Go to page of
Similar user manuals
-
Power Supply
High End Systems Power Cue DMX
82 pages 5.16 mb -
Speaker System
High End Systems AF1000
48 pages 0.32 mb -
Projection Television
High End Systems DL.2
322 pages 14 mb -
Projector
High End Systems DL1
82 pages 4.87 mb -
Work Light
High End Systems StudioPix Pixelation Luminaire
118 pages 5.34 mb -
Projector
High End Systems Roadster Orbital Head System
54 pages 1.94 mb -
Work Light
High End Systems DL.3
334 pages 15.38 mb -
Universal Remote
High End Systems Universal Controller
44 pages 0.27 mb
A good user manual
The rules should oblige the seller to give the purchaser an operating instrucion of High End Systems Universal Controller, along with an item. The lack of an instruction or false information given to customer shall constitute grounds to apply for a complaint because of nonconformity of goods with the contract. In accordance with the law, a customer can receive an instruction in non-paper form; lately graphic and electronic forms of the manuals, as well as instructional videos have been majorly used. A necessary precondition for this is the unmistakable, legible character of an instruction.
What is an instruction?
The term originates from the Latin word „instructio”, which means organizing. Therefore, in an instruction of High End Systems Universal Controller one could find a process description. An instruction's purpose is to teach, to ease the start-up and an item's use or performance of certain activities. An instruction is a compilation of information about an item/a service, it is a clue.
Unfortunately, only a few customers devote their time to read an instruction of High End Systems Universal Controller. A good user manual introduces us to a number of additional functionalities of the purchased item, and also helps us to avoid the formation of most of the defects.
What should a perfect user manual contain?
First and foremost, an user manual of High End Systems Universal Controller should contain:
- informations concerning technical data of High End Systems Universal Controller
- name of the manufacturer and a year of construction of the High End Systems Universal Controller item
- rules of operation, control and maintenance of the High End Systems Universal Controller item
- safety signs and mark certificates which confirm compatibility with appropriate standards
Why don't we read the manuals?
Usually it results from the lack of time and certainty about functionalities of purchased items. Unfortunately, networking and start-up of High End Systems Universal Controller alone are not enough. An instruction contains a number of clues concerning respective functionalities, safety rules, maintenance methods (what means should be used), eventual defects of High End Systems Universal Controller, and methods of problem resolution. Eventually, when one still can't find the answer to his problems, he will be directed to the High End Systems service. Lately animated manuals and instructional videos are quite popular among customers. These kinds of user manuals are effective; they assure that a customer will familiarize himself with the whole material, and won't skip complicated, technical information of High End Systems Universal Controller.
Why one should read the manuals?
It is mostly in the manuals where we will find the details concerning construction and possibility of the High End Systems Universal Controller item, and its use of respective accessory, as well as information concerning all the functions and facilities.
After a successful purchase of an item one should find a moment and get to know with every part of an instruction. Currently the manuals are carefully prearranged and translated, so they could be fully understood by its users. The manuals will serve as an informational aid.
Table of contents for the manual
-
Page 1
1 Universal Controller The Universal Controller The Universal Controller allows you to program and store a complex light show in a few simple steps and play it back with the touch of a button[...]
-
Page 2
2 The Universal Controller Provides designers and operators with the ability to control INTELLABEAM , TRACKSPOT, and EMULATOR Fixtures from the same Controller Overview of Features • 500 Recordable Pages • 64 Program mable Presets • Simultaneous control of m ultiple Fixture types • 16 Unique Addresses • Master/Slave capa bilities • Edit[...]
-
Page 3
3 Agenda • Front Panel • Progr amm ing • Advanced Program ming Features • Additional Features •U s e r K e y s • Menu Items • Rear Panel Universal Controller Front Panel Overview[...]
-
Page 4
4 Enable Key • Activates Controller's power • Activates all Fixtures connect ed to Controller Standby Key • Closes GATES of all connected Fixtures • Default mode upon power up[...]
-
Page 5
5 Address/Preset Key • 16 Addresses • 4 Banks of 16 Presets Power LED • Always ON whenever AC is present i n Controller[...]
-
Page 6
6 Adjust 1 (Up/Down) Keys • READY STATE – Controls MASTER DIM Level • MENU STATE – Select MENU Items • PROGRAMM ING – Select Construct Parameters Position Up/Down Left/Right Arrow Keys • READY STATE – Select either the AUDIO ADVANCE or DE LAY RATE • MENU STATE – Select MENU Items • PROGRAMM ING – Use as a DIG ITAL JOYSTICK t[...]
-
Page 7
7 Adjust 2 (Up/Down) Keys • READY STA TE – Change PAGES • MENU ST ATE – Selec t MENU Items LCD Window • READY STATE – Adjust the MASTER DIM L evel • MENU STATE – Select MENU Items • PROGRAMM ING – Display s Programming Prompts and Constructs[...]
-
Page 8
8 Erase Key • Use to Perform Several ERASE Functions – PAGE ERASE – FIXTURE ERASE – PRESET ERASE – UNITIALIZ ED PAGES Record Key • ADDRESS M ODE – recor ds curre nt page s for sele cte d Address es • PRESET MODE – Ass ign a program to a PRE SET[...]
-
Page 9
9 Select Key • Initiate Programming Operations Memory Card Slot • PCMCIA Card[...]
-
Page 10
10 User Keys • Audio Advance features • User Pr ogramm able Macros Commonly Used Terms • Fixture • Construct • Para meter[...]
-
Page 11
11 FIXTURE • Lighting device attached to the controller • INTELLABEAM , TRACKSPOT, and EMULATOR ar e examples of Fixtures CONSTRUCTS Features of the Fixtures: – Trackspot ex amples include COLOR, GO BO, DIM, MSPEED, POSI TION, GATE, XFADE, & DELAY – Intellabeams have an additional construct: IRIS – Emulato r constructs include ROTATIO[...]
-
Page 12
12 Constructs of Each Fixture PARAMETERS • Values you assign to CONSTRUCTS[...]
-
Page 13
13 Programming Overview • Recor ding a Page • Recor ding a Lo op • Defini ng Fixt ure Types • Posit ion Memories • Copy Featur es PAGE • Building blocks of SCE NES • One static look specifying Constructs for one or more Fixtures • Universal Controller has 1 lar ge memory of 500 Pages[...]
-
Page 14
14 Recording a Page • 1. Select a Page using the Ad just 2 Up/ Down Keys • 2. Select the ADDRESSES to be edited • 3. Press the MENU Key to acc ess Co nstruc ts • 4. Us e Position Left/Rig ht Keys to select Constr uct s • 5. Use the Adju st 1 U p/Down K eys to edit Param eters •6 . P r e s s R e c o r d NOTE: To Abo rt an op eration pres[...]
-
Page 15
15 Edit Constructs of Multiple Fixtures • To edit a Construct of multiple Fixtures on one Page without affecting all other recorded Constructs for those Fixtur es, select one Address first, change any Construct one value and back to its original value, then select the range of Fixtures y ou want to edit – All fi xtures wi ll retain th eir previ[...]
-
Page 16
16 LOOP • SEQUENCE or SERIE S of programm ed pages that runs continuously in a loop when played back Building a Loop • Record all Pages to be part of the loop • Loops require an Unitialized Page before the first recorded Page and after the last recorded Page of the loop • Unitialized Pages act a s boundary or marker Pages • To record an U[...]
-
Page 17
17 Hands On Exercise Building a Loop • Progr am Pages 5-8 – Trackpots in Red with Tu nnel Gobo, Mspeed 92 • Program Unitialized Pages on Pages 4 & 9 Playback a Loop • From Ready Window, press the Position Right key to start Loop • Press Position Up/Down Keys to adjust Delay ti me (RATE) for Loop • To stop playback of Loop, press Pos[...]
-
Page 18
18 Hands On Exercise Playing a Loop • Playback the Loop r ecorded on Pages 5-8 Presets • Instant Reference to a Page or Pages recorded in Address Mode • Recalled with a single keypres s • Universal Controller has 64 Presets (4 BANKS of 16) • To access Presets, toggle to Preset Mode – Toggle the ADDRESS/ PRESET key until th e PRESET mode[...]
-
Page 19
19 Recording Presets • Select any Page or Loop • Toggle to Preset Mode • Choose Preset Bank using Adjust 2 keys • Press SELECT • Select PRESET Key • Press RECORD NOTE: Loops must be running in o rder to be recorded correc tly onto Presets Hands On Exercises Presets • 1. Record the Loop on Pages 5-8 to Preset 1 • 2. Build a 4 Page Lo[...]
-
Page 20
20 Advanced Programming Features • Position Memory • Copy Featur es • Addre ss Loc kout Position Memory Preset Focus Positions • Stored on Pages 469- 500 • Record Pages with position information • Reference th ese pages as positions 1-32 from all other Pages • All other Pages that reference these positions will automatically reflect a[...]
-
Page 21
21 Hands On Exercise Position Memory Focuses • 1. Record Positions on Pages 469-47 2 • 2. Build looks on Pages 15- 18 using those 4 Positions • 3. Store each Page to Presets 3-6 Copy Features • PAGE COPY •B L O C K C O P Y • POSITION C OPY • PARAMETER COPY • ADDRESS COPY[...]
-
Page 22
22 Page Copy • Fro m READY mode, p ress SELEC T • Press Adjust 2 Key until destination Page number is displayed • Press Reco rd Hands On Exercise Page Copy • Use Page Copy to copy Page 13 to Page 14 and change the Gobos on Page 14 • Record Page 14 to Preset 7[...]
-
Page 23
23 Block Copy Copie s a Range of Rec orded Pa ges to a d ifferent Range of Pages • From Ready Mode, select first page of series to be copied • Press SELECT • Press Position UP arrow key • Press Adjust 2 Key to select end page of series • Press Position UP arrow key • Press Adjust 2 key to select Destination Page • Press Position UP ke[...]
-
Page 24
24 Position Copy Copies all Constructs of one Address to same Address on a different Page – 1. Press and HOLD SELECT – 2. Select ADDRESS – 3. Rele ase Select and Addres s keys – 4. Select Des tinat ion Page using Ad just 2 key s – 5. Press RECORD Position Copy Copying selected Cons tructs o f an Addr ess to sam e addre ss on a different P[...]
-
Page 25
25 Parameter Copy Copie s Position and oth er Constru cts from one Addre ss to differen t Addre ss on same Page • From READY win dow, Press SELECT • Press Posi tion Dow n key • Selec t source Address • Sel ect destination Addres ses • Mark Const ructs to be copi ed using the Adjust 1 key • Press RECORD Address Copy Copies al l Const ruc[...]
-
Page 26
26 Additional Programming Features • Defining Fi xtur e Ty pe s • Address Lockout • Page Lock • Pos Mem Edit • Deselecting an Address • Erasing a Page • Erasing a Fixture from a Page • Erasing a Preset Defining Fixture Types • In READY mode, press MENU ke y • Press Position Rig ht Key three times • Press Adjust 2 Key to ente r[...]
-
Page 27
27 Hands On Exercises Defining Fixture Types • Assign Addresses 1&2 as Intellabeam • Assign Addresses 3&4 as Emulators Address Lockout • Tem porary rem oval of Addresses from all recorded Pages: FIXTURE EXCLUSION • To LOCKOUT an Address, pr ess and hold desired Address Key for 5 seconds • To UNLOCK an Address, press the Address ke[...]
-
Page 28
28 Page Lock Locks selected Pa ges • Select first PAGE of Range of PAGES t o be locke d • Press an d HOLD SELECT • Press a nd HOLD BOTH ADJU ST 1 Key s • Release Select and Ad just 1 keys • Press Ad just 1 UP k ey to Cl ear/Set value • Press Ad just 2 Keys to select end p age • Press RECORD Hands On Exercises Page Lock • Lock Pages [...]
-
Page 29
29 Posmem Edit Editin g Posi tion Me mori es fro m any Page – 1. Press SELECT – 2. Press POSITION RIGHT key – 3. Select Add ress that references the PM to b e edited – 4. Positi on the Mirro r –5 . P r e s s R e c o r d Hands On Exercises PosMem Edit • Record Page 20 using Position 1 for both Trackspots • Use PosMe m Edit to update Po[...]
-
Page 30
30 Deselecting Addresses on a Page • Select any Address • Edit its Constructs • Press Address Key again to DE SELECT • Press a differe nt Address Key to select it • DESELECT an d Select o ther Add resses • Press RECORD w hen all editing has been completed Erasing a Page Resetting a Page to its default Parameter s • To Erase a Page: ?[...]
-
Page 31
31 Hands On Exercises Erasing a Page • Erase Pages 1-5 Erase a Fixture from a Page • Select desired Pag e • Press SELECT • Select Fixture Address • Press ERASE • Press RECORD[...]
-
Page 32
32 Hands On Exercises Erasing a Fixture from a Page • Erase the fir st Trackspot from Page 10 Erase a Preset • Toggle to Preset Mode • Press SELECT • Select PRESET # • Press ERASE • Press RECORD[...]
-
Page 33
33 Hands On Exercises Erasing a Preset • Erase Pres ets 2 & 3 User Keys Features – Audio Effects – Macros NOTE: Default settings are Audio Advance and Construct Modulate Effects[...]
-
Page 34
34 User Keys Audio Advance FX Constr uct Modulate FX •U s e r 1 – Step on Beat •U s e r 3 – Pause on Beat •U s e r 5 – Size Modulate* * Emulator only •U s e r 2 – Color Modulate •U s e r 4 – Gobo Modulate •U s e r 6 – Dim Modulate Macro • Series of keystr okes stored onto a single button • MACROS are stored on the USER K[...]
-
Page 35
35 Editing a User Key Building a Macro – 1. Press and HOLD USER ke y in until " EDIT USER KEY" i s displayed – 2. Press Posi tion Right Key 2 times to "RECORD" – 3. Press Posi tion Down Key to start reco rding – 4. Perform keystrokes to be stored as MACRO – 5. Rep eat steps 1, 2, and 3 to stop recording MACRO Hands On [...]
-
Page 36
36 Universal Controller Menu Items Home • Homing a Fixture: – Reset s each Fixtu re to defau lt s ettings – Strike s the lam p – Turns on the cooling fan – Resets all wheels, gate, and flags to HOME (DEFAULT) positi ons • HOME is accessed through the HOME Menu[...]
-
Page 37
37 Home • Press Menu • Press either Adjust 2 key • Select Address key to be homed Backup • Saving the Control ler’s Memory to Disk • PCMCIA CARD – Rem ovabl e devi ce that a llows y ou to ba ckup or store the co ntroller's interna l memory • Each card holds two shows[...]
-
Page 38
38 Backup • Insert Mem ory card into Ca rd Slot • Press the M enu Key • Press Position Right Arrow Key t o BACKUP • Press any Adjust Key to enter BACKUP submenu – The L CD Window displays : MEMORY->C ARD CARD->MEMORY • Use the Position U p/Down A rrow Key s to choose betwe en options • Press an y A djust Key to enter th e Upper/[...]
-
Page 39
39 Allmem • Automatica lly seque nce through (playback) all init ialized Pages (up to 500) • Press Menu Ke y • Press Position Rig ht Arrow key 2 times • Press Position Down Key once to ALLMEM • Press any Adjust Key to enter the ALLMEM display – LCD Window displays: PL AY A LL PAGES NO – Press Adjust 1 Up/Down Arrow Key to select Yes o[...]
-
Page 40
40 Erase Controller Memory • To Er ase Me m ory of Controller: –P r e s s M E N U – Press Po sition L eft 2 tim es – Press e ither Adj ust 2 key – Press e ither Adj ust 1 key to dis play "ERASE MEMORY" – Press RECORD Erase USER Key s • To Reset USER keys to f actory effect s: –P r e s s M e n u – Press Po sition L eft 2 [...]
-
Page 41
41 Universal Controller Rear Panel Over view Audio Threshold Adjust • Controls the sensitivity of the Audio Effects • 0-10 volts • Mono Audio Input • 1/4 inch Audio Input Jack • Signal is necessary to trigger Audio E ffects stored on the USER keys[...]
-
Page 42
42 MIDI Out Port • Communications Protocol – Musical I nstrume nt Digital I nterface • Switchable between OUT and THRU • THRU is Default – Use this Port for MASTER/SL AVE Configurations • M ID I In P o rt – Cue Numbers are one for one with the Controller's Preset numbers – The Universal Controller only accepts whole numbers Rem[...]
-
Page 43
43 Technical Information • Updating the Controller ’s O/S – The U niversal Controll er’s Opera ting Sy stem s Software is updated by replacing the EPROM • Solid State Prog rammable Re ad-Only memory device that contains instructions used by the microprocessor • All EPROMS are programmed externally The Universal Controller The Universal [...]
-
Page 44
44 Further Information Sources • www.highend.co m • Sho w Techno logy magazin e • Seminars – Programming – Technical High End Systems[...]