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A good user manual
The rules should oblige the seller to give the purchaser an operating instrucion of Yamaha CS6X, along with an item. The lack of an instruction or false information given to customer shall constitute grounds to apply for a complaint because of nonconformity of goods with the contract. In accordance with the law, a customer can receive an instruction in non-paper form; lately graphic and electronic forms of the manuals, as well as instructional videos have been majorly used. A necessary precondition for this is the unmistakable, legible character of an instruction.
What is an instruction?
The term originates from the Latin word „instructio”, which means organizing. Therefore, in an instruction of Yamaha CS6X one could find a process description. An instruction's purpose is to teach, to ease the start-up and an item's use or performance of certain activities. An instruction is a compilation of information about an item/a service, it is a clue.
Unfortunately, only a few customers devote their time to read an instruction of Yamaha CS6X. A good user manual introduces us to a number of additional functionalities of the purchased item, and also helps us to avoid the formation of most of the defects.
What should a perfect user manual contain?
First and foremost, an user manual of Yamaha CS6X should contain:
- informations concerning technical data of Yamaha CS6X
- name of the manufacturer and a year of construction of the Yamaha CS6X item
- rules of operation, control and maintenance of the Yamaha CS6X item
- safety signs and mark certificates which confirm compatibility with appropriate standards
Why don't we read the manuals?
Usually it results from the lack of time and certainty about functionalities of purchased items. Unfortunately, networking and start-up of Yamaha CS6X alone are not enough. An instruction contains a number of clues concerning respective functionalities, safety rules, maintenance methods (what means should be used), eventual defects of Yamaha CS6X, and methods of problem resolution. Eventually, when one still can't find the answer to his problems, he will be directed to the Yamaha service. Lately animated manuals and instructional videos are quite popular among customers. These kinds of user manuals are effective; they assure that a customer will familiarize himself with the whole material, and won't skip complicated, technical information of Yamaha CS6X.
Why one should read the manuals?
It is mostly in the manuals where we will find the details concerning construction and possibility of the Yamaha CS6X item, and its use of respective accessory, as well as information concerning all the functions and facilities.
After a successful purchase of an item one should find a moment and get to know with every part of an instruction. Currently the manuals are carefully prearranged and translated, so they could be fully understood by its users. The manuals will serve as an informational aid.
Table of contents for the manual
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Page 1
OWNER’S MANUAL OWNER’S MANUAL OWNER’S MANUAL[...]
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Page 2
SPECIAL MESSAGE SECTION PRODUCT SAFETY MARKINGS: Y amaha electronic pr oducts may have either labels similar to the graphics shown below or molded/stamped facsimiles of these graphics on the enclosure. The explanation of these graphics appears on this page. Please observe all cautions indicated on this page and those indicated in the safety instruc[...]
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Page 3
PRECAUTIONS PLEASE READ CAREFULL Y BEFORE PROCEEDING * Please keep these precautions in a safe place for future reference. W ARNING Always follow the basic precautions listed below to avoid the possibility of serious injury or even death from electrical shock, short-circuiting, damages, fire or other hazards. These precautions include, but are not [...]
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Page 4
4 Introduction Thank you for pur chasing the Y amaha CS6x/CS6R Control Synthesizer . Y our new CS6x/CS6R synthesizer incorpor ates the highly-acclaimed A WM2 synthesis engine , allo wing the cr eation of super-r ealistic sounds. It also supports optional Plug-in Boar ds that pr o vide other synthesis engines of y our choice , enabling the productio[...]
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Page 5
5 Basics Section The Controls & Connectors ................................6 Befor e Use ........................................................ 12 P o w er Supply ........................................................12 Connections ..........................................................13 P owering Up.....................................[...]
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Page 6
FOO T VOL UM PHONE S IN DIVI DU AL OUTPUT 2 1 OUT PUT L / MONO R A / D INPUT GAIN LINE 1 MIC / LINE 2 OCT A VE VOLUME DOWN UP CUT OF F RE SON ANC E A TT ACK 1 2 DEC A Y S CON TRO L R FIL TER EF FE EG SCENE P AN GA TE TIME ON / OF F ON / OF F HOL D PO RT AMENTO P HRA SE Q P ARPEG GIO P T CUT O FF R ES ON ANC E A TT AC K 1 2 DEC A Y SUST AIN CON TR O[...]
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Page 7
MIDI HOST SELEC T TO HOST BREA TH FOO T SWI TCH FOO T CO NTR OLL ER T ME OUT IN THRU SUST AI N VOI CE P E RF O R M UTILITY C AR D EDIT COMP AR E JOB ST ORE MODE GATE TIME ON / OFF PLA Y / STO P REC ON / OFF HOL D POR T AMEN TO PH RAS E CL IP SE Q P LA Y ARPEGG IO PITCH TEMP O SUS T AIN P AN REL EAS E REV ERB C HOR US ECT PLA Y / STO P REC AS E CL I[...]
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Page 8
8 Basics Section Basics Section THRU DEC / NO IN C / YES EXI T ENT ER EF BY P AS S MAS TER KEYBO A RD S YS TE M CUR SOR A B C 1 2 SH IFT P AGE P ART / ELE ME NT DA TA CARD 3.3V 8 LC D ( L i q u i d C r y s t al D i s p la y ) Th i s i s a ba c k l i t 2 - l i n e d i s p l a y. ) [P A G E ] kn ob ( P a g e 2 3 ) Sw i t c h e s bet w e e n sc r e e [...]
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Page 9
9 Basics Section POWER BAN K PRO GR AM P AR T A B C D E F G H 12341234 ELEMENT SE LECT ELEMENT ON / OFF 12345678 9 10 1 1 12 13 14 1 5 16 GENE RAL QED ARPE GGIO C ONTR OL COM LFO EFFECT OSC PITC H FIL TER A MPL ITUD E LFO EQ PLG ME MO R Y PRE 1 INT EXT PLG 1 PL G2 PRE 2 DRUM DRUM POWER PLG1 INT PRE1 PLG2 EXT PRE2 EXIT DA T A ELEMENT PART PA GE SHIF[...]
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Page 10
10 Basics Section Basics Section Rear Panel CARD 3.3V AC INLET POWER ON OFF CARD 3.3V GAIN VOLUME BREATH PH ONES LINE 1 MIC LINE 2 A D INPUT POWER ON OFF AC INLET 1 PO W E R s wi tch ( P a g e 1 9 ) Us e t h i s to s w i t c h t h e s yn t h e s i ze r on o r o ff . ) FO O T C O NT ROL L E R j ac k (P a g e s 18 , 4 8 ) ( C S6 x o n l y) An o p t i[...]
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Page 11
11 Basics Section MIDI OUT THRU IN HOST SELECT Mac PC-1 PC-2 MIDI TO HOST BREATH SUST AIN FOOT SWITCH FOOT CONTROLLER FOOT VOLUME INDIVIDUAL OUTPUT 1 2 OUTPU T R L MONO PHONES LINE 1 MIC LINE 2 A D INPUT GAIN OUTPUT R L MONO TO HOS T MIDI OUT THRU IN INDIVIDUAL OUTPUT 1 2 HOST SELECT Mac PC- 1 PC-2 MIDI 8 FO OT S W I T C H ja ck ( P a g e s 1 8 , 4[...]
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Page 12
12 Before Use This section explains ho w to connect to an A C pow er source , audio and MIDI devices, and a computer system. Only switch the synthesizer on after you ha v e made all the necessary connections. It is recommended that y ou r ead this section before using the synthesizer . Power Supply 1 Make sur e that the instrument’s PO WER switch[...]
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Page 13
13 Basics Section Connections Connecting to External Audio Equipment Since the synthesizer has no built-in speak ers, you need to monitor its sound output via e xternal audio equipment. Alternatively , you could use a pair of headphones. There ar e se ver al methods of connecting to e xternal audio equipment, as described in the follo wing illustra[...]
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Page 14
14 Basics Section Connecting a pair of headphones does not affect audio output fr om the OUTPUT (L/MONO and R) jacks. Y ou can monitor the same sounds via headphones and at the OUTPUT jacks. How ev er , you cannot monitor the sounds from INDIVIDU AL OUTPUT 1 and 2 with headphones. Connecting a Microphone or Other Audio Equipment Y ou can record or [...]
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Page 15
15 Basics Section Connecting External MIDI Equipment Y ou can connect an external MIDI device using a MIDI cable (a v ailable separately) and contr ol it fr om this synthesizer . Y ou can also use an external MIDI k eyboar d or sequencer to contr ol the synthesizer’s internal sounds. This section intr oduces sev er al different applications of MI[...]
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Page 16
16 Basics Section Contr olling Another MIDI Device via MIDI THRU With the abov e MIDI connections, y ou can send MIDI data fr om the MIDI OUT connector while MIDI data from the e xternal sequencer can be sent to an e xternal MIDI synthesizer via the MIDI THR U jack. The MIDI cable should be no greater than 15 meters in length, and ther e should be [...]
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Page 17
17 Basics Section 2: MIDI Interface to MIDI IN and OUT Using the computer’ s MIDI interface Using an external MIDI inter face Y ou will need to an appropriate MIDI application (sequencer , editor , etc .) for your computer platform. CS6x/CS6R C CS6x/CS6R C[...]
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Page 18
18 Basics Section Connecting V arious Controllers The CS6x has sev er al controller jacks on the r ear panel, including FOOT SWITCH, SUST AIN, FOOT CONTR OLLER, FOOT V OLUME and BREA TH. Y ou can connect optional controllers lik e a F oot Switch (the FC4 or FC5), F oot Controller (the FC7) and Br eath Controller (BC3, etc .) to control tone , volum[...]
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Page 19
19 Basics Section Powering Up Power -on Procedure When you ha v e made all the necessary connections betw een your synthesizer and an y other de vices, make sur e that all v olume settings are turned do wn all the w a y to zero. Then turn on the e v ery device in your setup in the or der of MIDI masters (senders), MIDI sla v es (receiv ers), then a[...]
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Page 20
If you ha v e a Memory Card inserted in the instrument’s C ARD slot or an optional Plug-in Board installed, you ma y see other scr eens befor e the V oice or P erformance Pla y Mode scr een is display ed. If a pre viously used Memory Car d is inserted in the C ARD slot, you will see a scr een while files in EXT Memory are being loaded. If a new M[...]
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Page 21
21 Basics Section Basic Operations This section gives some basic e xplanations about oper ating the synthesizer . Selecting a Mode Ther e ar e se ver al oper ation Modes — V oice Play Mode , P erformance Play Mode , Phrase Clip Mode , etc . — each of which enables you to w ork efficiently with the synthesizer’s various functions. An ov erview[...]
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Page 22
22 Basics Section 4 Phr ase Clip Edit Mode (P age 146) Pr ess the [EDIT] k e y while in Phrase Clip Pla y Mode . T o exit to another Mode , simply press the respectiv e k ey for that Mode or press the [EXIT] k e y to return to Phr ase Clip Pla y Mode . Job Modes When in each Play Mode , you can swiftly switch to each respectiv e Job Mode b y simply[...]
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Page 23
23 Basics Section Selecting a Screen Y ou can switch between screens using the [P A GE] knob and pressing [SHIFT], PR OGRAM/P AR T , [EXIT] and [ENTER] ke ys. [P AGE] Knob Usually , there ar e se ver al scr eens and sub-scr eens in each Mode . Use the [P A GE] knob to switch between scr eens. As shown belo w , the “ ¥ ” indicator is display ed[...]
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Page 24
24 Basics Section [ENTER] Key Normally , the [ENTER] k ey is used to apply parameter settings. In some cases, ho w e ver , the following scr een appears pr ompting y ou to press the [ENTER] ke y . The [ENTER] ke y has other functions, as described in other sections in this manual. Entering Data Y ou can use the knobs to directly alter their respect[...]
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Page 25
25 Basics Section [DA T A] Knob Use this knob to change the value of the parameter at which the cursor is positioned. Turn the knob clockwise to increment the v alue one click (step) at a time , or turn it anti-clockwise decrement it. Moving the Cursor Turn the [D A T A] knob clockwise or anti- clockwise while holding down the [SHIFT] k e y to mov [...]
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Page 26
26 Basics Section Demo Playback Sev er al demo songs are supplied with this synthesizer . Y ou can play them back as follo ws. Make sur e synthesizer is ready for pla yback. Details ar e given in the section “Befor e Use” on P age 12. At the “SEQ Demo” scr een, any data in the instrument’s internal memory (System, Internal V oices, Phrase[...]
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Page 27
27 Basics Section V oices and Per for mances Playing a V oice Based on an A WM2 synthesis engine , this synthesizer offers v arious kinds of pr eset V oices (256 Normal V oices and 8 Drum V oices). Y ou can also create y our original V oices and store them into the instrument’s internal memory (INT) or an e xternal Memory Card (EXT). The internal[...]
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Page 28
Now y ou can pla y a selected V oice when you play the ke yboar d on the CS6x or the external ke yboar d connected to the CS6R. Try auditioning other V oices. Details about selecting V oices using the [D A T A] knob or the [DEC/NO] and [INC/YES] ke ys are given on P age 76. Y ou can also select V oices using a combination of B ANK and PR OGRAM/P AR[...]
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Page 29
29 Basics Section Playing a Per formance In P erformance Play Mode , you can select and pla y an y of 128 internal and 64 external (Memory Card) P erformances. A P erformance is a set of V oices used with the built-in (or an e xternal) sequencer . P erformances also let you set the synthesizer up for multitimbr al oper ation. Each P erformance can [...]
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Page 30
30 Basics Section 3 Select a Per formance Number using the [DA T A] knob or the [INC/YES] and [DEC/NO] keys Turn the [D A T A] knob clockwise or pr ess the [INC/YES] ke y to incr ement the P erformance Number . Turn it anti-clockwise or press the [DEC/NO] ke y to decr ement the P erformance Number . Y ou can now pla y P arts in the P erformance via[...]
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Page 31
31 Basics Section An Over view of the CS6x/CS6R In this section, an ov ervie w of the man y features of the CS6x/CS6R is giv en. The CS6x/CS6R hardw ar e is made up of a number of sections, as sho wn in the following diagr am. Contr oller Section This section consists of the ke yboar d, Pitch Bend and Modulation Wheels, Ribbon Contr oller , Sound C[...]
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Page 32
32 Basics Section T one Generator Section This section plays back sounds accor ding to information r eceiv ed from the k e yboard and contr ollers. The following e x ample illustrates the path tak en b y the signal fr om an Element in V oice Mode . About the T one Generator The tone generator section in the CS6x/CS6R consists of A WM2, Phr ase Clip[...]
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Page 33
33 Basics Section • A dv anced DX/TX Plug-in Boar d (PLG150-DX) The sounds of the DX7 are a v ailable on this Plug-in Boar d. Unlike with PCM-based solutions, this does not use sampled wa v eforms. Instead, it uses the actual FM sound gener ator engine of the DX- series synthesizers to give a completely faithful r epr oduction. Sounds ar e compat[...]
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Page 34
34 Basics Section Ef fects Section The effects can be used to change the sound of a V oice or P erformance . Ther e are tw o Insertion Effect Units plus a R ev erb Unit (with 12 types of re v erb) and a Chorus Unit (with 23 types of chorus). Each of the Insertion Effect units offers a v ariety of effects, and the units themselv es can be connected [...]
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Page 35
35 Basics Section About the Modes The CS6x/CS6R has various Modes which y ou can select accor ding to the task y ou wish to perform. V OICE P E R F O R M UTILI TY C AR D ED IT COM P AR E JO B ST O RE MODE PLA Y ST OP RE C PHR AS E CLIP S EQ P LA Y PITCH TEM PO Perf ormance Mode Card Mode Utility Mode Sequence Play Mode V oice Mode Phrase Clip Mode [...]
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Page 36
36 Basics Section V oices A V oice is a sound created from the man y par ameters set in the synthesizer . In V oice Play Mode , you can select and play an y of these V oices. In P erformance Play Mode , sev eral differ ent V oices (known as P arts in this Mode) can be lay ered and pla y ed simultaneously via ke yboar d or a sequencer . F our groups[...]
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Page 37
37 Basics Section An Over view of V oices/W aves Each V oice consists of up of up to four Elements. Each Element itself uses a high-quality wa v eform. Internally , there are tw o V oice Types: Normal V oices and Drum V oices. Normal V oices ar e mainly musical instrument-type sounds that can be pla yed o v er the range of the k e yboard. Drum V oi[...]
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Page 38
38 Basics Section W aves W av es ar e wa v eforms used as Elements that make up a V oice . 479 high quality preset W av es are av ailable . As shown in the follo wing illustr ation, when creating a V oice , you can select the W av e to be used as an Element and then set its le vel, pitch, tone and other par ameters. Another feature of the CS6x/CS6R[...]
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Page 39
39 Basics Section Per for mances A P erformance consists of up to 20 P arts, each of which can a Normal V oice , Drum V oice , Phrase Clip, A/D Input P art or Plug-in 1/2 P art. By switching on the La y er Switch par ameter for different P arts (up to four), you can pla y back rich la yer ed sounds in P erformance Play Mode . Y ou can also create s[...]
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Page 40
40 Basics Section Easy Real-time Editing Sound Control Knobs (CS6x only) The Sound Control knobs allo w y ou for on-the-fly alter ation of the tonal characteristics and effects applied to the V oice or P art of a P erformance that is currently selected. The functions of each of the knobs are e xplained her e . The altered V oices or P erformances c[...]
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Page 41
41 Basics Section Ideal for Playing Live Man y featur es of this synthesizer make it ideal for liv e performances. These featur es are e xplained here . The parameters for these featur es can be stor ed per V oice/P erformance/Phr ase Clip. POWER CS6x CS6R 1 4 5 2 3 1 Using the Arpeggiator (P age 42) 2 Usin g th e Sc ene (C S6x) Con tr ols (P a ge [...]
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Page 42
42 Basics Section 1 Arpeggiator The arpeggiator is particularly suited to dance/techno music genres. Y ou can assign any of 128 Arpeggio Types to each V oice , P erformance or Clip Kit, and adjust the tempo. Y ou can also set the Arpeggio Mode (the wa y in which the arpeggio is play ed back when y ou press a note) and Play Effects to cr eate y our [...]
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Page 43
43 Basics Section Selecting the Arpeggio T ype 1 Pr ess the [EDIT] k e y in V oice Play Mode . Y ou will enter V oice Edit Mode at the screen wher e you pr e viously exited. 2 Turn Knob [A] fully anti-clockwise until Common is display ed on the bottom line . V oice Edit Mode consists of two differ ent Edit scr eens: Common Edit (for parameters comm[...]
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Page 44
44 Basics Section Setting the T empo Y ou can use Knob [C] to adjust the tempo between 25 and 300 BPM. This par ameter setting is used by the Arpeggiator . Use Knob [C] to jump to the T empo parameter . Now use Knob [C], the [D A T A] knob or the [INC/YES] and [DEC/NO] ke ys to set the tempo. Y ou can also set the tempo using the [TEMPO] knob on th[...]
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Page 45
45 Basics Section 2 Use the Sound Control knobs and Assignable Knobs [1]/[2] to get the sound that y ou will store as a Scene . Each V oice can hav e its own settings for Assignable Knobs [1]/[2] (P ages 51, 84). 3 If you wish, y ou can set up a differ ent Scene for the other SCENE ke y . 4 Store the V oice (P age 1 16) or P erformance (P age 141);[...]
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Page 46
46 Basics Section Contr olling Scenes b y F oot Contr oller (CS6x) By connecting an optional F oot Controller (such as the FC7) to the FOOT CONTR OLLER jack on the rear panel of the synthesizer , you can switch between Scenes b y foot without having to use y our hands. Y ou can set this up as follows. 1 Press the [UTILITY] k ey to enter Utility Mod[...]
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Page 47
3 Use Knob [B] to select “04:F ootCtrl” (F oot Controller). 4 Use the [P A GE] knob to switch to the CTL Assign2 (V oice Control Assign 2) screen. 5 Use Knob [C] to select “04:F ootCtrl” (F oot Controller). Switch to V oice Mode and you are no w r eady to use the F oot Controller to control Scenes. The abov e procedur e is for assigning a F[...]
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Page 48
48 Basics Section Foot Controller (CS6x) An optional F oot Controller (such as the FC7), connected to the FOOT CONTR OLLER jack (P age 18) on the rear panel, can be assigned a number of controller par ameters. By using a foot controller for par ameter contr ol, both y our hands are left fr ee to pla y the ke yboar d (or to oper ate other controller[...]
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Page 49
49 Basics Section After touch Aftertouch lets you, for e x ample , add vibrato to a sound by applying further pr essure to a note on the ke yboar d while it is being held down. (With the CS6R, an aftertouch-sensitive contr oller ke yboar d must be connected.) This allows r eal-time expr ession and contr ol. Aftertouch can be used to control a wide [...]
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Page 50
Contr ol Sets and External MIDI Contr ol In a Control Set, the contr ollers ar e assigned to the internal parameters of the synthesizer . Howe v er , some contr ollers w er e originally designed for a particular purpose , and send pre-defined MIDI Contr ol Change messages when used, r egar dless of their Contr ol Set allocations within the synthesi[...]
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Page 51
51 Basics Section Assigning P arameters to Knobs [1] and [2] The following pr ocedur e explains ho w y ou can assign a desired par ameter to Knob [1] or [2]. Y ou can assign controllers to each V oice (or P art in a P erformance) or Clip Kit. Contr ol Settings can be assigned as a Control Set, and a each Controller can be used to contr ol multiple [...]
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Page 52
Contr olling P arameters b y F oot Controller (CS6x) By connecting an optional F oot Controller (such as the FC7) to the FOOT CONTR OLLER jack on the rear panel of the synthesizer , you can control v arious parameters b y foot without ha ving to use your hands. In the following e x ample , we introduce how to set up F oot Controller to w ork as Mod[...]
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Page 53
53 Basics Section 1 Pr ess the [UTILITY] k ey to enter Utility Mode . 2 Use the [P A GE] knob to switch to the CTRL Other (System Control Other) scr een. 3 Use Knob [B] to select “099:PC Inc” (Progr am Change Increment). In V oice/P erformance/Phrase Clip Mode , the F oot Switch can now be used to switch between pr ogr ams. Alternatively , you [...]
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Page 54
54 Basics Section Sampling Rate and Bit Resolution As an ex ample , the illustration sho ws a sine w av e . When recor ding (sampling) the sine w av e , the A/D converter basically tak es snapshots of the wa v e’s lev els at fix ed intervals in time . In the graph, the horizontal axis r epresents time and the vertical axis r epresents signal le v[...]
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Page 55
55 Basics Section Cr eating a Clip Kit Y ou can assign Phrase Clips to notes on the ke yboar d (C0 to C6) and play them liv e or using a sequencer . Y ou can also edit various par ameters for each Phrase Clip. The assignment of Phr ase Clips across the k e yboard is kno wn as a Clip Kit, and you can cr eate up to four of these . Y ou can assign eac[...]
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Page 56
56 Basics Section ! In Phrase Clip Edit Mode , use the [P A GE] knob to switch to the OSC Asgn screen. Normally you w ould assign the Phr ase Clip to a note on the ke yboar d (Clip K ey) her e . Howe v er , since we ha v e already assigned it to note C1 in step 3 the Phrase Clip name and number ([Clip 00 1]) will be displa yed when y ou pr ess note[...]
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Page 57
57 Basics Section @ Check that note C1 is selected, then pr ess the [ENTER] ke y . The V ariation parameters for [Clip 00 1] will be displa yed. T o return to the pre vious screen, pr ess the [EXIT] ke y . # Use Knob [A] to select the V ariation number . W e will start with V ariation 1. $ As explained earlier (P age 54), the Play parameter specifi[...]
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Page 58
58 Basics Section [Clip 00 1] is no w re v ersed as V ariation 1 and looped for one bar as V ariation 2, and both V ariations can be played b y pr essing notes C1 and D1. In the same wa y , you can change the points for V ariations 3 to 8 and set up different loops to that of V ariation 1/2. Therefor e , each Phrase Clip can be pla y ed back in a v[...]
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Page 59
59 Basics Section 5 Other Useful Features Por tamento P ortamento is used to cr eate a smooth transition in pitch from the first note pla y ed on the ke yboar d to the next, and can be used in V oice or P erformance Mode . Y ou can switch portamento on/off using the POR T AMENTO [ON/OFF] ke y on the front panel. When switched on, the POR T AMENTO [[...]
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Page 60
1 Selecting a V oice to Edit Enter V oice Play Mode by pr essing the [V OICE] ke y . Select the V oice Number of the V oice you wish to edit (P age 75). Before editing, first enter V oice Job Mode and copy the V oice you wish to edit to internal user memory . If you ar e creating a V oice from scratch, use the Initialize function to initialize a V [...]
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Page 61
61 Basics Section Selecting Elements (CS6x) In V oice Edit Mode , y ou can select the Element to edit by pr essing the r espective ELEMENT SELECT ke y ([1] to [4]). When y ou select an Element, the cursor mov es to the r espective Element Number . Ex ample: When “Element 2” is selected Switching Elements On/Off (CS6x) In V oice Edit Mode , an E[...]
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Page 62
62 Basics Section • QED (Common Quick Edit) These parameters mostly contr ol the v olume and tone of the V oice and you can easily change the ov er all sound. Many of these par ameters can be set directly using the Sound Contr ol knobs on the front panel of the CS6x. • ARP (Common Arpeggio) By setting these parameters, y ou can contr ol ho w th[...]
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Page 63
63 Basics Section 5 PCH (Pitch) and PEG (Pitch EG) Screens Set the basic pitch parameters for each Element. Y ou can detune Elements, apply Pitch Scaling and so on. Also, by setting the PEG (Pitch Env elope Generator), y ou can contr ol how the pitch changes ov er time . • PEG (Pitch Env elope Gener ator) Using the PEG, you can contr ol the trans[...]
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Page 64
64 Basics Section 7 AMP (Amplitude) and AEG (Amplitude EG) Screens Set the volume of each Element after the OSC (Oscillator), PITCH and FIL T (Filter) parameters hav e been applied, and also the final o v erall volume of the signal sent to the outputs. The signal of each Element is sent at the specified volume to the ne xt Effect Unit. Also, by set[...]
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Page 65
65 Basics Section Ef fects In the final stages of progr amming, y ou can set the effects parameters to further change the sound’s character . T o generalize , System Effects apply to the ov er all sound, whether it is a V oice , a P erformance , a Song, etc . Insertion Effects, on the other hand, can be applied individually to each V oice . This [...]
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Page 66
Effect Bypass Y ou can temporarily switch effects off or on b y pressing the [EF B YP ASS] ke y . T o use this function, you will need to specify the effect to be bypassed in the MSTR EF Bypass scr een of Utility Mode (P age 164). Y ou can also specify more than one effect. When you pr ess the [EF B YP ASS] key , its LED will light and all Effects [...]
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Page 67
67 Basics Section Using as a Master Keyboard (Per for mance Mode) 2 Select “Common” using the Knob [A], then open the GEN M. Kbd (General Master K eyboard) scr een using the [P A GE] knob . Turning the [P A GE] knob while holding down the [SHIFT] ke y enables you to scr oll though parameters in the Menu scr eens (page 12 1). 3 Select “split?[...]
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Page 68
68 Basics Section 9 Turn the [P A GE] knob and open the ARP Type (Arpeggio Type) screen. Set “on” for “Switch.” In steps 6 to 9 , you no w complete settings for the low er r ange for Arpeggiator performance . It will play in a V oice assigned to P art 1 based on MIDI R eceive channel 1. R efer to P age 82 for detailed settings of Arpeggiato[...]
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Page 69
69 Basics Section Selecting a Zone opens the MKB Transmit scr een. Y ou may want to select a sub screen to set up a Zone using the [P A GE] knob . But you first specify basic items in the MKB Transmit scr een, such as MIDI tr ansmit channel, enabling or disabling MIDI output to the internal tone gener ator and to the MIDI OUT connector . 5 Set MIDI[...]
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Page 70
70 Basics Section Y ou don’t need to make further settings for Zone 4 since it is not intended for an internal P art and has already been set to output performance information via the MIDI OUT connector in steps 5 to ) . The ke y r ange of Zone 4 matches to that of Zone 3 so that solo performance made in that range will be sent on MIDI channels 3[...]
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Page 71
71 Basics Section 8 As in the same manner in steps 5 to 7 , set up for the Upper P art. Select “P artP1” for the Low er P art, go to the MIX Vce (Mix V oice) screen using the [P A GE] knob , and select another V oice (Plug-in V oice) for the Low er P art. Also, go to the L YR Mode (Layer Mode) scr een to set the Lay er (La yer Switch) to “off[...]
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Page 72
72 Basics Section Using as a Multitimbral T one Generator (Per for mance Mode) 4 Ne xt, use the [P A GE] knob to switch to the Mix Lev el scr een, then set the volume for the piano P art as well as, if necessary , its pan position, chorus and re v erb Send lev els. Details are giv en on P age 130. 5 Continue using the [P A GE] knob and switch to th[...]
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Page 73
73 Basics Section Per for ming Live while Playing Back a Song File While playing back the song file with the piano, bass and drum P arts assigned earlier , y ou can set up the P erformance so that you can also pla y another P art live . This is the same as the P erformance created earlier , but with the addition of another P art for live pla yback.[...]
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Page 74
74 V oice Mode V oice Play This mode is used for playing individual v oices stor ed as 256 on-board pr esets, as w ell as the Internal (User) V oices, External V oices on Memory Card, and Plug-in Board V oices (optional). This section explains ho w to select and play v oices. Details about the V oice types and the V oice Memories are given on P age[...]
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Page 75
75 V oice Mode 3.V oice Categor y/Name V oice Categor y The two char acters to the left of the V oice Name denote the category of instrument or sound to which the v oice belongs. Details about Category names are giv en on P age 80. V oice Name This consists of up to 1 0 char acters. 4.Knob Parameter Display This shows the function assigned to each [...]
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Page 76
76 V oice Mode 3 Press a PR OGRAM ke y ([1] to [16]) to select a Progr am Number . V oices can be selected by setting the Memory , Bank and Progr am Number as e xplained in the three steps given abo v e . The LCD also displays the selected voice . <title-D> Using the DEC/NO and Using [INC/YES] and [DEC/NO] Keys Press the [INC/YES] k e y to se[...]
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Page 77
77 V oice Mode Selecting User Drums (INT :DR1/2 and EXT :DR1/2) • Pr ess the MEMOR Y [EXT] ke y while holding do wn the MEMOR Y [INT] ke y (or vice versa) to select the Internal/External (INT/EXT) Memory of the User Drum V oice . Then pr ess PR OGRAM keys [1] to [4] (CS6x only) to select, respectiv ely , User Drum V oice INT:DR1 (Internal Drum 1)[...]
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Page 78
78 V oice Mode [D A T A] knob (or [INC/YES] or [DEC/NO] ke y) Y ou can scroll thr ough V oices in the specified Category across the Memories. Turning the [D A T A] knob clockwise (or press the [INC/YES] k e y) jumps to the next V oice number in the same Category , in ascending order . Similarly , turning the [D A T A] knob anti- clockwise (or press[...]
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Page 79
79 V oice Mode The í Indicator If you alter an y par ameters in V oice Edit Mode , the í indicator will be display ed in the top left of the screen. This giv es a quick indication that the current v oice has been modified but not y et stored. Even if y ou exit to V oice Play Mode , the edited settings for the current V oice will not be lost so lo[...]
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Page 80
80 V oice Mode Menu Displa y Y ou will see the following if y ou use the [P A GE] knob while holding down the [SHIFT] k e y . Use the [P A GE] knob to mo ve the cursor to the par ameter you wish to edit, then r elease the [SHIFT] k ey to jump to the screen y ou w ere pr e viously at. Selecting a Menu On the CS6x in V oice Edit Mode , y ou can direc[...]
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Page 81
81 V oice Mode GEN Other (General Other) Ther e ar e v arious parameters for Micr o Tuning and for controlling ho w the gener ated sound is output. ■ Mode Select monophonic or polyphonic pla yback. Select whether the V oice is played back monophonically (single notes only) or polyphonically (multiple simultaneous notes). ❏ Settings: mono, poly [...]
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Page 82
82 V oice Mode QED Filter (Quick Edit Filter) These parameters contr ol filters which affect the tonal quality of the V oice . If y ou ar e using LPF (Low P ass Filter) and HPF (High P ass Filter) combined together , the parameters in the QED Filter page only affects LPF . ■ Cutoff Set the cutoff frequenc y . The frequenc y set here will be a cen[...]
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Page 83
83 V oice Mode ■ Switch Switch the Arpeggiator on or off. Y ou can also set this using the [ARPEGGIO ON/OFF] ke y on the front panel of the CS6x. ❏ Settings: off, on ■ Hold Switch the Arpeggiator Hold on or off. Y ou can also set this using the [ARPEGGIO HOLD] k ey on the front panel of the CS6x. ❏ Settings: syncoff, off, on Details about t[...]
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Page 84
84 V oice Mode Common Controller Ther e ar e eight Contr ol Settings. Y ou can set the Controller par ameters for P ortamento, the Pitch Bend Wheel, and for each Element in a V oice . CTL P ortamento CTL Bend (Pitch Bend) CTL Set1 (Control Set 1) CTL Set2 (Control Set 2) CTL Set3 (Control Set 3) CTL Set4 (Control Set 4) CTL Set5 (Control Set 5) CTL[...]
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Page 85
85 V oice Mode ■ Sr c (Sour ce) Set the Controller used to contr ol the function chosen in Dest. The following nine contr ollers are a vailable . ❏ Settings: PB (Pitch Bend Wheel), MW (Modulation Wheel), A T (Aftertouch), FC (F oot Controller), FS (F oot Switch), RB (Ribbon Controller), BC (Breath Contr oller), KN1/2 (Knobs 1/2) ■ Dest (Desti[...]
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Page 86
86 V oice Mode trpzd S/H 1 S/H 2 ■ Speed Set the speed of the LFO W ave modulation. Higher values mean faster modulation speeds. ❏ Settings: 0 ~ 63, 16th (16th note), 16th/3 (16th note- triplet), 16th. (16th dot-note), 8th (8th note), 8th/3 (8th note-triplet), 8th. (8th dot-note), 4th (4th note), 4th/3 (4th note-triplet), 4th. (4th dot- note), [...]
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Page 87
87 V oice Mode LFO Fade ■ Dela y Set the delay time befor e the LFO comes into effect. A higher value means a longer dela y time . ❏ Settings: 0 ~ 127 Short dela y Long dela y ■ F adeIn (F ade-In) Set the time taken for the LFO effect to be faded in (after the Delay time has elapsed). A higher v alue means a slow er fade-in. ❏ Settings: 0 ~[...]
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Page 88
88 V oice Mode ■ Ctgry (Effect Category) Set the Category of the Effect. Select a desired Category and press the [ENTER] k ey . The first Effect Type in that Category will automatically be recalled. ❏ Settings: Details are giv en in the Effect Types list of the separate Data List. ■ Type (Effect Type) Set the type of Effect. While the Categor[...]
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Page 89
89 V oice Mode EFF Rev (Reverb) Y ou can select the R ev erb Effect Type , then press the [ENTER] ke y to set its par ameters. ■ Type (R ev erb Effect Type) Set the R everb Effect Type . ❏ Settings: Details are giv en in the Effect Types list of the separate Data List. ■ R eturn Set the R eturn lev el of the R everb Effect. ❏ Settings: 0 ~ [...]
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Page 90
90 V oice Mode Long Dela y ■ InsEF (Insertion Effect) Set the Insertion Effect to which the output signal from each Element is sent. The Insertion Effect is bypassed if y ou select Thru. ❏ Settings: thru, ins1 (Insertion Effect 1), ins2 (Insertion Effect 2) OSC Pan (Oscillator Pan) Y ou can set the following P an parameters for each Element in [...]
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Page 91
91 V oice Mode ■ Hold (Hold Time) Set the Hold Time . ❏ Settings: 0 ~ 127 ■ A ttack (A ttack Time) Set the Attack Time . ❏ Settings: 0 ~ 127 ■ Deca y1 (Deca y 1 Time) Set the Decay 1 Time . ❏ Settings: 0 ~ 127 ■ Deca y2 (Deca y 2 Time) Set the Decay 2 Time . ❏ Settings: 0 ~ 127 PEG Level Y ou can set various Lev el parameters for th[...]
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Page 92
92 V oice Mode ■ Center (Center K e y) Set the basic pitch used by the Pitch par ameter . ❏ Settings: C-2 ~ G8 Y ou can also set this parameter by pr essing the respectiv e note on the ke yboar d while holding down the [SHIFT] ke y . ■ EGTime The EG Time par ameter controls the PEG Times for each Element according to the positions of the note[...]
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Page 93
93 V oice Mode Element Filter Y ou can set Filter parameters to change the tonal characteristics of each Element. The follo wing ten screens ar e a vailable . FL T Type (Filter Type) FL T HPF (High P ass Filter) FL T Sens (Filter Sensitivity) FEG V elSens (FEG V elocity Sensitivity) FEG Time FEG Lev el FEG R elease FL T K e yFlw (Filter K ey F ollo[...]
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Page 94
94 V oice Mode • HPF (High P ass Filter) This only passes signals abov e the Cutoff fr equency . Y ou can then use the R eso (R esonance) par ameter to add further character to the sound. Tw o types of HPF are a v ailable . HPF24D (High P ass Filter 24dB/oct Digital), A 4-pole (-24db/oct) dynamic HPF with a strong R esonance . HPF12(High P ass Fi[...]
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Page 95
95 V oice Mode ■ Cutoff Set the Cutoff frequenc y . This is used as the basic frequenc y for the selected Filter Type . ❏ Settings: 0 ~ 255 ■ R eso (R esonance)/Band/Width This parameter’s function v aries accor ding to the selected Filter Type . If an LPF or HPF has been selected, this parameter is used to set the R esonance . F or the BPF[...]
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Page 96
96 V oice Mode FEG Release Y ou can set R elease Time and R elease Level par ameters for the Filter Envelope Gener ator (FEG). Combined with the FEG Time and FEG Lev el settings, these can be used control the change in sound fr om the moment a note is released. ■ Time (R elease Time) Set the R elease Time . ❏ Settings: 0 ~ 127 ■ Le v el (R el[...]
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Page 97
97 V oice Mode FL T Scale (Filter Scale Break Point) Y ou can set four Filter Scaling Br eak P oints for each Element. Filter Scaling controls the filter cutoff frequenc y accor ding to the positions of the notes on the ke yboar d. There ar e four Br eak P oints used to divide and assign different settings acr oss the k eyboar d. The Lev els (Offse[...]
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Page 98
98 V oice Mode ■ A ttack (A ttack Time) Set the Attack Time . ❏ Settings: 0 ~ 127 ■ Deca y1 (Deca y 1 Time) Set the Decay 1 Time . ❏ Settings: 0 ~ 127 ■ Deca y2 (Deca y 2 Time) Set the Decay 2 Time . ❏ Settings: 0 ~ 127 AEG Level Y ou can set various Le v el parameters for the Amplitude Envelope Gener ator (AEG). Combined with the AEG T[...]
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Page 99
■ Le v el (R elease Le v el) This shows the R elease Level. (Fix ed at zer o.) Amplitude Env elope Gener ator Settings Ther e ar e four Time settings (contr olling the speed of changes in output lev el) and fiv e Lev el settings (controlling the output le v el). The output lev el changes from the Initial Le v el to the Attack Le v el (127) within[...]
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Page 100
100 V oice Mode AMP Scale (AMP Scaling Break Point) Y ou can set four Amplitude Scaling Br eak P oints for each Element. Amplitude Scaling contr ols the amplitude according to the positions of the notes on the k eyboard. There ar e four Br eak P oints used to divide and assign different settings acr oss the k e yboard. The Le v els (Offsets) at eac[...]
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Page 101
101 V oice Mode ■ AMod (Amplitude Modulation Depth) Set the amount (depth) by which the LFO w a v eform varies (modulates) the amplitude of the sound. A larger setting means a lar ger modulation depth. ❏ Settings: 0 ~ 127 Element EQ (Equalizer) Y ou can set the following two Equalizer par ameters for each Element. EQ Type EQ P aram (EQ P aramet[...]
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Page 102
102 V oice Mode ■ LoFr eq (Lo w Frequenc y) Set the low fr equenc y of the Shelving filter . Frequencies belo w this point ar e attenuated or boosted by the Lo w Gain par ameter . ❏ Settings: 50.1Hz ~ 2.00kHz ■ LoGain (Lo w Gain) Set the amount by which the fr equencies belo w the Low Fr equenc y setting are attenuated or boosted. ❏ Setting[...]
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Page 103
103 V oice Mode Drum Common Edit and Drum K e y Edit Each Drum V oice consists of multiple W aves or Normal V oices assigned to notes across the ke yboard (C0 to C6) (P age 37). Y ou can use Drum Common Edit for settings that apply to all Drum K eys in the Drum V oice . F or individual W aves or Normal V oices settings, Drum K ey Edit consists of E[...]
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Page 104
104 V oice Mode ■ Attack Set the Attack time (the time fr om the moment the note is pressed to the point at which the maximum sound output lev el is r eached). The [A TT A CK] knob on the CS6x front panel can also be used to dir ectly adjust the Attack time . ❏ Settings: -64 ~ 0 ~ +63 ■ Deca y Set the Decay time (the time fr om the point of m[...]
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Page 105
105 V oice Mode OSC Out (Oscillator Out) Set the W ave or Normal V oice output settings for each Drum K ey . ■ Le v el Set the output lev el for each W av e or Normal V oice . This can be used to adjust the output of each Drum Ke y. ❏ Settings: 0 ~ 127 ■ InsEF (Insertion Effect) Select the Insertion Effect to which the output of each Drum K e[...]
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Page 106
106 V oice Mode ■ RcvNtOff (R eceiv e Note Off) Select whether MIDI Note Off messages ar e receiv ed by each Drum K ey . ❏ Settings: off, on This parameter depends on the Type of Drum K ey W av e chosen in the OSC W av e screen. ■ AltGrp (Alternate Group) Set the Alternate Group to which the W av e is assigned. In a real drum kit, some drum s[...]
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Page 107
107 V oice Mode ■ AMP AEG (Amplitude Env elope Gener ator) The Amplitude Envelope Gener ator contr ols the change in amplitude from the moment a note in pressed on the k e yboard to the moment it is r eleased. By setting the Attack Time , Decay 1 Time and the Decay 1/2 Le v el, you can determine ho w fast the sound reaches its peak amplitude and [...]
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Page 108
108 V oice Mode Plug-in V oices The V oices held on Plug-in Boards (Single P art) ar e known as Boar d V oices. A Plug-in V oice is a Board V oice that has been processed in the synthesizer in V oice Edit Mode . There are six Common Edit scr eens and four screens for editing the Element of a Plug-in V oice . Y ou can sav e up to 64 edited Plug-in V[...]
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Page 109
109 V oice Mode Plug-in Common General The General par ameters ar e shown in the follo wing two scr eens. GEN Name (General Name) GEN Other (General Other) GEN Name (General Name) The parameters and settings ar e the same as for Normal V oices. See P age 80 for further details. GEN Other (General Other) Ther e ar e par ameters av ailable for Plug-i[...]
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Page 110
110 V oice Mode Plug-in Common Controller Y ou can set Pitch Bend Wheel, Modulation Wheel and other Controller par ameters for the Plug-in V oices in the following nine scr eens. CTL Pitch (Pitch Bend) CTL Set1 (Control Set 1) CTL Set2 (Control Set 2) CTL MW Control (MW Contr ol Depth) CTL MW Modulation (MW Modulation Depth) CTL A T Control (A T Co[...]
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Page 111
111 V oice Mode CTL A T Modulation (A T Modulation Depth) Here , you can set the depth of contr ol that k e yboard aftertouch has ov er the pitch, filter and amplitude modulation of the Plug-in V oice . ■ PMod (Pitch Modulation Depth) Set the depth of control that k e yboard aftertouch has ov er the filter pitch modulation. The lar ger the settin[...]
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Page 112
112 V oice Mode OSC Assign (Oscillator Assign) Y ou can select the Board V oice that mak e up the Element in a Plug-in V oice . Use Knob [C] to select the Bank and Knob [1] to select the Boar d V oice . ■ Bank Select the Board V oice Bank of the Plug-in V oice . ❏ Settings: (Depends on the Plug-in Board. R efer to the Owner’s Manual for your [...]
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Page 113
PCH PEG (Pitch Envelope Generator) ■ InitLvl (Initial Le v el) Set the Initial Lev el. ❏ Settings: -64 ~ 0 ~ +63 ■ Attack Set the Attack Time . ❏ Settings: -64 ~ 0 ~ +63 ■ R elease Set the R elease Time . ❏ Settings: -64 ~ 0 ~ +63 ■ Le v el Set the R elease Lev el. ❏ Settings: -64 ~ 0 ~ +63 Pitch Env elope Gener ator Settings Y ou c[...]
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Page 114
114 V oice Mode Editing Plug-in Board V oices Plug-in V oices are based on Board V oices. Howe v er , the Board V oices themselves can be edited via computer , using the included editor softwar e . Different editors are a v ailable for different Plug-in Boar ds. When using the editor while the synthesizer is in V oice Mode , set the “P art No.”[...]
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Page 115
115 V oice Mode VCE Initialize Y ou can reset (initialize) all parameters of a V oice to their default settings. Y ou can also selectiv ely initialize certain parameters, such as Common settings, settings for each Element/Drum K ey , and so on. Note that this does not return the V oice to its original state prior to editing. Instead, it is useful w[...]
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Page 116
116 V oice Mode ■ 1 Sour ce V oice Memory Select the V oice Memory containing the V oice (source) fr om which y ou will copy par ameter settings. ❏ Settings: PRE1/2 (Preset 1/2), INT (Internal Normal), EXT (External Normal), PLG1/2 (Plug-in 1/2), PRE (Preset Drum), INT (Internal Drum), EXT (External Drum) ■ 2 Sour ce V oice Number Select the [...]
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Page 117
117 Perfor mance Mode Per for mance Mode In the 3rd to 7th scr eens, y ou can set the output lev els, stereo pan position and other gener al par ameters for each P art (Multi P art Edit). These ar e useful when using the synthesizer with a sequencer . Details are given on P age 1 19. 3rd scr een: PFM Mlt) V olume (P erformance Multi: V olume) 4th s[...]
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Page 118
118 Perfor mance Mode 3. Perfor mance Categor y/Name Perfor mance Categor y A two-letter abbr e viation of the P erformance Category is shown to the left of the P erformance Name . This gives y ou a r ough idea of the P erformance’s sound. Perfor mance Name The name of a P erformance can consist of up to 1 0 characters. Perf ormance Number Perf o[...]
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Page 119
119 Perfor mance Mode Per for mance Program Selection Ther e ar e four w ays in which y ou can select a P erformance . Using the B ANK/PR OGRAM ke ys (CS6x) Using the [DEC/NO] and [INC/YES] ke ys Using the [D A T A] knob Using the Category Search Using the [INC/YES] and [DEC/NO] ke ys, the [D A T A] knob or the Category Search function is the same [...]
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Page 120
120 Perfor mance Mode 3 Use Knob [B] or the [D A T A] knob or the [DEC/NO] and [INC/YES] ke ys to adjust the par ameter settings for each P art. 4 R epeat steps 2 and 3 for each of the other P arts. T o avoid losing the settings, mak e sure y ou store the P erformance before exiting to another Mode or selecting another P erformance . Details about [...]
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Page 121
121 Perfor mance Mode Per for mance Edit Y ou can set P erformance Edit par ameters. These can roughly be divided into Common par ameters, which apply to all P arts, and P art-specific par ameters. Also, there ar e v arious zone settings for Master K eyboar d Mode (P age 123). When you enter P erformance Edit Mode , y ou will see the following scr [...]
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Page 122
122 Perfor mance Mode T one Generator Mode: [MASTER KEYBO ARD] ke y LED off The í (Edit) Indicator If y ou alter an y par ameters in P erformance Edit Mode , the í indicator will be displa yed in the top left of the screen. This giv es a quick indication that the curr ent P erformance has been modified but not yet stor ed. Even if y ou exit to P [...]
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Page 123
123 Perfor mance Mode Common General Y ou can set the P erformance Name , MIDI channel and other general par ameters in the Common Edit scr eens. The following thr ee scr eens ar e av ailable for gener al settings. GEN Name (General Name) GEN MIDI (General MIDI) GEN M.Kbd (General Master K eyboard) GEN Name (General Name) Y ou can set a P erformanc[...]
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Page 124
124 Perfor mance Mode ■ P oint When the Mode (see earlier) has been set to “split,” this sets the split point. The actual note of the split point will be assigned to the upper section. Y ou can also select the split point by pressing the note while holding down the [SHIFT] k ey . ❏ Settings: C-2 ~ G8 Master K e yboar d settings (f or split/[...]
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Page 125
125 Perfor mance Mode ■ Time Set the pitch transition time . Higher values mean longer transition times. Y ou can also set this using the POR T AMENTO knob on the front panel of the CS6x. ❏ Settings: -64 ~ 0 ~ +63 QED Filter (Quick Edit Filter) These parameters contr ol filters which go vern the tonal quality of the V oice . If y ou are using L[...]
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Page 126
126 Perfor mance Mode CTL Assign1(Controller Assign 1) Use Knobs [C], [1] and [2] to assign Contr ol Numbers to the Breath Contr oller , Knob [1] and Knob [2], respectiv ely . The selected function is shown on the left of the display . ■ BC (Br eath Contr oller) Set Control Change Number assigned to the Br eath Controller . The Breath Controller [...]
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Page 127
127 Perfor mance Mode peak (P eaking) ■ Gain Set the Gain. This attenuates or boosts fr equencies around the Fr equenc y setting. ❏ Settings: -12dB ~ 0dB ~ +12dB ■ Fr eq (Fr equenc y) Set the center frequenc y . Frequencies ar ound this point are attenuated/boosted b y the Gain setting. ❏ Settings: 32Hz ~ 2.0kHz ■ Q (Frequenc y Characteri[...]
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Page 128
128 Perfor mance Mode ■ InsEF (Insertion Effect) Assign a P art to an Insertion Effect. Select “off” if you do not wish to assign the P art to an Insertion Effect. Furthermore , if Plug-in Boards hav e been installed, they will also be selectable as Plug-in P arts 1 and 2. ❏ Settings: normal P art: P art0 1 ~ P art16, P artAD (A/D Input P a[...]
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Page 129
129 Perfor mance Mode Par t (Settings for each Par t) Y ou can edit each P art in a P erformance . Use Knob [A] to select the P art, then set its parameters. The following six scr eens ar e av ailable , though their contents will vary accor ding to the P art selected. • P art Mixer • P art T one • P art Layer • P art R eceiv e switch • P [...]
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Page 130
130 Perfor mance Mode • If Par tAD (A/D Input Par t) has been selected An audio source connected to the A/D INPUT jack can be used as a P art. There ar e 13 different templates for Effect Type and Gain settings. Select the A/D Input P art source and the template . ■ Sr c (Sour ce) Select the source connected to the A/D INPUT jack. ❏ Settings:[...]
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Page 131
131 Perfor mance Mode ■ R eso (R esonance) Set the amount of R esonance (harmonic emphasis) applied to the signal at the Cutoff fr equency . This adds further character to the sound. ❏ Settings: -64 ~ 0 ~ +63 TON EG (T one Envelope Generator) Y ou can set EG (Envelope Gener ator) par ameters for each P art. There are four par ameters go v ernin[...]
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Page 132
132 Perfor mance Mode TON Other (T one Other) Y ou can set Pitch Bend R ange and V elocity Sensitivity parameters for each P art. These screens ar e not av ailable for the A/D Input P art. P art 1 to 16 Plug-in 1/2 P art Multi Plug-in P art Phrase Clip P art Drum V oice P art ■ Pitch Bend Set the amount (in semitones) by which the V oice pitch ch[...]
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Page 133
133 Perfor mance Mode ■ Mode Select whether each P art is played back monophonically (single notes only) or polyphonically (multiple simultaneous notes). This parameter is only a vailable for Normal V oice P arts 1 to 16 and Plug-in 1/2 P arts. ❏ Settings: mono, poly ■ Arp (Arpeggio switch) Switch the Arpeggiator for the currently selected P [...]
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Page 134
134 Perfor mance Mode ■ InsEF (Insertion Effect) Sho ws the on/off status of the Insertion Effects. If “on” is display ed, this means that the P art’s signal is being sent to the Insertion Effect Unit. Insertion Effect switches for each P art are set in the EFF P art screen (P age 127). Par t Receive Switch Each P art can be set to receiv e[...]
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Page 135
135 Perfor mance Mode Par t Controller Y ou can set various Controller par ameters for the A/D Input P art and Multi Plug-in P arts 17 to 32. The following tw o scr eens for A/D Input P art parameters and six screens for the Multi Plug-in P art parameters are a v ailable . CTL Set1 (Controller Set 1) (A/D Input P art only) CTL Set2 (Controller Set [...]
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Page 136
136 Perfor mance Mode ■ FMod (Filter Modulation Depth) Set the amount by which the filter Cutoff fr equenc y changes when the Modulation Wheel is used. ❏ Settings: 0 ~ 127 ■ AMod (Amplitude Modulation Depth) Set the amount by which the amplitude modulation changes when the Modulation Wheel is used. ❏ Settings: 0 ~ 127 CTL A T Control (A T C[...]
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Page 137
137 Perfor mance Mode ■ FMod (Filter Modulation Depth) Set the amount by which the filter Cutoff fr equenc y changes when the controller (Sour ce) is used. ❏ Settings: 0 ~ 127 ■ AMod (Amplitude Modulation Depth) Set the amount by which the amplitude modulation changes when the controller (Sour ce) is used. ❏ Settings: 0 ~ 127 Par t Inser ti[...]
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Page 138
138 Perfor mance Mode Master keyboard MKB T ransmit (Master Keyboard T ransmit) Y ou can set parameters for tr ansmitting k eyboar d data when in Master K eyboard Mode . ■ TrnsCh (Transmit Channel) Set the MIDI Transmit Channel for each zone . ❏ Settings: 1 ~ 16 ■ TG (T one Generator) Select whether or not to transmit MIDI messages for each z[...]
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Page 139
139 Perfor mance Mode MKB TxPreset1 (Master Keyboard T ransmit Preset 1) Y ou can set each zone’s initial v olume and stereo pan settings when changing P erformance Bank/Progr am. ■ V ol (V olume) Set the output lev el of the zone . ❏ Settings: 0 ~ 127 This setting is not transmitted if the V ol/FV (V olume/F oot V olume) parameter of the MKB[...]
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Page 140
140 Perfor mance Mode Per for mance Job Mode Y ou can execute v arious actions (Jobs) in P erformance Job Mode . F or e x ample , you can “Initialize” P erformances (including those currently being edited) or “R ecall” previous edits. When you enter P erformance Job Mode , y ou will first see the Initialize screen. The follo wing four scr e[...]
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Page 141
141 Performance Mode 2 Source P erformance Number Select the P erformance Number of the source P erformance . The P erformance Name is shown in the top line of the display . ❏ Settings: 00 1 ~ 128 (INT), 00 1 ~ 064(EXT) When copying, y ou can set the current P erformance number (destination) for the source P erformance number . In this case, if y[...]
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Page 142
142 Phrase Clip Mode Phrase Clip Mode Clip Kit Name This shows the name of the Clip Kit (up to 1 0 characters in length). 4. Knob Parameter This shows the names of the functions curr ently assigned to Knobs [A] to [C] and Knob [1]/[2]. Multiple parameters can be assigned to Knob [1]/[2], depending on the Control Set settings. In this case , the des[...]
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Page 143
143 Phr ase Cli p M ode Using the [DEC/NO] and [INC/YES] Keys If you pr ess the [INC/YES] k ey , the next Clip Kit is selected and display ed. Pr essing the [DEC/NO] k ey selects the pre vious Clip Kit. Using the [DA T A] Knob Turn the [D A T A] knob clockwise to incr ement the Clip Kit Number and anti-clockwise to decr ement it. The CS6x/CS6R is f[...]
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144 Phr ase Cli p M ode ■ Source Select the Source fr om which y ou will r ecord. Select “mic” if you ar e r ecording a micr ophone le v el device thr ough the A/D INPUT jack. Select “line” if you ar e r ecording fr om a line le v el device , such as a CD pla yer or other audio equipment, through the A/D INPUT jack. Select “voice”, ?[...]
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145 Phrase Clip Mode 5 Now follo w the pr ocedure accor ding to the setting made in step 3 . If set to “manual”: R ecording will begin when you pr ess the [ENTER] k ey . If set to “le v el”: Press the [ENTER] k e y to enter R ecording Standby state . Y ou will see the “W aiting for trigger” message displayed. When the lev el of the inpu[...]
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146 Phr ase Cli p M ode Phrase Clip Edit The parameters a v ailable when editing a Clip Kit ar e explained her e . A Clip Kit is a collection of Phr ase Clips assigned across the k e yboard (notes C0 to C6) for pla yback. F or editing a Clip Kit, there ar e five Common Edit screens (for par ameters which apply to the curr ent clip kit). There ar e [...]
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147 Phr ase Cli p M ode Menu Displa y Y ou will see the following if y ou use the [P A GE] knob while holding down the [SHIFT] k e y . Use the [P A GE] knob to mo ve the cursor to the par ameter you wish to edit, then r elease the [SHIFT] k ey to jump to the screen y ou w ere pr e viously at. F or CS6x, you can directly mak e access to a specific M[...]
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148 Phr ase Cli p M ode ■ ChoSend (Chorus Send) Set the Send lev el of the signal sent fr om Insertion Effect 1/2 (or the bypassed signal) to the Chorus effect. Y ou can also adjust this par ameter using the [CHOR US] knob on the front panel of the CS6x. ❏ Settings: 0 ~ 127 QED EffectCtrl (Quick Edit Ef fect) Set the amount of Chorus applied to[...]
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149 Phr ase Cli p M ode CTL Bend (Pitch Bend) Y ou can set a range of pitch change contr olled b y Pitch Bend Wheel. ■ Lo w er Set a range of pitch change b y semitone when y ou mov e the wheel do wnw ar d. With a value of “-12,” you can lo w er the pitch at a maximum of one octa ve when you mo v e the wheel down w ard. ❏ Settings: -48~0~+2[...]
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150 Phr ase Cli p M ode V ariation Settings Y ou can play back a Phr ase Clip in up to eight different w a ys (V ariations). They are r elated to the Clip Kit as shown in the illustr ation. Select the Phrase Clip at the OSC Asgn (Oscillator Assign) screen, then pr ess the [ENTER] k ey . Y ou will see the V ariation Edit screen. • PCLP V ar (Phras[...]
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151 Phr ase Cli p M ode ❏ Settings: Depends on the length of the Phr ase Clip ■ End (End P oint) Set the End P oint of the Phrase Clip’s looped section. This can also be useful for remo ving unw anted noise at the end of the Phr ase Clip. ❏ Settings: Depends on the length of the Phrase Clip. OSC Out (Oscillator Out) Y ou can set the followi[...]
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152 Phr ase Cli p M ode ■ K e yOn Select the K ey On method. Ther e are tw o methods: normal and hold. ❏ Settings: normal: Pressing a Clip K ey starts pla yback of a Clip. Playback will continue until the ke y is released. hold: Pressing a Clip K ey triggers pla yback of a Clip. Playback will continue after the ke y is released, until another C[...]
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153 Phr ase Cli p M ode Amplitude Env elope Gener ator Settings The Amplitude Envelope Gener ator has three Time parameters and one Le vel par ameter . These govern the transitions betw een output lev els for the duration of a note . The Attack Time is the time taken for the sound to reach its peak output lev el fr om the moment a note is play ed o[...]
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154 Phr ase Cli p M ode Phrase Clip Job Mode In the Mode , you can e xecute v arious oper ations (jobs) on the Phrase Clips that y ou ha ve cr eated/edited in Phrase Clip Edit Mode , such as delete , cop y and normalize . Y ou will see the 1st screen (PCLP Status) when y ou enter Phrase Clip Job Mode . There are 14 scr eens for Phrase Clip Jobs, as[...]
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155 Phr ase Cli p M ode PCLP Rename Y ou can change the Phrase Clip Name for each Phrase Clip. A Phrase Clip Name can consist of up to eight characters. T o select each Phrase Clip, use Knob [A] to select the Clip K ey and use Knob [B] to select the Phrase Clip Number . Y ou can also select the Clip K ey dir ectly b y pressing a note on the ke yboa[...]
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156 Phr ase Cli p M ode ■ Length Set the V ariation length ratio. Y ou can change the length of all the equal-sized sections b y the amount set here . If y ou select “toEnd,” the End P oint of the source Phr ase Clip will be used as the End P oint of the V ariation (after it has been divided). ❏ Settings: toEnd, 1 0 ~ 800% If this setting i[...]
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157 Phr ase Cli p M ode ■ Start (Start P oint) Set the Start P oint from which the Phr ase Clip will be play ed back. By finely adjusting the Start P oint, you can a v oid playback of the noise befor e the Start P oint. This setting, how ev er , does not eliminate the noise in the original Clip. ❏ Settings: Depends on the length of the Phrase C[...]
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158 Phr ase Cli p M ode PCLP FreqConver t (Frequency Conver t) Y ou can perform a Frequency Conv ert oper ation on each Phrase Clip. This halv es its sampling r ate and therefor e its size . T o select each Phrase Clip, use Knob [A] to select the Clip K ey or Knob [B] to select the Phr ase Clip Number . After selecting the Phrase Clip, pr ess the [[...]
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159 Phr ase Cli p M ode PCLP Copy Y ou can copy the data of each Phrase Clip to another Phrase Clip. T o select each Phrase Clip, use Knob [A] to select Clip K ey or Knob [B] to select the Phr ase Clip Number . After selecting the Phrase Clip, pr ess the [ENTER] k e y to copy it to an automatically allocated (v acant) Phr ase Clip Number . Y ou can[...]
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160 Phr ase Cli p M ode ■ Destination Clip K e y Select the Clip K ey to which the Sour ce Clip K ey will be copied. ❏ Settings: C0 ~ C6 PCLP Kit Key Initialize Y ou can initialize each Clip K e y to return it to its default state . This is useful when creating a ne w Phrase Clip fr om scr atch before editing. After selecting the Clip K ey y ou[...]
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161 Sequence Play Mode Sequence Play Mode The Demo Songs contain preset tempos b y default. When you switch to another Demo Song, its pr eset tempo will be used. Y ou can change the playback tempo. T o restore the default tempo, select “***” as the tempo setting. 3 Press the [PLA Y/STOP] ke y to pla y back the selected Demo Song from the beginn[...]
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162 Sequence Play Mode ■ Song File Number Assign a Song file to the Chain Step. An y Song files with the “ .MID” extension can be selected. When you select a file Number her e , the file name is shown in the top line of the display . F or continuous (chained) playback of multiple Chain Steps, you can specify ho w to pla y this Chain Step afte[...]
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Utility Mode 163 Utility Mode MSTR (System Master) Y ou can set the ov er all parameters, including v olume and pitch, which mainly relate to the synthesizer’s tone generator section. The follo wing four scr eens are a v ailable . MSTR TG (Master T one Generator) MSTR Kbd (Master K eyboard) MSTR EF Bypass (Master Effect By-pass) MSTR Other (Maste[...]
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164 Utility Mode ■ V el (Ke yboard V elocity Curve) Set the V elocity Curve determining ho w the strength of the notes play ed will affect the sound output. ❏ Settings: norm, soft, hard, wide , fixed norm (Normal) The velocity is in pr oportion to the str ength. soft A softer playing style incr eases the volume le v el. hard A stronger pla ying[...]
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165 Utility Mode ■ BCCurv e (TG Br eath Curv e) Set the Breath Curv e determining ho w the strength with which you blo w into the Br eath Contr oller will affect the sound output. ❏ Settings: thru, soft, hard, wide CTRL (System Controller) In V oice Mode , y ou can set par ameters for Controllers. The following fiv e scr eens are a v ailable . [...]
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166 Utility Mode MIDI (System MIDI) Y ou can set ov er all MIDI parameters for the system. The following fiv e scr eens are a v ailable . MIDI Ch (MIDI Channel) MIDI Arp (MIDI Arpeggio) MIDI RxSW (MIDI R eceive Switch) MIDI Other MIDI GM/XG R eceive MIDI Ch (MIDI Channel) Set the MIDI Channel parameters. ■ R ecv (Basic R eceiv e Channel) Set the [...]
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167 Utility Mode ■ PgmChng (Progr am Change) Set to enable or disable reception of a Pr ogr am Change message coming in. With this par ameter set to “on,” the instrument can receiv e a Pr ogr am Change massage coming in, and it can also send a Progr am Change out to an e xternal MIDI de vice when you select a V oice or P erformance (using a [[...]
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168 Utility Mode M.EQ Low (Master EQ Low) This Equalizer cov ers lo w frequencies. Y ou can adjust the signal lev el at the specified fr equenc y . Y ou can also select different Equalizer types (Shapes). ■ Shape Select either a Shelving or P eaking equalizer . The P eaking type attenuates/boosts the signal at the specified Frequenc y setting, wh[...]
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Page 169
169 Utility Mode Details about Controller Assign settings in P erformance mode are giv en on P age 126. CTRL Assign1 (Controller Assign 1) Use Knobs [C], [1] and [2] to assign Control Change Numbers to the Breath Contr oller , Knob [1] and Knob [2], respectiv ely . The selected Control Change Name is shown on the left of the displa y . ■ BC (Brea[...]
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170 Utility Mode ■ Clock Select whether or not to transmit MIDI Clock messages to the Plug-in Board. ❏ Settings: off, on ■ De vNo (De vice Number) Set the MIDI Device Number of the Plug-in Boar d. This number must match the Device Number of the external MIDI de vice when tr ansmitting/receiving bulk data, parameter changes or other system ex [...]
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Page 171
In Card Mode , you can use Memory Card, a SmartMedia™ car d av ailable at a consumer electronics shop, etc ., to sav e or load data from/to the instrument or perform other data e xchange operations betw een memories on the instrument and the Card. Using the included Card Filer softw are , you can use a computer to manage data on Memory Card. Y ou[...]
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172 Card Mode Y ou will see the 1st screen (Status) when y ou enter Card Mode . The follo wing sev en scr eens are a v ailable , each for a different oper ation. 1st screen: Status 2nd screen: Sa v e 3rd scr een: Load 4th screen: R ename 5th screen: Delete 6th screen: MkDir (Mak e Dir ectory) 7th screen: F ormat Details about how to enter Car d Mod[...]
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173 Card Mode Car d Mode Operations 1 Insert the Memory Card into the C ARD slot. 2 Press the [C ARD] ke y to enter Car d Mode . 3 Use the [P A GE] knob to switch to the screen for the operation y ou wish to perform. In the first “Status” screen, y ou don’t need an y further operation described in step 2 and after . 4 Use Knobs [B], [C], [1] [...]
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174 Card Mode 4 Pr ess the [INC/YES] k e y to sav e the file . The message “Completed.” will be display ed after it has been sav ed, and y ou will be returned to the pr e vious screen. The sav e oper ation will be canceled if y ou press the [DEC/NO] ke y during e xecution. When saving a file , the “Card full” message will be display ed if t[...]
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Page 175
175 Card Mode v oice ❏ Settings: Sour ce V oice Memory: INT (Internal), EXT (External), PLG1 (Plug-in 1), PLG2 (Plug-in 2) Sour ce V oice Number: all (all V oices), 1 ~ 128 ~ DR1/2 (INT/EXT), 1 ~ 64 (PLG1/PLG2) T ar get V oice Memory: INT (Internal), EXT (External), PLG1 (Plug-in 1), PLG2 (Plug-in 2) T ar get V oice Number: all (all V oices), 1 ~[...]
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176 Card Mode Delete Y ou can delete files saved on Memory Car d. ■ Type (File Type) ❏ Settings: all (all data), all-voice , chain (Sequence Chain), plugin, other , all-pclip (All phrase clip) Details about File Types are giv en on P age 172. 1 Use Knob [B] to select the File Type and Knob [C] to select the File Number . 2 When you pr ess the [[...]
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177 Appendix How to Install the Optional Plug-in Board The installation method is different depending on the instrument types, ke yboard (CS6x) and EIA sized module (CS6R). Both methods are e xplained separately on the following pages. R ead the explanation car efully for the instrument that you will use . Installation in CS6x n F or information on[...]
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Page 178
178 Appendix When installing the optional Plug-in board (fr om when y ou remo v e the co v er to when the co v er is r eplaced securely) all operations must be done with the A C pow er cor d disconnected. 5 R emov e the cable fr om the hook-shaped bundle tie on the plate . 6 T ake out the Plug-in board fr om the anti-static bag. When installing the[...]
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Page 179
179 Appendix R emo ving the Plug-in boar d fr om the ke yboard 1 R emov e the cable fr om the hook-shaped bundle tie . 2 Press do wn the hooks 2 in the direction as sho wn in the illustration and tak e the board out fr om the hooks 2 b y lifting up the one side . 3 Pull out the other side of the board fr om the hooks 1. 4 Pull out the cable connect[...]
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180 Appendix 5 T ak e out the Plug-in board fr om the anti-static bag. When installing the board, the side with a connector and ICs must be on top. 6 Carefully plug the cable connector into the Plug-in boar d connector until the two notches on the cable connector lock into the sockets on the boar d as sho wn in the illustration. 7 Mount the Plug-in[...]
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181 Appendix << ! MIDI buffer full. >> << ! MIDI data error. >> << ! MIDI checksum error. >> << ! Change internal battery. >> << ! Card full. >> << ! File not found. >> << ! Bad card. >> << ! Card not ready. >> << ! Card un[...]
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182 Appendix T r oubleshooting The following table pr o vides troubleshooting hints and page r efer ences for some common problems. Most pr oblems ma y be simply the result of incorr ect settings. Befor e calling for professional service , refer to the tr oubleshooting advice belo w to see if you can find and corr ect the cause of the pr oblem. No [...]
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183 Appendix Sound is ver y quiet. • Has the MIDI volume or MIDI e xpr ession been set too low? • Has the filter cutoff fr equency been set too high/lo w? (P ages 40, 82, 1 06, 125, 130, 148, 152) The pitch is wrong. • Hav e the NoteShift and Tune par ameters in the MSTR TG screen of Utility Mode been set corr ectly? (P age 163) • Hav e the[...]
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184 Appendix Cannot find the Dr um V oice. • Drum V oices are selected differ ently to Normal V oices (P age 76). Cannot enter small values. • Hav e you only tried entering v alues using Assignable Knobs [A] to [C] or Knob [1]/[2]? (P age 24) Cannot move the cursor without the settings being af fected. • Hold down the [SHIFT] k e y while usin[...]
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Page 185
Specifications CS6x CS6R 61 — Initial touch, Aftertouch — A WM2, Phrase Clip, Modular Synthesis Plug-in System 64 Normal voices (256 Presets, 128 Internals [Users], 128 Externals [Memor y Cards]), Drum voices (8 presets, 2 Internals [Users], 2 Externals [Memor y Cards]), Plug-in voices (64 x 2 Plug-in Boards [If installed]) 16 MByte 20 (16 V oi[...]
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186 Appendix Index 0~9 4 Zones .....................................................................................................68 A A/D INPUT jacks......................................................................................1 1 About Memory Cards ......................................................................20, 17 1 About Modu[...]
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Page 187
187 Appendix Drum K e y Amplitude ............................................................................1 06 Drum K e y EQ (Equalizer) .....................................................................1 0 7 Drum K e y Filter .....................................................................................1 06 Drum K e y OSC (Oscillator[...]
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188 Appendix MKB TxPreset2 (Master K eyboard Tr ansmit Preset 2) ......................139 MKB TxSw1 (Master K e yboard Tr ansmit Switch 1) ..........................138 MKB TxSw2 (Master K e yboard Tr ansmit Switch 2) ..........................138 MKB TxSw3 (Master K e yboard Tr ansmit Switch 3) ..........................138 MKB TxSW4 (Master ke y[...]
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189 Appendix R eading the Displa yed Settings .............................................................120 R ear P anel .................................................................................................. 1 0 R ecor ding a Phrase Clip ...........................................................................55 R ename ...........[...]
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Page 190
190 MEMO[...]
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Page 191
191 MEMO[...]
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Page 192
F or details of products, please contact y our nearest Y amaha or the authorized distributor listed below . P our plus de détails sur les produits, v euillez-vous adr esser à Y amaha ou au distributeur le plus proche de vous figur ant dans la liste suivante . Die Einzelheiten zu Produkten sind bei Ihrer unten aufgeführten Niederlassung und bei Y[...]
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Page 193
IMPOR T ANT SAFETY INSTRUCTIONS INFORMA TION RELA TING TO PERSONAL INJUR Y , ELECTRICAL SHOCK, AND FIRE HAZARD POSSIBILITIES HAS BEEN INCLUDED IN THIS LIST . WARNING- When using any electrical or electr onic product, basic precautions should always be followed. These pr ecautions include, but are not limited to, the following: 1. Read all Safety In[...]
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Page 194
FCC INFORMA TION (U.S.A.) 1. IMPORT ANT NOTICE: DO NOT MODIFY THIS UNIT! This product, when installed as indicated in the instructions contained in this manual, meets FCC requirements. Modifications not expressly appr oved by Y amaha may void your authority , granted by the FCC, to use the product. 2. IMPORT ANT : When connecting this product to ac[...]
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Page 195
Analog Physical Modeling Plug-in Board PLG150-AN Reproduce the fat and funky sounds of vintage analog synths! This board gives you a synth engine similar to the one featured in Yamaha’s amazing AN1x Analog Physical Modeling Synthesizer. On top of its full array of wave algorithms, resonant filters, LFOs, and envelope generators, it also has disto[...]
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OWNER’S MANUAL OWNER’S MANUAL OWNER’S MANUAL[...]