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A good user manual
The rules should oblige the seller to give the purchaser an operating instrucion of Activision 47875843875, along with an item. The lack of an instruction or false information given to customer shall constitute grounds to apply for a complaint because of nonconformity of goods with the contract. In accordance with the law, a customer can receive an instruction in non-paper form; lately graphic and electronic forms of the manuals, as well as instructional videos have been majorly used. A necessary precondition for this is the unmistakable, legible character of an instruction.
What is an instruction?
The term originates from the Latin word „instructio”, which means organizing. Therefore, in an instruction of Activision 47875843875 one could find a process description. An instruction's purpose is to teach, to ease the start-up and an item's use or performance of certain activities. An instruction is a compilation of information about an item/a service, it is a clue.
Unfortunately, only a few customers devote their time to read an instruction of Activision 47875843875. A good user manual introduces us to a number of additional functionalities of the purchased item, and also helps us to avoid the formation of most of the defects.
What should a perfect user manual contain?
First and foremost, an user manual of Activision 47875843875 should contain:
- informations concerning technical data of Activision 47875843875
- name of the manufacturer and a year of construction of the Activision 47875843875 item
- rules of operation, control and maintenance of the Activision 47875843875 item
- safety signs and mark certificates which confirm compatibility with appropriate standards
Why don't we read the manuals?
Usually it results from the lack of time and certainty about functionalities of purchased items. Unfortunately, networking and start-up of Activision 47875843875 alone are not enough. An instruction contains a number of clues concerning respective functionalities, safety rules, maintenance methods (what means should be used), eventual defects of Activision 47875843875, and methods of problem resolution. Eventually, when one still can't find the answer to his problems, he will be directed to the Activision service. Lately animated manuals and instructional videos are quite popular among customers. These kinds of user manuals are effective; they assure that a customer will familiarize himself with the whole material, and won't skip complicated, technical information of Activision 47875843875.
Why one should read the manuals?
It is mostly in the manuals where we will find the details concerning construction and possibility of the Activision 47875843875 item, and its use of respective accessory, as well as information concerning all the functions and facilities.
After a successful purchase of an item one should find a moment and get to know with every part of an instruction. Currently the manuals are carefully prearranged and translated, so they could be fully understood by its users. The manuals will serve as an informational aid.
Table of contents for the manual
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Page 1
PRESS THE HOME BUTT ON WHILE THE GAME IS RUNNING, THEN SELECT TO VIEW THE ELECTRONIC MANUAL. PLEASE CAREFULL Y READ THE Wii U™ OPERATIONS MANUAL COMPLETEL Y BEFORE USING YOUR Wii U HARDW ARE SYSTEM, DISC OR ACCESSORY . THIS MANUAL CONT AINS IMPORT ANT HEALTH AND SAFETY INFORMA TION. IMPORTANT SAFETY INFORMATION: READ THE FOLL OWING W ARNINGS BEFO[...]
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Page 2
1 TABLE OF CONTENTS Controls .........................................................2 Classic Controller Pro Table ......................3 Main Menu ........................................................5 Heads-Up Display (HUD) .................................6 Health System ................................................ 7 Pause/Objective Sc[...]
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Page 3
2 GAME CONTROLLER W ii REMOTE AND NUNCHUK • ZButton– ADS • CButton–Crouch/Prone • ControlStick–Move • Uponthe+ControlPad–Jump • Rightonthe+ControlPad–SwitchWeapon • Leftonthe+ControlPad–Inventor[...]
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Page 4
3 • XButton–Jump • RightStick–Melee Attack • RButton–ThrowLethal • ZL Button(underneathL)– ADS • ZRButton(underneathR)–FireWeapon W ii U GAMEPAD – STRIKE FORCE • L Button–NearbyUnitsFollowP[...]
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Page 5
4 CLASSIC CONTROLLER PRO – STRIKE FORCE • L Button–NearbyUnitsFollowPlayer ,Holdfor AllUnitstoFollowPlayer • Leftonthe+ControlPad–SetsW aypointforUnitT ype,HoldtoControlUnit • L Stick–[T acticalViewOnly]Move Ac[...]
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Page 6
5 MAIN MENU ChoosebetweentheCampaign,MultiplayerandZombies. CAMPAIGN PickupwhereCallofDuty:BlackOpsendedandcontinuethesingleplayer experienceintheCallofDuty:BlackOpsIIcampaign.FromtheCampaignmenuyou canresumeyourmostrecentca[...]
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Page 7
6 HEADS-UP DISPLAY • Mini-Map–Showsmapoflocalareapluslocationsoffriendliesandknown hostiles. • MatchInfo–Displayscurrentscore,teamiconandthetimeremaininginmatch. (MPOnly) • GrenadeIndicator–Iconwarningyouthatthereis[...]
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Page 8
7 HEALTH SYSTEM Whenyoutakedamagefromenemyre,bloodsplatterwillappearandthedamage indicatorwillshowyouthedirectionthereiscomingfrom. Asmoredamageis sustainedthescreenwillgrowredder ,youwillhearyouheartrateincrease,and?[...]
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Page 9
8 CREDIT Storyby DavidS.Goyer DirectedBy Dave Anthony ExecutiveProducer JasonBlundell Director-Online DanielBunting DesignDirector-Online DavidV onderhaar StudioCreativeDirector CorkyLehmkuhl ChiefT echnologyOfcer MarkGordon T echnicalDirector DavidKing ArtDirector ColinWhit[...]
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Page 10
9 SeniorEffects Artists MichaelChubb DarwinDumlao RobertMoffat DaleMulcahy MyWu Effects Artists AsherDudley MikeGevorkian GavinLerner DavidSeabaugh AssociateEffects Artist T ylerRobinson LeadWeapon Artist Murad Ainuddin SeniorWeapon Artists WillHuang MaxPorter Weapons Artists Blae[...]
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Page 11
10 DougGuanlao DaveHarper AdamHoggatt MatthewHutchinson RossKaylor PaulMason-Firth ThomasSchneider LiaTjiong AssociateLevelBuilders Muhammad Ayub IanBowie JamesCusano IanKowalski MikeMadden AnthonySaunders AllenWu AudioDirector BrianT uey Lead AudioDesigner ChrisCowell AudioDesign[...]
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Page 12
11 SeniorITT echnician KrisMagpantay SeniorRecruiter MichelleGallego Reception JoePuralewski QUALITY ASSURANCE QA SeniorManager IgorKrinitskiy QA ProjectLead KimberlyPark QA SeniorT esters CzyznyckDeco T ristenSakurada QA PlatformSpecialists JonahDok T omDuong CodyKennedy T anLa C[...]
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Page 13
12 ManuelNoriega BenitoMartinez SecretaryofDefense JimMeskimen PremierJiang JamesHong Col.LevKravchenko AndrewDivoff PresidentoftheUnitedStates (POTUS) CiraLarkin Himself Lt.ColonelOliverL.North SUPPORTINGVOICES Pilot“Anderson”/Dispatcher JenniferHale Y oungDavidMason Ha[...]
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Page 14
13 T alentDirector: Keith Arem DialogEditorialSupervisor: MattLemberger DialogEditorial/Location Sound: AustinKrier MattLemberger PadenJames T revorGreer AaronGallant DavidKehs ProductionCoordinator: V alerie Arem CaseyBoyd JonathanNeely SoundeluxDesignMusic Group ExecutiveCreativ[...]
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Page 15
14 COLOR,VFX&POST PRODUCTIONPROVIDED BY Company3Games CO3gT eam MalteW agener-Vice PresidentofGames DanielOberlerchner- ExecutiveProducer& Operations AlexanderStein- ArtDirector AntonBorkel-CreativeLead ColorGrading&LookDesign T eam Ste[...]
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Page 16
15 SeniorBrandManager-Spain MarianHolties BrandManager-Germany OliverBeck BrandManager-Benelux EstebanBarten BrandManager-Nordics ChristianV aleur BrandManager-France LucieLinantdeBellefonds SeniorManagerofDigital Marketing Shane[...]
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Page 17
16 ACTIVISIONSTUDIO CENTRAL VicePresident,Design CarlSchnurr ExecutiveProducer MikeW ard AssociateProducer SashaRebeccaGross ChrisCodding ProductionCoordinator JenniferV elazquez STUDIOCENTRAL - ENGINEERING VP ,T echnology PatGrifth DirectorofT echnology ,Online BillPetro Online?[...]
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Page 18
17 CentralUser-T esting Moderator VincentEdwards David A.Flores HenryW ang JeremyLe MandyWong T ALENT& AUDIO MANAGEMENTGROUP T alent AcquisitionsManager MarcheleHardin T alent Associate NoahSarid T alentCoordinator MarieBagnell Senior AudioManager AdamBoyd Senior AudioDesig[...]
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Page 19
18 ProjectManager ,Supply ChainOperations JonLomibao MelissaWessely Planning&Procurement Manager HeathJansson CreativeServicesProject Manager RobynHenderson CommercialManager ,Asia MichaelBache SeniorProductionPlanner L ynneMoss SeniorProductionPlanner?[...]
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Page 20
19 QA SeniorT esters GiancarloContreras JayMenconi JohnnyKim Pedro Aguilar RyanT rondsen SungY oo QA T esters AaronJ.Ravelo AdanS.Carta AliciaHopson AltheriaWeaver AndrewT agtmeyer AndyMilenovic AntoineLeroux AntonioWhiteld ArmenZeynalvand BrandonMorrison BrianBoswell BrianCutt[...]
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Page 21
20 NormandDésilets OlivierSamson OwenNolan PhilipCoons PierreMoreau Pierre-LucCormier Pierre-LucViens RafaëleBolduc RaphaëlCorbin RaphaelGuay-Picard RémiGosselin RockyDrolet-Croteau RoxaneTheriault-Lapointe SébastienBisson SimonBoucher StéphaneLarocque StéphanyLeclerc SylvainDevost T ommy[...]
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Page 22
21 Supervisor ,Socialand Community MiguelV ega SocialandCommunityT eam SalvadorMagana MaximilianoMurillo T angRoger V endorRelationship Administrators JeffW alsh SjoerdvandenBerg Administrator ,Warranty& Logistics MikeDangereld Administrator ,Systems Sam Akiki ProjectManage[...]
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Page 23
22 Basses 1st-ChrisLaurence StaceyW atton SteveMair RichardPryce SteveMcManus SteveWilliams RogerLinley SteveRossell Flute/Piccolo KarenJones(ex1 1th2-5= ElizaMarshall) Flute HelenKeen ElizaMarshall(14th)/Helen Keen(15th) Oboe DavidTheodore(10th)/ DanielBates([...]
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Page 24
23 TheFontBureau,Inc DataCompressionby Oberhumer .com FootageandStillImages Suppliedby GettyImages CUSTOMER SUPPORT Note:PleasedonotcontactCustomerSupportforhints/codes/cheats;onlytechnical issues. Internet:http://www .activision.com/support Oursupportsectionofthewe[...]
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Page 25
24 SOFTWARE LICENSE AGREEMENT IMPORT ANT - READ CAREFULL Y: USE OF THIS PROGRAM IS SUBJECT TO THE SOFTWARE LICENSE TERMS SET FOR TH BELOW. “PROGRAM” INCLUDES THE SOFTWARE INCLUDED WITH THIS AGREEMENT , THE ASSOCIATED MEDIA, ANY PRINTED MA TERIALS, AND ANY ON-LINE OR ELECTRONIC DOCUMENT ATION, AND ANY AND ALL COPIES AND DERIV ATIVE WORKS OF SUCH[...]
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Page 26
25 INJUNCTION. Because Activision would be irreparably damaged if the terms of this Agreement were not specifically enforced, you agree that Activision shall be entitled, without bond, other security or proof of damages, to appropriate equitable remedies with respect to breaches of this Agreement, in addition to such other remedies as Activision m[...]