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A good user manual
The rules should oblige the seller to give the purchaser an operating instrucion of Hasbro 59939, along with an item. The lack of an instruction or false information given to customer shall constitute grounds to apply for a complaint because of nonconformity of goods with the contract. In accordance with the law, a customer can receive an instruction in non-paper form; lately graphic and electronic forms of the manuals, as well as instructional videos have been majorly used. A necessary precondition for this is the unmistakable, legible character of an instruction.
What is an instruction?
The term originates from the Latin word „instructio”, which means organizing. Therefore, in an instruction of Hasbro 59939 one could find a process description. An instruction's purpose is to teach, to ease the start-up and an item's use or performance of certain activities. An instruction is a compilation of information about an item/a service, it is a clue.
Unfortunately, only a few customers devote their time to read an instruction of Hasbro 59939. A good user manual introduces us to a number of additional functionalities of the purchased item, and also helps us to avoid the formation of most of the defects.
What should a perfect user manual contain?
First and foremost, an user manual of Hasbro 59939 should contain:
- informations concerning technical data of Hasbro 59939
- name of the manufacturer and a year of construction of the Hasbro 59939 item
- rules of operation, control and maintenance of the Hasbro 59939 item
- safety signs and mark certificates which confirm compatibility with appropriate standards
Why don't we read the manuals?
Usually it results from the lack of time and certainty about functionalities of purchased items. Unfortunately, networking and start-up of Hasbro 59939 alone are not enough. An instruction contains a number of clues concerning respective functionalities, safety rules, maintenance methods (what means should be used), eventual defects of Hasbro 59939, and methods of problem resolution. Eventually, when one still can't find the answer to his problems, he will be directed to the Hasbro service. Lately animated manuals and instructional videos are quite popular among customers. These kinds of user manuals are effective; they assure that a customer will familiarize himself with the whole material, and won't skip complicated, technical information of Hasbro 59939.
Why one should read the manuals?
It is mostly in the manuals where we will find the details concerning construction and possibility of the Hasbro 59939 item, and its use of respective accessory, as well as information concerning all the functions and facilities.
After a successful purchase of an item one should find a moment and get to know with every part of an instruction. Currently the manuals are carefully prearranged and translated, so they could be fully understood by its users. The manuals will serve as an informational aid.
Table of contents for the manual
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Page 1
INSTRUCTIONS Ages 8 and Up Item No. 59939[...]
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Page 2
PRINTED IN CHINA 200105450IWTI-02 ®, TM, & © 2001 Tiger Electr onics, a division of Hasbro , Inc. All rights reserved. 980 W oodlands Parkwa y V ernon Hills, IL 60061 USA www .tigertoys.com A division of Hasbro, Inc. WHEEL OF FORTUNE is a register ed trademark of Califon Productions, Inc. ® 2001 Califon Productions, Inc. All Rights Reserved.[...]
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Page 3
1 W elcome to Wheel of F ortune Classic . All the fun of the original in a great new size! Before y ou start to play , ther e are a few things y ou should know . LCD SCREEN ON/OFF SOUND PLA YER/ SCORE PUZZLE CA T ./ ENTER USED LETTER BOARD RESET KEYP AD SOL VE/ CLEAR BUY SPIN GAME UNIT CONTROL GUIDE[...]
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Page 4
2 CONTROL GUIDE LCD SCREEN - displays game information and puzzles ON/OFF - turns game on and off SOUND - turns sound off and on PLA YER/SCORE - used to scroll through pla yer s at the start of the game and to check scores during pla y PUZZLE CA T ./ENTER - used to check category during the game and to confirm answer when solving USED LETTER BO ARD[...]
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Page 5
3 INSERTING THE BA TTERIES Using a Philips ® screwdriv er , loosen the screws in the battery compartment doors on the bottom of the unit. Remov e the doors. Insert four (4) AAA batteries, two (2) in each side, making sure to align the “+” and “-” signs. Replace the battery compartment doors and tighten the screws. INSERTING THE B A TTERIES[...]
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Page 6
4 T o ensure proper function • Do not mix old and new batteries • Do not mix alkaline, standard or rechar geable batteries • Battery installation should be done b y an adult • Non-r echargeable batteries are not to be r echarged • Rechar geable batteries are to be remov ed from the to y before being charged (if remo vable) • Rechar geab[...]
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Page 7
5 PLA YING THE GAME LET’S PLA Y 1. Press ON/OFF . The theme music will begin playing and the screen will displa y, WELCOME TO WHEEL OF FORTUNE. T o move past this screen, press ENTER . The MAXIMUM SCORE recor ded on your game unit will be displa yed. 2. The scr een will automatically change to display NUMBER OF PLA YERS? A number will be displaye[...]
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Page 8
4. The scr een will change to display the blank lines of the puzzle. The USED LETTER BOARD will be displa yed in the lower right-hand side. The number of the pla yer whose turn it is will be display ed in the PLA YER field in the lower left-hand side. T hat pla y er’ s score for the r ound will also be display ed. 5. On each turn, a play er has t[...]
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Page 9
If the letter you guessed is in the puzzle, you will hear a bell and the letter will appear in its proper place or places in the puzzle. The dollar amount awarded for the spin is the value of the wheel segment multiplied b y the number of times the letter appears in the puzzle. T he amount w on for the spin will be displa yed on the screen, then ad[...]
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Page 10
8 T o buy a vowel, pr ess B UY . Use the keypad to choose a vowel – “ A, ” “E, ” “I, ” “O” or “U. ” As on the TV show, “Y” is not considered a vow el in this game. If you bought a vow el that is in the puzzle, you will hear a bell and the vow el will appear in its proper place or places. If you bought a vow el that is not [...]
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Page 11
9 6. When the puzzle has been solv ed, the round is over . T he unit will display the cumulativ e score for each play er . 7. Round 2 and Round 3 are pla y ed in the same w ay as Round 1. Pla y er 2 starts Round 2 and Pla y er 3 starts Round 3. If there ar e only two (2) players, Player 1 will start Round 3. 8. The pla yer with the most mone y at t[...]
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Page 12
10 SPEED-UP ROUND If there is a tie betw een two or mor e players at the end of thr ee r ounds, a speed-up round is play ed to determine who goes to the Bonus Round. SPEED-UP ROUND will flash on screen, along with the play er numbers of those participating in the r ound. Press ENTER . The computer will automatically “spin” the wheel to come up [...]
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Page 13
BONUS ROUND The pla yer with the highest cumulativ e score at the end of thr ee rounds gets to pla y the BONUS ROUND . Only one player plays in this r ound. NO TE: If the computer pla yer has the most money at the end of three r ounds, NO BONUS ROUND WILL BE PLA YED . 1. The unit will displa y BONUS ROUND , the play er number who is playing the r o[...]
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Page 14
12 BONUS ROUND 5. Use the KEYP AD to type the missing letters in the puzzle. When you ha ve finished, press ENTER . If you ar e correct, the “audience” will applaud. The prize value “hidden” behind the letter you chose at the beginning of the r ound will be re vealed and added to your cumulative total. If you ar e incorrect, the “audience[...]
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Page 15
SPECIAL WHEEL SEGMENTS Some wheel segments have a special dollar amount or no dollar amounts associated with them. F ollowing is an explanation of these special wheel segments. FREE SPIN – This segment is activ e in Round 1 and Round 2. If y ou land on this segment, and you choose a consonant that appears in the puzzle, it will be awarded to y ou[...]
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Page 16
$10,000 – In Round 3 , there is a $10,000 segment. Once a player wins this prize (chooses a letter in the puzzle after landing on the segment), it is unav ailable for the r est of the round. USING Y OUR WHEEL OF FORTUNE ® CLASSIC WITH CARTRIDGES FROM O THER WHEEL OF FORTUNE ® GAMES FROM TIGER Y our W heel of F ortune ® Classic game is compatib[...]
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Page 17
15 A UT OMA TIC SHUT -OFF A UTOMA TIC SHUT -OFF Y our unit will shut off automatically after three (3) minutes of non-use. RESETTING Y OUR GAME UNIT If you game starts behaving err atically and/or becomes unresponsive, use a ball point pen to press RESET .[...]
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Page 18
CA UTION High temperatur e will destro y the unit. Do not leave unit in direct sunlight. Do not use a pencil or pin to press the RESET switch. Use a ball-point pen. Do not press the liquid crystal display and a void heavy shock or the displa y may fail. Clean only with a piece of soft dry cloth. 16 C A UTION[...]
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Page 19
90-D A Y LIMITED W ARRANTY T iger Electr onics (T iger), warr ants to the original consumer purchaser of this product that the product will be fr ee from defects in material or w orkmanship for 90 days fr om the date of original purchase. This warranty does not co ver damages resulting from accident, negligence, impr oper service or use or other ca[...]
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Page 20
18 W ARRANTY THIS W ARRANTY IS IN LIEU OF ALL O THER W ARRANTIES AND NO O THER REPRESENT A TIONS OR CLAIMS OF ANY NA TURE SHALL BE BINDING ON OR OBLIGA TE TIGER IN ANY W A Y . ANY IMPLIED W ARRANTIES APPLIC ABLE T O THIS PRODUCT , INCLUDING W ARRANTIES OF MERCHANT ABILITY AND FITNESS FOR A P ARTICULAR PURPOSE, ARE LIMITED TO THE NINETY (90) D A Y P[...]