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A good user manual
The rules should oblige the seller to give the purchaser an operating instrucion of Franklin DCQ-210, along with an item. The lack of an instruction or false information given to customer shall constitute grounds to apply for a complaint because of nonconformity of goods with the contract. In accordance with the law, a customer can receive an instruction in non-paper form; lately graphic and electronic forms of the manuals, as well as instructional videos have been majorly used. A necessary precondition for this is the unmistakable, legible character of an instruction.
What is an instruction?
The term originates from the Latin word „instructio”, which means organizing. Therefore, in an instruction of Franklin DCQ-210 one could find a process description. An instruction's purpose is to teach, to ease the start-up and an item's use or performance of certain activities. An instruction is a compilation of information about an item/a service, it is a clue.
Unfortunately, only a few customers devote their time to read an instruction of Franklin DCQ-210. A good user manual introduces us to a number of additional functionalities of the purchased item, and also helps us to avoid the formation of most of the defects.
What should a perfect user manual contain?
First and foremost, an user manual of Franklin DCQ-210 should contain:
- informations concerning technical data of Franklin DCQ-210
- name of the manufacturer and a year of construction of the Franklin DCQ-210 item
- rules of operation, control and maintenance of the Franklin DCQ-210 item
- safety signs and mark certificates which confirm compatibility with appropriate standards
Why don't we read the manuals?
Usually it results from the lack of time and certainty about functionalities of purchased items. Unfortunately, networking and start-up of Franklin DCQ-210 alone are not enough. An instruction contains a number of clues concerning respective functionalities, safety rules, maintenance methods (what means should be used), eventual defects of Franklin DCQ-210, and methods of problem resolution. Eventually, when one still can't find the answer to his problems, he will be directed to the Franklin service. Lately animated manuals and instructional videos are quite popular among customers. These kinds of user manuals are effective; they assure that a customer will familiarize himself with the whole material, and won't skip complicated, technical information of Franklin DCQ-210.
Why one should read the manuals?
It is mostly in the manuals where we will find the details concerning construction and possibility of the Franklin DCQ-210 item, and its use of respective accessory, as well as information concerning all the functions and facilities.
After a successful purchase of an item one should find a moment and get to know with every part of an instruction. Currently the manuals are carefully prearranged and translated, so they could be fully understood by its users. The manuals will serve as an informational aid.
Table of contents for the manual
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Page 1
DCQ-210 User’s Guide ™ Retain for future reference.[...]
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Page 2
1 READ THIS LICENSE AGREEMENT BEFORE USING THE PRODUCT . YOUR USE OF THE PRODUCT DEEMS THA T YOU ACCEPT THE TERMS OF THIS LICENSE. IF YOU DO NOT AGREE WITH THESE TERMS, YOU MA Y RETURN THIS P ACKAGE WITH PURCHASE RECEIPT TO THE DEALER FROM WHICH YOU PURCHASED THE PRODUCT AND YOUR PURCHASE PRICE WILL BE REFUNDED. PRODUCT means the software product a[...]
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Page 3
2 Key Guide abc Writes the selected word or words on the screen in cursive. abc Writes the selected word or words on the screen in manuscript printing. BACK Deletes a letter , takes you back one step, or stops the highlight. CLEAR Clears your entry . ENTER Enters words, starts a highlight, or se- lects items. GAMES Shows the games menu. HELP Shows [...]
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Page 4
3 Getting Started This product uses four AAA batteries. Y ou should change the batteries when the screen contrast is too light even after adjustment. Note: When you remove the batteries, stored information is deleted. 1. Remove the battery compartment cover on the back of the unit. 2. Install four AAA batteries. 3. Press ON/OFF . The first time you[...]
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Page 5
4 Getting Started ✓ T o See Y our W ordwizard W ork Y ou can see a brief demonstration about your Wordwizard. Press LIST and use until See Me Work is on the screen. Press ENTER to see the demonstration. T o stop the demonstration, press CLEAR . ✓ To See Y our Name in Wordwizard Y ou can personalize your Wordwizard with your name or nickname. Th[...]
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Page 6
5 Finding a Word It is easy to find the definitions of words with your Wordwizard. Let’ s learn how . 1. Press CLEAR . 2. T ype a word. For example, type apple . T o delete letters, use BACK or . T o type a space, press . Y ou do not need to type capitals to find definitions, but if you want to, hold SHIFT and type a letter . 3. Press ENTER to fi[...]
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Page 7
6 Correcting Misspellings If you misspell a word, Wordwizard automati- cally gives you a list of corrections. 1. Press CLEAR . 2. T ype a misspelled word. For example, type jiraph . 3. Press ENTER . 4. Use to highlight a correction, if needed. 5. Press ENTER to see its definition. 6. T o go back to the spelling corrections, press BACK . 7. Press CL[...]
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Page 8
7 Jumping to a W ord If you do not know the meaning of a word that you see in a definition, simply highlight the word and then jump to its definition. 1. Press CLEAR . 2. T ype a word. For example, type truck . 3. Press ENTER . 4. Press ENTER again to start a highlight. T o turn off the highlight, press BACK . 5. Use the arrow keys to highlight a w[...]
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Page 9
8 Finding a Letter in a W ord If you are unsure about how to spell a word, type a question mark ( ? ) in place of each un- known letter . Y ou can type more than one ques- tion mark in a word. Y ou can also use ?’s to help you solve crossword puzzles and other word games. T ry this example. 1. Press CLEAR . 2. T ype a word with ?’ s. For exampl[...]
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Page 10
9 W riting Letters and Words Y our Wordwizard has a handwriting guide which can help you learn how to write letters and words in both cursive and manuscript printing. Note: While reading the definition of a word, you can see that word written in cursive or manuscript printing on the screen by pressing the appropriate key . 1. Press CLEAR . 2. T ype[...]
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Page 11
10 Confusables are words that are spelled alike or words that people often confuse. When you see a question mark flash to the right of a word, that word has Confusables. T ry this example. 1. Press CLEAR . 2. T ype red and then press ENTER . Notice the flashing question mark. 3. Press ? . Each Confusable is followed by a word that helps explain its[...]
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Page 12
11 Saving W ords for Study ✓ Other Ways to Add Words Y ou can add a word to your List when you are reading its definition. Y ou can also add a word by typing it at the Enter a word screen or highlighting it in text. T o add a word while you are reading its definition, press LIST and then press ENTER to add the word. T o add a word at the Enter a [...]
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Page 13
12 T o See Y our W ords 1. Press LIST . 2. Use or until you see See Y our Words and press ENTER . 3. Use or to highlight a word. 4. Press ENTER to see the definition of the highlighted word, or press ? to see its Confusables, if any . T o Delete a Word 1. Press LIST . 2. Use or until you see Delete a Word and press ENTER . 3. Use or to highlight a [...]
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Page 14
13 Changing Games Settings Y ou can play five fun word games using Wordwizard. Y ou can choose which Skill Level (Easy or Hard) to play and which Game Words (All or Y our List) to use. 1. Press GAMES . 2. T o change the skill level, use or to see Skill Level and then use or to switch between settings. The tick shows your current setting. 3. T o cha[...]
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Page 15
14 Playing the Games T o Play Hangman Hangman challenges you to guess a mystery word, indicated by ?’s, one letter at a time. 1. Press GAMES , if needed. 2. Use or to see Hangman and then press ENTER . 3. T ype letters you think are in the word. 4. T o give up and reveal the word, press ? . 5. T o find the definition of the word, press ENTER . T [...]
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Page 16
15 3. T o shuffle the letters, press ENTER . 4. T ype your guess and press ENTER . 5. T o give up and reveal the word, press ? . 6. T o find the definition of the word, press ENTER . T o go back to the game, press BACK . 7. Press to play a new round. T o Play Flashcards Flashcards flashes words for you to spell or say . 1. Press GAMES , if needed. [...]
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Page 17
16 T o Play Guess That Word In Guess That W ord, you must type the missing letters in the mystery word. 1. Press GAMES , if needed. 2. Use or to see Guess that Word and then press ENTER . T o read the definition of the mystery word, press , if needed. 3. Use or to select a missing letter and type the letter that you think goes there. 4. Continue ty[...]
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Page 18
17 T o Play Noughts & Crosses In Noughts & Crosses, your challenge is to get three X’s in a row before your computer oppo- nent can get three O’s in a row . 1. Press GAMES , if needed. 2. Use or to see Noughts & Crosses and then press ENTER . 3. Use the arrow keys to move your X to the spot that you want and press ENTER . The comput[...]
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Page 19
18 This unit may change operating modes due to electrostatic discharge. Normal operation of this unit can be reestablished by pressing ON/OFF . Limited W arranty (outside U.S.) This product, excluding batteries, is guaranteed by Franklin for a period of one year from the date of pur- chase. It will be repaired or replaced with an equiva- lent produ[...]
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Page 20
19 Product Information Specifications Model: DCQ-210 Wordwizard ™ Dimensions: 13.6 x 9.2 x 2 cm Weight: 6.8 oz. Cleaning, Storage, Problems T o clean the product, spray a mild glass cleaner onto a cloth and wipe its surface. Don't spray liquids directly on the product. Don't use or store the product in extreme or prolonged heat, cold, h[...]