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A good user manual
The rules should oblige the seller to give the purchaser an operating instrucion of Franklin SA-98, along with an item. The lack of an instruction or false information given to customer shall constitute grounds to apply for a complaint because of nonconformity of goods with the contract. In accordance with the law, a customer can receive an instruction in non-paper form; lately graphic and electronic forms of the manuals, as well as instructional videos have been majorly used. A necessary precondition for this is the unmistakable, legible character of an instruction.
What is an instruction?
The term originates from the Latin word „instructio”, which means organizing. Therefore, in an instruction of Franklin SA-98 one could find a process description. An instruction's purpose is to teach, to ease the start-up and an item's use or performance of certain activities. An instruction is a compilation of information about an item/a service, it is a clue.
Unfortunately, only a few customers devote their time to read an instruction of Franklin SA-98. A good user manual introduces us to a number of additional functionalities of the purchased item, and also helps us to avoid the formation of most of the defects.
What should a perfect user manual contain?
First and foremost, an user manual of Franklin SA-98 should contain:
- informations concerning technical data of Franklin SA-98
- name of the manufacturer and a year of construction of the Franklin SA-98 item
- rules of operation, control and maintenance of the Franklin SA-98 item
- safety signs and mark certificates which confirm compatibility with appropriate standards
Why don't we read the manuals?
Usually it results from the lack of time and certainty about functionalities of purchased items. Unfortunately, networking and start-up of Franklin SA-98 alone are not enough. An instruction contains a number of clues concerning respective functionalities, safety rules, maintenance methods (what means should be used), eventual defects of Franklin SA-98, and methods of problem resolution. Eventually, when one still can't find the answer to his problems, he will be directed to the Franklin service. Lately animated manuals and instructional videos are quite popular among customers. These kinds of user manuals are effective; they assure that a customer will familiarize himself with the whole material, and won't skip complicated, technical information of Franklin SA-98.
Why one should read the manuals?
It is mostly in the manuals where we will find the details concerning construction and possibility of the Franklin SA-98 item, and its use of respective accessory, as well as information concerning all the functions and facilities.
After a successful purchase of an item one should find a moment and get to know with every part of an instruction. Currently the manuals are carefully prearranged and translated, so they could be fully understood by its users. The manuals will serve as an informational aid.
Table of contents for the manual
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Page 1
1 Electronic Publishers User’ s Guide SA-98 S p elling A ce W ith T hesa urus [...]
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Page 2
2 Key Guide Function Keys BACK Erases a letter , or goes back a step. CLEAR Clears to the Ready for word screen. CONF Shows Confusables ® (words that are similar or sound alike). ENTER Enters a word or scrolls. GAMES Shows the menu for word games. HELP Shows help messages. LIST Shows your Personal Word List. ENTER Shows the next thesaurus entry . [...]
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Page 3
3 Getting Started T o Install the Batteries 1. T urn the Spelling Ace over . 2. Slide off the battery cover in the direction of the arrow . 3. Place four AAA batteries inside the case as shown in the diagram. T o View a Demonstration Unless disabled, a demonstration automatically appears when you turn on this unit. 1. Press ON/OFF . 2. T o stop the[...]
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Page 4
4 1. T ype a word or misspelling. 2. Press ENTER. The flashing T to the right indicates that the word has at least one thesaurus entry . 3. Press to view more corrections. 4. Press to scroll up. 5. Press CLEAR when finished. Checking Spellings ✓ Follow the Arrows The flashing arrows at the right of the screen show which arrow keys you can press t[...]
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Page 5
5 When you enter a correctly spelled word, the thesaurus entry for that word appears. The- saurus entries contain brief definitions, and synonym lists. Some thesaurus entries also include Class- mates (words related by subject), idioms, and antonyms. And some words have more than one thesaurus entry . 1. T ype a word (for example, happy ). T o eras[...]
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Page 6
6 ✓ Help is Always at Hand Y ou can view help information at most screens by pressing HELP . T o exit help, press BACK. 5. Continue pressing to view its idioms and antonyms, if any . 6. Press NEXT to go to the next thesaurus entry for your entry word. 7. Use to view its synonyms, etc. 8. Press CLEAR when done. Using the Thesaurus[...]
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Page 7
7 V iewing Confusables ® Confusables are words that have similar spell- ing or sound alike. If a question mark flashes to the right of a word, that word has Confus- ables. T ry this example. 1. T ype reign . 2. Press ENTER. Notice the flashing question mark at the right of the screen. 3. Press CONF . 4. Press to view more Confusables. 5. Press CLE[...]
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Page 8
8 Finding Letters in W ords Y ou can type a question mark in place of an unknown letter in a word. Y ou can also type an asterisk in place of a series of unknown letters. More than one question mark and asterisk can be used in a word. 1. T ype a word with question marks and asterisks in place of letters. 2. Press ENTER to view matches. 3. Press to [...]
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Page 9
9 The Personal W ord List can contain up to 99 words of your choice for study or review . T o Add a Word to the List 1. Press CLEAR. 2. T ype the word you want to add. 3. Press LIST . 4. Press until you see Add T o List . 5. Press ENTER to add the word. If you typed a word that is not in the Spelling Ace, you will see Add Anyway Y/N . Press Y to ad[...]
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Page 10
10 T o Delete a Word From the List 1. Press LIST . 2. Press until you see Delete From List . 3. Press ENTER. 4. Press to choose the word you want to delete, if needed. 5. Press ENTER to delete the word. T o Erase the Entire List 1. Press LIST . 2. Press until you see Erase List . 3. Press ENTER. 4. Press Y to erase the list, or press N to cancel. ?[...]
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Page 11
11 T o Choose a Skill Level 1. Press GAMES. 2. Press until you see Skill Level and then press ENTER. 3. Use and to select a skill level, and then press ENTER. T o Choose the Game Words 1. If needed, press GAMES. 2. Use and until you see Game Words and then press ENTER. 3. Select one of the following: • All words to use random spelling and the- sa[...]
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Page 12
12 ✓ Keys to the Games Y ou can use these keys in most games: T o... Press... Get a hint ✽ End a round and ? reveal the answers Begin a new round NEXT If you ask for a hint, you will lose that round. Also, when a flashing T appears at the right of a word after a round, you can see its thesaurus entries by pressing EN- TER. T o return to the gam[...]
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Page 13
13 Playing the Games Hangman Hangman challenges you to guess mystery words one letter at a time. Each letter is hid- den by a question mark. The number of wrong guesses appears at the right of the screen. Press ENTER or ✽ to reveal a letter . Anagrams Anagrams asks you to form a word from the letters of another word. Each anagram must be the mini[...]
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Page 14
14 Playing the Games Word Jumble Word Jumble tests your skill at unscrambling letters. Unlike Anagrams, each letter needs to be used. The number to the right of the let- ters shows how many words can be made with the letters in order to win. T ype your an- swer and press ENTER. T o re-jumble the let- ters, press ✽ . Spelling Bee Spelling Bee flas[...]
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Page 15
15 Playing the Games words can be made from your letters (or word). T o play Word Builder , enter as many of the words as you can. T o help solve Scrabble ® , press ? and then use and to view the words built from the letters. W ord Blaster In Word Blaster , you try to guess a mystery word. A series of question marks appear and then letters begin t[...]
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Page 16
16 Playing the Games Deduction displays a mystery pattern repre- sented by the four question marks. T o make a guess, type the letters (a-f) in a pattern then press ENTER. A letter can be used more than once. After entering your guess, a scorecard ap- pears showing the number of correct letters perfectly located (P) or misplaced (M). Press to retur[...]
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Page 17
17 Dimensions 13.6x9.2x2 cm; Wt. 6.8 ozs.; Screen size 1- line 16 characters; Batteries 4xAAA Cleaning, Storage, Problems: To clean, spray a mild glass cleaner onto a cloth and wipe its surface. Do not spray liq- uids directly on this product. Do not use or store this prod- uct in extreme or prolonged heat, cold, humidity, or other adverse conditio[...]
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Page 18
18 Limited W arranty (U.S. only) Franklin Electronic Publishers, Inc. (“Franklin”) warrants to the end user that this product will be free from defects in material and workmanship for a period of ONE YEAR from the date of original retail purchase, as evidenced by sales receipt. On discovery of a defect, the end user must return this product (tr[...]
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Page 19
19 Y our Notes FDS-28029-00 P/N7201602 Rev . A[...]