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A good user manual
The rules should oblige the seller to give the purchaser an operating instrucion of Rio Grande Games 233, along with an item. The lack of an instruction or false information given to customer shall constitute grounds to apply for a complaint because of nonconformity of goods with the contract. In accordance with the law, a customer can receive an instruction in non-paper form; lately graphic and electronic forms of the manuals, as well as instructional videos have been majorly used. A necessary precondition for this is the unmistakable, legible character of an instruction.
What is an instruction?
The term originates from the Latin word „instructio”, which means organizing. Therefore, in an instruction of Rio Grande Games 233 one could find a process description. An instruction's purpose is to teach, to ease the start-up and an item's use or performance of certain activities. An instruction is a compilation of information about an item/a service, it is a clue.
Unfortunately, only a few customers devote their time to read an instruction of Rio Grande Games 233. A good user manual introduces us to a number of additional functionalities of the purchased item, and also helps us to avoid the formation of most of the defects.
What should a perfect user manual contain?
First and foremost, an user manual of Rio Grande Games 233 should contain:
- informations concerning technical data of Rio Grande Games 233
- name of the manufacturer and a year of construction of the Rio Grande Games 233 item
- rules of operation, control and maintenance of the Rio Grande Games 233 item
- safety signs and mark certificates which confirm compatibility with appropriate standards
Why don't we read the manuals?
Usually it results from the lack of time and certainty about functionalities of purchased items. Unfortunately, networking and start-up of Rio Grande Games 233 alone are not enough. An instruction contains a number of clues concerning respective functionalities, safety rules, maintenance methods (what means should be used), eventual defects of Rio Grande Games 233, and methods of problem resolution. Eventually, when one still can't find the answer to his problems, he will be directed to the Rio Grande Games service. Lately animated manuals and instructional videos are quite popular among customers. These kinds of user manuals are effective; they assure that a customer will familiarize himself with the whole material, and won't skip complicated, technical information of Rio Grande Games 233.
Why one should read the manuals?
It is mostly in the manuals where we will find the details concerning construction and possibility of the Rio Grande Games 233 item, and its use of respective accessory, as well as information concerning all the functions and facilities.
After a successful purchase of an item one should find a moment and get to know with every part of an instruction. Currently the manuals are carefully prearranged and translated, so they could be fully understood by its users. The manuals will serve as an informational aid.
Table of contents for the manual
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Page 1
who wishes to retain power must be willing to share it. A tactical game of power in China for 2 – 4 players, aged 12 and up By the mid-14th century, the Chinese people had succeeded in freeing themselves from Mongolian domination. With Tai-tsu’s accession to the throne as emperor , a new and independent China emerged. In this game, each player [...]
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Page 2
Playing the game The game consists of 6 rounds. Each round is divided into the following phases: 1. Place family members in the province spaces 2. Choose movement cards 3. Move prince and deploy family members 4. Scoring (only in Rounds 2, 4 and 6) 5. Round end Always play the phases in this order . In a phase, the players perform the action approp[...]
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Page 3
RULES EXPLANATION THE INDIVIDUAL PHASES IN DETAIL 1. Place family members in the province spaces Each of the 6 province spaces matches the color of the province on the board to which it belongs. The choice of province spaces determines which movement cards a player can take (Phase 2), and to which provinces he can deploy his family members (Phase 3[...]
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Page 4
Deploy Family Members After a player finishes moving his prince , he may deploy up to 3 family members . In so doing, he may only take family members from the province space matching the district where his prince ended his movement and place them into that same district. The player places the family members into the open area in the district except[...]
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Page 5
If just 1 player has the most family members in a district, but multiple players tie for second, the player with the most places 2 family members into the city. The players with the second most move none, as there can be a maximum of only 3 occupied houses in a district’s city area. In this manner , the houses in each district’s city area will [...]
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Page 6
4.3 Cloisters For each family member in a cloister , a player scores 4 points. These family members remain in the cloisters. 5. Round end At the end of each round, move the round marker forward 1 space and pass the starting player figure 1 player to the left. Exception : in a 4-player game, at the end of the 4th r ound, the player with the second f[...]