) system used to create the EX effects is also used b y the AN, FDSP , and VL (EX5/5R only) tone generators to cr eate voices. This means that less DSP capacity is av ailable to produce effects when the aforementioned v oice types are used. This imposes limitations which are differ ent for the EX5/5[...]

  • Pagina 79

    79 V oice Mode ■ Mono/P oly Selects whether the voice is pla yed monophonically (only one note at a time) or polyphonically (multiple notes sounding simultaneously). ❏ Settings: mono, poly ■ K e y Assign Selects sngl (single) or mlti (multi) K ey Assign. In sngl (single), if the tone generator r eceives the same note twice , the first note is[...]

  • Pagina 80

    80 V oice Mode Setting the V oice Name 1 Press [F8] to enter the Name scr een. 2 Mov e the [ ↓ ] cursor to the far left with the Cursor key . 3 Use [INC]/[DEC] or Data Dial to select the Category . The category names help you to sort the v oices you hav e created. If y ou don’t want to specify the name , select hyphens (--), no assign. 4 Mov e [...]

  • Pagina 81

    81 V oice Mode ■ Wa v e P l a y Switches how the w av e is played back. Ther e are fiv e choices: “FwdLp,” “Fw dLpEx,” “FwdNoLp,” “R evNoLp” or “default.” ❏ Settings: Fw dLp: While a ke y is pressed (held do wn), the wav e playback begins from the Start point, mo ves to the T op point and then repeats continuously fr om the [...]

  • Pagina 82

    82 V oice Mode [F8]: ZONE Sets the zone of each element (the ke yboard and velocity r anges within which the sounds are pla yed). A different zone can be set for each element. ■ Note Limit Lo w Sets the low est note of the zone on the ke yboard, for each element. ❏ Settings: C–2~G8 The low est note you set her e and the value in Limit High (N[...]

  • Pagina 83

    83 V oice Mode [F3]: PITCH The Pitch parameters adjust the pitch of the w av e and configures the tuning system. Ther e are thr ee menus with various par ameters that can be applied to each element. [F6]: P ARAM (P arameters) [F7]: SC ALE [F8]: EG (Env elope Generator) [F6]: P ARAM (Parameters) A djusts each wa ve’s tuning and the PEG settings. A[...]

  • Pagina 84

    84 V oice Mode ■ Micro Tuning Sets the Micro Tuning (tuning system, or temperament) each element will use . Beginning with the standard tuning “ equal temperament,” there ar e 32 tuning systems av ailable . ❏ Settings: Each system is listed below . Type Key Comments Equal temperament — No. 00 The “compromise” tuning used for most of t[...]

  • Pagina 85

    85 V oice Mode ■ Time Scale The Time Scale function determines the speed of change in the PEG according to the pitch pla yed on the ke yboard. When the Time Scale is set to a positive v alue , the low er the note play ed on the ke yboard, the slo wer the change that occurs o ver time . The higher the note play ed on the ke yboard, the faster the [...]

  • Pagina 86

    86 V oice Mode [F4]: FIL T (Filter) The Filter parameters configur e the filter setting which can be applied to each element to change the timbre of the sound. There ar e five menus a vailable . [F4]: SCF (Static Contr ol Filter) [F5]: DCF (Dynamic Contr ol Filter) [F6]: SENS (Sensitivity) [F7]: SC ALE [F8]: EG (Env elope Generator) [F4]: SCF (Stat[...]

  • Pagina 87

    87 V oice Mode ■ High/Lo w Gain V el (High/Lo w Gain V elocity) Sets the velocity sensitivity for signal le vels designated by the High Gain and Lo w Gain. When the High/Low Gain V el is set to a positiv e value , the harder a note is pla yed on the k eyboar d, the more the amount of gain is applied. Negative v alues will hav e the opposite effec[...]

  • Pagina 88

    88 V oice Mode ■ High1/2 Gain Sets the signal lev els for the frequencies passing abov e the High1/2 Freq points. ❏ Settings: –16~0~+16 ■ High1/2 Gain V el (High1/2 Gain V elocity) Sets the velocity sensitivity for signal le vels designated by the High1/2 Gain par ameter . When High1/2 Gain V el is set to a positive v alue , the harder a no[...]

  • Pagina 89

    89 V oice Mode HPF (High P ass Filter) The HPF passes the signals abov e the specified cutoff frequenc y set in the Freq par ameter (below), and cuts the signals below it. ■ Freq (Fr equenc y) Sets the cutoff frequenc y . This determines the cutoff frequenc y of the filter , or the frequenc y below which all other frequencies ar e filtered out. ?[...]

  • Pagina 90

    90 V oice Mode PEQ (P arametric Equalizer) The PEQ increases or decr eases the signal lev els around the fr equency designated in Fr eq (see below) using the Gain parameter . ■ Freq (Fr equenc y) Sets the center frequenc y . The signal levels of the band of frequencies designated her e can be increased or decreased b y the Q setting. ❏ Settings[...]

  • Pagina 91

    91 V oice Mode [F5]: DCF (Dynamic Control Filter) Configures the par ameters for the Dynamic Control Filter . There ar e various kinds of filters that change the timbre of the sound b y passing only specific frequencies thr ough from the harmonic contents (other frequencies ar e filtered out). A differ ent filtration can be applied to each element.[...]

  • Pagina 92

    92 V oice Mode ■ Thru Gain Determines the amount of the signals that does not pass through the filter , or the original dry sound. ❏ Settings: 0~255 The Thru Gain is display ed and effective only when a filter type other than LPF24A, LPF24D, LPF18 and Thru is selected, and the Connect setting (see below) is set to seri (serial). ■ Connect Set[...]

  • Pagina 93

    93 V oice Mode LPF6(Lo w P ass Filter 6): -6dB/oct low pass filter-type digital dynamic filter with no resonance . HPF (High P ass Filter) The HPF filter passes the signals abov e the specified cutoff frequenc y , and cuts the signals below it. BPF (Band P ass Filter) The BPF filter passes the signals around the specified cutoff frequenc y , and cu[...]

  • Pagina 94

    94 V oice Mode ■ F1/2 V el Freq (Filter 1/2 V elocity Frequenc y) Sets the velocity sensitivity for the cutoff fr equency parameter . When F1/2 V el Freq is set to a positiv e value , the harder a note is play ed on the ke yboard, the higher the cutoff frequenc y becomes, and a greater change occurs in the timbr e of the sound. Negative v alues w[...]

  • Pagina 95

    95 V oice Mode [F8]: EG (Filter Envelope Generator) Sets the FEG, which determines how the timbr e of the sound will change ov er time , from when the k ey is pressed, held, then r eleased. The FEG is effective for both DCF1/2, and different settings can be made for each element. When setting the FEG, press [F8] and the follo wing two types of scr [...]

  • Pagina 96

    96 V oice Mode ■ L (Loop) Sets the loop point for the FEG. As seen in the FOLLO WING diagram, this function sets the position to be returned to after r eaching the Decay 2 (loop point). Selecting “off” turns the loop function off. ❏ Settings: off, Hl (Hold), Atck (A ttack), D1 (Decay 1) This parameter is not displa yed in the ENVELOPE scree[...]

  • Pagina 97

    97 V oice Mode ■ Le v el Ke yF ollow Sets the Lev el K eyF ollo w for each element. The Lev el K eyF ollow function determines the output le vel in accordance with the notes pla yed on the k eyboar d. When Lev el K eyF ollo w is applied, the output lev el is increased or decr eased relativ e to the basic pitch, which is designated here as C3. ❏[...]

  • Pagina 98

    98 V oice Mode Setting the Amplitude Scaling Y ou can set the note (pitch) and the offset lev el for each break point (BP1-4), as sho wn in the following ex ample . In this ex ample , E1 has a lev el of –4. This means that the present output le vel is 76, because 80-4 equals 76. B2 has an offset value of +1 0; therefore , the lev el is 80+1 0=90.[...]

  • Pagina 99

    99 V oice Mode ■ Deca y Le vel V el (Deca y Lev el V elocity) Increase or decr ease the Decay Le vel with the velocity . ❏ Settings: –7~0~+7 ■ Attack Mode Selects the Attack Mode (1 or 2) or switches back and forth between modes. ❏ Settings: 1 (Attack Mode 1), 2 (A ttack Mode 2) More information about each mode is pr ovided belo w . ■ R[...]

  • Pagina 100

    100 V oice Mode [F6]: LFO (Low Frequency Oscillator) The LFO parameters set the LFO . The LFO oscillator generates lo w frequenc y signals that allow for modulation to be applied to specific aspects of the voice . Applying an LFO wav e (shape of modulation) to the pitch, filter , or amplitude creates effects such as vibrato, w aw , and tremolo. The[...]

  • Pagina 101

    101 V oice Mode ■ F ade Sets the fade-in effect of the LFO after the designated delay time has passed. As sho wn in the diagram belo w , the larger the value , the longer it takes for the LFO effect to r each the peak in modulation. ❏ Settings: 0~255 This setting can be applied to pitch only . ■ Speed Sets the speed of the LFO wa ve modulatio[...]

  • Pagina 102

    102 V oice Mode ■ AMD (Amplitude Modulation Depth) Determines how gr eatly the LFO will affect the output lev el. Larger v alues widen the range of the volume change . ❏ Settings: 0~127 ■ PMD (Pitch Modulation Depth) Determines how gr eatly the LFO will affect the pitch. Larger v alues widen the range of the change in pitch. Negative v alues [...]

  • Pagina 103

    103 V oice Mode ■ Sync The parameters for LFO2 Sync ar e the same as for LFO1 Sync . F or an explanation, see page 1 00. ■ Dela y The parameters for LFO2 Dela y are the same as for LFO1 Delay . F or an explanation, see page 1 00. ■ F ade The parameters for LFO2 F ade are the same as for LFO1 F ade . F or an explanation, see page 1 0 1. ■ Sp[...]

  • Pagina 104

    104 V oice Mode ■ P ort Mode (P ortamento Mode) Selects the portamento mode . The wa y in which the portamento mov es will differ depending on whether the Mono or P oly parameter is selected in the Common menu. ❏ Settings: fngr (fingered), full When “Mono” is selected in the Common menu: fngr (fingered): P ortamento is applied only when you[...]

  • Pagina 105

    105 V oice Mode ■ Dest Depth (Destination Depth) Sets the depth for the control function selected in Dst P aram. ❏ Settings: –64~0~63 Assigning Controllers to the Contr oller Set Due to the 16 voice contr oller sets, there ar e many possible combinations. F or ex ample , one Src Sw (Source Switch) can contr ol various Destinations P arameter [...]

  • Pagina 106

    106 V oice Mode ■ 3 InsEF1 (Insertion Effect 1) Selects the type of effect for Insertion Effect 1. ❏ Settings: 00 (thru)~24 F or more information about each type of effect, see the Effect Type List in the separate Data List book. ■ 4 InsEF2 (Insertion Effect 2) Selects the type of effect for Insertion Effect 2. ❏ Settings: 00 (thru)~79 F or[...]

  • Pagina 107

    107 V oice Mode [F7]: REV (Reverb) Sets various par ameters for the currently selected R ev erb effect. ❏ Settings: (The number of parameters and v alues av ailable differs depending on the currently selected R everb type . F or more information, see the Effect Type List in the separate Data List book.) [F8]: CHO (Chorus) Sets various par ameters[...]

  • Pagina 108

    108 V oice Mode ■ K e yOn Delay When the VL Element is selected, K eyOn Dela y is inactive and h yphens (---) will display . [F3]: W A VE-EDIT When the VL Element is selected, W av e-Edit is inactive . F or more information about W av e-Edit, see page 150. [F3]: PITCH (Pitch Parameters) [F6]: P ARAM (Parameters) Only the Coarse Tune and Detune pa[...]

  • Pagina 109

    109 V oice Mode [F8]: EG (Pitch Envelope Generator) The following scr een appears when the VL Element is selected in the PEG screen. ■ Initial Le v el Sets the initial pitch of the VL Element when a note is play ed. When the Initial Lev el is set to a positive value , the pitch generated will be higher than the correct pitch. Negativ e values cau[...]

  • Pagina 110

    110 V oice Mode [F8]: DCF (Dynamic Control Filter) ■ R esonance P arameters which let y ou boost specific frequencies around the cutoff fr equency . ❏ Settings: –64~0~+63 ■ Cutoff Freq (Cutoff Fr equenc y) Sets the cutoff frequenc y for the filter . ❏ Settings: –64~0~+63 ■ Freq EG Depth (Fr equenc y EG Depth) Sets the depth of the cha[...]

  • Pagina 111

    111 V oice Mode ■ Attack Time Sets the amount of time it takes to r each the peak in volume fr om when a note is play ed. When Attack Time is set to a positive v alue , the peak is reached more slo wly . Negative values cause the peak to be reached mor e quickly . ❏ Settings: – 64~0~+63 ■ Deca y Time Sets the amount of time it takes to r ea[...]

  • Pagina 112

    112 V oice Mode Normal V oice (AN Element) Explanations below co ver only the differ ences between the AN Element and the A WM Elements. The remaining functions and par ameters are the same as for the A WM Elements. F or explanations, see the rele vant sections in this Owner’s Manual. [F1]: COM (Common) [F6]: P ARAM (Parameters) When an AN Elemen[...]

  • Pagina 113

    113 V oice Mode ■ AN Priority Determines the priority for notes play ed as an AN Element. When chords or se ver al notes are pla yed at the same time , you can select which note will sound, as follows: last (the note that w as play ed last), top (the highest note), bottom (the low est note). ❏ Settings: last, top, btm (bottom) [F2]: OSC (Oscill[...]

  • Pagina 114

    114 V oice Mode Sync Synchronizing the master and sla ve oscillator in VCO1 will increase the w av e harmonics and create a more comple x sound. The Sync is automatically set to “on” when an algorithm other than FM is selected. The FM algorithm does not contain the master and slav e oscillators but functions just as one VCO . FM (Frequenc y Mod[...]

  • Pagina 115

    115 V oice Mode ■ VCO1/2 PitchScale Sets the Pitch Scale for each VCO1/2 oscillator . The Pitch Scale function corrects the pitch change of VCO1/2 in accordance with the notes pla yed on the ke yboard. When VCO1/2 Pitch Scale is applied, the pitch change is increased or decr eased relativ e to the specific pitch, which is designated here as MIDI [...]

  • Pagina 116

    116 V oice Mode ■ VCO1/2 PulseWidth A djusts the width of each VCO1/2 pulse wa ve . When the pulse is set to a value of 64, the pulse wa ve is equally balanced, gener ating only odd- numbered harmonics. When the v alue of 64 is increased or decr eased, the more the pulse width changes, the fatter the sound becomes, caused by the increase in harmo[...]

  • Pagina 117

    117 V oice Mode ■ Bank In the COM P ARAM screen (e xplained abov e), when the V oice Type , AN (P oly)+A WM or AN+FDSP is selected, the first Element wa ve is alwa ys set as an AN Element. When the Analog Lay er is selected, the first and second Elements are alwa ys set as an AN Element. The remaining thr ee or two Elements can be used as A WM El[...]

  • Pagina 118

    118 V oice Mode ■ PEG Deca y Time Sets the PEG Decay Time . When set to a positive value , this setting determines the amount of time for the sound to reach its basic pitch fr om the PEG Depth lev el. When a negative v alue is set, this setting determines the amount of time starting from the basic pitch to the set PEG Depth lev el. ❏ Settings: [...]

  • Pagina 119

    119 V oice Mode [F8]: EG (Filter Envelope Generator) Sets the FEG for the AN Element. Y ou can contr ol the change in the timbre of the sound o ver time , from when the ke y is play ed until it is released. This is effective for VCF 1/2 filters. ■ Time K.F ollo w (Time K e yF ollo w) Sets the Time K ey F ollow for the AN Element. This Time K ey F[...]

  • Pagina 120

    120 V oice Mode ■ VCO2 Le v el Sets the signal lev el of the wa ve sent fr om VCO2 to the mixer . When you do not want to apply the VCO2 signal, set the lev el to “0.” ❏ Settings: 0~127 ■ Noise Le v el Sets the lev el of the signal sent from the Noise unit to the mixer . When you don’t want to apply the Noise signal, set the lev el to ?[...]

  • Pagina 121

    121 V oice Mode ■ R elease Time This sets the amount of time it takes for the signal to reach “0,” after r eleasing the ke y . ❏ Settings: 0~127 [F6]: LFO (Low Frequency Oscillator) When an AN Element is selected, there is one type of menu related to LFO settings a vailable . [F8]: LFO (Low Fr equency Oscillator) [F8]: LFO (Low Frequency Os[...]

  • Pagina 122

    122 V oice Mode Square Square Square180 Squ (Square) Wave Triangle Triangle Triangle Triangle180 Triangle180 Tri (Triangle) Wave s/h s/h s/h (Sample & Hold) W a v e s/h2 s/h2 Saw down Saw down Saw up Saw up Sa w (Sa wtooth) W av e Voice/E.qx 5/21/98 11:31 AM Page 122[...]

  • Pagina 123

    123 V oice Mode ■ LFO1 Dela y Sets the delay of the time fr om when the ke yboard is play ed to when the LFO modulation begins. The larger the v alue , the longer the delay time . F or more information, see the Delay concept gr aph, page 1 00. ❏ Settings: 0~127 ■ LFO1 Speed Sets the speed of the LFO1 wa ve . The higher the value , the faster [...]

  • Pagina 124

    124 V oice Mode ■ ElmSw (Element Switch) This switch sets the FDSP unit for each A WM element as active , “on” or inactive , “off.” ❏ Settings: on or off for each element, 1~4 (for AN+FDSP voice type , element 2~4) ■ Type Selects the FDSP type that will be used. Beginning with guitar pickup simulators, there ar e a variety of FDSP typ[...]

  • Pagina 125

    125 V oice Mode ■ BP High (Break P oint High) Sets the Break P oints, which affect the parameters P osition and Out Lev el in accordance with the pitch change , in the note range abo ve C3. V alues can be set in semitones from C3, which is r egarded as the v alue of 0. ❏ Settings: 0 (=C3)~+48 (=C7) ■ P osition Sets the gap between the tine po[...]

  • Pagina 126

    126 V oice Mode ■ HPF K.Flw (High P ass Filter K e yF ollo w) Sets the K eyF ollow for the High P ass Filter cutoff frequenc y . The High P ass Filter K eyF ollow function controls the change in the cutoff fr equency b y the notes play ed on the ke yboard. When set to a positiv e value , the higher the note played on the k eyboar d, the higher th[...]

  • Pagina 127

    127 V oice Mode ■ Pickup Type Sets the type of pickup. There ar e two types, single (single coil), and humback. ❏ Settings: single: Produces the pr ojective sounds in the high r egister , one of the characteristics of a single coil pickup. humback: Produces the mello w and warm sounds unique to a hum backing pickup. ■ Coarse Sets the basic pi[...]

  • Pagina 128

    128 V oice Mode ■ Output Sets the pickup output lev el. ❏ Settings: –48~0~+48 ■ Output KFlw (Output K e yF ollo w) Sets the K eyF ollow for the Output. The Output K eyF ollow function contr ols the pickup output level in accordance with the notes pla yed on the k eyboar d. When set to a positive v alue , the higher the note play ed on the k[...]

  • Pagina 129

    129 V oice Mode ■ Freq (Fr equenc y) Sets the central fr equency for the Sample & Hold LFO filter modulation. ❏ Settings: 0~127 ■ Freq K.Flw(Fr equenc y Ke yF ollow) Sets the K eyF ollow for the filter modulation centr al frequenc y . This K eyF ollo w function controls the change of the central fr equency in accor dance with the notes pl[...]

  • Pagina 130

    130 V oice Mode ■ Dry Le v el Sets the output lev el for the original input signal. A setting of “0” produces no output. Settings with the negative v alues re verse the phase of the w aveform. ❏ Settings: –64~0~+63 ■ Pa n The same as the one in the EP Pickup. See page 126 for information. 04: PWM (Pulse Width Modulation) PWM is a sort o[...]

  • Pagina 131

    131 V oice Mode ■ LFO Depth (Lo w Frequenc y Oscillator Depth) Sets the depth of the LFO wa ve for the pulse width modulation. When set to “0,” only the EG functions. When set to “32,” the LFO wa ve r anges from “0” to the extent of the EG amplitude . When set to “64,” the absolute values of LFO w av e range betw een the positive [...]

  • Pagina 132

    132 V oice Mode ■ Pitch Coarse A djusts the length of the delay in semitones. A setting of “0” produces the dela y length corresponding to the pitch of C3 = 26 1.63Hz. In general this should be adjusted to the basic pitch of the input signal. ❏ Settings: –64~0 (C3)~+63 ■ Pitch Fine A djusts the length of the delay in incr ements of cent[...]

  • Pagina 133

    133 V oice Mode ■ W et Le v el Sets the output lev el for the signal that is affected by the flanger . Y ou can adjust the FDSP (Flange) balance by combining this par ameter and the Dry Lev el below . ❏ Settings: –64~0~+63 ■ Dry Le v el Sets the output lev el for the original input signal. ❏ Settings: –64~0~+63 ■ Pa n The same as the [...]

  • Pagina 134

    134 V oice Mode ■ K e yF ollo w Sets the K eyF ollow for the peak fr equency change . This K eyF ollow function contr ols the first peak frequenc y in accordance with the notes pla yed on the ke yboard. When set to “+32,” the K eyF ollow functions at 1 00% and the peak frequenc y mov es in proportion to the pitch pla yed on the k eyboar d. Wh[...]

  • Pagina 135

    135 V oice Mode 0 7: Self FM Self FM lets you add e xtra richer harmonics to the sounds. The mechanism how the Self FM type is formed is as follows: first, input signals ar e sent to the delay unit. Ne xt, the phases of each signal sent from the delay unit ar e modulated (phase/frequenc y) by the input signals themselves, to cause the w av es disto[...]

  • Pagina 136

    136 V oice Mode ■ LPF K.Flw (Lo w P ass Filter K e yF ollo w) Sets the K eyF ollow for the Lo w P ass Filter cutoff frequenc y . The Low P ass Filter K eyF ollow function controls the cutoff fr equency in accor dance with the notes play ed on the ke yboard. When set to a positiv e value , the higher the note played on the k eyboar d, the higher t[...]

  • Pagina 137

    137 V oice Mode ■ Driv e Sets the depth of the modulation. ❏ Settings: 0~127 ■ Driv e K.Flw (Driv e Ke yF ollow) Sets the K eyF ollow for the Driv e . The Drive K eyF ollow function contr ols the depth of the modulation in accordance with the notes pla yed on the ke yboard. When set to a positiv e value , the higher the note play ed on the ke[...]

  • Pagina 138

    138 V oice Mode ■ W et Gain Sets the maximum output lev el for the modulated signal. ❏ Settings: 0~127 ■ W et V el (W et Le v el V elocity) Sets the velocity sensitivity for the W et Le vel. This lets you contr ol the output lev el of the modulated signal by the str ength at which you pla y the ke yboard. ❏ Settings: –64~0~+63 ■ W et Le[...]

  • Pagina 139

    139 V oice Mode ■ PEG Depth (Pitch Env elope Generator Depth) Sets the PEG depth that affects the modulation wa ve’s pitch. ❏ Settings: –64~0~+63 ■ PEG DepthV el (Pitch Env elope Generator Depth V elocity) Sets the velocity sensitivity for the PEG depth. The PEG depth can be controlled b y the velocity at which the note play ed on the ke [...]

  • Pagina 140

    140 V oice Mode ■ Pa n The same as the one in the EP Pickup. See page 126 for information. 1 0: Seismic The Seismic , as its name implies, makes the sounds roar . The input signal is sent to the time-variant low- boost filter , then passed through the o ver drive . Since the low-boost amount can be contr olled by the EG, Seismic will not only emp[...]

  • Pagina 141

    141 V oice Mode ■ Ov erdriv e Sets the amount of the ov er drive . ❏ Settings: 0~127 ■ HPF (High P ass Filter) Sets the cutoff frequenc y which cuts the low er range of the output signals. ❏ Settings: 0~127 ■ HPF K.Flw (High P ass Filter K e yF ollo w) Sets the K eyF ollow for the High P ass Filter cutoff frequenc y . The High P ass Filte[...]

  • Pagina 142

    142 V oice Mode [F1]: COM (Common) [F6]: P ARAM (Parameters) When Drum is selected for V oice Type in the P ARAM menu, a maximum of 128 A WM Elements can be used to create drum v oices (i.e ., drum kits). When Drum is selected for V oice Type , the panel ELEMENT SELECT ke ys 1-4 (EX5/7) for normal voices become inactive . F or more information abou[...]

  • Pagina 143

    143 V oice Mode 3 (When setting the la y ers more than one f or a ke y) Select a la y er . When many la yers ha ve been assigned to the currently selected k ey , move the cursor to La yer , select the lay er to which you w ant to assign an element. These steps are not necessary when y ou want to assign an element to the currently selected k ey . 4 [...]

  • Pagina 144

    144 V oice Mode ■ Sample Bank Selects the desired sample bank. A differ ent bank can be selected for each element. ❏ Settings: PRE (Preset), RAM (DRAM), FLS (Flash Memory) FLS is effective only when an optional EXFLM1 is mounted onto the EX5/5R/7. ■ Sample Number Selects the desired sample number fr om the sample bank. The category and sample[...]

  • Pagina 145

    145 V oice Mode ■ Sample Pla y Sets the wa y in which the sample will be play ed. ❏ Settings: FwdLp, Fw dLpEx, FwdNoLp, R evNoLp, default F or more information about each setting, see page 8 1. ■ R ecv Note Off (R eceive Note Off) Sets whether or not MIDI Note Off messages for each element will be receiv ed or ignored. ❏ Settings: receiv e [...]

  • Pagina 146

    146 V oice Mode ■ Out (Output Select) Selects the output for each element. These settings let you send each element to a differ ent output. ❏ Settings: L&R (OUTPUT L&R), ind1 (INDIVIDU AL OUTPUT1), ind2, ind3, ind4, ind5, ind6, i1&2 (INDIVIDU AL OUTPUT1&2), i3&4, i5&6 F or example , when “i1&2” is selected, the L[...]

  • Pagina 147

    147 V oice Mode [F4]: FIL T (Filter) There ar e four types of menus related to filters when editing a Drum V oice . The parameters and settings are the same as those for A WM Element. F or information, see page 86. [F4]: SCF (Static Control Filter) [F5]: DCF (Dynamic Control Filter) [F6]: SENS (Sensitivity) [F8]: EG (Envelope Gener ator) [F5]: AMP [...]

  • Pagina 148

    148 V oice Mode [F8]: EFCT (Effects) Sets the effects for the drum elements. The signals from the maximum of 128 drum elements can be connected either to Insertion Effect 1 or 2, then sent to the R ev erb/Chorus unit. “InsR ev” and “InsCho” parameters added to the Type scr een allow y ou to emphasize the effect for specific drum elements. T[...]

  • Pagina 149

    149 V oice Mode 5 Press [ENTER]. The follo wing pop-up menu will appear , prompting confirmation of the oper ation. 6 Press [YES] to e xecute the job . “Completed!” will momentarily appear in the screen indicating that the job was e xecuted and the pr evious scr een will be display ed. Press [NO] to cancel the job . “Executing...” will appe[...]

  • Pagina 150

    150 V oice Mode W ave Edit Mode When you select a DRAM (RAM) bank and A WM wa ve number (000 1~1 024) from the Bank and Number in the W A VE displa y of the OSC menu in the V oice Edit mode , [F3] (W A VE-EDIT) sub menu is added to the screen. Press [F3] to enter the W a ve Edit mode . In the W av e Edit mode , you can cr eate wa ves that mak e up [...]

  • Pagina 151

    Basic Steps for W ave Edit (Creating a new wave scratch) 1 In the W A VE displa y , select the wa ve number to edit. Select the DRAM (RAM) bank and a wa ve number (Int-W av e) from the bank. [F3] (W A VE-EDIT) will be added. 2 Press [F3] (W A VE-EDIT) to enter the W av e Edit mode . [F3] (ADD) and [F4] (DEL) will be added. 3 Press either [F6] (SMPL[...]

  • Pagina 152

    152 V oice Mode [F5]: NAME Lets you giv e a name to the wa ve with up to eight characters. Y ou can also put a category name to which the current w av e belongs by mo ving the cursor to the left of the wa ve name and using the [INC]/[DEC] or the Data Dial to select a two-letter category name . The method for naming a wa ve and its category is the s[...]

  • Pagina 153

    [F7]: MIX Sets the mix (output), pan, and other settings related to pitch for each sample which make up a w av e . Settings can be made for each lay er . The Lay er and Sample Bank/Number parameters her e are the same as those in the SMPL display . F or more information on these parameters, see page 152. The Zone Graphical Displa y to the left of t[...]

  • Pagina 154

    154 V oice Mode Zone Graphical Displa y On the left side of this screen, the zone (k eyboar d and velocity r ange at which sound will be produced) is display ed. The note range is indicated b y the horizontal axis, while the velocity note r ange is indicated by the v ertical axis. As each parameter value is adjusted, the shape of the black bo x, wh[...]

  • Pagina 155

    5 Press [YES] to e xecute the job . “Completed!” will momentarily appear in the screen indicating that the job was e xecuted and the pr evious scr een will be display ed. Press [NO] to cancel the job . “Executing...” will appear when the W ave Job tak es some time to ex ecute . T ake note that if the po wer is turned off while “Executing.[...]

  • Pagina 156

    Perfor mance Mode 156 Per formance Mode 2 Edit/Compare When the currently selected P erformance is being edited (see page 159), an “ ” (Edit) mark is display ed. When comparing sounds (page 159), a “ ” (Compare) mark is displa yed. 3 P erformance number The selected P erformance number (00 1~128) and the Bank (A~H)/Progr am (1~16) are displ[...]

  • Pagina 157

    Perfor mance Mode 157 4 P erformance Category/name ■ P erformance Category A two letter abbr eviation for the sound Category is located to the left of the P erformance name . This abbre viation lets you see at-a-glance the type of v oice selected. F or more information about categories, see page 76. ■ P erformance name A P erformance name with [...]

  • Pagina 158

    158 Perfor mance Mode Per for mance Edit Mode F ollowing ar e explanations of the par ameters related to P erformance Edit mode . There are par ameters whose settings affect all the parts and parameters which affect each individual part. These settings can be stored in each P erformance . Press [EDIT] k ey on the panel while in P erformance mode to[...]

  • Pagina 159

    Perfor mance Mode 159 About the E (Edit) mark Whenev er any setting is being made or an operational change is taking place , the “ ”(Edit) mark appears in the upper left corner of the screen, next to the part number . This lets y ou confirm that the currently selected P erformance is being edited and has not yet been stor ed. The edited setting[...]

  • Pagina 160

    Perfor mance Mode 160 ■ T otal V olume Sets the ov erall v olume for the performance . The volume for each part will be e xplained later (see page 164). ❏ Settings: 0~127 ■ Kbd/TG Mode (K e yboard/T one Generator Mode) Configures ho w the tone generator is connected (the signal flow) when in P erformance mode . Select M.KBD (Master K eyboar d[...]

  • Pagina 161

    Perfor mance Mode 161 ■ Arp Sw (Arpeggio Switch) Turns the Arpeggiator on and off. ❏ Settings: off, on The ARPEGGIO ke y on the front panel also serv es the same function. How ev er , to actually activate the function, in the L YR (Lay er) screen of each part, set the Lay er Sw (Lay er Switch) and the Arpeggio Switch to “on” (see page 166).[...]

  • Pagina 162

    Perfor mance Mode 162 ■ 2 Cho Type (Chorus Type) Selects the type of chorus for the Chorus unit. ❏ Settings: 00 (off)~17 F or information about each type of chorus, see the Effect Type List in the separate Data List book. ■ 3 Cho → R e v (Chorus → R e v erb) Sets the send lev el of the signal output from the Chorus unit, and then sent to [...]

  • Pagina 163

    Perfor mance Mode 163 [F7]: CTRL (Controller) These settings are r elated to the Controllers. Beginning with the [PITCH] wheel, the settings that are common to all parts are arr anged in a chart-type screen and can be set within the chart. When the CTRL menu is selected with the [F7] ke y , the following menus are display ed. The [F6], [F7] and [F8[...]

  • Pagina 164

    Perfor mance Mode 164 [F2]: P AR T Lets you edit an y one of the 16 parts that make up a performance . The parameters that can be set ar e the same as those explained for the ML T (multi) scr een. [F4]: MIX [F5]: L YR (Lay er) [F6]: SOUND (Sound) [F7]: CTRL (Contr oller) [F8]: PRE (Pr eset) [F4]: MIX These parameters ar e mainly related to output s[...]

  • Pagina 165

    Perfor mance Mode 165 ■ MIDI P an/V ol (MIDI P an/V olume) Sets the MIDI P an/V olume to “on” or “off” when changing to another performance . P an and V olume are sent to MIDI [OUT] when set to “on,” and ar e not sent when set to “off.” ❏ Settings: on, off ■ R e v Send (R e v erb Send) Sets each part’s send lev el of the sig[...]

  • Pagina 166

    Perfor mance Mode 166 ■ 4 ArpeggioSw (Arpeggio Switch) Determines whether the currently selected part will be arpeggiated, or not. ❏ Settings: on, off ■ 5 La y er Sw (Lay er Switch) Sets the Lay er SW to “on” or “off.” When set to “on” you can pla y two parts in a la yer . ❏ Settings: on, off When the parts’ Lay er Switches ar[...]

  • Pagina 167

    Perfor mance Mode 167 wide: This curve decr eases the volume le vel with a light touch playing and incr eases the volume le vel with a heavy touch playing. This lets y ou produce a wider dynamic range . fix: This sets the velocity to a fix ed value , and the tone generator will pr oduce sound at that value , regar dless of the strength at which the[...]

  • Pagina 168

    Perfor mance Mode 168 ■ Deca y Time Sets the amount of time it takes to r each the lev el set in the Decay Time , from the peak lev el. When Decay Time is set to a positive v alue , change occurs more slowly . Negative v alues cause the change to occur more quickly . ❏ Settings: –64~0~+63 The Decay Time ar e set for each voice in V oice Edit [...]

  • Pagina 169

    Perfor mance Mode 169 P ort (P ortamento) Settings related to the P ortamento effect of each part. The following thr ee parameters ar e av ailable . ■ P ort Sw (P ortamento Switch) Turns the portamento”on” and “off.” P ortamento creates a smooth glide in pitch fr om one note to the next. ❏ Settings: off, on ■ P ort Time (P ortamento T[...]

  • Pagina 170

    Perfor mance Mode 170 [F8]: PRE (Preset) Settings related to the pr eset values and MIDI matters applied to the tone generator for each part. ■ P art ■ Bank (V oice Bank) ■ Number These parameters ar e the same as those explained in the MIX screen. See page 164. Bank/PC:MD (Bank/Progr am Change: MIDI) Sets the progr am change and bank select [...]

  • Pagina 171

    171 Perfor mance Mode Knob ■ Knob T o TG (Knob T o T one Generator) When making bank/progr am changes, this sets whether or not the preset v alues for Knobs 1-6 are sent to the tone generator . When set to “on” the messages are sent, and when set to “off” the y are not sent. ❏ Settings: off, on ■ Knob T o MIDI When making bank/progr a[...]

  • Pagina 172

    Perfor mance Mode 172 Lyr 1:Pf 2:Pf 3:Pf 14:Pf 15:Pf 16:Pf Bank P1 P1 P1 P1 P1 P1 Num ber 001 001 001 001 001 001 Volume 1 00 1 00 1 00 1 00 10 0 10 0 10 0 P a n cnt cnt cnt cnt cnt cnt cnt Rev Send 40 40 40 40 40 40 40 Cho Send 0 0 0 0 0 0 0 InsEF Sw off off off off off off Out Sel L& R L &R L&R L& R L&R L& R Detune +0 +0 +[...]

  • Pagina 173

    Perfor mance Mode 173 5 Press [ENTER]. The follo wing pop-up menu will appear , prompting confirmation of the oper ation. 6 Press [YES] to e xecute the job . “Completed!” will momentarily appear in the screen indicating that the job was e xecuted and the pr evious scr een will be display ed. Press [NO] to cancel the job . “Executing...” wil[...]

  • Pagina 174

    174 ■ 3 Types of Source Data Selects the type of data that will be copied. It is possible to designate common data that affects all of the parts, and specific data for specified parts. When Common (All parts) is selected for the Sour ce P art: ALL (All performance data), P ARAM (P arameter settings), ARP (Arpeggio settings), EFCT (Effect settings[...]

  • Pagina 175

    175 Sample Mode Sample Mode ■ Sample Bank Sets the bank that contains the sample you w ant to play . When “stereo” is selected, y ou can set a different sample bank for the L (left channel) and the R (right channel). Although “FLASH” can be selected, the selection is not effective unless y ou install the Flash Memory Board EXFLM1 to y our[...]

  • Pagina 176

    176 Sample Mode ■ Source Selects the recor ding source . When sampling, for ex ample , with a microphone connected to the A/D INPUT jack(s), select “ A/D” (Analog/Digital). When “ A/D” is selected, the input lev el bars for each channel will be display ed according to the selected recor d mode . If you plan to r e-sample a sample from int[...]

  • Pagina 177

    177 Sample Mode 7 Check the input lev el of the microphone or audio device with the input le vel bar(s). F or setting the destination sample bank/number , (ev en when FLS is selected for the sample bank in the Sample Play mode) an empty DRAM sample number is automatically selected. Therefor e it is not necessary to select a sample number . 8 Press [...]

  • Pagina 178

    178 Sample Mode Steps for Sampling 2 (Re-sampling from the internal tone generator/memor y) Y ou can r e-sample a pre viously recor ded sample or a preset w av e , as well as a song/pattern phr ase . When re-sampling the pr eviously r ecorded sample , you must first edit it in the Sample Edit mode , and use it as an element/wa ve for an internal v [...]

  • Pagina 179

    179 Sample Mode Sample Edit Mode In the Sample Edit mode , you can edit samples recor ded in the Sample R ecord mode to put them into the final form as you lik e . Press [EDIT] k ey on the panel while in Sample mode to enter Sample Edit mode . Y ou cannot enter Sample Edit mode , if the targeted sample number (in RAM bank) contains no data. When yo[...]

  • Pagina 180

    Sample Mode 180 Fw dNoLp: Each time a ke y is play ed, the sample will play back one time from the Start point to the End point. R evNoLp: Each time a ke y is play ed, the sample will play back in re verse one time , from the End point to the Start point. About the Unit of the Sample Pla yback P arameters If you change the follo wing sample playbac[...]

  • Pagina 181

    Sample Mode 181 ■ Fraction Finely adjusts the length of the loop. F or ex ample , when the loop is set to 1 00, and Loop Fraction is set to 1, the loop becomes 1 00 points and 1/64 point in length. ❏ Settings: 0~63 ■ Loop End Sets the End point of the loop playback within the range of the entir e sample . As seen in the next diagram, the End [...]

  • Pagina 182

    Sample Mode 182 [F8]: NAME Lets you giv e a name to the sample with up to eight characters. The method for naming an sample and its category is the same as that for a V oice . F or more information, see page 79. When edited as a stereo data, only the first fiv e letters will be effective (e . g. ***** L 0 1). F3 F3 F3 F3 Sample Job Mode These jobs [...]

  • Pagina 183

    Sample Mode 183 4 Press [ENTER]. The follo wing pop-up menu will appear , prompting confirmation of the oper ation. 5 Press [YES] to e xecute the job . “Completed!” will momentarily appear in the screen indicating that the job was e xecuted and the pr evious scr een will be display ed. Press [NO] to cancel the job . “Executing...” will appe[...]

  • Pagina 184

    Sample Mode 184 ■ Src1 Sample (Sour ce 1 Sample Number) Sets the source number of sample 1. ❏ Settings: 000 1~1024 ■ Src2 Sample (Sour ce 2 Sample Number) Sets the source number of sample 2 that will be appended. ❏ Settings: 000 1~1024 ■ Dst Sample (Destination Sample Number) Set the destination number of the sample that will be copied to[...]

  • Pagina 185

    185 Song Mode Song Mode ■ R emaining Memory This bar graph indicates the amount of memory av ailable for recor ding, or the remaining memory of the internal sequencer . This is common for all the internal sequencer functions, Song, P attern and Arpeggio. ■ Measure/SONG (Song Name) The song name and the current measur e number will be display ed[...]

  • Pagina 186

    186 Song Mode When the cursor is on the Mute or the FxThru line , you can directly select a tr ack by pr essing corresponding TRA CK [1~16] key on the panel (EX5/7 only). Y ou can directly set the Mute or FxThru to “on” or “off” b y holding the [F1] PTN ke y and pressing the tar geted TRA CK [1~8] key as far as the cursor is on the Mute or [...]

  • Pagina 187

    187 Song Mode Song Control Song playback is contr olled with the sequencer ke ys. [TOP]: R eturns the song to the first measure . [REW] (R ewind): R ewinds thr ough the song measure numbers. [FWD] (F orwar d): F ast F orwar ds through song measur e numbers. [REC] (R ecording): Engages the Song R ecord mode . [STOP]: Stops playback. [PLA Y]: Begins [...]

  • Pagina 188

    188 Song Mode ■ Tr (Track Number) Indicates the currently selected tr ack number (1~16). Select the track that will be affected b y the Play Effects. ❏ Settings: Tr1~16 TRA CK [1~16] keys on the panel can also be used to select a track number (EX5/7 only). When ALL is selected with [F5], whichev er track y ou select here , the Play Effects sett[...]

  • Pagina 189

    189 Song Mode ■ Clk (Clock Shift) The Clock Shift function mov es (shifts) the playback timing forwar ds or backwar ds in clock units. One clock unit length is equal to 1/480th of a quarter note . When set to a positive v alue , the playback timing mov es backwar ds. When set to a negative value , the playback timing mov es forwar ds. F or ex amp[...]

  • Pagina 190

    190 Song Mode ■ Gat (Gate Time) Sets the Gate Time R ate value . Multiplying the gate time of the original data by the gate time v alue set here r esults in the actual gate time value for playback. When set to 1 00%, there is no change from the original gate time v alue . When set to a value lar ger than 1 00%, the gate time becomes longer . When[...]

  • Pagina 191

    191 Song Mode ■ Tr (Track Number) Indicates the currently selected tr ack number (1~16). Select the track y ou want to edit the gr oov e template . ❏ Settings: Tr1~16 TRA CK [1~16] keys on the panel can also be used to select a track number (EX5/7 only). ■ Type The current template type for each tr ack is display ed here . The contents for ea[...]

  • Pagina 192

    192 Song Mode [F6]: COPY Lets you cop y the currently selected Pr eset groo ve template to a User groo ve template . A specific Preset gr oov e template can be used as the basis for creating a User gr oov e template . 1 Mov e the cursor to the Type parameter , and select the Preset gr oov e template that will be copied. 2 Press [F6] (COPY) to e xec[...]

  • Pagina 193

    193 Song Mode Song Record Mode In Song R ecord mode ther e are tw o methods av ailable for recor ding songs, real time r ecording and step recor ding. There ar e also various functions r elated to recor ding songs. F or organizing y our songs after they hav e been recor ded, they can be stor ed to floppy disk so that you can mak e use of them whene[...]

  • Pagina 194

    194 Song Mode [F1]: SONG These are v arious settings related to song r ecording, such as selecting a track for r ecording, and setting the time signature and tempo. In addition to those settings, there ar e Mute on/off, Play Effect on/off and Loop playback for each of the pla yback tracks (tr acks 1~16, Pt track, Fx tr ack). Many of the par ameters[...]

  • Pagina 195

    195 Song Mode F or P attern Pla y Effects (PFX) Track ■ Ptn Tr(P attern Track) Selects one of the tracks 1-8 (in a P attern) to which the P attern Play Effects will be applied and r ecorded. ❏ Settings: Tr1~8, All F or information on recording pattern Pla y Effects track, see page 197. [F2]: PFX (Settings related to Play Effects) These function[...]

  • Pagina 196

    196 Song Mode Real Time Recording: T r1~T r16 R eal Time recor ding is just like a multi-tr ack recor der where y ou recor d the performance as it is. There ar e three types of r ecording methods, Ov er Dubbing (recor ding ov er original data but not erasing it), R eplace (erasing and r eplacing the original data), Punch In (recor d for a designate[...]

  • Pagina 197

    197 Song Mode 8 Change the pattern numbers you w ant to use and recor d them. While recor ding, without moving the cursor from the Ptn No par ameter , use Data Dial, [INC]/[DEC], and the numeric ke ypad to set the pattern numbers. The patterns are r ecorded in measur e units. When “off” is selected for a measure , a pattern will not be recor de[...]

  • Pagina 198

    198 Song Mode Real Time Recording: T empo The T empo real time r ecording function r ecords changes in the tempo onto the song T empo Track. Y ou can change the tempo in the middle of the song. There are the follo wing two types of r ecording modes av ailable: R eplace , and Punch In. Multi mode and Over Dubbing cannot be used. 1 When in Song Play [...]

  • Pagina 199

    199 Song Mode ■ Time Signature Displays the time signatur e of the currently selected song that is being recor ded. The display ed time signature cannot be changed. It is necessary to select the time signature for r ecording befor e entering the Step recor ding. ■ Note Length Sets the length of the note that will be input. After selecting Note [...]

  • Pagina 200

    200 Song Mode K e yboard Illustr ation Shows the curr ently input note(s) at the present ↓ cursor position. If you mo ve the ↓ cursor to the location where the note has been input (the location where the “ ● ” mark is on the beat gr aph), the input note(s) will be indicated on the ke y(s) on the ke yboard illustr ation. Y ou can use the [[...]

  • Pagina 201

    201 Song Mode Inputting Staccato and Slurs Mov e the cursor to the Gate Time parameter , after selecting Stac (Staccato) or Slur , play a note on the ke yboard to input that note . The note is input with the selected gate time . Usually this will be set to Norm (Normal). Inputting R ests After setting the note length with the numeric ke ypad, press[...]

  • Pagina 202

    202 Song Mode Insert T o insert an event, first designate the insert location and select the ev ent then press [ENTER]. Change T o change the location of an event, designate the location and press [ENTER]. Delete T o delete an event, mo ve the cursor to an e vent and pr ess [F8] (Delete). F or more information on each ev ent, see below . Undo/R edo[...]

  • Pagina 203

    203 Song Mode ■ C A T (Channel After T ouch) A djusts the Channel After T ouch value . After T ouch is applied to one channel (track). ❏ Settings: 1 V alue: 0~127 ■ P A T (P olyphonic After T ouch) Edits the P olyphonic After T ouch data (note and its value). After T ouch is applied to each note individually . ❏ Settings: 1 Note: C–2~G8 2[...]

  • Pagina 204

    204 Song Mode Inserting Ev ents Y ou can also insert ne w ev ent data that is not included in the performance data. 1 When in the Song Play mode , press [EDIT] to enter the Song Edit mode . 2 Press [F1] (SEQ) to displa y the Sequence Track Event List. 3 Press Tr ack [1~16] to select a track number to edit. The Event List of the selected tr ack will[...]

  • Pagina 205

    205 Song Mode [F2]: PFX (Pattern Play Ef fects T rack) When editing the P attern Play Effects Tr ack, you can insert new Pla y Effects control data for each pattern track (1~8), as w ell as change the location and value of the existing e vent data. Pr ess [F2] (PFX) to display the P attern Play Effects Tr ack Event List. [F5]INS (Insert) and [F6] C[...]

  • Pagina 206

    206 Song Mode [F4]: TEMPO (T empo T rack) When editing the T empo Track, y ou can insert tempo data (tempo changes) as well as change the location and value of the curr ent tempo data. Press [F4] (TEMPO) to display the T empo Track Event List. [F5] INS (Insert) and [F6] CHNG (Change) functions are added to the menu. Also [F8] DEL (Delete) is added [...]

  • Pagina 207

    207 Song Mode Press [JOB] k ey on the panel while in Song mode to enter Song Job mode . When you enter the Song Job mode , the following menu will be displa yed. Ther e are 22 types of jobs in Song Job mode . The jobs are divided into three gr oups JOB1~3. Press [F2] (JOB1), [F3] (JOB2) or [F4] (JOB3) to select a menu. The Undo/R edo function is as[...]

  • Pagina 208

    208 Song Mode 2. Copy T rack This job copies all data from a specified tr ack onto another . The song’s Play Effects data and other settings are copied at the same time . This operation ov erwrites any data alr eady existing on the destination tr ack. ■ Src Tr ack (Source Tr ack) Sets the source tr ack that will be copied. ❏ Settings: 1~16 ?[...]

  • Pagina 209

    209 Song Mode [F3]: JOB2 Press [F3] (JOB2) and JOB2 menu will be displa yed. There ar e eight jobs that are e xecuted in measur e units. 1. Copy Measure (Copies data in the designated r ange .) 2. Erase Measure (Er ases data in the designated range .) 3. Create Measure (Inserts empty measur es in all tracks.) 4. Delete Measure (Deletes specified me[...]

  • Pagina 210

    210 Song Mode ■ Measure Sets the location (the beginning measure for insertion) where empty measur es will be inserted. ❏ Settings: 00 1~999 ■ Size Sets the number of empty measures that will be inserted. ❏ Settings: 0 1~99 ■ TIME Sets the time signature for the empty measur es. ❏ Settings: 1/4~8/4, 1/8~16/8, 1/16~16/16 Since you can fr[...]

  • Pagina 211

    211 Song Mode ■ Track Select the track that will be e xtracted fr om (Extract source) and the tr ack that will be copied to (Extract destination). ❏ Settings: Extract Sour ce: 1~16 Extract Destination: 1~16, off (e xtracted data is deleted) ■ Measure Sets the measure r ange (beginning measure to the end measure) wher e Extract is e xecuted. ?[...]

  • Pagina 212

    212 Song Mode [F4]: JOB3 Press [F4] (JOB3) and JOB3 menu will be displa yed. There ar e eight jobs that are effectiv e for note ev ent data on a specified track. 1. Quantize (Corrects the timing of the notes in a designated range .) 2. Move Clock (Mo ves all of the ev ents in a designated range .) 3. Modify GateTime (Changes the note gate times [le[...]

  • Pagina 213

    213 Song Mode ■ Streng (Quantize Str ength) When quantizing, the Strength v alue sets the degree how much the timing of the note e vents is mo ved tow ard the quantizing line , or the original quantize value . A setting of 1 00% mov es each note ev ent all the way to the quantizing line . A setting of 50% mov es each note only halfwa y to the qua[...]

  • Pagina 214

    214 Song Mode When the quantize v alue is , , : In this case , 1 00% repr esents three times the length of the quantize value . Therefore the original position of the third beat in the triplet which will be affected by the R ate setting is 66%. A 66% setting produces no adjustment so that the third beat in the triplet r emains at its original posit[...]

  • Pagina 215

    215 Song Mode ■ Track Sets the track wher e Mov e Clock will be ex ecuted. ❏ Settings: 1~16 (Sequence tracks 1~16), pfx, tempo ■ Measure Sets the measure r ange (beginning measure to the end measure) wher e Mov e Clock is ex ecuted. ❏ Settings: 00 1~999 (for the beginning measure and the end measure) ■ Clock Sets the distance that data is[...]

  • Pagina 216

    216 Song Mode 4. Modify V elocity This job alters the velocity of the notes in the specified range . The velocity refers to the str ength at which a ke y is pressed. Y ou can change the velocity using two types of parameters: the R ate and Offset. The volume ma y differ depending on the selected voice that has a different v elocity settings in the [...]

  • Pagina 217

    217 Song Mode 5. T ranspose This job lets you tr anspose in semitones the notes in the designated range of a specified sequence tr ack. ■ Track Sets the track wher e Transpose will be e xecuted. ❏ Settings: 1~16 (Sequence tracks 1~16) ■ Measure Sets the measure r ange (beginning measure to the end measure) wher e Transpose is e xecuted. ❏ S[...]

  • Pagina 218

    218 Song Mode ❏ Settings: –99~+0~+99 8. Shift Event This job replaces all occurr ences of a specific ev ent type (within the designated range of the specified sequence track) with some other designated e vent type . F or ex ample , you can use this function to change breath contr oller data into channel aftertouch ev ents. ■ Track Sets the tr[...]

  • Pagina 219

    Pattern Mode 219 Pattern Mode ■ R emaining Memory This bar graph indicates the amount of memory av ailable for recor ding, or the remaining memory of the internal sequencer . This is common for all the internal sequencer functions, Song, P attern and Arpeggio. ■ Measure/PTN (P attern Name) The pattern number/name and the current measur e number[...]

  • Pagina 220

    220 Pattern Mode ■ 3 Pla y Effects Thru Sets FxThru (Play Effects Thru) for a tr ack, by moving the cursor to FX Thru line , and using Data Dial or [INC]/[DEC] to select “on” or “off.” As shown in the scr een, the box color ed black indicates that FxThru is turned “on.” When FxThru is turned “on” for a track, Pla y Effects are tem[...]

  • Pagina 221

    221 Pattern Mode Steps for Setting the Pla y Effects 1 Start pattern pla yback. Press [PLA Y] ke y for pattern playback to begin. Play Effects can be set when the pattern is stopped, and also can be set in real time when the pattern is playing back. This lets y ou check the effect that results fr om the Play Effects. 2 Select [F5] ALL or [F6] TR. W[...]

  • Pagina 222

    222 Pattern Mode ■ Clock Number Displays and sets the curr ently selected track clock number . A vailable settings will differ depending on the current time signatur e . ❏ Settings: 000~479 ■ Unit Y ou can e xtend or shorten each track pla yback time . F or ex ample , a setting of 200% will make the playback time twice as long and r esult in [...]

  • Pagina 223

    223 Pattern Mode Pattern Record Mode In P attern R ecord mode there ar e two methods av ailable for recor ding patterns, real time r ecording and step recor ding. There ar e also various functions r elated to recor ding patterns and a maximum of 50 patterns can be stored in the internal memory . F or organizing your patterns, the y can be stored to[...]

  • Pagina 224

    224 Pattern Mode ■ No (P attern Number) Selects the pattern number of the pattern that will be recor ded. The pattern name will be display ed to the right of the pattern number . ❏ Settings: 0 1~50 ■ Meas (Measure) The Measure/Beat numbers will be displa yed but cannot be changed. The start position for recor ding is fixed to “00 1: 1.” ?[...]

  • Pagina 225

    225 Pattern Mode 5 Select the track (Tr1-8) for r ecording with the Tr ack parameter . 6 Select one of the following r ecording modes: [F6] (Over Dubbing) or [F7] (R eplace). T o recor d on all the tracks simultaneously , press [F3] (MUL TI), Multi mode is turned on and highlighted. 7 Press [PLA Y] and r ecording will begin after a tw o measure cou[...]

  • Pagina 226

    Pattern Mode 226 Pattern Edit Mode Press [EDIT] k ey on the panel while in P attern mode to enter P attern Edit mode . In P attern Edit mode , you can edit ev ents of patterns for each sequence track 1~8, that wer e recor ded in real time or in step recor ding. [F5] INS (Insert) allows y ou to insert new e vents and [F6] CHNG (Change) is for changi[...]

  • Pagina 227

    Pattern Mode 227 3 Mov e the cursor to the location of the ev ent that you want to change , and edit the parameters. Y ou can scroll through the Ev ent List and search for ev ent locations and select parameters with the v ertical ¹ / cursor ke ys. Also you can mo ve to a parameter with the horizontal à / ¨ cursor ke ys. When the cursor is mov ed[...]

  • Pagina 228

    Pattern Mode 228 Press [JOB] k ey on the panel while in P attern mode to enter P attern Job mode . When you enter the P attern Job mode , the following menu will be displa yed. Ther e are 24 types of jobs in P attern Job mode . The jobs are divided into three gr oups JOB1~3. Press [F2] (JOB1), [F3] (JOB2) or [F4] (JOB3) to select a menu. The Undo/R[...]

  • Pagina 229

    Pattern Mode 229 1. Copy Pattern This job copies all data from a sour ce pattern to a designated destination pattern. The pattern’s Play Effects data and other settings are also copied simultaneously . ■ Src Ptn (Sour ce P attern) Sets the source pattern number that will be copied. ❏ Settings: 1~50 ■ Dst Ptn (Destination P attern) Sets the [...]

  • Pagina 230

    Pattern Mode 230 ■ Src Tr ack (source tr ack) Sets the Mix source tr ack. ❏ Settings: 1~8 ■ Dst Track (Destination tr ack) Sets the Mix destination track. ❏ Settings: 1~8 6. Append Pattern This job lets you connect the data of tw o specific tracks to complete a pattern. A source pattern (Append source pattern) is connected to the end of a d[...]

  • Pagina 231

    Pattern Mode 231 8. Time Stretch This job expands or compr esses the timing ov er the designated range on the specified tr ack. The operation affects all note step times, gate times, and ev ent timing, expanding or compr essing the entire designated r ange . ■ Track Sets the track wher e Time Stretch is e xecuted. ❏ Settings: 1~8, all ■ Measu[...]

  • Pagina 232

    Pattern Mode 232 ■ Measure Sets the measure r ange (beginning measure to the end measure) wher e Erase Measur e is ex ecuted. ❏ Settings: 0 1~16 (for the beginning measure and the end measure) 3. Get Phrase This job borro ws sequence data from a song tr ack onto the currently selected pattern tr ack. The job ov erwrites any data alr eady existi[...]

  • Pagina 233

    Pattern Mode 233 ■ Ev ents Sets the type of ev ent that will be reduced. When “Control Change” is selected, a setting par ameter will be added, and the control number can be designated there . ❏ Settings: Pitch Bend, Control Change (Contr ol numbers range fr om 000~127), Ch After T ouch (Channel After T ouch), P olyAfter T ouch (P olyphonic[...]

  • Pagina 234

    Pattern Mode 234 8. Chord Separate This job arranges chor d notes in order with a specified interval (within the designated r ange of the specified sequence track). F or example , if the Clock value is set to 30, a block chord consisting of C3, E3, G3 will be play ed as a C3 (at the chords original timing) follo wed 30 clocks later by the E3, and t[...]

  • Pagina 235

    Pattern Mode 235 ■ Streng (Quantize Str ength) ❏ Settings: 0%~1 00% ■ Sens (Quantize Sensitivity) ❏ Settings: –1 00%~+000%~+1 00% ■ R ate (Swing R ate) ❏ Settings: When the quantize v alue is , , , : 50%~75% When the quantize v alue is , , : 66%~83% When the quantize v alue is or : 50%~66% ■ V el (Swing V elocity) ❏ Settings: 0%~1[...]

  • Pagina 236

    Pattern Mode 236 ■ Measure ❏ Settings: 01~16 (for the beginning measure and the end measure) ■ R ate ❏ Settings: 000%~100%~200% ■ Offset ❏ Settings: –99~+0~+99 5. T ranspose This job lets you tr anspose in semitones the notes in the designated range of a specified pattern tr ack. F or more information on functions and each parameter ,[...]

  • Pagina 237

    237 8. Shift Event This job replaces all occurr ences of a specific ev ent type (within the designated range of the specified pattern track) with some other designated e vent type . F or more information on functions and each parameter , see page 2 18, Shift Event in Song Job mode . ■ Track ❏ Settings: 1~8 ■ Measure ❏ Settings: 01~16 (for t[...]

  • Pagina 238

    Arpeggio Mode 238 Arpeggio Mode [F1]: ARP (Settings r elated to playing arpeggios) [F2]: PFX (Settings r elated to Play Effects) [F3]: MODE (Settings r elated to the sounding mode for each arpeggio track) [F4]: NAME (Settings r elated to naming arpeggios) The arpeggio sequencer doesn’t read the messages of the progr am change and system ex clusiv[...]

  • Pagina 239

    239 Arpeggio Mode Track Section These settings are used to set the Mute and Pla y Effects Thru to “on” or “off” for each track e ven during arpeggio playback. ■ 1 Track Number An arpeggio consists of 1~4 sequence tracks. The Track Number is highlighted (bo x colored black) for tracks that ha ve been r ecorded on and contain data. ■ 2 Mu[...]

  • Pagina 240

    Arpeggio Mode 240 ■ ) Key Sets the ke yboard mode ho w the arpeggio responds when ke ys are pr essed. The following thr ee modes are a vailable: ❏ Settings: sort: Plays the arpeggio in ascending or der (from the lo west pitch to the highest). thru: Plays the arpeggio in the or der ke ys are pressed. drct(dir ect): Plays the notes as y ou play o[...]

  • Pagina 241

    Arpeggio Mode 241 [F2]: PFX (Play Effects) These settings are r elated to Play Effects. The Pla y Effects function lets you tempor arily adjust the velocity and the sound timing of MIDI notes. Y ou can change the playback gr oov e without altering the original data. Also you can apply v arious groo ves to an arpeggio b y using the 1 00 different ty[...]

  • Pagina 242

    Arpeggio Mode 242 ■ Unit Y ou can e xtend or shorten each track pla yback time . F or ex ample , a setting of 200% will make the playback time twice as long and r esult in a tempo that is half as fast. Conversely , a setting of 50% will make the pla yback time half as long and the tempo will become twice as fast. When set to 1 00%, the original d[...]

  • Pagina 243

    Arpeggio Mode 243 In the following modes, the arpeggio r eproduction is independent of the pitch data of the arpeggio sequence . Typical arpeggiated chords will be formed according to the notes pla yed on the k eyboar d and the timing of the sequence data. 02: note up 1oct (octa v e): The chor d (phrase) y ou play ascends up to one octa ve . C3, E3[...]

  • Pagina 244

    Arpeggio Mode 244 1 1: alternate2 1oct: The chor d (phrase) ascends up to one octav e , then descends down to the lo west note . Slightly different fr om 08 abov e . C3, E3, G3 and B3 are pla yed in or der . C3, E3 and G3 are pla yed in or der . C3 and E3 are pla yed in or der . C3 is pla y ed. 12: alternate2 2oct: The chord (phr ase) ascends up to[...]

  • Pagina 245

    Arpeggio Mode 245 Arpeggio Record Mode In Arpeggio R ecord mode ther e are tw o methods av ailable for recor ding arpeggio sequence data, real time recor ding and step recor ding. There ar e also various functions r elated to recor ding arpeggios and a maximum of 50 arpeggios, each of which are accompanied with the settings in Arpeggio Mode screen,[...]

  • Pagina 246

    Arpeggio Mode 246 ■ Meas (Measure) Sets the measure number wher e recor ding will begin, using the Sequencer ke ys (the Cursors cannnot be used). ❏ Settings: 00 1~016 ■ Time Signature Sets the time signature for an arpeggio. ❏ Settings: 1/4~8/4, 1/8~16/8, 1/16~16/16 Y ou can change the time signature after recor ding. ■ Track Selects the [...]

  • Pagina 247

    Arpeggio Mode 247 The Procedur e for Step R ecording 1 In the Arpeggio Mode screen, pr ess [REC] to enter Arpeggio R ecord mode (stand-b y recor d status). Before displa ying the Arpeggio Mode screen, y ou are r equired to select a user arpeggio number for recor ding. 2 In the ARP display , set the necessary settings for recor ding, such as the len[...]

  • Pagina 248

    Arpeggio Mode 248 Inserting Ev ents Y ou can insert ne w ev ent data that is not included in the arpeggio sequence data. 1 When in the Arpeggio Mode screen (or Arpeggio Job mode), press [EDIT] to enter the P attern Edit mode . The Event List will be displa yed. 2 Press Tr ack [1~4] to select a track number to edit (EX5/7). The Event List of the sel[...]

  • Pagina 249

    Arpeggio Mode 249 Arpeggio Job Mode Here ar e various jobs for user arpeggios that w ere created in Arpeggio Edit mode (or ar e being edited). These jobs which allow y ou to copy or er ase , as well as many other oper ations, are e xecuted b y the measure or the track. [F2]: JOB1 [F3]: JOB2 [F4]: JOB3 [F7]: UNDO/REDO F2 F3 F4 F7 In Arpeggio Mode sc[...]

  • Pagina 250

    Arpeggio Mode 250 6 Press [ENTER]. The follo wing pop-up menu will appear , prompting confirmation of the oper ation. 7 Press [YES] to e xecute the job . “Completed!” will momentarily appear in the screen indicating that the job has been ex ecuted and the pre vious screen will be display ed. Press [NO] to cancel the job . “Executing...” wil[...]

  • Pagina 251

    Arpeggio Mode 251 3. Copy T rack This job copies all data from a specified tr ack onto another . The arpeggio’s Play Effects data and other settings are also copied simultaneously . This operation ov erwrites any data alr eady existing on the destination track. ■ Src Arp (Sour ce Arpeggio) Sets the source arpeggio number . ❏ Settings: 0 1~100[...]

  • Pagina 252

    Arpeggio Mode 252 ■ Dst Track (Destination Tr ack) Sets the Append destination arpeggio track. ❏ Settings: 1~4 7. Split Arpeggio This job splits track data of a arpeggio (Split sour ce arpeggio) at a specified measure and mo ves the latter half of the split track data to the beginning of the tr ack of another arpeggio (Split destination arpeggi[...]

  • Pagina 253

    Arpeggio Mode 253 ■ Track Sets the track wher e Erase Measur e will be ex ecuted. ❏ Settings: 1~4, all ■ Measure Sets the measure r ange (beginning measure to the end measure) wher e Erase Measur e is ex ecuted. ❏ Settings: 0 1~16 (for the beginning measure and the end measure) 3. Get Phrase This job borro ws sequence data from a song tr ac[...]

  • Pagina 254

    Arpeggio Mode 254 4. Thin Out This job remo ves e very other occurrence of a designated non-note ev ent from the specified tr ack range . The purpose is to reduce the amount of data and free up additional memory . When the interval of each e vent is lar ger than 60 clocks, data is not remo ved. ■ Track Sets the track wher e Thin Out will be ex ec[...]

  • Pagina 255

    Arpeggio Mode 255 6. Chord Sor t This job “sorts” chordal note e vents (simultaneous note ev ents) by or der of pitch. The notes can be either sorted from the highest pitch to the lo west or fr om the low est pitch to the highest. The chords within the designated range of the specified sequence tr ack can be sorted. F or ex ample , if notes E3,[...]

  • Pagina 256

    Arpeggio Mode 256 1. Quantize This job quantizes note ev ents ov er a specified range of a designated track. Y ou can use this feature , for ex ample , to correct the imperfect timing of a performance you ha ve r ecorded in r eal time . F or more information on functions and each parameter , see page 2 12, Quantize in Song Job mode . ■ Track ❏ [...]

  • Pagina 257

    Arpeggio Mode 257 ■ Measure ❏ Settings: 01~16 (for the beginning measure and the end measure) ■ R ate ❏ Settings: 000%~100%~200% ■ Offset ❏ Settings: –9999~+0~+9999 4. Modify V elocity This job alters the velocity of the notes in the specified range . The velocity refers to the str ength at which a ke y is pressed. Y ou can change the[...]

  • Pagina 258

    258 ■ T o K e y: Oct ❏ Settings: K e y Number: 1~16 Octa v e: -4~0~+3 F or information on the K ey Number and Octa ve , see page 240. 7. Crescendo This job gradually incr eases or decreases the v olume of the arpeggio. This job produces the cr escendo (increasing) or diminuendo (decr easing) effect by applying a gradual change to the v elocity [...]

  • Pagina 259

    259 Disk Mode In Disk mode you can tr ansfer data between a flopp y disk and the EX5/5R/7; you can sa ve data to flopp y disk and load data back from flopp y disk. Also with installation of the optional SCSI board, data can be transferr ed between an e xternal SCSI data storage device such as a har d disk and your EX5/5R/7. Devices That Can Be Used[...]

  • Pagina 260

    260 Disk Mode • Do not open the sliding shutter and touch the exposed surface of the flopp y disk inside . • Do not expose the disk to magnetic fields, such as those produced b y televisions, speak ers, motors, etc ., since magnetic fields can partially or completely erase data on the disk, r endering it unreadable . • Never use a flopp y dis[...]

  • Pagina 261

    261 Disk Mode ■ 6. SONG A “SONG” file handles all of the song data (1 song) created in Song mode as a single file . Play Effects, Track Tr ansmit Channel, and Controller data ar e included in a “Song” file . ❏ Data Song ❏ File Extension .S1S ■ 7. PTN (P attern): A “PTN” file handles all of the User pattern data created in P atte[...]

  • Pagina 262

    262 Disk Mode 2 Mov e the cursor to one of the sev en types in the basic menu, and press [ENTER] to select an operation. Also y ou can directly select an oper ation from the basic menu b y pressing [F1]~[F7] under the screen. 3 (When 1: SA VE, 2: LO AD, 3: RENAME or 4: DELETE is first selected) select a file type . Mov e the cursor to a file type ,[...]

  • Pagina 263

    Disk Mode 263 6 Press [ENTER]. The following pop-up menu will appear , prompting confirmation of the operation. 7 Press [YES] (INC) to e xecute the oper ation. Press [NO] to cancel the job . When the operation is being e xecuted, “Ex ecuting...” will be display ed . When the operation is completed “Complete!” will be momentarily display ed.[...]

  • Pagina 264

    Disk Mode 264 [F2]: SYN (Synth All) Sav es all of the internal voice and performance data (265 voices and 128 performances) and the system data as a single file . Sequence and sample data are not included in “SYN” files. ❏ Settings: File number (destination) Device name/dir ectory (destination) [F3]: VCE (V oice) Sav es the 256 voice data (e [...]

  • Pagina 265

    Disk Mode 265 [F8]: ARP (Arpeggio) Sav es all of the User arpeggio data as a single file . ❏ Settings: File number (destination) Device name/dir ectory (destination) [F2]: LOAD (File Load) This operation loads a file fr om disk to the internal memory . If many files e xist on a disk, displaying the Dir ectory screen b y pressing [F8]: DIR will he[...]

  • Pagina 266

    Disk Mode 266 ■ Synth All source data (Fr om) (If necessary select the source data de vice ,) mov e the cursor to a file number , and select a source file for the load operation. A performance/v oice file (128 P erformances and 256 V oices) can be loaded. Move the cursor to “ All Data” and use [INC]/[DEC] to select “P erformance” (128 P e[...]

  • Pagina 267

    Disk Mode 267 ■ Sample destination data (T o) The destination that can be selected will differ depending on the setting designated in “From.” ❏ Settings: The samples of WAV, AIFF and AKAI file types can be loaded. As to the W A V and AIFF files, y ou can select “1 file” or “ all files” as the source . When “1 file” is selected, [...]

  • Pagina 268

    Disk Mode 268 ■ P attern destination data (T o) The destination that can be selected will differ depending on the setting designated in “From.” ❏ Settings: [F8]: ARP (Arpeggio) Loads an arpeggio file from the disk into the internal memory . Data such as Play Effects, Track Tr ansmit Channel and Controller data is included in an arpeggio fil[...]

  • Pagina 269

    Disk Mode 269 [F5]: MKDIR (Make Director y) This operation cr eates a directory . It is possible to make directory within a dir ectory which is called a sub- directory . This allows y ou to do systematic file management. Only a maximum of two la yers of a sub-dir ectory can be made . A directory can not be giv en a name that is identical to an alre[...]

  • Pagina 270

    270 Utility Mode Utility Mode [F1]: SYN (Synthesizer Setup) The Synthesizer Setup allows y ou to make settings for the entire k eyboar d such as the volume and pitch. ■ Master V olume Sets the master volume for the entir e ke yboard. ❏ Settings: 0~127 ■ Master Tune A djusts the tuning for the entire k eyboar d. The pitch can be finely adjuste[...]

  • Pagina 271

    ■ 3 Arp MIDI A/B (Arpeggio MIDI A/B) Sets whether or not the arpeggio data is output from MIDI OUT A/B to an external de vice . ❏ Settings: (output), (not output) MIDI B for the abov e two par ameters is av ailable only with the EX5. ■ 4 MIDI Trans Ch (MIDI Tr ansmit Channel) Sets which MIDI channel the operations on the ke yboard and/or cont[...]

  • Pagina 272

    272 Utility Mode ■ Curv e Sets and changes the controller curv e (display ed to the right of the values). ❏ Settings: -6~0~+7 The Control Curv e Display ed to the far right of the screen is the curr ent control curv e image for each device . Y ou can r efer to this image when selecting the curve . [F3]: SEQ (Sequencer Setup) The Sequencer Setup[...]

  • Pagina 273

    [F7]: FIL T (Filter) Sets whether or not a filter is applied (the signal is not input/output) for each MIDI ev ent. The filter can be applied either when recor ding or when playing back data. The filter ed MIDI ev ents will not be recor ded or play ed back. The following list ar e MIDI ev ents that can be filtered. ■ Filters Sys Ex (System Exclus[...]

  • Pagina 274

    Utility Mode 274 MTC (MIDI Time Code) is a Time Code that controls the timing of multiple audio devices thr ough MIDI cables. The code is made up of “ hour , minute , second, and frame .” The EX itself cannot output MTC and therefor e to play in sync using MTC it is necessary to use a device such as the Y amaha MD4 that is capable of outputting[...]

  • Pagina 275

    275 Utility Mode ■ De vice No (De vice Number) Sets the MIDI device number . When sending or receiving system e xclusiv e messages such as bulk dump or parameter change messages with an external de vice , you must match the de vice numbers for both the EX and the external de vice . ❏ Settings: off, 1~16, all ■ Trns MIDI A/B Sets whether or no[...]

  • Pagina 276

    276 Utility Mode T ouch EG Y ou can express the portion “ A ” with the velocity and “B” with the aftertouch. ■ Scene Controller Assign Sets the controller for Scene Contr ol. Y ou can select Modulation Wheel 2 or F oot Controller . ❏ Settings: MW2 (Modulation Wheel 2), FC (F oot Controller) F or more information on Scene Control, see pa[...]

  • Pagina 277

    ■ W ord Clock Sets whether the EX is used as the W ord Clock master or as a slav e . “W ord Clock” means synchronization of the audio signal that passes through digital de vices. It is necessary to use W ord Clock when one or more digital audio de vices are connected for playback or r ecording. When the EX is used as a master , the W ord cloc[...]

  • Pagina 278

    Appendix 278 Appendix Precautions When Installing the Optional Boards R emember the follo wing precautions and install the boards pr operly . • T o av oid using the wrong parts and making mistak es during installation, follow the steps as written. • Before starting installation, be sure that y ou hav e a Phillips scre wdriv er at hand. • All [...]

  • Pagina 279

    279 Appendix Precautions When Purchasing DRAM SIMMs Some of the commercially a v ailable DRAM SIMMs ma y not w ork on the EX5/5R/7. Y amaha cannot be held responsible f or malfunction of DRAM SIMMs. BEFORE purchasing, please consult (which to buy) the shop where y ou bought EX5/5R/7 or y our nearest Y amaha (or the authorized distributor) listed at[...]

  • Pagina 280

    280 Appendix 3 Mov e to a position facing the rear panel of the EX5/7, and remo ve the scr ews fr om the optional board co ver on the left side with a Phillips scre wdriv er (eight scre ws). Do not remov e the large scre w shown in the illustr ation. R emov e the optional board co ver and y ou will see the installation connectors. How to Remove the[...]

  • Pagina 281

    3 Support the EXIDO1 with your hand and use the two scr ews r emov ed in step 1 to attach the board to the rear panel of the EX5/7. 4 Use the two scr ews that ar e attached to the EXIDO1 to attach the board to the EX5/7 metal fitting. 5 Connect the EXIDO1/EXDGO1 pow er cable that was set aside in step 2 to the EXIDO1 connector . Be careful not to c[...]

  • Pagina 282

    282 Appendix How to Install the EXDGO1 in the EX5/7 Necessar y Items • EXDGO1 (Digital Output Board) x 1 • Flat cable x 1 (included in the EXDGO1 package) Installation Y ou can install the EXDGO1 after r emoving the optional board co ver . F or more information on remo ving the optional board co ver , see How to R emov e the Optional Board Co v[...]

  • Pagina 283

    3 Unplug the 2-pin pow er cable from the ASIB1 and remo ve it fr om the ASIB1. T o remo ve the 2-pin pow er cable , cut the cable and then pull it out from the hoop as shown in the illustr ation. 4 R emov e the ASIB1 pow er cable (1 red and 1 white , 2 pin cable) from the hook-shaped bundle tie in the EX5/7. Make sur e not to catch the cable on any[...]

  • Pagina 284

    284 Appendix How to Install the EXFLM1/ DRAM SIMM in the EX5 /7 Necessar y Items • EXFLM1 x 2 (use only in pairs) or • DRAM SIMM x 2 (use only in pairs) Make sur e alwa ys use the EXFLMs in pairs, also always use the DRAM SIMMs with the same memory capacity in pairs. Installation Y ou can install the EXFLM1 and DRAM SIMM after remo ving the mem[...]

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    How to Install the Optional Boa rd/ Memor y ( E X 5 R ) Preparation On the EX5R, remo ve the main unit top co ver for all optional board/memory installations. F or information on how to handle the EX5/7, go to page 279. How to Remove the EX5R T op Cover 1 Turn the EX pow er off, and disconnect the pow er cord. 2 Turn ov er the main unit and remo ve[...]

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    286 Appendix How to Install the EXIDO1 in the EX5R Necessar y Items • EXIDO1 (Individual Output Board) x 1 • Flat cable x 1 (included in the EXIDO1 package) Installation Y ou can install the EXIDO1 after r emoving the main unit top cov er . F or more information on r emoving the main unit top cov er , see abov e . When installing the optional b[...]

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    7 Turn ov er the EXIDO1 and place face down into the support arms. The EXIDO1 and the EXDGO is installed in the EX5R upside do wn (with the board f acing down). If installed underside do wn, the output jack numbers will not match the Individual Out settings. 8 Slide the EXIDO1 tow ards the r ear panel of the EX5R and use the two scr ews r emov ed i[...]

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    288 Appendix How to Install the ASIB1 (SCSI Inter face Board) in the EX5R Necessar y Items • ASIB1 (SCSI Interface Board) x 1 • SCSI cable (Flat cable 50P; length: 280mm) x 1 (included in the ASIB1 package) • Cutting pliers or scissors (to cut a cable) When y ou open the package of the ASIB1 boar d, you will find tw o SCSI cables connected to[...]

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    289 6 Connect the ASIB1 pow er cable that was set aside in step 4 to the CN2 connector (next to the TERM switch) on the ASIB1. Be careful not to connect the connector in the wrong dir ection. 7 Check the location of the SCSI connector in the EX5R (shown in the illustr ation), and connect the ASIB1 and the EX5R with the SCSI cable . “SCSI” is pr[...]

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    290 How to Install the EXFLM1/ DRAM SIMM in the EX5R Necessar y Items • EXFLM1 x 2 (use only in pairs) or • DRAM SIMM x 2 (use only in pairs) Make sur e alwa ys use the EXFLMs in pairs, also always use the DRAM SIMMs with the same memory capacity in pairs. Installation Y ou can install the EXFLM1 and DRAM SIMM after remo ving the EX5R top cov e[...]

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    Appendix 291 T roubleshooting The follo wing table pro vides troubleshooting hints and page refer ences for some common problems. Most pr oblems ma y be simply the result of incorr ect settings. Before calling f or professional service , refer to the troubleshooting advice belo w to see if you can find and correct the cause of the pr oblem. No soun[...]

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    292 No arpeggiator sound. ● Is each part of the arpeggiator muted? (P . 239) ● Are the settings, V elocity Sensitivity and V elocity Limit appropriate? (P . 166) ● Is the note range for the arpeggiator set appr opriately? (P . 16 1) ● (User arpeggio) Are the sequence data pr operly recor ded? (P . 245) ● (P erformance mode) Are the La yer[...]

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    293 Only one note sounds at a time. ● Is the “mono” selected from Mono/P oly parameter in P ARAM, COM menu (V oice Edit)? (P . 79) ● (P erformance) Is the "mono" selected from Mono/P oly parameter of each part? (P . 165) No effect applied. ● Is [EF B YP ASS] ke y turned off? (P . 1 0) ● Is the InsEF Elem Sw in TYPE, EFCT menu [...]

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    LCD Messages 294 Appendix Failed to process the MIDI data because too much data is received at one time. Information Remaining memory of the internal sequencer has been consumed. An error occurred when receiving MIDI data. An error occurred when receiving bulk data. The internal backup battery has been consumed. Replace the battery. Sequence data ([...]

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    295 Specifications Appendix KEYBOARD Number of Keys T ouch TONE GENERA TION SYSTEM T one Generators Polyphony VOICE V oice T ypes Number of V oices Modes WA VE Preset User Modes PERFORMANCE Multi-Timbres Number of Performances Modes SAMPLE Sampling Modes EFFECT Reverb Chorus Insertion SCENE SONG Tracks Note Resolution MIDI Sync Capacity Format Reco[...]

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    296 0~9 123... (Chronological order) ...................................... 262 2H Shelf (2-High Shelving Filter) ................................ 87 2L Shelf (2-Low Shelving Filter) .................................. 87 u Mark ...................................................................... 191 A ABC... (File Name) ..........................[...]

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    297 Dcy 1/2 Level (Decay 1/2 Level) ............................ 85 , 96 Dcy 1/2 Time (Decay 1/2 T ime) ............................ 85 , 96 Dcy 1~3 Level .............................................................. 99 Dcy 1~3 Time (Decay 1-3 T ime) .................................. 99 Decay Level Vel (Decay Level V elocity) ....................[...]

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    298 H Handling the Floppy Disk Drive(FDD) and Floppy Disk ........................................................ 259 Harmonic .................................................................. 168 Headphones ................................................................ 18 High Dump ..............................................................[...]

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    299 MIDI T rns Ch ............................................................ 274 MIDI-A/MIDI-B (MIDI OUT A/B) ........................ 192 , 222 Mix T rack .................................................. 208 , 229, 251 Mixing Console ............................................................ 19 MKDIR (Make Directory) ........................[...]

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    300 Record Mode & Input Settings .................................... 70 Recording Mode ........................................ 195 , 224, 246 Recording the Sample ................................................ 71 Recv Note Off (Receive Note Off) .............................. 145 Reference Section ...........................................[...]

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    301 Thru ...................................................................... 90 , 93 Thru Gain .................................................................... 92 Time .................................................. 208 , 210, 231, 252 Tim (Timing) .............................................................. 188 Times ..................[...]

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    For details of products, please contact your nearest Yamaha or the authorized distributor listed below. Pour plus de détails sur les produits, veuillez-vous adresser à Yamaha ou au distributeur le plus proche de vous figurant dans la liste suivante. Die Einzelheiten zu Produkten sind bei Ihrer unten aufgeführten Nie- derlassung und bei Yamaha Ve[...]

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    Intro/E/qx 5/15/98 10:58 PM Page 16[...]

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    M.D.G., EMI Division, ©Yamaha Corporation 1998 V006720 903MWIP6.2-04C0 Printed in Japan OW NER ’ S M A NU A L[...]