Korg 73key manuel d'utilisation

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Un bon manuel d’utilisation

Les règles imposent au revendeur l'obligation de fournir à l'acheteur, avec des marchandises, le manuel d’utilisation Korg 73key. Le manque du manuel d’utilisation ou les informations incorrectes fournies au consommateur sont à la base d'une plainte pour non-conformité du dispositif avec le contrat. Conformément à la loi, l’inclusion du manuel d’utilisation sous une forme autre que le papier est autorisée, ce qui est souvent utilisé récemment, en incluant la forme graphique ou électronique du manuel Korg 73key ou les vidéos d'instruction pour les utilisateurs. La condition est son caractère lisible et compréhensible.

Qu'est ce que le manuel d’utilisation?

Le mot vient du latin "Instructio", à savoir organiser. Ainsi, le manuel d’utilisation Korg 73key décrit les étapes de la procédure. Le but du manuel d’utilisation est d’instruire, de faciliter le démarrage, l'utilisation de l'équipement ou l'exécution des actions spécifiques. Le manuel d’utilisation est une collection d'informations sur l'objet/service, une indice.

Malheureusement, peu d'utilisateurs prennent le temps de lire le manuel d’utilisation, et un bon manuel permet non seulement d’apprendre à connaître un certain nombre de fonctionnalités supplémentaires du dispositif acheté, mais aussi éviter la majorité des défaillances.

Donc, ce qui devrait contenir le manuel parfait?

Tout d'abord, le manuel d’utilisation Korg 73key devrait contenir:
- informations sur les caractéristiques techniques du dispositif Korg 73key
- nom du fabricant et année de fabrication Korg 73key
- instructions d'utilisation, de réglage et d’entretien de l'équipement Korg 73key
- signes de sécurité et attestations confirmant la conformité avec les normes pertinentes

Pourquoi nous ne lisons pas les manuels d’utilisation?

Habituellement, cela est dû au manque de temps et de certitude quant à la fonctionnalité spécifique de l'équipement acheté. Malheureusement, la connexion et le démarrage Korg 73key ne suffisent pas. Le manuel d’utilisation contient un certain nombre de lignes directrices concernant les fonctionnalités spécifiques, la sécurité, les méthodes d'entretien (même les moyens qui doivent être utilisés), les défauts possibles Korg 73key et les moyens de résoudre des problèmes communs lors de l'utilisation. Enfin, le manuel contient les coordonnées du service Korg en l'absence de l'efficacité des solutions proposées. Actuellement, les manuels d’utilisation sous la forme d'animations intéressantes et de vidéos pédagogiques qui sont meilleurs que la brochure, sont très populaires. Ce type de manuel permet à l'utilisateur de voir toute la vidéo d'instruction sans sauter les spécifications et les descriptions techniques compliquées Korg 73key, comme c’est le cas pour la version papier.

Pourquoi lire le manuel d’utilisation?

Tout d'abord, il contient la réponse sur la structure, les possibilités du dispositif Korg 73key, l'utilisation de divers accessoires et une gamme d'informations pour profiter pleinement de toutes les fonctionnalités et commodités.

Après un achat réussi de l’équipement/dispositif, prenez un moment pour vous familiariser avec toutes les parties du manuel d'utilisation Korg 73key. À l'heure actuelle, ils sont soigneusement préparés et traduits pour qu'ils soient non seulement compréhensibles pour les utilisateurs, mais pour qu’ils remplissent leur fonction de base de l'information et d’aide.

Table des matières du manuel d’utilisation

  • Page 1

    4 E Opera tion Guide[...]

  • Page 2

    ii About this manual The manuals and ho w to use them The  KROME  comes  with  the  foll owing  manuals. •V i d e o  Manual  (approximately  60  minutes) •Q u i c k  Start  Guide  (printed  and  PDF)  •O p e r a t i o n  Guide  (PDF) • Parameter  Guide  (PDF) •V o i c e  Name [...]

  • Page 3

    iii T able of C on ten ts About this manual . . . . . . . . . . . . . . . . . . . . . . . . . . . ii Introduction to the KROME . . . . . . . . . . . . 1 Front and rear panels . . . . . . . . . . . . . . . . . . . . . . . . . 1 Front panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rear panel . . . . . . . . . . [...]

  • Page 4

    Table of Contents iv Creating an RPPR pattern . . . . . . . . . . . . . . . . . . . . 71 Creating RPPR data. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 RPPR playback . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 Realtime-recording an RPPR performance . . . . . . . . 72 Creating and playing a Cue List .[...]

  • Page 5

    1 Intr oduc tion to the KROME F ront and rear panels Fro nt p a n e l 1. V olume VOLUME knob This  knob  adjusts  the  vol um e  of  the  AUDIO  OUTP UT  L/MONO,  R  outputs,  as  wel l  as  the  vo lu m e  of  the  headphone  jack.  (See  page 15) 2. SW1, 2 and Joy stick SW1 and SW2[...]

  • Page 6

    Introduction to the KROME 2 7. Display Display The  To u c h V i e w  display  feat ures  simple  touch  control  and  selection  of  numerous  features  and  parameters.  (See  page 4) 8. Mode COMBI, PROG, SEQ, GLOBAL, MEDIA buttons KROME  has  five  different  modes,  each  one  is[...]

  • Page 7

    Front and rear panels Rear panel 3 Rear panel 1. P ower supply Be  sure  to  see  “T urning  the  pow er  on”  on  page 15  and  follow  the  correct  procedure  described  there. Note: The  KROME  has  an  auto  power ‐ off  function  that  automatically  turns  of[...]

  • Page 8

    Introduction to the KROME 4 Objects in the display The  KROME  uses  Korg’ s  To u c h V i e w  graphical  user  interface. By  pressing  or  dragging  objects  shown  in  the  display ,  you  can  select  programs  or  combinations,  or  ed it  parameter  val u e s .  [...]

  • Page 9

    Front and rear panels Ob jects in the display 5 i: Popup button (1) When  this  button  is  pressed,  a  popup  menu  will  appear ,  showing  the  parameter  va l ue s  that  are  av ailable  for  selection. To  enter  the  parameter  val u e ,  press  the  desi red  va [...]

  • Page 10

    Introduction to the KROME 6 conv enient  when  you  wa n t  to  check  the  time  during  a  liv e  performance  or  rehearsal,  or  to  determine  the  approximate  playback  time  of  a  song. •S T A R T / S T O P :  Starts  or  stops  the  stopwatch • RESET: [...]

  • Page 11

    Basic Information About the KROME’s modes 7 Basic Info rmation About the KR OME’ s modes The  KROME  has  numerous  functions  that  let  you  play  and  edit  programs  or  comb inations,  record  and  play  back  sequence  data,  and  manage  media.  These  functions  [...]

  • Page 12

    Introduction to the KROME 8 Relational  diagram  of  the  KROME’s  modes IFX 1 IFX 5 MFX 1 MFX 2 TFX Insert / Master / T otal Eect TRACK 1 TRACK 8 TRACK 2 TRACK 3 TRACK 4 TRACK 5 TRACK 6 TRACK 7 PROGRAM PROGRAM PROGRAM PROGRAM PROGRAM PROGRAM PROGRAM PROGRAM TRACK 9 TRACK 16 TRACK 10 TRACK 11 TRACK 12 TRACK 13 TRACK 14 TRACK 15 [...]

  • Page 13

    Basic Information Basic operations 9 Basic opera tions After  you ’ ve  turned  on  the  KROME,  here’ s  how  to  perform  basic  operations,  such  as  selecting  modes  and  pages. Selecting modes In  order  to  use  a  particular  function  on  the  KROME,  you[...]

  • Page 14

    Introduction to the KROME 10 When  a  dialog  box  is  open,  this  button  cancels  the  settings  made  in  the  dialog  box  and  closes  the  di alog  box,  just  like  pressing  the  Cancel  button. If  a  popup  menu  or  menu  is  open,  pre[...]

  • Page 15

    Basic Information Basic operations 11 Compare function Program, Combination mode Use  this  when  you  wish  to  compare  the  edits  you  have  made  to  a  program  or  combination’ s  sound  with  the  un ‐ edited  original  (i.e.,  the  sound  that  is  written[...]

  • Page 16

    Introduction to the KROME 12 Wr i t i n g / s av i n g After  editing,  you  should  write  or  sa ve  your  changes  as  necessary . For  example  if  you ’ve  edited  a  program,  you r  changes  will  be  lost  if  you  select  another  program  or  turn  of[...]

  • Page 17

    Basic Information Basic operations 13 In  any  page  of  Program  or  Combination  mode,  pressing  EXIT  a  maximum  of  two  time s  will  immediately  allow  you  to  use  the  numeric  keys  or  INC/DEC  buttons  to  select  programs  or  combinations. [...]

  • Page 18

    Introduction to the KROME 14[...]

  • Page 19

    15 Set up T urning the pow er on/off C onnec ting th e A C adapter 1. Make  sure  that  the  KROME  is  powered ‐ off. 2. Connect  the  DC  plug  of  the  included  AC  adapter  to  the  power  supply  jack  on  the  KROM E’ s  rear  panel. Yo u  must  use  only ?[...]

  • Page 20

    Setup 16 3. Press  the  power  switch  on  the  KROME’ s  rear  panel  to  turn  the  power  off. The  KROME’ s  internal  data  may  be  damaged  if  the  power  is  turned  off  while  data  is  being  written  into  internal  memory ,  such [...]

  • Page 21

    Connections Turning the power off 17 C onnec tions Connecti ons  must  be  made  with  the  pow er  turned  off.  Please  be  aware  that  careless  usage  may  damage  you r  speaker  sy stem  or  cause  malfunctions. USB DAMPER ASSIGNABLE PEDAL ASSIGNABLE SWITCH INPUT MIDI IN MIDI [...]

  • Page 22

    Setup 18 Audio c onnec tions The  KROME  does  not  contain  built ‐ in  speakers.  In  order  to  hear  the  sound  of  yo u r  performance,  yo u’ ll  need  to  connect  audio  equipment  such  as  powered  monitors,  a  mixer,  a  st ereo  set  or ?[...]

  • Page 23

    Connections Connecting a damper pedal, foot switch, or foot pedal 19 •A r p e g g i a t o r  on/ off •S w i t c h  the  Drum  Track  on/off •U s e  various  KROME  controls  (real time  control  knobs,  joystick,  SW1/SW2,  etc.) This  button  will  alw ays  function  in  the  sam[...]

  • Page 24

    Setup 20 C onnec ting the KROME to ac o m p u t e r USB connection The  KROME  provides  both  MIDI  and  USB  connectors  as  standard  equipment.  By  connecting  the  KROME  to  you r  computer  via  USB,  you  can  use  it  as  a  controller  and  MIDI  sound[...]

  • Page 25

    21 Pla ying and editing Pr ogr ams About the KROME’s Programs Programs  are  the  basic  sounds  of  the  KROME. Yo u  can  play  them  by  themselv es,  layer  them  to gether  in  Combinations,  or  play  a  different  Program  on  each  of  the  16  MIDI  tr[...]

  • Page 26

    Playing and editing Programs 22 For  example,  to  select  bank  B,  press  the  PROG  BANK  B  button.  The  B  button  will  light  up,  and  the  name  Bank  B  will  appear  on  the  left  side  of  the  displa y . • To  select  a  GM  ban[...]

  • Page 27

    Playing Programs Selecting Programs 23 Fin d Here’ s  how  to  se arch  for  a  program  by  a  portion  of  its  name. 1. Access  the  Bank/Program  Select  menu  or  the  Category/Program  Select  menu,  etc. 2. Press  a  tab  to  select  the  bank  or  ca[...]

  • Page 28

    Playing and editing Programs 24 Pr ogram inf ormation In  the  Prog  P0:  Play–  Main  page  you  can  view  the  following  information  about  the  selected  program. OSC  Picture:  This  is  a  graphic  that  represents  the  program’ s  oscillator . OSC  Oct: ?[...]

  • Page 29

    Playing Programs Using Controllers 25 When  you  write  a  Program  or  Combination,  the  on/off  status  of  the  SW1  and  SW2  buttons  is  saved. For  details,  please  see  page 82. Locking the Joystick 1. Using  the  standard  factory  sounds,  select  Program ?[...]

  • Page 30

    Playing and editing Programs 26 tempo  function  (see  page 18,  and  pages  202,  349  of  the  Pa r a m e t e r  Guid e). Damper pedal / F oot switch / Foot pedal For  details  on  using  the  damper  pedal,  foot  switch,  or  pedal  to  control  the  sound,  please ?[...]

  • Page 31

    Easy Program editing Adjusting the EQ 27 Easy Pr ogram editing The  fastest  way  to  create  the  sound  you  need  is  to  start  from  a  preload  program  that’ s  close  to  what  you  have  in  mind,  and  edit  that  program. Simple  editing  can  be [...]

  • Page 32

    Playing and editing Programs 28 Using r ealtime con trols to edit the sound or effects Yo u  can  use  the  realtime  controls  (the  SELECT  button  and  knobs  1–4)  to  modify  the  sound  and  control  the  arpeggiator . 1. Press  the  REAL TIME  CONTROLS  SELECT  button [...]

  • Page 33

    Easy Program editing Using Tone Adjust 29 USER controls In  the  USER  section  you  can  turn  knobs  1–4  to  control  va r i o u s  aspects  of  the  sound  such  as  volu m e,  portamento  time, pan,  filter  and  amp  EG,  pitch  LFO,  and  master  effect [...]

  • Page 34

    Playing and editing Programs 30 Changing parameter assignments The  factory  Programs  include  de fault  assignments  of  To n e  Adjust  parameters  to  th e  sliders,  and  buttons  in  the  display .  If  yo u  like,  you  can  change  any  of  the  assignments. ?[...]

  • Page 35

    Detailed Editing with Programs Before you start editing 31 Detailed Editing with Pr ograms Yo u  can  create  original  sounds  by  editing  a  pre loaded  program  or  by  editing  an  i nitialized  program.  The  programs  you  create  can  be  saved  in  ba nks  A–F . ?[...]

  • Page 36

    Playing and editing Programs 32 An over vi ew o f th e edi t pa ges In  order  to  do  detailed  editi ng,  you ’l l  ne ed  to  access  the  edit  pages  in  the  display . The  preceding  section  “Easy  Program  editing”  on  page 27  explained  how  to  use  [...]

  • Page 37

    Detailed Editing with Programs Basic oscillator settings 33 Oscillator image setting Yo u  can  specify  the  program  oscillator  image  that’ s  shown  in  the  P0:  Play–  Main  page.  Adjust  this  setting  in  Prog  P1:  Basic/Controllers–  Program  Basic  Oscillator[...]

  • Page 38

    Playing and editing Programs 34 4. Press  the  Multisample  popup  button  for  multisample1. This  brings  up  a  list  of  Multisamples,  organized  by  category .  Use  the  tabs  on  the  left  of  the  display  to  browse  through  the  different  categor[...]

  • Page 39

    Detailed Editing with Programs Creating time-varying changes (LFO and EG) 35 Creating time-var ying changes (LFO and EG) Usi ng LF O s Yo u  can  use  the  cyclic  change  produced  by  the  LFO  (Low  Frequency  Os cillator)  to  modulate  numerous  aspects  of  the  sound. Each  Program [...]

  • Page 40

    Playing and editing Programs 36 Diverse modula tion settings (A M S a n d A M S m i xe r ) Usi ng A MS AMS  (Alternate  Modulation  Source)  lets  you  modulate  program  parameters  using  controllers,  EG,  or  LFO  as  the  modulation  source.  Extremely  creative  types  of  modu[...]

  • Page 41

    Detailed Editing with Programs Controlling Pitch 37 C ontrolling Pitch Pitch bend Pitch  bend  smoothly  changes  the  pitch  upward  or  downward,  similar  to  how  a  guitarist  can  “bend”  strings.  On  the  KROME,  you  will  normally  use  the  joystick  to [...]

  • Page 42

    Playing and editing Programs 38 Usi n g Fil t e r s The  filters  allow  you  to  dimi nish  or  emphasize  specified  frequency  areas  of  the  sound. The  tone  of  the  sound  will  depend  significantly  on  the  filter  settings. The  basic  filter  settings, [...]

  • Page 43

    Detailed Editing with Prog rams Using Filters 39 Resona nce Resonance  emphasizes  the  frequencies  around  the  cutoff  frequ ency ,  as  shown  in  the  diagram  below . When  this  is  set  to  0,  there  is  no  emphasis,  and  frequencies  beyond  the  cu toff ?[...]

  • Page 44

    Playing and editing Programs 40 Using the A mp section The  Amp  section  includes  controls  for  vol um e ,  pan,  and  the  driver  ci rcuit. Yo u  can  control  the  volu me  using  the  Amp  EG,  LFO  1/ 2,  Key  Tr a c k ,  and  ve lo c it y ,  along  with  ot[...]

  • Page 45

    Detailed Editing with Programs Making controller assignments 41 Amp EG The  Amp  EG  lets  you  control  how  the  vol um e  changes  over  the  cou rse  of  a  note. Every  instrument  has  its  own  characteristic  volum e  envelope.  This  is  part  of  what  giv[...]

  • Page 46

    Playing and editing Programs 42 Setting the functions of Realtime Con t ro l s U S E R k n o b s 1 – 4 When  the  Realtime  controls  is  set  to  USER,  the  four  knobs  on  the  right  function  as  Realtime  knobs  1–4. These  can  perform  a  number  of  different  [...]

  • Page 47

    43 Pla ying and editing C ombinations About the KROME’s c ombinatio n s Combinations  let  you  spl it  and  lay er  up  to  16  Programs  at  once.  A  Combination  is  made  up  of  16  Timbres  (Note  that  you  don’ t  have  to  use  all  16  Timbres). ?[...]

  • Page 48

    Playing and editing Combinations 44 •U s e  the  INC  or  DEC  buttons. •T u r n  the  VALUE  dial. •U s e  numeric  keys  0–9  to  enter  the  combination  number,  and  press  the  ENTER  button. 5. Press  a  COMBI  BANK  A–D  button  to  switch  bank[...]

  • Page 49

    Playing combinations Using controllers to modify the sound 45 Selecting by Category/C ombination Select menu Yo u  can  select  Combinations  arranged  by  category ,  such  as  keyboard,  organ,  bass,  and  drums. When  shipped  from  the  factory ,  the  preloaded  Combinations  are [...]

  • Page 50

    Playing and editing Combinations 46 Easy C ombination editing Yo u  can  edit  any  of  the  Combinations  shipped  with  KROME.  Yo u  can  create  your  own  combinations  by  editing  a  preloaded  combin ation,  or  by  starting  from  an  initializ ed  combination[...]

  • Page 51

    Detailed Editing with Combinations Simple editing using the knobs 47 Simple editing using the kno bs Yo u  can  use  the  Control  Surface  to  perform  a  var ie t y  of  edits. For  example,  yo u  can  use  the  control  surface  to  adjus t  the  Filter  cutoff  or  reso[...]

  • Page 52

    Playing and editing Combinations 48 A suggested approach for editing First,  select  a  Program  fo r  each  Timbre,  on  the  P0:  Play–  Program  T01–08  or  T09–16  page.  (Note  that  you  don’t  hav e  to  use  all  16  Timbres) Next,  create  any  desi[...]

  • Page 53

    Detailed Editing with Combinations Layers, Splits, and Velocity Switches 49 Crea ting K ey Splits and La yers Splits and Layers Let’ s  create  a  Combinatio n  that  combines  bot h  splits  and  layers,  like  the  diagram  below: 1. Access  the  Combi  P0:  Play–  Program  T01–08 [...]

  • Page 54

    Playing and editing Combinations 50 MIDI settings Timbre Param ete rs MI DI pa ge Status This  controls  the  status  of  MIDI  and  the  internal  tone  generator  for  each  Timbre.  Normally ,  if  you’ r e  playing  an  internal  Program,  this  should  be  set  to [...]

  • Page 55

    Detailed Editing with Combinations Alte ring Programs to fit within a Combination 51 Altering P rograms t o fit within a C ombination Yo u  can  make  var i o u s  changes  to  Programs  within  the  context  of  a  particular  Combination  to  make  them  fit  better  with  other  Prog[...]

  • Page 56

    Playing and editing Combinations 52 Delay Yo u  can  set  some  Timbres  so  that  they  don’ t  sound  immediately  at  note ‐ on.  This  can  create  cool  effects,  and  more  dramatic  layers.  Yo u  can  specify  the  delay  for  each  Timbre  either [...]

  • Page 57

    53 Crea ting songs (Sequencer mode) Ov erv ie w About the KROME’ s S equencer The  sequencer  brings  together  the  KROME’ s  numerous  functions  such  as  its  arpeggiator ,  RPPR,  high ‐ performance  effects,  and  controllers,  allowing  you  to  take  adv antage  of  [...]

  • Page 58

    Creating songs (Sequencer mode) 54 Recording and editing a pattern Yo u  can  record  a  patte rn  in  either  of  two  way s :  realtime  recording  or  step  recording.  Howev er ,  unlike  realtime ‐ recording  to  a  track,  you  can  select  only  one  recordin g ?[...]

  • Page 59

    Playing Songs Playback 55 Pla ying S ongs Playback In  order  to  play  back  song  data  in  the  sequencer ,  you  must  first  record,  load  or  dump  song  data  into  the  KROME. Let’ s  start  by  loading  and  playing  the  demo  song  data.  For [...]

  • Page 60

    Creating songs (Sequencer mode) 56 Exclusive Solo Exclusiv e  Solo  is  a  function  that  limits  the  Solo  function  (described  above)  to  a  single  track  at  a  time.  If  Exclusiv e  Solo  is  on,  only  the  track  for  which  Solo  wa s  last [...]

  • Page 61

    Recording Preparati ons for recording 57 Recor ding Prepar ations for r ecording Before  you  begin  recording,  make  sur e  that  the  memory  protect  setting  in  Global  mode  is  turned  off.  For  details,  please  see  “Protecting  the  memory ”  on  page 110. Cr[...]

  • Page 62

    Creating songs (Sequencer mode) 58 contro llers,  you  will  be  playing  and  controlling  the  track  selected  by  T rack  Select .  EXT ,  EX2,  BTH:  During  playback,  the  MIDI  data  recorded  on  that  track  will  be  transmitted  from  MIDI  OUT [...]

  • Page 63

    Recording Preparati ons for recording 59 This  dialog  box  is  the  same  as  the  one  that  appears  for  the  Copy  To  T rack  (P1 0:  Pa t t e r n / R P P R –  Pa t t e r n  Edit)  menu  command. 5. In  the  “Pattern”  field,  select  the  pa ttern  that[...]

  • Page 64

    Creating songs (Sequencer mode) 60 Recor ding MIDI in real time When  you ’ ve  finished  with  “Preparations  for  recording,”  you  can  start  recording.  This  is  a  method  of  recording  what  yo u’ r e  playing  on  the  keyboard  and  yo ur  controller  u[...]

  • Page 65

    Recording Step recording 61 An example of r ealtime recording In  this  example,  we ’ l l  assign  a  drum  program  to  track  01  and  create  the  following  one ‐ measure  drum  phrase. 1. Create  a  new  song,  and  specify  a  drum  pr ogram  for  track  [...]

  • Page 66

    Creating songs (Sequencer mode) 62 3. Set  “From  Measure”  to  001. Wi t h  this  setting,  step  recording  will  begin  from  measure  1. 4. Press  the  menu  button ,  and  press  menu  command  “Step  Recording.” A  dialog  box  will  appea r . 5. In  “S[...]

  • Page 67

    Recording Recording multiple trac ks from an external sequencer 63 Recor ding multiple tracks from an e xternal sequencer The  playback  from  an  external  MIDI  sequencer  connected  to  the  KROME  can  be  recorded  simultaneously  using  multi ‐ recording.  1. Make  sure  that  the [...]

  • Page 68

    Creating songs (Sequencer mode) 64 Recor ding Sy stem Ex clusive events Exclusiv e  messages  received  from  an  external  MID I  device  or  the  parameter  changes  produced  when  yo u  edit  a  track  parameter  or  effect  parameter  can  be  recorded  in  real  [...]

  • Page 69

    Recording Recording pa tterns 65 Exclusive messages that will be recorded dur- ing realtime recording The  following  exclusive  messages  will  be  recorded.  (See  page 191  of  the  Par a m e t e r  Gu ide) •E x c l u s i v e  messages  received  from  an  external  MIDI  device. • Par[...]

  • Page 70

    Creating songs (Sequencer mode) 66 A  dialog  box  will  appea r . 6. Set  the  number  of  measures  in  the  pattern  to  a  “Length”  of  04  (four  measures),  and  set  “M eter ”  to  a  time  signature  of  4/4.  Press  the  OK  button. 7. As [...]

  • Page 71

    Song editing Song 67 Song editing Yo u  can  apply  a  var i et y  of  editing  procedures  to  a  song.  The  available  types  of  editing  procedures  are  listed  below . Song Load  (Save)  T emplate  Song:  Loads  a  song  template  into  the  song  (or ?[...]

  • Page 72

    Creating songs (Sequencer mode) 68 Pat te r n Step  Recording  (Loop  Ty p e ) :  He re  yo u  can  perform  step  recording  into  a  pattern. Event  Edit:  Here  you  can  edit  individual  events  of  the  musical  data  in  a  pattern. Piano  Roll:  Yo u  can[...]

  • Page 73

    Song editing Track view edit 69 5. In  this  example,  an  event  exists  in  the  move ‐ destination  measure,  so  the  Drag  Move  dialog  box  will  appear . Overwrite  will  overwrite  the  source  data  over  the  destination  data  (replacing  the  desti[...]

  • Page 74

    Creating songs (Sequencer mode) 70 The  copy  will  be  executed. 5. If  desired,  you  can  press  another  co py ‐ destination  to  copy  the  data  repeatedly . Example) Copying the da ta of an entire track Yo u  can  copy  the  data  of  an  entire  track  to  another [...]

  • Page 75

    Creating an RPPR pattern Creating RPPR data 71 Creating an RPPR pa ttern RPPR  stands  for  Realtime  Pat t e r n  Play/Recording,  and  is  a  function  that  lets  yo u  assign  pattern  data  to  each  key ,  and  then  play  back  that  pattern  simply  by  pressin[...]

  • Page 76

    Creating songs (Sequencer mode) 72 RPPR playback Let’ s  us e  the  RPPR  pattern  that  you  created  to  perform  in  the  P0:  Play/REC–  Program  T01–08  page. 1. Access  the  P0:  Play/REC–  Program  T01–08  page. 2. Check  the  “RPPR”  check  box. The [...]

  • Page 77

    Creating an RPPR pattern Realtime-recording an RPPR performance 73 5. Since  you  want  the  track s  you  play  via  RPPR  and  the  track  you  play  from  the  keyboard  to  be  recorded  at  the  same  time,  check  the  Multi  REC  check  box. Note: If  R[...]

  • Page 78

    Creating songs (Sequencer mode) 74 Creating and pla ying a C ue List A  cue  list  allows  you  to  play  multiple  songs  in  succession.  Yo u  can  create  the  individual  sections  of  a  song,  such  as  the  intro,  melody  A,  me lody  B,  chorus,  and ?[...]

  • Page 79

    Saving your song Converting a cue list to a song 75 program  that’s  specified  for  the  song  that’s  currently  playing  will  play. C onv er ting a cue list to a song The  Convert  to  Song  menu  command  lets  you  convert  a  cue  list  to  a  single  song. For ?[...]

  • Page 80

    Creating songs (Sequencer mode) 76[...]

  • Page 81

    77 Us i n g E f fe c t s An o verview of the KROME’ s effects Yo u  can  choose  from  19 3  different  types  of  high ‐ quality  digital  effects.  The  KROME  provides  fiv e  insert  effects,  two  master  effects,  and  one  total  effect,  to gether  with  a [...]

  • Page 82

    Using Effects 78 Eff ec ts in each mode Program mode For  programs,  you  can  use  insert  effects  to  process  the  final  sound  in  the  same  wa y  that  you  use  the  Filter ,  Driver ,  Amplifier ,  and  EQ  (equalizer)  to  process  the  sound  from [...]

  • Page 83

    Routing effect settings Program Eff ects settings 79 Routing effect settings The  insert  effects,  master  effects,  and  total  effect  hav e  the  same  struc ture  in  all  modes,  but  the  routing  settings  will  determine  how  the  oscillators  of  a  program [...]

  • Page 84

    Using Effects 80 10. Access  the  P8:  Routing/IFX–  Insert  FX  Setup  page,  and  edit  the  parameters  of  the  insert  effect  you  selected. Press  the  IFX  1–5  tabs  and  edit  the  para meters. Effect  1  On/Off:  Tu r n s  the  insert  effect[...]

  • Page 85

    Routing effect settings Us ing effects in Combinations and Songs 81 20. Press  the  On/Off  button  to  turn  the  total  effect  on. The  total  effect  will  to ggle  on/of f  each  time  yo u  press  the  button.  If  this  is  Off,  the  result  will  be  the[...]

  • Page 86

    Using Effects 82 Dynamic modulation, C ommon FX LFO Dynamic modulation (Dmod) Dynamic  modulation  (Dmod)  lets  you  us e  MIDI  messages  or  the  KROME ’ s  controlle rs  to  modulate  specific  effect  parameters  in  real ‐ time. Dynamic modulation to control an effect pa- rameter in re[...]

  • Page 87

    Dynamic modulation, Common FX LFO Common FX LFO 83 Co m m o n F X L F O Tw o  Common  FX  LFOs  are  available  for  modulation  effects,  such  as  choruses,  filters,  phasers,  etc.  Normally ,  the  phase  of  the  LFOs  of  multip le  modulation ‐ type  effects  will [...]

  • Page 88

    Using Effects 84[...]

  • Page 89

    85 Arpeggia tor func tion U sing the arp eggiat or while you pla y The  arpeggiator  is  a  function  that  automatically  generates  arpeggios  (patterns  of  individual  notes  derived  from  a  chord).  Most  arpeggiators  produce  an  arpeggio  when  you  play  a  cho[...]

  • Page 90

    Arpeggiator function 86 Using knobs 1–4 to con trol the arpeggiat or •Y o u  can  control  the  arpeggiator  by  pressing  the  SELECT  butto n  to  select  ARP  and  then  turning  knobs  1–4. Adjusting the duration of the arpeggiated notes •T u r n  knob  1  to  adjust  th [...]

  • Page 91

    Using the arpeggiator while you play Using the arpeggiator in Program mode 87 P1: DOWN P2: ALT1 P3: ALT2 P4: RANDOM Changing the note value of the arpeggiated notes The  Resolution  param eter  lets  you  set  the  note  va l u e  of  the  arpeggiated  notes,  over  a  range  from  3 –  . •P[...]

  • Page 92

    Arpeggiator function 88 Unchecked:  Only  the  arpeggiated  notes  will  sound. Changing the duration of the arpe ggiated notes The  P7:  ARP/DT–  ARP  Setup  Gate  parameter  specifies  the  duration  of  the  arpeggiated  notes.  Wit h  a  setting  of  000–100(%),  the[...]

  • Page 93

    Using the arpeggiator while you play Arpeggiato r settings in Combination and Sequencer modes 89 Arpeggiator-A, Arpeggiator-B For  each  arpeggiator  A  and  B,  you  can  adjust  settings  for  Pattern  (Select) ,  Re solution ,  Octave ,  Sort ,  Latch ,  Key  Sync ,  and  Keyboard  ([...]

  • Page 94

    Arpeggiator function 90 Arpeggiator settings 1. Select  Combi  P0:  Play–  Program  T01–08  page. Select  programs  for  the  timbres  that  you  wish  to  use.  For  this  example,  select  any  desired  program  for  timbres  1–4. 2. Select  Combi  P3:  Ti m[...]

  • Page 95

    Using the arpeggiator while you play Linking th e arpeggiator to p rograms or combinations 91 •N o t e s  from  any  MIDI  channel  that  is  assigned  to  a  timbre  will  trigger  the  arpeggiat or.  In  this  case,  these  will  be  MIDI  Channel  02  and  Gch  (glob[...]

  • Page 96

    Arpeggiator function 92 4. “ Arpeggiator  Select”  will  a utomatically  be  set  to  A  when  you  navi gate  to  this  page  from  Program  mode. 5. In  “Pattern,”  select  the  arpeggio  pattern  that  yo u  wish  to  edit. For  this  example,  select [...]

  • Page 97

    Using the arpeggiator while you play Creating a user arpeggio pattern 93 3. When  you  play  the  keyboard  as  shown  in  the  illustration,  the  arpe ggiator  will  begin  playing. To n e  0  corresponds  to  the  pitch  of  the  lowest  key  of  chord  yo u  play ?[...]

  • Page 98

    Arpeggiator function 94 Then  return  to  the  Global  P6:  Arpeggio  P attern–  Setup  page.  For  odd ‐ numbered  steps,  set  Flam  to  a  positiv e  (+)  val u e .  For  even ‐ numbered  steps,  set  Flam  to  a  negative  (–)  valu e . Drum pattern Y[...]

  • Page 99

    Using the arpeggiator while you play Creating a user arpeggio pattern 95 11. Set  the  parameters  for  each  step. Use  Ve l o c i t y  etc.  to  add  accents  to  the  rhythm  pattern. The  Gate  and  V elocity  settings  you  select  here  w ill  be  val i d  if  the ?[...]

  • Page 100

    Arpeggiator function 96 Regarding arpeggia tor synchroniza tion “Key S ync. ” parameter The  timing  of  the  arpeggiator  notes  depends  on  the  state  of  the  arpeggiator  Key  Sync.  check  box. If  this  box  is  checked,  the  arpeggiator  will  start  running ?[...]

  • Page 101

    97 Drum T r ack func tion P er forming with the Drum T r ack func tion The  Drum  T rack  function  makes  it  eas y  to  play  the  KROME’ s  high ‐ quality  drum  programs  using  a  wide  va r i e t y  of  Drum  T rack  patterns. It  provides  a  convenient  way  f[...]

  • Page 102

    Drum Track function 98 If  the  Global  P1:  MIDI–  MIDI  Basic  page  MIDI  Clock  parameter  is  set  to  External  MID I,  External  USB,  or  set  to  Auto  and  MIDI  Clock  messages  are  being  received,  the  display  will  indicate  “ [...]

  • Page 103

    Performing with the Drum Track function Using the Drum Track function in Com bination mode 99 In  the  following  illustration,  we’ ve  selected  timbre  5  for  use  by  the  drum  track. 2. Specify  the  MIDI  channel  of  the  drum  track  timbre. Be  aw are  that  if [...]

  • Page 104

    Drum Track function 100 Drum T r ack func tion settings Drum T rack func tion settings in Pr ogram mode Starting/stopping the drum trac k 1. Access  the  Prog  P7:  ARP/DT–  Drum  T rack  Pattern  page. 2. “T rigger  Mode”  specifies  how  the  Drum  T rack  pattern  will  be  triggered. S[...]

  • Page 105

    Drum Track function settings Drum Track function settings in Combination mode 101 MIDI transmission and r eception for the drum track In  Program  mode,  the  Drum  T rack  function  transmits  and  receives  on  the  following  MIDI  channels. Receive:  If  yo u ’ r e  controlling  the  tr[...]

  • Page 106

    Drum Track function 102 Sy nchronizing the Drum T rack function The T rigger “S ync ” parameter The  trigger  timing  of  a  drum  track  will  depend  on  the  setting  of  its  Tr i g g e r  Sync  parameter .  On  (checked):  The  trigger  timing  will  be  quantized  [...]

  • Page 107

    Drum Track function settings Creating a Drum Track pattern 103 Master oper atio n If  yo u  wa n t  an  external  MIDI  dev ice  or  computer  to  synchronize  to  the  KROM E’ s  MIDI  timing  clock  and  realtime  commands,  connect  the  KROME’ s  MIDI  OUT  to  yo[...]

  • Page 108

    Drum Track function 104[...]

  • Page 109

    105 Us i n g D r u m K i t s Drum Kit Over view What ’ s a D rum Ki t? A  drum  kit  is  a  collection  of  drumsamples  (drum  set  sounds  such  as  bass  drum,  snare,  or  cymbals,  as  wel l  as  a  wide  var i e t y  of  other  percussion  sounds),  with [...]

  • Page 110

    Using Drum Kits 106 Editing a Drum Kit Basic Editing 1. Select  the  Program  that  you  wish  to  use  while  editing  the  Drum  Kit. 2. Access  the  P2:  OSC/Pitch–  OSC1  Setup  page  or  the  OSC2  Setup  page  (Double  Drums  only),  and  press  the  J[...]

  • Page 111

    Editing a Drum Kit 107 5. Select  a  Drumsample  by  touching  its  name  in  the  list. 6. Press  the  OK  button  to  confirm  your  selection. 7. Switch  the  slot  to  2,  and  make  settings  for  Drumsample  2  in  the  same  way . Now  that  you ?[...]

  • Page 112

    Using Drum Kits 108 Sustaining the sound even after the key is re- leased (Hold) Use  the  Hold  functi on  for  instruments  that  should  continue  sustaining  ev en  after  the  key  is  released,  such  as  a  crash  cymbal.  The  wa y  this  wo rk s  will  depend [...]

  • Page 113

    109 A djusting Global KROME setings How Global mode is structured In  Global  mode  you  can  adjus t  overall  settings  for  the  entire  KROME.  These  consist  mainly  of  the  following  settings. •M a s t e r  tune •K e y  transpose • Effect  global  button •G l o b a l[...]

  • Page 114

    Adjusting Global KROME setings 110 Curve  9  is  designed  specifically  for  playing  piano  sounds  from  the  wei gh te d  NH  keyboar ds  in  the  73 ‐ note  and  88 ‐ note  models. For  details  on  the  other  cu rves,  see  the  graphic  below ,  as ?[...]

  • Page 115

    Global settings MIDI Settings 111 Other screen display settings (E dit pad function and animation) Yo u  can  keep  the  edit  pad  (see  page 4)  or  realtime  control  popup  (see  page 6)  from  appearing,  and  disable  the  animation  that  appears  when  a  popup  is ?[...]

  • Page 116

    Adjusting Global KROME setings 112 Crea ting user scales The  Global  P3:  Scales  page  lets  yo u  create  yo ur  own  original  scales.  Yo u  can  create  sixteen  User  Octave  Scales  which  allow  you  to  specify  the  pitch  of  each  note  in  an [...]

  • Page 117

    113 Loading & sa ving da ta Sa vin g da ta Saving da ta on the KROME Yo u  can  save  the  KROME’ s  var i o us  types  of  da ta  in  the  following  way s . •W r i t i n g  to  internal  memory •S a v i n g  to  an  SD  card  (commercially  available) •M I D I  data [...]

  • Page 118

    Loading & saving data 114 Supported  file  types Undened DOS le All user arpeggio patterns 1 user arpeggiopattern bank INT, USER .PCG le DOS les All programs 1 program bank A...F 1 program All combinations 1 combination bank A...D 1 combination 1 drum kit 1 drum track pattern All track All drum track patterns Global settings A[...]

  • Page 119

    Saving data Writing to internal memory 115 W riting to internal memory W riting a P rogra m or Combina tion About the Program and Combination edit buffer When  you  selec t  a  program  in  Prog  P0:  Play  or  a  combination  in  Combi  P0:  Play ,  the  program  or  combination  data [...]

  • Page 120

    Loading & saving data 116 To  cancel  without  executing  press  the  Cancel  button  or  EXIT  button. About the Tone Adjust settings that are saved There  are  three  types  of  To n e  Adjust  parameters,  as  listed  below .  The  wa y  in  which  settings  are ?[...]

  • Page 121

    Sav ing da ta Edit ing na mes 117 Write  Drum  Kits  dialog  box  (P5) Write  Arpeggio  Patterns  dialog  bo x  (P6) 3. T o  execute  the  W rite  command,  press  the  WRITE  button. Alternatively ,  press  the  OK  button  in  the  Wr i t e  dialog  box. If  yo u [...]

  • Page 122

    Loading & saving data 118 Saving to SD card (Media– Sa v e) For  details  on  the  data  that  can  be  saved  on  sto rage  media.  For  details,  please  see  “Saving  data”  on  page 113. The  mu sical  data  of  a  song  yo u  create  in  Sequencer [...]

  • Page 123

    Saving data Using the KROME as a data filer 119 6. Press  the  text  edit  button  and  input  a  filename  for  the  file  you  want  to  save.  (See  page 117.) 7. Press  each  Selection  button  to  ac cess  the  dialog  box,  and  use  the  check  boxes ?[...]

  • Page 124

    Loading & saving data 120 Load in g dat a Data tha t can be loaded Loadi ng f rom m ed ia Yo u  can  load  the  following  data  from  media. • .PCG  file : Programs,  Combinations,  Drum  Kits,  Global  settings,  User  Arpeggio  Patterns,  and  User  Drum  Track  patterns • .S[...]

  • Page 125

    Loading data Loading data fr om SD card (Media–Load) 121 “A p p e n d ”  will  load  the  song  into  the  song  number  that  follows  the  song(s)  currently  existing  in  inte rnal  memory ,  without  leaving  a  vac an t  num ber . “Clear ”  will  erase  all ?[...]

  • Page 126

    Loading & saving data 122 4. Press  the  OK  button  to  execute  loading. Never  remov e  the  media  while  data  is  being  loaded. Loading KROME sy stem update da ta Yo u  can  update  the  KROME’ s  system  by  download ing  the  most  recent  vers io n  of [...]

  • Page 127

    Media utility Formatting media 123 Media utility F ormatting media Newly  purchased  media  or  media  that  has  been  used  by  another  device  cannot  be  used  “as  is;”  you  must  format  the  media  be fore  yo u  can  use  it  with  the  KROME. When [...]

  • Page 128

    Loading & saving data 124[...]

  • Page 129

    125 Ap pe ndices Restoring the fac tor y settings Loading the pr eloaded data The  original  preload  data  is  backed  up  in  the  KROME,  so  yo u  can  restore  any  or  all  of  the  Programs,  Combinations,  Drum  Kits,  User  Arpeggio  Patterns,  and  Global [...]

  • Page 130

    Appendices 126 Tr o u b l e s h o o t i n g If  you  experience  problems,  please  see  the  relevant  item  and  take  the  appropriate  measures. Pow e r s u p p l y Power does no t turn on Is  the  AC  adapter  connected  to  an  outlet?  → p.15 Power turns o ff Could  the  [...]

  • Page 131

    Troubleshooting Programs and Combinations 127 Alternatively ,  are  all  Solo  button  settings  turned  off ?  → p.46 If  a  specific  track  doesn’ t  sound  in  Sequencer  mode,  is  its  Play/Rec/Mute  button  set  to  Play?  Alternati vely ,  are  all  Solo ?[...]

  • Page 132

    Appendices 128 Song s Song does not play correctly after being loaded In  the  dialog  box  when  you  saved  the  data,  did  you  check  all  of  the  items  that  you  wa n te d  to  sav e?  → PG p.231 Are  the  programs  used  by  the  song  the  same  a[...]

  • Page 133

    Troubleshooting Effects 129 Effects Effects are not audible Have  yo u  selected  effect  program  000  (No  Effect)? •S e l e c t  an  effect  other  than  000:  No  Ef fect  for  “IFX1– 5,”  “MFX  1,  2”  or  “TFX.” Are  the  Effect  Global  SW  IFX  [...]

  • Page 134

    Appendices 130 Error messages Error and c onfirmation messages A Are you sure ? Meaning:  This  message  asks  you  to  confirm  execution.  To  exec ute  press  the  OK  button.  To  can cel,  press  the  Cancel  button. C Can’t calibrate Meaning:  Calibration  could  not  be ?[...]

  • Page 135

    Error messages Error and confirmation messages 131 File unavailable Meaning:  Yo u  attempted  to  load  or  open  a  file  whose  format  was  incorrect. File/path not found Meaning:  When  executing  the  Delete  command  in  the  Media  mode  Utility  page,  the  specifie[...]

  • Page 136

    Appendices 132 N No data Meaning:  When  loading  a  St andard  MIDI  File,  the  file  contained  no  ev ents. No media Meaning:  When  executing  a  comm and  in  Media  mode,  no  media  wa s  inserted  in  the  drive.  To  solve  this  problem: •I n s e r t[...]

  • Page 137

    Error messages Error and confirmation messages 133 R Root directory is full Meaning:  When  attempting  to  create  a  file  or  directory  at  the  root  level  of  the  media,  you  exceeded  the  maximum  number  of  files  or  folder  that  could  be  created ?[...]

  • Page 138

    Appendices 134 Specifications Operating tem perature 0 – +40 °C Keyboard 61-note Semi-Weighted K eyboard (velocity sensitive, no aftertouch) Normally C2–C7 (adj ustable in the range [ C1...C6]–[C3...C8]) 73-note Semi-Weighted K eyboard (velocity sensitive, no aftertouch) Normally C1–C7 (adj ustable in the range [ C0...C6]–[C2...C8]) 88-n[...]

  • Page 139

    Specifications Operating requirements 135 Opera ting requirements KORG USB-MIDI Driver Windows Operating syst em: Microsoft Windows XP Home/Profess ional SP3, Windows V ista SP2 (including 64-bit), Windows 7 SP1 (including 64-bit) Computer: USB por t required (a USB host controller made by Intel is recommended) Macintosh Operating sy stem: Mac OS X[...]

  • Page 140

    MIDI Implementa tion Char t Consult  you r  local  Korg  distributor  for  more  informa tion  on  MIDI  IMPLEMENT A TION. MIDI Implementation Chart Date : 2011. 10. 04 Ver.: 1.00 KROME *C *E, *4 When cue list is selected, corresponds to cue list. *1 When cue list is selected, corresponds to cue list 0-19. *1 *1 *1 *P [...]

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    40 15-2 Y anok u chi, Inagi-city , T okyo 206-081 2 J apan © 2012 KORG INC. IMPORT ANT NO TICE T O CONSUMERS This  product  has  been  manufactured  according  to  strict  spe cifications  and  voltage  requirements  that  are  applicable  in  the  country  in  which  it  is  intend[...]