Saitek 311 manual

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Table of contents for the manual

  • Page 1

    Saitek Pro Bridge 311 TM User Manual Pro Bridge manual final.qxd 2/8/2006 11:42 AM Page 1[...]

  • Page 2

    QUICK ST ART T o enjoy a game of Bridge right away , without reading the entire manual first, simply follow these Quick S tart step s! 1 Locate the battery compartment in the base of the unit, and slide the cover off in the direction of the arrows. Insert four "AAA"(AM4/R03) alkaline batteries, making sure that you observe the correct pol[...]

  • Page 3

    T ABLE OF CONTENTS QUICK ST ART INTRODUCTION KEYS AND FEA TURES 1. GETTING ST ARTED: THE BASICS 1.1 Power On 1.2 Get to Know the Menu System 1.3 Ready? T ime to Deal! 1.4 Learn to Bid… 1.5 …and Learn to Play! 1.6 Checking Out the Results a. T eam of Four Result s b. Rubber Bridge Results 1.7 Playing the Next Hand 2. MAIN MENU OPTIONS 2.1 Access[...]

  • Page 4

    1 2 3 4 5 6 Pro Bridge manual final.qxd 2/8/2006 11:42 AM Page 4[...]

  • Page 5

    KEYS AND FEA TURES 1. LCD Display: Shows game play/information. 2. GAME/FUNCTION KEYS: • GO/STOP: Press to turn unit on/of f. Current game is retained in memory when switched off, along with selected options. • HISTOR Y : Press repeatedly during or after game to review previous bidding and play . • AUTOPLA Y : Press to have the computer play [...]

  • Page 6

    1. Dummy's Hand: Displays dummy's hand, or your hand for North if South is dummy . Also displays hands for North and East with repeated presses of VIEW HAND. 2. Player/Position Indicators (w/ n/e/s): Flashing indicator indicates current player/position. 3. No T rump Indicator 4. South's Hand: Displays your hand for South, or dummy&ap[...]

  • Page 7

    Pro Bridge manual final.qxd 2/8/2006 11:42 AM Page 7[...]

  • Page 8

    1. GETTING ST ARTED: THE BASICS 1.1 Power On Y our Pro Bridge 31 1 runs on four "AAA"(AM4/R03) batteries. Locate the battery compartment in the base of the unit, at the top, and slide off the cover in the direction of the arrows. Insert the batteries, making sure that you observe the correct polarity (+/-), as marked inside the compartmen[...]

  • Page 9

    USING THE ESCAPE KEY : AN IMPORT ANT NOTE! Pressing ESCAPE at any time during bidding or play (unless you're canceling a mode, as specifically directed), will result in the immediate termination of your current hand. Be careful not to press ESCAPE inadvertently during your game! X B - Bidding systems X L - Language X R - Reset score Each of th[...]

  • Page 10

    1.5 …and Learn to Play! Just as in a game played by four human players, the bids made will have decided who is to lead. The player with the highest bid is declarer , and declarer's partner is dummy . The player to the right of dummy leads the first card, and play then continues in a clockwise direction. The object is to win tricks, and you m[...]

  • Page 11

    Press ENTER to start play of the next trick. Enter a card, as before, and continue to play until all 13 tricks have been taken. 1.6 Checking Out the Result s After the last trick has been won, the result will be shown. Note that the result displays will be different, depending on the type of Bridge you're playing. a. T eam of Four Results T o [...]

  • Page 12

    P - Play X G - Game level X S - Sound on/off X I - BL Intensity X B - Bidding systems X L - Language X R - Reset score Each of these individual options is described below . TIP: T o cancel menu changes before confirming with ENTER , simply press ESCAPE to return to the Main Menu! 2.1 Accessing the Deal Menu [Main Menu Item: P GSIBLR ] Y our compute[...]

  • Page 13

    bids and plays the same hand in Autoplay Mode, with the computer playing all four hands. c. Computer Peeks [Level Menu Item: 123456789TP ] This unique level, displayed as P for computer Peeks , is also a T eam of Four Level. Here, the computer is given a distinct advantage, in that it's allowed to "see" game information that it would[...]

  • Page 14

    T o select a bidding system: a. Press ESCAPE until you return to the Main Menu, PGSIBLR . b. Press X repeatedly to select the letter B for Bidding systems . c. Press ENTER . Line 1 = 5AfF , with the current system for North/South flashing. 5 = American St andard ( 5th major ) X A = Acol ( Acol ) X f = French S tandard ( 5th major f ) X F = French S[...]

  • Page 15

    b. With the P flashing, press ENTER to go to the Deal Menu, RNES . c. Line 1 = RNES , with the current deal option flashing. Line 2 = Current option description. d. Press X to select the letter R for Random deal . e. Press ENTER . The computer will immediately deal a random hand, and you can begin to play! 3.2 Numbered Deals [Deal Menu Item: RNES ][...]

  • Page 16

    4. EDIT MENU OPTIONS As previously noted in Section 3.3, your computer allows you to choose from various types of editing options. Each of these options is described below . T o access the Edit Menu: a. Press ESCAPE until you return to the Main Menu, PGSIBLR . b. With the P flashing, press ENTER to go to the Deal Menu, RNES . c. Line 1 = RNES , wit[...]

  • Page 17

    • If you enter more than 13 cards for any position, or if you enter a card that has been used, an error beep will sound. • If you enter less than 13 cards for any position, the computer will randomly fill in the additional cards when you play . • Y ou can also use the Cursor Keys to enter cards, in the same manner as during bidding or play . [...]

  • Page 18

    5. MORE FEA TURES TO EXPLORE 5.1 Viewing All the Hands At any time after the cards have been dealt, you may view all the hands (including those that are concealed) by pressing VIEW HAND . The first display will show View:NS , along with the hand for North in the upper portion of the display and the hand for South in the lower portion. Pressing VIEW[...]

  • Page 19

    • In Duplicate Bridge, press SCORE once to show Score , along with the current scores for North/South and East/West. Press SCORE again to show the total number of deals played so far , as well as the cumulative IMP scores for both teams. T o exit, either press SCORE once again, or press ESCAPE . Note that the SCORE display is not available while [...]

  • Page 20

    NOTE: This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limit s are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses and can radiate radio frequency energy and, if not install[...]

  • Page 21

    This warranty is in Lieu of all other expressed warranties, obligations or liabilities. ANY IMPLIED WARRANTIES, OBLIGA TIONS, OR LIABILITIES, INCLUDING BUT NOT LIMITED TO THE IMPLIED W ARRANTIES OF MERCHANT ABILITY AND FITNESS FOR A P ARTICULAR PURPOSE, SHALL BE LIMITED IN DURA TION TO THE DURA TION OF THIS WRITTEN LIMITED W ARRANTY . Some states d[...]

  • Page 22

    APPENDIX B: SCORING INFORMA TION RUBBER BRIDGE SCORING: Score below the line for tricks bid and made: S paces or Hearts: 30 per trick; if doubled, multiply by two. Diamonds or Clubs: 20 per trick; if doubled, multiply by two. No T rumps: 40 for first trick and 30 for each additional trick; if redoubled: multiply by four . One hundred points wins th[...]

  • Page 23

    SYMPTOMS The unit doesn't react or behaves erratically . The display is dim or difficult to read. The computer seems to be bidding illegally . The computer is silent. No response or improper response when keys are pressed. The computer rejects the card you have selected. The computer won't show previous bids/plays when HISTOR Y is pressed[...]

  • Page 24

    Saitek Pro Bridge 31 1 V .1.0 05/10/05 © 2005 Saitek Ltd. Made and printed in China. All trademarks are the property of their respective owners. CI04 www .saitek.com Pro Bridge manual final.qxd 2/8/2006 11:42 AM Page 24[...]