Korg 88key manual

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142

Ir a la página of

Buen manual de instrucciones

Las leyes obligan al vendedor a entregarle al comprador, junto con el producto, el manual de instrucciones Korg 88key. La falta del manual o facilitar información incorrecta al consumidor constituyen una base de reclamación por no estar de acuerdo el producto con el contrato. Según la ley, está permitido adjuntar un manual de otra forma que no sea en papel, lo cual últimamente es bastante común y los fabricantes nos facilitan un manual gráfico, su versión electrónica Korg 88key o vídeos de instrucciones para usuarios. La condición es que tenga una forma legible y entendible.

¿Qué es un manual de instrucciones?

El nombre proviene de la palabra latina “instructio”, es decir, ordenar. Por lo tanto, en un manual Korg 88key se puede encontrar la descripción de las etapas de actuación. El propósito de un manual es enseñar, facilitar el encendido o el uso de un dispositivo o la realización de acciones concretas. Un manual de instrucciones también es una fuente de información acerca de un objeto o un servicio, es una pista.

Desafortunadamente pocos usuarios destinan su tiempo a leer manuales Korg 88key, sin embargo, un buen manual nos permite, no solo conocer una cantidad de funcionalidades adicionales del dispositivo comprado, sino también evitar la mayoría de fallos.

Entonces, ¿qué debe contener el manual de instrucciones perfecto?

Sobre todo, un manual de instrucciones Korg 88key debe contener:
- información acerca de las especificaciones técnicas del dispositivo Korg 88key
- nombre de fabricante y año de fabricación del dispositivo Korg 88key
- condiciones de uso, configuración y mantenimiento del dispositivo Korg 88key
- marcas de seguridad y certificados que confirmen su concordancia con determinadas normativas

¿Por qué no leemos los manuales de instrucciones?

Normalmente es por la falta de tiempo y seguridad acerca de las funcionalidades determinadas de los dispositivos comprados. Desafortunadamente la conexión y el encendido de Korg 88key no es suficiente. El manual de instrucciones siempre contiene una serie de indicaciones acerca de determinadas funcionalidades, normas de seguridad, consejos de mantenimiento (incluso qué productos usar), fallos eventuales de Korg 88key y maneras de solucionar los problemas que puedan ocurrir durante su uso. Al final, en un manual se pueden encontrar los detalles de servicio técnico Korg en caso de que las soluciones propuestas no hayan funcionado. Actualmente gozan de éxito manuales de instrucciones en forma de animaciones interesantes o vídeo manuales que llegan al usuario mucho mejor que en forma de un folleto. Este tipo de manual ayuda a que el usuario vea el vídeo entero sin saltarse las especificaciones y las descripciones técnicas complicadas de Korg 88key, como se suele hacer teniendo una versión en papel.

¿Por qué vale la pena leer los manuales de instrucciones?

Sobre todo es en ellos donde encontraremos las respuestas acerca de la construcción, las posibilidades del dispositivo Korg 88key, el uso de determinados accesorios y una serie de informaciones que permiten aprovechar completamente sus funciones y comodidades.

Tras una compra exitosa de un equipo o un dispositivo, vale la pena dedicar un momento para familiarizarse con cada parte del manual Korg 88key. Actualmente se preparan y traducen con dedicación, para que no solo sean comprensibles para los usuarios, sino que también cumplan su función básica de información y ayuda.

Índice de manuales de instrucciones

  • Página 1

    4 E Opera tion Guide[...]

  • Página 2

    ii About this manual The manuals and ho w to use them The  KROME  comes  with  the  foll owing  manuals. •V i d e o  Manual  (approximately  60  minutes) •Q u i c k  Start  Guide  (printed  and  PDF)  •O p e r a t i o n  Guide  (PDF) • Parameter  Guide  (PDF) •V o i c e  Name [...]

  • Página 3

    iii T able of C on ten ts About this manual . . . . . . . . . . . . . . . . . . . . . . . . . . . ii Introduction to the KROME . . . . . . . . . . . . 1 Front and rear panels . . . . . . . . . . . . . . . . . . . . . . . . . 1 Front panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rear panel . . . . . . . . . . [...]

  • Página 4

    Table of Contents iv Creating an RPPR pattern . . . . . . . . . . . . . . . . . . . . 71 Creating RPPR data. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 RPPR playback . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 Realtime-recording an RPPR performance . . . . . . . . 72 Creating and playing a Cue List .[...]

  • Página 5

    1 Intr oduc tion to the KROME F ront and rear panels Fro nt p a n e l 1. V olume VOLUME knob This  knob  adjusts  the  vol um e  of  the  AUDIO  OUTP UT  L/MONO,  R  outputs,  as  wel l  as  the  vo lu m e  of  the  headphone  jack.  (See  page 15) 2. SW1, 2 and Joy stick SW1 and SW2[...]

  • Página 6

    Introduction to the KROME 2 7. Display Display The  To u c h V i e w  display  feat ures  simple  touch  control  and  selection  of  numerous  features  and  parameters.  (See  page 4) 8. Mode COMBI, PROG, SEQ, GLOBAL, MEDIA buttons KROME  has  five  different  modes,  each  one  is[...]

  • Página 7

    Front and rear panels Rear panel 3 Rear panel 1. P ower supply Be  sure  to  see  “T urning  the  pow er  on”  on  page 15  and  follow  the  correct  procedure  described  there. Note: The  KROME  has  an  auto  power ‐ off  function  that  automatically  turns  of[...]

  • Página 8

    Introduction to the KROME 4 Objects in the display The  KROME  uses  Korg’ s  To u c h V i e w  graphical  user  interface. By  pressing  or  dragging  objects  shown  in  the  display ,  you  can  select  programs  or  combinations,  or  ed it  parameter  val u e s .  [...]

  • Página 9

    Front and rear panels Ob jects in the display 5 i: Popup button (1) When  this  button  is  pressed,  a  popup  menu  will  appear ,  showing  the  parameter  va l ue s  that  are  av ailable  for  selection. To  enter  the  parameter  val u e ,  press  the  desi red  va [...]

  • Página 10

    Introduction to the KROME 6 conv enient  when  you  wa n t  to  check  the  time  during  a  liv e  performance  or  rehearsal,  or  to  determine  the  approximate  playback  time  of  a  song. •S T A R T / S T O P :  Starts  or  stops  the  stopwatch • RESET: [...]

  • Página 11

    Basic Information About the KROME’s modes 7 Basic Info rmation About the KR OME’ s modes The  KROME  has  numerous  functions  that  let  you  play  and  edit  programs  or  comb inations,  record  and  play  back  sequence  data,  and  manage  media.  These  functions  [...]

  • Página 12

    Introduction to the KROME 8 Relational  diagram  of  the  KROME’s  modes IFX 1 IFX 5 MFX 1 MFX 2 TFX Insert / Master / T otal Eect TRACK 1 TRACK 8 TRACK 2 TRACK 3 TRACK 4 TRACK 5 TRACK 6 TRACK 7 PROGRAM PROGRAM PROGRAM PROGRAM PROGRAM PROGRAM PROGRAM PROGRAM TRACK 9 TRACK 16 TRACK 10 TRACK 11 TRACK 12 TRACK 13 TRACK 14 TRACK 15 [...]

  • Página 13

    Basic Information Basic operations 9 Basic opera tions After  you ’ ve  turned  on  the  KROME,  here’ s  how  to  perform  basic  operations,  such  as  selecting  modes  and  pages. Selecting modes In  order  to  use  a  particular  function  on  the  KROME,  you[...]

  • Página 14

    Introduction to the KROME 10 When  a  dialog  box  is  open,  this  button  cancels  the  settings  made  in  the  dialog  box  and  closes  the  di alog  box,  just  like  pressing  the  Cancel  button. If  a  popup  menu  or  menu  is  open,  pre[...]

  • Página 15

    Basic Information Basic operations 11 Compare function Program, Combination mode Use  this  when  you  wish  to  compare  the  edits  you  have  made  to  a  program  or  combination’ s  sound  with  the  un ‐ edited  original  (i.e.,  the  sound  that  is  written[...]

  • Página 16

    Introduction to the KROME 12 Wr i t i n g / s av i n g After  editing,  you  should  write  or  sa ve  your  changes  as  necessary . For  example  if  you ’ve  edited  a  program,  you r  changes  will  be  lost  if  you  select  another  program  or  turn  of[...]

  • Página 17

    Basic Information Basic operations 13 In  any  page  of  Program  or  Combination  mode,  pressing  EXIT  a  maximum  of  two  time s  will  immediately  allow  you  to  use  the  numeric  keys  or  INC/DEC  buttons  to  select  programs  or  combinations. [...]

  • Página 18

    Introduction to the KROME 14[...]

  • Página 19

    15 Set up T urning the pow er on/off C onnec ting th e A C adapter 1. Make  sure  that  the  KROME  is  powered ‐ off. 2. Connect  the  DC  plug  of  the  included  AC  adapter  to  the  power  supply  jack  on  the  KROM E’ s  rear  panel. Yo u  must  use  only ?[...]

  • Página 20

    Setup 16 3. Press  the  power  switch  on  the  KROME’ s  rear  panel  to  turn  the  power  off. The  KROME’ s  internal  data  may  be  damaged  if  the  power  is  turned  off  while  data  is  being  written  into  internal  memory ,  such [...]

  • Página 21

    Connections Turning the power off 17 C onnec tions Connecti ons  must  be  made  with  the  pow er  turned  off.  Please  be  aware  that  careless  usage  may  damage  you r  speaker  sy stem  or  cause  malfunctions. USB DAMPER ASSIGNABLE PEDAL ASSIGNABLE SWITCH INPUT MIDI IN MIDI [...]

  • Página 22

    Setup 18 Audio c onnec tions The  KROME  does  not  contain  built ‐ in  speakers.  In  order  to  hear  the  sound  of  yo u r  performance,  yo u’ ll  need  to  connect  audio  equipment  such  as  powered  monitors,  a  mixer,  a  st ereo  set  or ?[...]

  • Página 23

    Connections Connecting a damper pedal, foot switch, or foot pedal 19 •A r p e g g i a t o r  on/ off •S w i t c h  the  Drum  Track  on/off •U s e  various  KROME  controls  (real time  control  knobs,  joystick,  SW1/SW2,  etc.) This  button  will  alw ays  function  in  the  sam[...]

  • Página 24

    Setup 20 C onnec ting the KROME to ac o m p u t e r USB connection The  KROME  provides  both  MIDI  and  USB  connectors  as  standard  equipment.  By  connecting  the  KROME  to  you r  computer  via  USB,  you  can  use  it  as  a  controller  and  MIDI  sound[...]

  • Página 25

    21 Pla ying and editing Pr ogr ams About the KROME’s Programs Programs  are  the  basic  sounds  of  the  KROME. Yo u  can  play  them  by  themselv es,  layer  them  to gether  in  Combinations,  or  play  a  different  Program  on  each  of  the  16  MIDI  tr[...]

  • Página 26

    Playing and editing Programs 22 For  example,  to  select  bank  B,  press  the  PROG  BANK  B  button.  The  B  button  will  light  up,  and  the  name  Bank  B  will  appear  on  the  left  side  of  the  displa y . • To  select  a  GM  ban[...]

  • Página 27

    Playing Programs Selecting Programs 23 Fin d Here’ s  how  to  se arch  for  a  program  by  a  portion  of  its  name. 1. Access  the  Bank/Program  Select  menu  or  the  Category/Program  Select  menu,  etc. 2. Press  a  tab  to  select  the  bank  or  ca[...]

  • Página 28

    Playing and editing Programs 24 Pr ogram inf ormation In  the  Prog  P0:  Play–  Main  page  you  can  view  the  following  information  about  the  selected  program. OSC  Picture:  This  is  a  graphic  that  represents  the  program’ s  oscillator . OSC  Oct: ?[...]

  • Página 29

    Playing Programs Using Controllers 25 When  you  write  a  Program  or  Combination,  the  on/off  status  of  the  SW1  and  SW2  buttons  is  saved. For  details,  please  see  page 82. Locking the Joystick 1. Using  the  standard  factory  sounds,  select  Program ?[...]

  • Página 30

    Playing and editing Programs 26 tempo  function  (see  page 18,  and  pages  202,  349  of  the  Pa r a m e t e r  Guid e). Damper pedal / F oot switch / Foot pedal For  details  on  using  the  damper  pedal,  foot  switch,  or  pedal  to  control  the  sound,  please ?[...]

  • Página 31

    Easy Program editing Adjusting the EQ 27 Easy Pr ogram editing The  fastest  way  to  create  the  sound  you  need  is  to  start  from  a  preload  program  that’ s  close  to  what  you  have  in  mind,  and  edit  that  program. Simple  editing  can  be [...]

  • Página 32

    Playing and editing Programs 28 Using r ealtime con trols to edit the sound or effects Yo u  can  use  the  realtime  controls  (the  SELECT  button  and  knobs  1–4)  to  modify  the  sound  and  control  the  arpeggiator . 1. Press  the  REAL TIME  CONTROLS  SELECT  button [...]

  • Página 33

    Easy Program editing Using Tone Adjust 29 USER controls In  the  USER  section  you  can  turn  knobs  1–4  to  control  va r i o u s  aspects  of  the  sound  such  as  volu m e,  portamento  time, pan,  filter  and  amp  EG,  pitch  LFO,  and  master  effect [...]

  • Página 34

    Playing and editing Programs 30 Changing parameter assignments The  factory  Programs  include  de fault  assignments  of  To n e  Adjust  parameters  to  th e  sliders,  and  buttons  in  the  display .  If  yo u  like,  you  can  change  any  of  the  assignments. ?[...]

  • Página 35

    Detailed Editing with Programs Before you start editing 31 Detailed Editing with Pr ograms Yo u  can  create  original  sounds  by  editing  a  pre loaded  program  or  by  editing  an  i nitialized  program.  The  programs  you  create  can  be  saved  in  ba nks  A–F . ?[...]

  • Página 36

    Playing and editing Programs 32 An over vi ew o f th e edi t pa ges In  order  to  do  detailed  editi ng,  you ’l l  ne ed  to  access  the  edit  pages  in  the  display . The  preceding  section  “Easy  Program  editing”  on  page 27  explained  how  to  use  [...]

  • Página 37

    Detailed Editing with Programs Basic oscillator settings 33 Oscillator image setting Yo u  can  specify  the  program  oscillator  image  that’ s  shown  in  the  P0:  Play–  Main  page.  Adjust  this  setting  in  Prog  P1:  Basic/Controllers–  Program  Basic  Oscillator[...]

  • Página 38

    Playing and editing Programs 34 4. Press  the  Multisample  popup  button  for  multisample1. This  brings  up  a  list  of  Multisamples,  organized  by  category .  Use  the  tabs  on  the  left  of  the  display  to  browse  through  the  different  categor[...]

  • Página 39

    Detailed Editing with Programs Creating time-varying changes (LFO and EG) 35 Creating time-var ying changes (LFO and EG) Usi ng LF O s Yo u  can  use  the  cyclic  change  produced  by  the  LFO  (Low  Frequency  Os cillator)  to  modulate  numerous  aspects  of  the  sound. Each  Program [...]

  • Página 40

    Playing and editing Programs 36 Diverse modula tion settings (A M S a n d A M S m i xe r ) Usi ng A MS AMS  (Alternate  Modulation  Source)  lets  you  modulate  program  parameters  using  controllers,  EG,  or  LFO  as  the  modulation  source.  Extremely  creative  types  of  modu[...]

  • Página 41

    Detailed Editing with Programs Controlling Pitch 37 C ontrolling Pitch Pitch bend Pitch  bend  smoothly  changes  the  pitch  upward  or  downward,  similar  to  how  a  guitarist  can  “bend”  strings.  On  the  KROME,  you  will  normally  use  the  joystick  to [...]

  • Página 42

    Playing and editing Programs 38 Usi n g Fil t e r s The  filters  allow  you  to  dimi nish  or  emphasize  specified  frequency  areas  of  the  sound. The  tone  of  the  sound  will  depend  significantly  on  the  filter  settings. The  basic  filter  settings, [...]

  • Página 43

    Detailed Editing with Prog rams Using Filters 39 Resona nce Resonance  emphasizes  the  frequencies  around  the  cutoff  frequ ency ,  as  shown  in  the  diagram  below . When  this  is  set  to  0,  there  is  no  emphasis,  and  frequencies  beyond  the  cu toff ?[...]

  • Página 44

    Playing and editing Programs 40 Using the A mp section The  Amp  section  includes  controls  for  vol um e ,  pan,  and  the  driver  ci rcuit. Yo u  can  control  the  volu me  using  the  Amp  EG,  LFO  1/ 2,  Key  Tr a c k ,  and  ve lo c it y ,  along  with  ot[...]

  • Página 45

    Detailed Editing with Programs Making controller assignments 41 Amp EG The  Amp  EG  lets  you  control  how  the  vol um e  changes  over  the  cou rse  of  a  note. Every  instrument  has  its  own  characteristic  volum e  envelope.  This  is  part  of  what  giv[...]

  • Página 46

    Playing and editing Programs 42 Setting the functions of Realtime Con t ro l s U S E R k n o b s 1 – 4 When  the  Realtime  controls  is  set  to  USER,  the  four  knobs  on  the  right  function  as  Realtime  knobs  1–4. These  can  perform  a  number  of  different  [...]

  • Página 47

    43 Pla ying and editing C ombinations About the KROME’s c ombinatio n s Combinations  let  you  spl it  and  lay er  up  to  16  Programs  at  once.  A  Combination  is  made  up  of  16  Timbres  (Note  that  you  don’ t  have  to  use  all  16  Timbres). ?[...]

  • Página 48

    Playing and editing Combinations 44 •U s e  the  INC  or  DEC  buttons. •T u r n  the  VALUE  dial. •U s e  numeric  keys  0–9  to  enter  the  combination  number,  and  press  the  ENTER  button. 5. Press  a  COMBI  BANK  A–D  button  to  switch  bank[...]

  • Página 49

    Playing combinations Using controllers to modify the sound 45 Selecting by Category/C ombination Select menu Yo u  can  select  Combinations  arranged  by  category ,  such  as  keyboard,  organ,  bass,  and  drums. When  shipped  from  the  factory ,  the  preloaded  Combinations  are [...]

  • Página 50

    Playing and editing Combinations 46 Easy C ombination editing Yo u  can  edit  any  of  the  Combinations  shipped  with  KROME.  Yo u  can  create  your  own  combinations  by  editing  a  preloaded  combin ation,  or  by  starting  from  an  initializ ed  combination[...]

  • Página 51

    Detailed Editing with Combinations Simple editing using the knobs 47 Simple editing using the kno bs Yo u  can  use  the  Control  Surface  to  perform  a  var ie t y  of  edits. For  example,  yo u  can  use  the  control  surface  to  adjus t  the  Filter  cutoff  or  reso[...]

  • Página 52

    Playing and editing Combinations 48 A suggested approach for editing First,  select  a  Program  fo r  each  Timbre,  on  the  P0:  Play–  Program  T01–08  or  T09–16  page.  (Note  that  you  don’t  hav e  to  use  all  16  Timbres) Next,  create  any  desi[...]

  • Página 53

    Detailed Editing with Combinations Layers, Splits, and Velocity Switches 49 Crea ting K ey Splits and La yers Splits and Layers Let’ s  create  a  Combinatio n  that  combines  bot h  splits  and  layers,  like  the  diagram  below: 1. Access  the  Combi  P0:  Play–  Program  T01–08 [...]

  • Página 54

    Playing and editing Combinations 50 MIDI settings Timbre Param ete rs MI DI pa ge Status This  controls  the  status  of  MIDI  and  the  internal  tone  generator  for  each  Timbre.  Normally ,  if  you’ r e  playing  an  internal  Program,  this  should  be  set  to [...]

  • Página 55

    Detailed Editing with Combinations Alte ring Programs to fit within a Combination 51 Altering P rograms t o fit within a C ombination Yo u  can  make  var i o u s  changes  to  Programs  within  the  context  of  a  particular  Combination  to  make  them  fit  better  with  other  Prog[...]

  • Página 56

    Playing and editing Combinations 52 Delay Yo u  can  set  some  Timbres  so  that  they  don’ t  sound  immediately  at  note ‐ on.  This  can  create  cool  effects,  and  more  dramatic  layers.  Yo u  can  specify  the  delay  for  each  Timbre  either [...]

  • Página 57

    53 Crea ting songs (Sequencer mode) Ov erv ie w About the KROME’ s S equencer The  sequencer  brings  together  the  KROME’ s  numerous  functions  such  as  its  arpeggiator ,  RPPR,  high ‐ performance  effects,  and  controllers,  allowing  you  to  take  adv antage  of  [...]

  • Página 58

    Creating songs (Sequencer mode) 54 Recording and editing a pattern Yo u  can  record  a  patte rn  in  either  of  two  way s :  realtime  recording  or  step  recording.  Howev er ,  unlike  realtime ‐ recording  to  a  track,  you  can  select  only  one  recordin g ?[...]

  • Página 59

    Playing Songs Playback 55 Pla ying S ongs Playback In  order  to  play  back  song  data  in  the  sequencer ,  you  must  first  record,  load  or  dump  song  data  into  the  KROME. Let’ s  start  by  loading  and  playing  the  demo  song  data.  For [...]

  • Página 60

    Creating songs (Sequencer mode) 56 Exclusive Solo Exclusiv e  Solo  is  a  function  that  limits  the  Solo  function  (described  above)  to  a  single  track  at  a  time.  If  Exclusiv e  Solo  is  on,  only  the  track  for  which  Solo  wa s  last [...]

  • Página 61

    Recording Preparati ons for recording 57 Recor ding Prepar ations for r ecording Before  you  begin  recording,  make  sur e  that  the  memory  protect  setting  in  Global  mode  is  turned  off.  For  details,  please  see  “Protecting  the  memory ”  on  page 110. Cr[...]

  • Página 62

    Creating songs (Sequencer mode) 58 contro llers,  you  will  be  playing  and  controlling  the  track  selected  by  T rack  Select .  EXT ,  EX2,  BTH:  During  playback,  the  MIDI  data  recorded  on  that  track  will  be  transmitted  from  MIDI  OUT [...]

  • Página 63

    Recording Preparati ons for recording 59 This  dialog  box  is  the  same  as  the  one  that  appears  for  the  Copy  To  T rack  (P1 0:  Pa t t e r n / R P P R –  Pa t t e r n  Edit)  menu  command. 5. In  the  “Pattern”  field,  select  the  pa ttern  that[...]

  • Página 64

    Creating songs (Sequencer mode) 60 Recor ding MIDI in real time When  you ’ ve  finished  with  “Preparations  for  recording,”  you  can  start  recording.  This  is  a  method  of  recording  what  yo u’ r e  playing  on  the  keyboard  and  yo ur  controller  u[...]

  • Página 65

    Recording Step recording 61 An example of r ealtime recording In  this  example,  we ’ l l  assign  a  drum  program  to  track  01  and  create  the  following  one ‐ measure  drum  phrase. 1. Create  a  new  song,  and  specify  a  drum  pr ogram  for  track  [...]

  • Página 66

    Creating songs (Sequencer mode) 62 3. Set  “From  Measure”  to  001. Wi t h  this  setting,  step  recording  will  begin  from  measure  1. 4. Press  the  menu  button ,  and  press  menu  command  “Step  Recording.” A  dialog  box  will  appea r . 5. In  “S[...]

  • Página 67

    Recording Recording multiple trac ks from an external sequencer 63 Recor ding multiple tracks from an e xternal sequencer The  playback  from  an  external  MIDI  sequencer  connected  to  the  KROME  can  be  recorded  simultaneously  using  multi ‐ recording.  1. Make  sure  that  the [...]

  • Página 68

    Creating songs (Sequencer mode) 64 Recor ding Sy stem Ex clusive events Exclusiv e  messages  received  from  an  external  MID I  device  or  the  parameter  changes  produced  when  yo u  edit  a  track  parameter  or  effect  parameter  can  be  recorded  in  real  [...]

  • Página 69

    Recording Recording pa tterns 65 Exclusive messages that will be recorded dur- ing realtime recording The  following  exclusive  messages  will  be  recorded.  (See  page 191  of  the  Par a m e t e r  Gu ide) •E x c l u s i v e  messages  received  from  an  external  MIDI  device. • Par[...]

  • Página 70

    Creating songs (Sequencer mode) 66 A  dialog  box  will  appea r . 6. Set  the  number  of  measures  in  the  pattern  to  a  “Length”  of  04  (four  measures),  and  set  “M eter ”  to  a  time  signature  of  4/4.  Press  the  OK  button. 7. As [...]

  • Página 71

    Song editing Song 67 Song editing Yo u  can  apply  a  var i et y  of  editing  procedures  to  a  song.  The  available  types  of  editing  procedures  are  listed  below . Song Load  (Save)  T emplate  Song:  Loads  a  song  template  into  the  song  (or ?[...]

  • Página 72

    Creating songs (Sequencer mode) 68 Pat te r n Step  Recording  (Loop  Ty p e ) :  He re  yo u  can  perform  step  recording  into  a  pattern. Event  Edit:  Here  you  can  edit  individual  events  of  the  musical  data  in  a  pattern. Piano  Roll:  Yo u  can[...]

  • Página 73

    Song editing Track view edit 69 5. In  this  example,  an  event  exists  in  the  move ‐ destination  measure,  so  the  Drag  Move  dialog  box  will  appear . Overwrite  will  overwrite  the  source  data  over  the  destination  data  (replacing  the  desti[...]

  • Página 74

    Creating songs (Sequencer mode) 70 The  copy  will  be  executed. 5. If  desired,  you  can  press  another  co py ‐ destination  to  copy  the  data  repeatedly . Example) Copying the da ta of an entire track Yo u  can  copy  the  data  of  an  entire  track  to  another [...]

  • Página 75

    Creating an RPPR pattern Creating RPPR data 71 Creating an RPPR pa ttern RPPR  stands  for  Realtime  Pat t e r n  Play/Recording,  and  is  a  function  that  lets  yo u  assign  pattern  data  to  each  key ,  and  then  play  back  that  pattern  simply  by  pressin[...]

  • Página 76

    Creating songs (Sequencer mode) 72 RPPR playback Let’ s  us e  the  RPPR  pattern  that  you  created  to  perform  in  the  P0:  Play/REC–  Program  T01–08  page. 1. Access  the  P0:  Play/REC–  Program  T01–08  page. 2. Check  the  “RPPR”  check  box. The [...]

  • Página 77

    Creating an RPPR pattern Realtime-recording an RPPR performance 73 5. Since  you  want  the  track s  you  play  via  RPPR  and  the  track  you  play  from  the  keyboard  to  be  recorded  at  the  same  time,  check  the  Multi  REC  check  box. Note: If  R[...]

  • Página 78

    Creating songs (Sequencer mode) 74 Creating and pla ying a C ue List A  cue  list  allows  you  to  play  multiple  songs  in  succession.  Yo u  can  create  the  individual  sections  of  a  song,  such  as  the  intro,  melody  A,  me lody  B,  chorus,  and ?[...]

  • Página 79

    Saving your song Converting a cue list to a song 75 program  that’s  specified  for  the  song  that’s  currently  playing  will  play. C onv er ting a cue list to a song The  Convert  to  Song  menu  command  lets  you  convert  a  cue  list  to  a  single  song. For ?[...]

  • Página 80

    Creating songs (Sequencer mode) 76[...]

  • Página 81

    77 Us i n g E f fe c t s An o verview of the KROME’ s effects Yo u  can  choose  from  19 3  different  types  of  high ‐ quality  digital  effects.  The  KROME  provides  fiv e  insert  effects,  two  master  effects,  and  one  total  effect,  to gether  with  a [...]

  • Página 82

    Using Effects 78 Eff ec ts in each mode Program mode For  programs,  you  can  use  insert  effects  to  process  the  final  sound  in  the  same  wa y  that  you  use  the  Filter ,  Driver ,  Amplifier ,  and  EQ  (equalizer)  to  process  the  sound  from [...]

  • Página 83

    Routing effect settings Program Eff ects settings 79 Routing effect settings The  insert  effects,  master  effects,  and  total  effect  hav e  the  same  struc ture  in  all  modes,  but  the  routing  settings  will  determine  how  the  oscillators  of  a  program [...]

  • Página 84

    Using Effects 80 10. Access  the  P8:  Routing/IFX–  Insert  FX  Setup  page,  and  edit  the  parameters  of  the  insert  effect  you  selected. Press  the  IFX  1–5  tabs  and  edit  the  para meters. Effect  1  On/Off:  Tu r n s  the  insert  effect[...]

  • Página 85

    Routing effect settings Us ing effects in Combinations and Songs 81 20. Press  the  On/Off  button  to  turn  the  total  effect  on. The  total  effect  will  to ggle  on/of f  each  time  yo u  press  the  button.  If  this  is  Off,  the  result  will  be  the[...]

  • Página 86

    Using Effects 82 Dynamic modulation, C ommon FX LFO Dynamic modulation (Dmod) Dynamic  modulation  (Dmod)  lets  you  us e  MIDI  messages  or  the  KROME ’ s  controlle rs  to  modulate  specific  effect  parameters  in  real ‐ time. Dynamic modulation to control an effect pa- rameter in re[...]

  • Página 87

    Dynamic modulation, Common FX LFO Common FX LFO 83 Co m m o n F X L F O Tw o  Common  FX  LFOs  are  available  for  modulation  effects,  such  as  choruses,  filters,  phasers,  etc.  Normally ,  the  phase  of  the  LFOs  of  multip le  modulation ‐ type  effects  will [...]

  • Página 88

    Using Effects 84[...]

  • Página 89

    85 Arpeggia tor func tion U sing the arp eggiat or while you pla y The  arpeggiator  is  a  function  that  automatically  generates  arpeggios  (patterns  of  individual  notes  derived  from  a  chord).  Most  arpeggiators  produce  an  arpeggio  when  you  play  a  cho[...]

  • Página 90

    Arpeggiator function 86 Using knobs 1–4 to con trol the arpeggiat or •Y o u  can  control  the  arpeggiator  by  pressing  the  SELECT  butto n  to  select  ARP  and  then  turning  knobs  1–4. Adjusting the duration of the arpeggiated notes •T u r n  knob  1  to  adjust  th [...]

  • Página 91

    Using the arpeggiator while you play Using the arpeggiator in Program mode 87 P1: DOWN P2: ALT1 P3: ALT2 P4: RANDOM Changing the note value of the arpeggiated notes The  Resolution  param eter  lets  you  set  the  note  va l u e  of  the  arpeggiated  notes,  over  a  range  from  3 –  . •P[...]

  • Página 92

    Arpeggiator function 88 Unchecked:  Only  the  arpeggiated  notes  will  sound. Changing the duration of the arpe ggiated notes The  P7:  ARP/DT–  ARP  Setup  Gate  parameter  specifies  the  duration  of  the  arpeggiated  notes.  Wit h  a  setting  of  000–100(%),  the[...]

  • Página 93

    Using the arpeggiator while you play Arpeggiato r settings in Combination and Sequencer modes 89 Arpeggiator-A, Arpeggiator-B For  each  arpeggiator  A  and  B,  you  can  adjust  settings  for  Pattern  (Select) ,  Re solution ,  Octave ,  Sort ,  Latch ,  Key  Sync ,  and  Keyboard  ([...]

  • Página 94

    Arpeggiator function 90 Arpeggiator settings 1. Select  Combi  P0:  Play–  Program  T01–08  page. Select  programs  for  the  timbres  that  you  wish  to  use.  For  this  example,  select  any  desired  program  for  timbres  1–4. 2. Select  Combi  P3:  Ti m[...]

  • Página 95

    Using the arpeggiator while you play Linking th e arpeggiator to p rograms or combinations 91 •N o t e s  from  any  MIDI  channel  that  is  assigned  to  a  timbre  will  trigger  the  arpeggiat or.  In  this  case,  these  will  be  MIDI  Channel  02  and  Gch  (glob[...]

  • Página 96

    Arpeggiator function 92 4. “ Arpeggiator  Select”  will  a utomatically  be  set  to  A  when  you  navi gate  to  this  page  from  Program  mode. 5. In  “Pattern,”  select  the  arpeggio  pattern  that  yo u  wish  to  edit. For  this  example,  select [...]

  • Página 97

    Using the arpeggiator while you play Creating a user arpeggio pattern 93 3. When  you  play  the  keyboard  as  shown  in  the  illustration,  the  arpe ggiator  will  begin  playing. To n e  0  corresponds  to  the  pitch  of  the  lowest  key  of  chord  yo u  play ?[...]

  • Página 98

    Arpeggiator function 94 Then  return  to  the  Global  P6:  Arpeggio  P attern–  Setup  page.  For  odd ‐ numbered  steps,  set  Flam  to  a  positiv e  (+)  val u e .  For  even ‐ numbered  steps,  set  Flam  to  a  negative  (–)  valu e . Drum pattern Y[...]

  • Página 99

    Using the arpeggiator while you play Creating a user arpeggio pattern 95 11. Set  the  parameters  for  each  step. Use  Ve l o c i t y  etc.  to  add  accents  to  the  rhythm  pattern. The  Gate  and  V elocity  settings  you  select  here  w ill  be  val i d  if  the ?[...]

  • Página 100

    Arpeggiator function 96 Regarding arpeggia tor synchroniza tion “Key S ync. ” parameter The  timing  of  the  arpeggiator  notes  depends  on  the  state  of  the  arpeggiator  Key  Sync.  check  box. If  this  box  is  checked,  the  arpeggiator  will  start  running ?[...]

  • Página 101

    97 Drum T r ack func tion P er forming with the Drum T r ack func tion The  Drum  T rack  function  makes  it  eas y  to  play  the  KROME’ s  high ‐ quality  drum  programs  using  a  wide  va r i e t y  of  Drum  T rack  patterns. It  provides  a  convenient  way  f[...]

  • Página 102

    Drum Track function 98 If  the  Global  P1:  MIDI–  MIDI  Basic  page  MIDI  Clock  parameter  is  set  to  External  MID I,  External  USB,  or  set  to  Auto  and  MIDI  Clock  messages  are  being  received,  the  display  will  indicate  “ [...]

  • Página 103

    Performing with the Drum Track function Using the Drum Track function in Com bination mode 99 In  the  following  illustration,  we’ ve  selected  timbre  5  for  use  by  the  drum  track. 2. Specify  the  MIDI  channel  of  the  drum  track  timbre. Be  aw are  that  if [...]

  • Página 104

    Drum Track function 100 Drum T r ack func tion settings Drum T rack func tion settings in Pr ogram mode Starting/stopping the drum trac k 1. Access  the  Prog  P7:  ARP/DT–  Drum  T rack  Pattern  page. 2. “T rigger  Mode”  specifies  how  the  Drum  T rack  pattern  will  be  triggered. S[...]

  • Página 105

    Drum Track function settings Drum Track function settings in Combination mode 101 MIDI transmission and r eception for the drum track In  Program  mode,  the  Drum  T rack  function  transmits  and  receives  on  the  following  MIDI  channels. Receive:  If  yo u ’ r e  controlling  the  tr[...]

  • Página 106

    Drum Track function 102 Sy nchronizing the Drum T rack function The T rigger “S ync ” parameter The  trigger  timing  of  a  drum  track  will  depend  on  the  setting  of  its  Tr i g g e r  Sync  parameter .  On  (checked):  The  trigger  timing  will  be  quantized  [...]

  • Página 107

    Drum Track function settings Creating a Drum Track pattern 103 Master oper atio n If  yo u  wa n t  an  external  MIDI  dev ice  or  computer  to  synchronize  to  the  KROM E’ s  MIDI  timing  clock  and  realtime  commands,  connect  the  KROME’ s  MIDI  OUT  to  yo[...]

  • Página 108

    Drum Track function 104[...]

  • Página 109

    105 Us i n g D r u m K i t s Drum Kit Over view What ’ s a D rum Ki t? A  drum  kit  is  a  collection  of  drumsamples  (drum  set  sounds  such  as  bass  drum,  snare,  or  cymbals,  as  wel l  as  a  wide  var i e t y  of  other  percussion  sounds),  with [...]

  • Página 110

    Using Drum Kits 106 Editing a Drum Kit Basic Editing 1. Select  the  Program  that  you  wish  to  use  while  editing  the  Drum  Kit. 2. Access  the  P2:  OSC/Pitch–  OSC1  Setup  page  or  the  OSC2  Setup  page  (Double  Drums  only),  and  press  the  J[...]

  • Página 111

    Editing a Drum Kit 107 5. Select  a  Drumsample  by  touching  its  name  in  the  list. 6. Press  the  OK  button  to  confirm  your  selection. 7. Switch  the  slot  to  2,  and  make  settings  for  Drumsample  2  in  the  same  way . Now  that  you ?[...]

  • Página 112

    Using Drum Kits 108 Sustaining the sound even after the key is re- leased (Hold) Use  the  Hold  functi on  for  instruments  that  should  continue  sustaining  ev en  after  the  key  is  released,  such  as  a  crash  cymbal.  The  wa y  this  wo rk s  will  depend [...]

  • Página 113

    109 A djusting Global KROME setings How Global mode is structured In  Global  mode  you  can  adjus t  overall  settings  for  the  entire  KROME.  These  consist  mainly  of  the  following  settings. •M a s t e r  tune •K e y  transpose • Effect  global  button •G l o b a l[...]

  • Página 114

    Adjusting Global KROME setings 110 Curve  9  is  designed  specifically  for  playing  piano  sounds  from  the  wei gh te d  NH  keyboar ds  in  the  73 ‐ note  and  88 ‐ note  models. For  details  on  the  other  cu rves,  see  the  graphic  below ,  as ?[...]

  • Página 115

    Global settings MIDI Settings 111 Other screen display settings (E dit pad function and animation) Yo u  can  keep  the  edit  pad  (see  page 4)  or  realtime  control  popup  (see  page 6)  from  appearing,  and  disable  the  animation  that  appears  when  a  popup  is ?[...]

  • Página 116

    Adjusting Global KROME setings 112 Crea ting user scales The  Global  P3:  Scales  page  lets  yo u  create  yo ur  own  original  scales.  Yo u  can  create  sixteen  User  Octave  Scales  which  allow  you  to  specify  the  pitch  of  each  note  in  an [...]

  • Página 117

    113 Loading & sa ving da ta Sa vin g da ta Saving da ta on the KROME Yo u  can  save  the  KROME’ s  var i o us  types  of  da ta  in  the  following  way s . •W r i t i n g  to  internal  memory •S a v i n g  to  an  SD  card  (commercially  available) •M I D I  data [...]

  • Página 118

    Loading & saving data 114 Supported  file  types Undened DOS le All user arpeggio patterns 1 user arpeggiopattern bank INT, USER .PCG le DOS les All programs 1 program bank A...F 1 program All combinations 1 combination bank A...D 1 combination 1 drum kit 1 drum track pattern All track All drum track patterns Global settings A[...]

  • Página 119

    Saving data Writing to internal memory 115 W riting to internal memory W riting a P rogra m or Combina tion About the Program and Combination edit buffer When  you  selec t  a  program  in  Prog  P0:  Play  or  a  combination  in  Combi  P0:  Play ,  the  program  or  combination  data [...]

  • Página 120

    Loading & saving data 116 To  cancel  without  executing  press  the  Cancel  button  or  EXIT  button. About the Tone Adjust settings that are saved There  are  three  types  of  To n e  Adjust  parameters,  as  listed  below .  The  wa y  in  which  settings  are ?[...]

  • Página 121

    Sav ing da ta Edit ing na mes 117 Write  Drum  Kits  dialog  box  (P5) Write  Arpeggio  Patterns  dialog  bo x  (P6) 3. T o  execute  the  W rite  command,  press  the  WRITE  button. Alternatively ,  press  the  OK  button  in  the  Wr i t e  dialog  box. If  yo u [...]

  • Página 122

    Loading & saving data 118 Saving to SD card (Media– Sa v e) For  details  on  the  data  that  can  be  saved  on  sto rage  media.  For  details,  please  see  “Saving  data”  on  page 113. The  mu sical  data  of  a  song  yo u  create  in  Sequencer [...]

  • Página 123

    Saving data Using the KROME as a data filer 119 6. Press  the  text  edit  button  and  input  a  filename  for  the  file  you  want  to  save.  (See  page 117.) 7. Press  each  Selection  button  to  ac cess  the  dialog  box,  and  use  the  check  boxes ?[...]

  • Página 124

    Loading & saving data 120 Load in g dat a Data tha t can be loaded Loadi ng f rom m ed ia Yo u  can  load  the  following  data  from  media. • .PCG  file : Programs,  Combinations,  Drum  Kits,  Global  settings,  User  Arpeggio  Patterns,  and  User  Drum  Track  patterns • .S[...]

  • Página 125

    Loading data Loading data fr om SD card (Media–Load) 121 “A p p e n d ”  will  load  the  song  into  the  song  number  that  follows  the  song(s)  currently  existing  in  inte rnal  memory ,  without  leaving  a  vac an t  num ber . “Clear ”  will  erase  all ?[...]

  • Página 126

    Loading & saving data 122 4. Press  the  OK  button  to  execute  loading. Never  remov e  the  media  while  data  is  being  loaded. Loading KROME sy stem update da ta Yo u  can  update  the  KROME’ s  system  by  download ing  the  most  recent  vers io n  of [...]

  • Página 127

    Media utility Formatting media 123 Media utility F ormatting media Newly  purchased  media  or  media  that  has  been  used  by  another  device  cannot  be  used  “as  is;”  you  must  format  the  media  be fore  yo u  can  use  it  with  the  KROME. When [...]

  • Página 128

    Loading & saving data 124[...]

  • Página 129

    125 Ap pe ndices Restoring the fac tor y settings Loading the pr eloaded data The  original  preload  data  is  backed  up  in  the  KROME,  so  yo u  can  restore  any  or  all  of  the  Programs,  Combinations,  Drum  Kits,  User  Arpeggio  Patterns,  and  Global [...]

  • Página 130

    Appendices 126 Tr o u b l e s h o o t i n g If  you  experience  problems,  please  see  the  relevant  item  and  take  the  appropriate  measures. Pow e r s u p p l y Power does no t turn on Is  the  AC  adapter  connected  to  an  outlet?  → p.15 Power turns o ff Could  the  [...]

  • Página 131

    Troubleshooting Programs and Combinations 127 Alternatively ,  are  all  Solo  button  settings  turned  off ?  → p.46 If  a  specific  track  doesn’ t  sound  in  Sequencer  mode,  is  its  Play/Rec/Mute  button  set  to  Play?  Alternati vely ,  are  all  Solo ?[...]

  • Página 132

    Appendices 128 Song s Song does not play correctly after being loaded In  the  dialog  box  when  you  saved  the  data,  did  you  check  all  of  the  items  that  you  wa n te d  to  sav e?  → PG p.231 Are  the  programs  used  by  the  song  the  same  a[...]

  • Página 133

    Troubleshooting Effects 129 Effects Effects are not audible Have  yo u  selected  effect  program  000  (No  Effect)? •S e l e c t  an  effect  other  than  000:  No  Ef fect  for  “IFX1– 5,”  “MFX  1,  2”  or  “TFX.” Are  the  Effect  Global  SW  IFX  [...]

  • Página 134

    Appendices 130 Error messages Error and c onfirmation messages A Are you sure ? Meaning:  This  message  asks  you  to  confirm  execution.  To  exec ute  press  the  OK  button.  To  can cel,  press  the  Cancel  button. C Can’t calibrate Meaning:  Calibration  could  not  be ?[...]

  • Página 135

    Error messages Error and confirmation messages 131 File unavailable Meaning:  Yo u  attempted  to  load  or  open  a  file  whose  format  was  incorrect. File/path not found Meaning:  When  executing  the  Delete  command  in  the  Media  mode  Utility  page,  the  specifie[...]

  • Página 136

    Appendices 132 N No data Meaning:  When  loading  a  St andard  MIDI  File,  the  file  contained  no  ev ents. No media Meaning:  When  executing  a  comm and  in  Media  mode,  no  media  wa s  inserted  in  the  drive.  To  solve  this  problem: •I n s e r t[...]

  • Página 137

    Error messages Error and confirmation messages 133 R Root directory is full Meaning:  When  attempting  to  create  a  file  or  directory  at  the  root  level  of  the  media,  you  exceeded  the  maximum  number  of  files  or  folder  that  could  be  created ?[...]

  • Página 138

    Appendices 134 Specifications Operating tem perature 0 – +40 °C Keyboard 61-note Semi-Weighted K eyboard (velocity sensitive, no aftertouch) Normally C2–C7 (adj ustable in the range [ C1...C6]–[C3...C8]) 73-note Semi-Weighted K eyboard (velocity sensitive, no aftertouch) Normally C1–C7 (adj ustable in the range [ C0...C6]–[C2...C8]) 88-n[...]

  • Página 139

    Specifications Operating requirements 135 Opera ting requirements KORG USB-MIDI Driver Windows Operating syst em: Microsoft Windows XP Home/Profess ional SP3, Windows V ista SP2 (including 64-bit), Windows 7 SP1 (including 64-bit) Computer: USB por t required (a USB host controller made by Intel is recommended) Macintosh Operating sy stem: Mac OS X[...]

  • Página 140

    MIDI Implementa tion Char t Consult  you r  local  Korg  distributor  for  more  informa tion  on  MIDI  IMPLEMENT A TION. MIDI Implementation Chart Date : 2011. 10. 04 Ver.: 1.00 KROME *C *E, *4 When cue list is selected, corresponds to cue list. *1 When cue list is selected, corresponds to cue list 0-19. *1 *1 *1 *P [...]

  • Página 141

    [...]

  • Página 142

    40 15-2 Y anok u chi, Inagi-city , T okyo 206-081 2 J apan © 2012 KORG INC. IMPORT ANT NO TICE T O CONSUMERS This  product  has  been  manufactured  according  to  strict  spe cifications  and  voltage  requirements  that  are  applicable  in  the  country  in  which  it  is  intend[...]